Gashikan Sector

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Gashikan Sector
G z a e k f u e g Oeghz Vaerrghr T r e n c h a n s
Gashikan style="width: 250px; height: 350px; border: solid 1px black;"
map from Travellermap.com
Mendan
Subsectors
Sector Data
No. of Worlds 518
Population 903,038 million
Majority Control Third Imperium of Gashikan - 75%
Secondary Control Drr'lana Network - 7%
Gross Sector Product BCr3,592,669
Trade Volume BCr7,288
Imperial Coordinate 1 / 3
This sector has a trade map
This sector has economic data
This sector has sector data
This sector has a climate file
This sector has sector data

Gashikan style="width: 250px; height: 350px; border: solid 1px black; float: right; clear: left"

No information or synopsis yet available.

Description

No information yet available.

Toponyms

Gashikan Sector Names
Culture Toponym Polity
Third Imperium Gashikan Third Imperium
Aslan Aslan Hierate
Droyne Droyne Oytrip Yatroy
Hiver Hive Federation
K'kree Two Thousand Worlds
Solomani Gashikan Solomani Confederation
Vargr Lloeilerz Vargr Extents
Vilani Gashikan Third Imperium
Zhodani Zhodani Consulate
  • The sector is also know as the Lloeilerz sector to several Vargr empires in and around the sector.

History & Background (Dossier)

No information yet available.

Native Sophonts

  1. Yileans

Demographics

Significant populations of the following sophontic races exist within this sector:

History-Era: Mileu 1100

Gashikan Sector Overview Anti-Vargr attitudes are endemic to Gashikan sector, dating back to before the fall of the Ziru Sirka by the Terran Confederation and the formation of the Rule of Man.

Gashikan sector has given its name to three Empires.

  • The First Empire of Gashikan was formed in about -2400, when Vargr, who had obtained jump drive from the Vilani in Corridor and Windhorn, began coming around the coreward end of the Windhorn Rift and entering the area beyond the Vilani frontier.
    • This Empire was more of a protective organization, with loose ties between its worlds; more was not needed, as the Vargr were not operating in a broadly organized manner.
    • Trade with the independent Human and Vargr worlds in the region was extensive, as was trade with the Ziru Sirka to rimward.
    • The native Yileans of Gashikan itself were the driving force behind the Empire, which collapsed shortly after the collapse of the Rule of Man removed the primary stabilizing influence in the area.
    • The Vargr population of the area saw an upsurge at this time, and with it came a similar increase in raider and corsair activity. This led to strained relations between Human and Vargr communities, and low-level wars were not uncommon. Vargr not involved in raiding were often seen as an exploitable resource, and Vargr serfdom, peonage, and slavery appeared and began to spread.
    • Tensions exploded in -1658 when a Vargr raid on Gashikan ended in a global holocaust as the raiders used nuclear weapons to virtually destroy the planetary civilization. The Human view of Vargr immediately changed from "exploitable resource" to "danger to be exterminated", and a centuries-long campaign of attempted genocide began.
  • The Sack of Gashikan also caused many Human worlds to band together in protective alliances, and in -1646, many of these alliances consolidated into the Second Empire of Gashikan.
    • The Empire embarked on a number of projects designed to end the Vargr menace; the most notable of these was Project Wolvesbane, begun in the -1400s, which was an attempt to develop biological weapons that would kill Vargr without harming humans. The release of Wolvesbane in -1427 fell short of its goals due to heroic efforts by individual Vargr, but Gashikan sector was rendered almost totally free of Vargr.
    • The conflict continued until about -1000, with a gradual change in attitude. Vengeful humans would still kill Vargr, but it became increasingly common on many worlds to enslave them. A major exception to this trend was the formation of the Legion of Breskain, an order of Knighthood based on Gashikan and dedicated to the extermination of all Vargr. While not the first such organization, the Legion was the best-organized and had access to greater resources, and it rapidly absorbed the other organizations. Today, the Legion of Breskain maintains its purpose, although it is no longer under the control of the Empire or of Gashikan; rather, it acts as a mercantile and mercenary operation, providing resources and assistance to any organization in conflict with the Vargr.
    • Vargr slavery rapidly became one of the most important industries in the region, reaching its peak in -300. After that, it began a long decline, with further Vargr immigration and the occasional emancipation. By the time of the founding of the Third Imperium, it was still quite important in the Empire, but stagnation was beginning to set in, in contrast to the dynamism of the Julian Protectorate, where Human-Vargr cooperation was on the rise.
    • By the late 900s, the Empire's technological progress, never much more than anemic at best, had stopped, and was showing signs of reversing. Internal tensions over differing policies toward Vargr and other causes grew, and in 1070 shattered the Empire in civil war.
    • A group of relatively strong planets in Trenchans Sector embarked on a plan of reconquest, and by 1078 had recaptured much of the rimward portions of the former Empire, incorporating it into the Third Empire of Gashikan. Many planets on or near the Mendan Main elected instead to join the Julian Protectorate; the prosperity that seemed to go along with improved Human-Vargr interaction appeared difficult to resist on worlds which had experienced little of the raiding and corsair activity that had so inflamed the coreward regions. The Empire and the Protectorate are in a technical state of war, but military activity is generally limited to occasional Gashikan raids that are easily repulsed by the Star Legion. It is believed, but not proven, that the Protectorate Member State of Rar Erral (Wolves' Warren) has been carrying out raids on Gashikan worlds in Trenchans sector, in spite of protests from other members of the Protectorate.
  • Today, in the Third Empire of Gashikan, Vargr slavery is still common, especially in the coreward areas and in most of Trenchans sector.
    • On Gashikan itself, Vargr are subject to immediate and summary execution.
    • Elsewhere in the rimward sections of the sector, Vargr segregation, serfdom, and peonage are more common than outright Vargr slavery, although the latter is far from unknown.

Polities & Interstellar Relations

No information yet available.

Polity Listing: 1116

Imperial Territory

0.00% is controlled by the Third Imperium.

Worlds & Cosmology (Astrography)

SectorGashikan.jpg

The Gashikan sector has 518 worlds with an estimated population of 903 billion, a per capita income of Cr4,223, and a total economy is BCr3,813,880. These worlds originate an interstellar trade of BCr7,333 through 431 starports (83 Class A, 131 Class B, 168 Class C, 49 Class D) employing 841,195 people. Driving this interstellar trade are 70 Agricultural (Ag) worlds, 48 Non-Agricultural (Na) worlds, 42 Pre-Agricultural (Pa) worlds, 53 Pre-Industrial (Pi) worlds, 31 Rich (Ri) worlds, and 32 Industrial (In) worlds. The governments in Gashikan maintain 162 Scout bases, and 81 Naval bases. The average technology level is 7 (with most between 4 and 10). The highest technology level is 12 at Isurgaa (Gashikan 0206), Kemikamer (Gashikan 0505), Lugishkada (Gashikan 0702), Amlina (Gashikan 0803), Dishim (Gashikan 1210), and Khadekeshe (Gashikan 1908).

The Gashikan sector contains 874 stars and 5,767 identified planets; 304 monostellar systems, 131 binary systems, 45 trinary systems, and 37 systems with four or more stars. 423 of the 518 systems (81%) have native gas giants. There are 13 Asteroid (As) belts, 33 Desert (De) worlds, 27 Garden (Ga) worlds, 17 Ice-capped (Ic) worlds, 80 Poor (Po) worlds, 52 Vacuum (Va) worlds, and 37 Water (Wa) or Ocean (Oc) worlds.

Gashikan has an estimated population of 903 billion distributed across 48 High population (Hi) worlds, 49 Moderate population (Ph) worlds, 240 Non-industrial (Ni) worlds, 112 Low population (Lo) worlds, and no Barren (Ba) worlds. The highest population worlds are Amlina (Gashikan 0803), Zulishamar (Gashikan 0913), Giikgi (Gashikan 2622), Niikhurimi (Gashikan 0504), Khurlali (Gashikan 1519), and Mumari (Gashikan 1638). The population consists of 2 sophont groups.

2 identified sophont populations in Gashikan


Polities

Third Empire of Gashikan

The Third Empire of Gashikan has jurisdiction over 388 worlds with an estimated population of 521 billion, a per capita income of Cr3,601, and a total economy is BCr1,876,300. These worlds originate an interstellar trade of BCr6,071 through 320 starports (63 Class A, 93 Class B, 127 Class C, 37 Class D) employing 698,455 people. Driving this interstellar trade are 46 Agricultural (Ag) worlds, 35 Non-Agricultural (Na) worlds, 34 Pre-Agricultural (Pa) worlds, 44 Pre-Industrial (Pi) worlds, 26 Rich (Ri) worlds, and 18 Industrial (In) worlds. The governments in Third Empire of Gashikan maintain 126 Scout bases, and 57 Naval bases. The average technology level is 7 (with most between 4 and 10). The highest technology level is 12 at Uderakhii (Gashikan 0120), Ushar (Gashikan 0320), Khurlali (Gashikan 1519), Gasa (Gashikan 1916), Egimushba (Gashikan 2317), and Ariidudish (Gashikan 2520).

The Third Empire of Gashikan has an estimated population of 521 billion distributed across 32 High population (Hi) worlds, 37 Moderate population (Ph) worlds, 179 Non-industrial (Ni) worlds, 81 Low population (Lo) worlds, and no Barren (Ba) worlds. The highest population worlds are Giikgi (Gashikan 2622), Khurlali (Gashikan 1519), Mumari (Gashikan 1638), Irgilakhii (Gashikan 0118), Araamaamkur (Gashikan 2024), and Enad (Gashikan 2625). The population consists of 1 sophont groups.

Non-Aligned, Human-dominated

There are 91 Non-Aligned Human-dominated worlds in Gashikan with an estimated population of 344 billion.

Drr'lana Network

The Drr'lana Network has jurisdiction over 34 worlds with an estimated population of 17 billion, a per capita income of Cr3,734, and a total economy is BCr65,782. These worlds originate an interstellar trade of BCr466 through 28 starports (3 Class A, 11 Class B, 10 Class C, 4 Class D) employing 52,470 people. Driving this interstellar trade are eight Agricultural (Ag) worlds, one Non-Agricultural (Na) world, two Pre-Agricultural (Pa) worlds, one Pre-Industrial (Pi) world, three Rich (Ri) worlds, and three Industrial (In) worlds. The governments in Drr'lana Network maintain seven Naval bases, and five Scout bases. The average technology level is 7 (with most between 4 and 10). The highest technology level is 12 at Inenam (Gashikan 0315).

The Drr'lana Network has an estimated population of 17 billion distributed across three High population (Hi) worlds, two Moderate population (Ph) worlds, 20 Non-industrial (Ni) worlds, seven Low population (Lo) worlds, and no Barren (Ba) worlds. The highest population worlds are Mugamushi (Gashikan 0713), Ipsuguka (Gashikan 1306), and Nangar (Gashikan 0810). The population consists of 1 sophont groups.

Union of Yoetyqq

The Union of Yoetyqq has jurisdiction over four worlds with an estimated population of 12 billion, a per capita income of Cr2,721, and a total economy is BCr32,935. These worlds originate an interstellar trade of BCr22 through 3 starports (0 Class A, 1 Class B, 1 Class C, 1 Class D) employing 3,055 people. Driving this interstellar trade are no Agricultural (Ag) worlds, two Non-Agricultural (Na) worlds, no Pre-Agricultural (Pa) worlds, one Pre-Industrial (Pi) world, no Rich (Ri) worlds, and one Industrial (In) world. The governments in Union of Yoetyqq maintain one Naval base, and one Scout base. The average technology level is 7 (with most between 6 and 9). The highest technology level is 9 at Giinashsa (Gashikan 0522).

The Union of Yoetyqq has an estimated population of 12 billion distributed across two High population (Hi) worlds, two Moderate population (Ph) worlds, no Non-industrial (Ni) worlds, no Low population (Lo) worlds, and no Barren (Ba) worlds. The highest population worlds are Giinashsa (Gashikan 0522) and Aala (Gashikan 0421). The population consists of 1 sophont groups.

Julian Protectorate, Commonwealth of Mendan

The Julian Protectorate, Commonwealth of Mendan has jurisdiction over one world with an estimated population of 7 billion, a per capita income of Cr3,204, and a total economy is BCr22,432. These worlds originate an interstellar trade of BCr0 through 1 starports (0 Class A, 0 Class B, 0 Class C, 1 Class D) employing 100 people. Driving this interstellar trade are no Agricultural (Ag) worlds, no Non-Agricultural (Na) worlds, no Pre-Agricultural (Pa) worlds, no Pre-Industrial (Pi) worlds, no Rich (Ri) worlds, and one Industrial (In) world. The governments in Julian Protectorate, Commonwealth of Mendan maintain one Scout base.

The Julian Protectorate, Commonwealth of Mendan has an estimated population of 7 billion distributed across one High population (Hi) world, no Moderate population (Ph) worlds, no Non-industrial (Ni) worlds, no Low population (Lo) worlds, and no Barren (Ba) worlds. The highest population world is Ligaami (Gashikan 2040). The population consists of 1 sophont groups.

5 of 524 world articles for the Gashikan Sector
Aala  •    •    •    •    •    •    •    •    •    •    •    •    •    •    •    •    •    •    •    •    •    •    •    •    •    •    •    •    •    •    •    •    •    •    •    •    •    •    •    •    •    •    •  Akhagaakur  •    •    •    •    •    •    •    •    •    •    •    •    •    •    •    •    •    •    •    •    •    •    •    •    •    •    •    •    •    •  Ashirdagii  •    •    •    •    •    •    •    •    •    •    •    •    •    •    •    •    •    •    •    •    •    •    •    •    •    •    •    •    •    •    •    •    •    •    •    •    •    •    •    •    •    •    •    •    •    •    •    •    •    •    •    •    •    •    •    •    •    •    •    •    •    •    •    •    •    •    •    •    •  Gashikan  •    •    •    •    •    •    •    •    •    •    •    •    •    •    •    •    •    •    •    •    •    •    •    •    •    •    •    •    •    •    •    •    •    •    •    •    •    •    •    •    •    •    •    •    •    •    •    •    •    •    •    •    •    •  Iile  •    •    •    •  
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References & Contributors (Sources)

This list of sources was used by the Traveller Wiki Editorial Team and individual contributors to compose this article. Copyrighted material is used under license from Far Future Enterprises or by permission of the author. The page history lists all of the contributions.