Fury

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Fury
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Base Information
Classification Carnivore/chaser
Status Minor Race
Locomotion Walker
Terrain
Body Form
Confluence Non-humanoid
Bio-Identenoid Insectoid
Size 2.0 meters
Weight 50 kg
Culture
Languages Native Language
Social Structure
Technological Epoch TL:4-6
Psionic potential Standard
Origin World
Homeworld location De Vell/Coldedge (Mavuzog 0614)
UWP
C88786A-4
StarportC Routine: No Construction, Major Repair, Unrefined fuel
Size8 Large (12,800 km, 0.80g - 1.08g)
Atmosphere8 Dense
Hydrographics7 Wet World 70%
Population8 Moderate (900 million)
Government6 Captive Government/Colony
LawA Extreme Law (no weapons)
Tech Level4 Industrial (combustion)
Primary Star F5 V K4 VI
Atmosphere Dense
Off-world presence No
Zoetic individuals Yes
Source
Reference Theta Borealis Sector .
Canon No
Also see

The Furies are a Minor Non-Human Race with a non-humanoid appearance and a technologically developing sophonts.

Description (Specifications)[edit]

Fury: Minor sophont species.

Homeworld[edit]

De Vell, a dense atmosphere rich garden world located in Coldedge Subsector of Mavuzog Sector.

Physiology[edit]

Resembling large insects or beetles, flying.

Bilateral HS-TB-AW-LL-P, exoskeleton exterior, ichor fluids.

Upright stance. Large paired wings that fold flat against the torso. Six limbs - the front pair are manipulators, the rear four form a stable landing platform and provide mobility when landed. Furys can also jump, and are able to launch themselves meters into the air to effect a take-off. The brain is contained within the torso. The head consists of a feeding proboscis and a sensor cluster.

Characteristics[edit]

A baseline Fury has the following characteristic ranges:

  • Strength 1D
  • Grace 2D
  • Stamina 2D (long-distance flyers)
  • Intelligence 2D
  • Education 1D (poor learners)
  • Social 2D

Weight 40-50 kg. Slender, typically standing around 2.5m tall when landed.

Psychology & Philosophy[edit]

Cooperative among their own network of related individuals and known allies.

Neutral towards respectful strangers. Extremely aggressive towards intruders. Conservative, traditionalist.

Poor students, revel in the physical and the thrill of the chase. Easily distracted. Furys can become caught in a "blood-lust", temporarily "abandoning" their intelligence and becoming feral and savage.

Wisdom and intelligence are the signs of leadership.

Elders – and their perceived wisdom – are particularly respected and, typically, a powerful Fury will yield to a physically inferior but intellectually superior individual.

  • Furys react positively to humans, who they instinctively perceive as "natural leaders".

Furys have a reputation for reckless courage.

Primal Drives[edit]

Fury psychology is driven by factors common to many sophonts:

  • Acquisition (stemming from the need to gather adequate nutrition),
  • Preservation (derived from the need to continue their personal existence), and
  • Perpetuation (the urge to continue the species).

Major Drives[edit]

  • Community: For Furies, their immediate social group comes first. Occasionally Furies will seek out a new group, forming bonds of friendship and eventually joining a community of their choosing. Furies seek the best for their community. They uphold moral and ethical principles of their chosen community.
    • Xenophobia. A deep-seated distrust of outsiders.
  • Dedication. Furies are purposeful, adamant, and outspoken. They are generally unwavering in their loyalty, either to a cause, to a group or to an individual, and are resolute in their intent.
    • Obsessive. Excessive focus on a single topic or subject, often to an unreasonable degree.

Minor Drives[edit]

  • Hierarchical. A hierarchical society involves two or more organisms working together to ensure their survival within a clearly defined stratified structure. In a hierarchical society, certain social positions and statuses have more prestige and importance than others. Extremely conscious of status.
    • Inflexiblity. Unwillingness to change or compromise.
  • Pragmatism. Furies tend to evaluate theories or beliefs in terms of the success of their practical application.
    • Introspection. Furies can be brooding, introverted, and pensive. If their opinions or actions are called into question they can become inward-looking and given to doubt and self-analysis.

History & Background (Dossier)[edit]

  • Primal ancestors
  • Human contact

Society & Culture[edit]

Work as part of a group. Dislike of isolation.

Astrography[edit]

This race is primarily located in the following areas:

Homeworld[edit]

The homeworld of this race is:

World Listing: 1105[edit]

Significant communities of this race are known to dwell within the following systems and worlds:

1 of 1 World articles in Fury
De Vell  •  
startbacknext(1 listed)


References & Contributors (Sources)[edit]

This list of sources was used by the Traveller Wiki Editorial Team and individual contributors to compose this article. Copyrighted material is used under license from Far Future Enterprises or by permission of the author. The page history lists all of the contributions.