Gashikan Sector

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Gashikan Sector
Gzaekfueg Oeghz Vaerrghr Trenchans
Gashikan style="width: 250px; height: 350px; border: solid 1px black;"
map from
Gali Arim Kikurarkaga Apdashi
Arirmida Khishpe Gikharbe Edmagali
Ishigisi Bugkhir Urshu Gashikan
Stand Paanir Karuin Gashilean
Sector Data
No. of Worlds 518
Population 903,038 million
Majority Control Third Imperium of Gashikan - 75%
Secondary Control Drr'lana Network - 7%
Tertiary Control Other - 18%
Domain Vargr Extents
Capital Various
Gross Sector Product BCr3,592,669
Trade Volume BCr7,288
Imperial Coordinate +1 / +3
This sector has a trade map
This sector has economic data
This sector has sector data
This sector has a climate file
This sector has sector data

Gashikan style="width: 250px; height: 350px; border: solid 1px black; float: right; clear: left"

Gashikan Sector can be found deep within the Vargr Extents.

Meta-History & Background

Gashikan sector was designed by Jeff Zeitlin for The Zhodani Base.

  • Stellar positions were developed by Joe D. Fugate Sr. and appear in The MegaTraveller Alien, Volume 1: Vilani & Vargr (Digest Group Publications, 1990).
  • It has NOT been T5 Second Survey reviewed NOR updated to T5 standards.

Description (Specifications)

No information yet available.

Toponyms: 1116

This sector has been known by different names to different groups over its existence including the following:

Gashikan Sector Names
Culture Toponym Polity
Third Imperium Gashikan Third Imperium
Aslan Gashikan Aslan Hierate
Droyne Unknown Droyne Oytrip Yatroy
Hiver Gashikan Hive Federation
K'kree Unknown Two Thousand Worlds
Solomani Gashikan Solomani Confederation
Vargr Lloeilerz Vargr Extents
Vilani Gashikan Third Imperium
Zhodani Gashikan Zhodani Consulate
  • The sector is also know as the Lloeilerz Sector sector to several Vargr empires in and around the sector.

Linguistic Topography: 1116

No information yet available.

History & Background (Dossier)

No information yet available.

Native Sophonts (NILs): 1116

The following races (sophont species) are believed to have originated within this area:

  • Terragens (Non-Human Terran Races)
    • None

Demographics: 1116

Significant populations of the following races (sophont species) reside within this sector:

Historical Eras

No information yet available.

History: General Overview

No information yet available.

History-Era: Mileu 1100

Gashikan Sector Overview Anti-Vargr attitudes are endemic to Gashikan sector, dating back to before the fall of the Ziru Sirka by the Terran Confederation and the formation of the Rule of Man.

Gashikan sector has given its name to three Empires.

  • The First Empire of Gashikan was formed in about -2400, when Vargr, who had obtained jump drive from the Vilani in Corridor and Windhorn, began coming around the coreward end of the Windhorn Rift and entering the area beyond the Vilani frontier.
    • This Empire was more of a protective organization, with loose ties between its worlds; more was not needed, as the Vargr were not operating in a broadly organized manner.
    • Trade with the independent Human and Vargr worlds in the region was extensive, as was trade with the Ziru Sirka to rimward.
    • The native Yileans of Gashikan itself were the driving force behind the Empire, which collapsed shortly after the collapse of the Rule of Man removed the primary stabilizing influence in the area.
    • The Vargr population of the area saw an upsurge at this time, and with it came a similar increase in raider and corsair activity. This led to strained relations between Human and Vargr communities, and low-level wars were not uncommon. Vargr not involved in raiding were often seen as an exploitable resource, and Vargr serfdom, peonage, and slavery appeared and began to spread.
    • Tensions exploded in -1658 when a Vargr raid on Gashikan ended in a global holocaust as the raiders used nuclear weapons to virtually destroy the planetary civilization. The Human view of Vargr immediately changed from "exploitable resource" to "danger to be exterminated", and a centuries-long campaign of attempted genocide began.
  • The Sack of Gashikan also caused many Human worlds to band together in protective alliances, and in -1646, many of these alliances consolidated into the Second Empire of Gashikan.
    • The Empire embarked on a number of projects designed to end the Vargr menace; the most notable of these was Project Wolvesbane, begun in the -1400s, which was an attempt to develop biological weapons that would kill Vargr without harming humans. The release of Wolvesbane in -1427 fell short of its goals due to heroic efforts by individual Vargr, but Gashikan sector was rendered almost totally free of Vargr.
    • The conflict continued until about -1000, with a gradual change in attitude. Vengeful humans would still kill Vargr, but it became increasingly common on many worlds to enslave them. A major exception to this trend was the formation of the Legion of Breskain, an order of Knighthood based on Gashikan and dedicated to the extermination of all Vargr. While not the first such organization, the Legion was the best-organized and had access to greater resources, and it rapidly absorbed the other organizations. Today, the Legion of Breskain maintains its purpose, although it is no longer under the control of the Empire or of Gashikan; rather, it acts as a mercantile and mercenary operation, providing resources and assistance to any organization in conflict with the Vargr.
    • Vargr slavery rapidly became one of the most important industries in the region, reaching its peak in -300. After that, it began a long decline, with further Vargr immigration and the occasional emancipation. By the time of the founding of the Third Imperium, it was still quite important in the Empire, but stagnation was beginning to set in, in contrast to the dynamism of the Julian Protectorate, where Human-Vargr cooperation was on the rise.
    • By the late 900s, the Empire's technological progress, never much more than anemic at best, had stopped, and was showing signs of reversing. Internal tensions over differing policies toward Vargr and other causes grew, and in 1070 shattered the Empire in civil war.
    • A group of relatively strong planets in Trenchans Sector embarked on a plan of reconquest, and by 1078 had recaptured much of the rimward portions of the former Empire, incorporating it into the Third Empire of Gashikan. Many planets on or near the Mendan Main elected instead to join the Julian Protectorate; the prosperity that seemed to go along with improved Human-Vargr interaction appeared difficult to resist on worlds which had experienced little of the raiding and corsair activity that had so inflamed the coreward regions. The Empire and the Protectorate are in a technical state of war, but military activity is generally limited to occasional Gashikan raids that are easily repulsed by the Star Legion. It is believed, but not proven, that the Protectorate Member State of Rar Erral (Wolves' Warren) has been carrying out raids on Gashikan worlds in Trenchans sector, in spite of protests from other members of the Protectorate.
  • Today, in the Third Empire of Gashikan, Vargr slavery is still common, especially in the coreward areas and in most of Trenchans sector.
    • On Gashikan itself, Vargr are subject to immediate and summary execution.
    • Elsewhere in the rimward sections of the sector, Vargr segregation, serfdom, and peonage are more common than outright Vargr slavery, although the latter is far from unknown.

Major Historical Events Timeline: 1116

These are some of the more important historical events that have affected this sector:

Politics & Diplomacy (Interstellar Relations)

No information yet available.

Polity Listing: 1116

The following polities can be found within this sector:

  • Other Powers
    • None

Polity Descriptions: 1116

Here are several synopses of the polities found in this sector:

  • No information yet available.

Imperial Territory: 1116

This sector is not an Imperial possession.

  • 0.00% is controlled by the Third Imperium.
  • 100.00% is controlled by non-Imperial powers.

Trade Routes (Economic Astrography)

The following astrographic features and trade routes can be found within this area:

Mains, Branches & Arms

Nudashiir Lagani

Clusters & Traces

  • No information yet available.

Rifts, Voids & Jump Bridges

  • No information yet available.

Other Astrographic Features

  • No information yet available.

Worlds, Systems & Sectors (Political Astrography)


No information yet available.

Capital/s: 1116

  • No information yet available.

Sector Summary: 1116

The Gashikan sector has 518 worlds, of which 423 have native gas giants. The estimated population for the sector is 656 billion sophonts (not necessarily humans). There are 48 High population (Hi) worlds, 49 Moderate population (Ph) worlds, 240 Non-industrial (Ni) worlds, 112 Low population (Lo) worlds, and no Barren (Ba) worlds. There are 70 Agricultural (Ag) worlds versus 42 Pre-Agricultural (Pa) worlds, and 48 Non-Agricultural (Na) worlds. There are 31 Rich (Ri) worlds versus 32 Industrial (In) worlds. There are 13 Asteroid (As) belts, 33 Desert (De) worlds, 27 Garden (Ga) worlds, 17 Ice-capped (Ic) worlds, 80 Poor (Po) worlds, 52 Vacuum (Va) worlds, and 37 Water (Wa) or Ocean (Oc) worlds. There are 81 Naval bases in the sector, 162 Scout bases, and no Way stations. The highest population worlds are Amlina (Gashikan 0803), Zulishamar (Gashikan 0913), and Giikgi (Gashikan 2622). The highest tech level is C at Isurgaa (Gashikan 0206), Kemikamer (Gashikan 0505), Lugishkada (Gashikan 0702), Amlina (Gashikan 0803), Dishim (Gashikan 1210), and Khadekeshe (Gashikan 1908). The average technology level is 7 (with most between 4 and 9).

Polity Listing

The Third Empire of Gashikan in Gashikan has jurisdiction over 388 worlds with a population of 356 billion. The highest population world is Giikgi (Gashikan 2622). The highest tech level is C at Uderakhii (Gashikan 0120), Ushar (Gashikan 0320), Khurlali (Gashikan 1519), Gasa (Gashikan 1916), Egimushba (Gashikan 2317), and Ariidudish (Gashikan 2520). The average technology level is 7 (with most between 4 and 9).

The Non-Aligned Human-dominated worlds in Gashikan encompasses 91 worlds with a population of 272 billion. The highest population worlds are Amlina (Gashikan 0803) and Zulishamar (Gashikan 0913). The highest tech level is C at Isurgaa (Gashikan 0206), Kemikamer (Gashikan 0505), Lugishkada (Gashikan 0702), Amlina (Gashikan 0803), Dishim (Gashikan 1210), and Khadekeshe (Gashikan 1908). The average technology level is 7 (with most between 3 and 10).

The Drr'lana Network in Gashikan has jurisdiction over 34 worlds with a population of 12 billion. The highest population world is Mugamushi (Gashikan 0713). The highest tech level is C at Inenam (Gashikan 0315). The average technology level is 7 (with most between 3 and 10).

The Union of Yoetyqq in Gashikan has jurisdiction over four worlds with a population of 9 billion. The highest population world is Giinashsa (Gashikan 0522). The highest tech level is 9 at Giinashsa (Gashikan 0522). The average technology level is 7 (with most between 5 and 8).

The Julian Protectorate, Commonwealth of Mendan in Gashikan has jurisdiction over one world with a population of 4 billion. The highest population world is Ligaami (Gashikan 2040). The highest tech level is 8 at Ligaami (Gashikan 2040).

World Listing: 1116

The following systems and worlds can be found within this sector:

2 of 5 world articles for the Gashikan Sector
Gashikan  •  Iile  •  
startbacknext(2 listed / 3 left)

Subsector Listing: 1116

The following subsectors can be found within this sector:

  1. Subsector A: Gali
  2. Subsector B: Arim
  3. Subsector C: Kikurarkaga
  4. Subsector D: Apdashi
  5. Subsector E: Arirmida
  6. Subsector F: Khishpe
  7. Subsector G: Gikharbe
  8. Subsector H: Edmagali
  9. Subsector I: Ishigisi
  10. Subsector J: Bugkhir
  11. Subsector K: Urshu
  12. Subsector L: Gashikan
  13. Subsector M: Stand
  14. Subsector N: Paanir
  15. Subsector O: Karuin
  16. Subsector P: Gashilean

Territorial Overview: 1116

The following table details the subsectors within this area:

  • No information yet available.

Territorial Chart Key

No information yet available.

References & Contributors (Sources)

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