Marius class Ship Transporter

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Military Transporter
Type: AD Troop Transport
Size 30,000 Tons
Hull Configuration [[{{{hull}}}]]
Tech Level TL–11
Engineering
Computer
Jump J-2
Maneuver 1 G
Armaments
Hardpoints 300
Accommodations
Staterooms 0
Personnel
Crew 169
High/Mid Passengers 0
Payload
Cargo 195 Tons
Ship Capacity 10,000 Tons
Fuel tank 0 Tons
Construction
Origin [[Distant Fringe]]
Price
Cost MCr11,383.090 (base)
MCr9,106.472 (discounted)
Source
Canon Unpublished, fan design


Description / Specifications

A generic class of military vessel, the Military Transporter is a large transport encountered within the Distant Fringe region. It is classified as an Assault Transport and is constructed as a long-range design. Similar designs have been in use from the time the Distant Fringe was first settled.

Hull

The Military Transporter is constructed using a 30000 dTon hull built in a dispersed structure configuration.

  • Individual sections of the ship are divided by bulkhead walls. Sections of the ship can be isolated in the event of an emergency.
  • The hull includes internal grav plates and inertial compensators. All accessible sections of the hull have life support.

Engineering

The vessel mounts a DeVoss-type jump-2 drive, a maneuver-1 drive, and a power plant 2, giving performance of jump-2 and 1G acceleration. The ship has an agility rating of 0 and an emergency agility of 1. There is fuel tankage of 12900 dTons, sufficient for two consecutive jump-2s and giving the power plant six weeks duration.

  • The engineering section has a main control room.
  • The jump drive creates a jump bubble around the vessel.
  • The jump drive is fitted with a jump governor.

Overburden

The Military Ship Transporter is capable of carrying "overburden" cargos: a payload of up to 30,000 dTons. The load must be fully contained within the jump bubble. The overburden payload increases the ship's displacement tonnage correspondingly – to up to 50,000 dTons – but reduces its performance to jump-1 and 0.5G acceleration.

  • The major limiting factor on overburdening a vessel is the capability of the ship's model/4 computer. If the total displacement tonnage of the vessel is 50,000 dTons or more, the computer cannot perform the calculations necessary to initiate a jump transition.
  • The practice of overburdening a ship places extreme stresses and strains on the internal equipment and dramatically increases the chances of a catastrophic failure.

Main Section

Adjacent to the bridge is a computer model/4: the vessel carries an additional backup computer model/4. There are 700 staterooms. Double occupancy accommodations are required for all except the command crew. 608 staterooms are available to troops and military personnel: these troops typically travel double occupancy (allowing up to 1216 personnel to be carried) but no stewards or medical staff are assigned to see to their needs. The dedicated cargo capacity amounts to 195 dTons, though it may use its ship-carrying capacity, designated as 10,000 dTons, to carry properly secured consignments of equipment and supplies.

  • The vessel is fitted with communications equipment and a sensor array.

Crew

The Military Transporter requires 169 crew: 15x Command, 30x Engineering, 33x Gunnery, and 90x Service, of which 3 double up as flight crew for the subcraft as required. In addition, the vessel carries a medic.

Weapons

The ship is fitted with 300 turrets. These are grouped into:

  • sixteen sandcaster batteries, each consisting of 10 linked triple turrets
  • fourteen beam laser batteries, each consisting of 10 linked triple turrets

Subcraft

The ship carries three 50 dTon Lifeboats, sufficient for the Military Transporter's crew only. Troops and other personnel aboard the ship are expected to make their way to their own vessels in the event of an emergency.

In addition to its subcraft, the vessel is designed to carry up to 10,000 dTons of shipping of all kinds. Most commonly it carries System Defense Boats, Assault Shuttles, and Assault Transports. Traditionally, the crews of these carried vessels travel within the Ship Transporter rather than aboard their own craft whilst in jump.

Cost

The basic cost of the vessel, complete with its complement of subcraft, is MCr11383.090.

  • All the craft are standard designs. Detailed architectural plans are widely available and no design fee is chargeable.
  • If multiple examples of the design are ordered all of the ships in the production run qualify for a 20% discount, which reduces their price to MCr9106.472.

History / Background

The design is representative and a number of variants exist, particularly with regard to the allotted weapons systems, onboard electronics, and the fit out of internal spaces.

See also: Ships of the Distant Fringe

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