Difference between revisions of "Fighter"

From Traveller Wiki - Science-Fiction Adventure in the Far future
Jump to navigation Jump to search
 
(196 intermediate revisions by 12 users not shown)
Line 1: Line 1:
{{:Military starship nav bar}}
+
{{:Starship-Nav-Bar-Two-2019CE}}
[[Fighter]]: Using a 10-ton hull, the fighter is capable of 6-G acceleration, carries 1 ton of fuel, and has a crew of one. {{Page cite|name= Starships|page=18|version=Classic Traveller|citeName=S18}} Small craft are [[Boat|boat]]s of interplanetary (though not interstellar) capability. Fighters are characterized as small spacecraft usually without jump capability.
+
[[Fighter]]: Generally using a 10-[[ton]] [[hull]], the fighter is capable of 6-G acceleration, carries 1.0 [[ton]] of [[fuel]], and has a [[crew]] of one. {{Page cite|name= Starships|page=18|version=Classic Traveller|citeName=S18}} [[Small craft]] are [[Boat|boat]]s of interplanetary (...though not interstellar) capability. Fighters are characterized as small [[spacecraft]] usually without jump capability.
* It is a [[smallcraft]].
+
* The hallmarks of a fighter are its speed, maneuverability, and small size relative to other combat craft.
[[File: Imperial Sunburst-Sun-IISS-Traveller.gif|right]]
+
* A fighter is, by definition, under 100 tons. This distinguishes it from a [[battle rider]] and [[SDB]].
----
+
[[File: Daytona class Orbital Fighter-Interceptor.jpg|right]]
 +
 
 +
=== Library Data Referral Tree ===
 
Please refer to the following [[AAB]] [[Library Data]] for more information: <br>
 
Please refer to the following [[AAB]] [[Library Data]] for more information: <br>
 
'''[[Starship]]:'''
 
'''[[Starship]]:'''
* [[Ship Classification|Starship User Types]]
+
{{:Referral-Tree-Starship-User-Types}}
** [[Civilian Ship]]
+
{{:Referral-Tree-Advanced-Ship-Classifications}}
** [[Paramilitary Ship]]
+
{{:Referral-Tree-Basic-Ship-Classifications}}
** [[Military Ship]]
+
{{:Referral-Tree-Ships-by-Function}}
* [[Ship Classification|Ships by Function]]
+
{{:Referral-Tree-Speed-of-Travel}}
** [[Bigcraft]]
+
** [[Boat]]
 
** [[Non-starship]]
 
** [[Smallcraft]]
 
** [[Spaceship]]
 
** [[Starship]]
 
** [[Subcraft]]
 
** [[Warship]]
 
* [[Ship Classification|Advanced Ship Classification]]s
 
** [[Ship Mission Code]] / [[Supraclass]]
 
** [[Ship Type Code]] / [[Superclass]]
 
** [[Ship Class Code]] / [[Class]]
 
** Model ([[TL]])
 
** Bloc (Lot)
 
* [[Ship Classification|Basic Ship Classifications]]
 
** [[Adventure Class Ship]]
 
** [[Battle Class Ship]]
 
** [[Fleet Class Ship]]
 
** [[Size-Role Classification]]
 
** [[QSP]]
 
** [[USP]]
 
** [[World Class Ship]]
 
* [[Drive|Speed of Travel]]
 
** [[FTL]]
 
** [[NAFAL]] ([[STL]])
 
----
 
 
 
 
== Description ([[Specifications]]) ==
 
== Description ([[Specifications]]) ==
It includes a [[computer]] [[Model/1]] and can mount only one type of [[weapon]]: one [[laser]], up to three [[missile rack]]s, or up to three [[sandcaster]]s. It has one ton of excess space, and typically costs MCr18. {{Page cite|citeName=S18}}
+
It includes a [[ship computer]] [[Model/1]] and can mount only one type of [[weapon]]: one [[laser]], up to three [[missile rack]]s, or up to three [[sandcaster]]s. It has one [[ton]] of excess space, and typically costs [[MCr]]18. {{Page cite|citeName=S18}}
 
+
* The lack of a [[jump drive]] and its accompanying fuel storage, enables designers of these ships to focus more on putting heavier weapon systems and better [[in-system drive]]s. This characteristic makes them more of a threat on a ton per ton basis than similar ships with a jump capability.
The lack of a jump drive and its accompanying fuel storage, enables designers of these ships to focus more on putting heavier weapon systems and better in-systems drives. This characteristic makes them more of a threat on a ton per ton basis than similar ships with a jump capability.
+
* The Fighter is a small, highly manoeuvrable, armed small craft, usually capable of at least 4 Gs acceleration, carrying one or two [[crew]], and displacing around 10 [[ton]]s. Fighters generally have a small [[fuel tank]] (...usually less than twelve hours' fuel), and no cargo capacity.
 
+
* Fighters are invariably armed; usually with the heaviest armament the [[small craft]] can bear in a non-turret mount. Generally [[beam weapon]]s are preferred because they are intended to operate at close range.  In some cases a [[missile launch rack]] may be installed as well.
The Fighter is a small, highly manoeuvrable, armed small craft, usually capable of at least 4 Gs acceleration, carrying one or two crew, and displacing around 10 [[ton]]s. Fighters generally have a small fuel tank (usually less than twelve hours' fuel), and no cargo capacity.
 
  
Fighters are invariably armed; usually with the heaviest armament the small craft can bear in a non-turret mount. Generally beam weapons are preferred because they are intended to operate at close range. In some cases a missile launch rack may be installed as well.
+
=== Image Repository ===
 +
# An assortment of unidentified ''fighter''s sometimes seen on the fringes of [[Charted Space]]. <br> [[File:Fighters-Distant-Fringe-Ade-Stewart 28-Jan-2019a.jpg|500px]]
 +
# Two [[Kia class Heavy Fighter]]s approaching target on a coordinated strike mission. <br> [[file: Kia-Fighter-CT-RESIZE-Keith-ACS-1 29-Oct-2019b.jpg|400px]]
 +
# A sleek and deadly [[Tlatl class Fighter]]. <br> [[file: Tlatl-Fighter-1-MGT-RESIZE-Zhodani-pg-104 03-Nov-2019b.jpg|400px]]
  
 
=== Strategy & Tactics (Doctrine) ===
 
=== Strategy & Tactics (Doctrine) ===
The primary role of these craft is in-system offense and defense. Their primary operational area is space, but a number have been configured or have variants suitable to for in atmospheric operations.  
+
The primary role of these craft is in-system offense and defense as part of a [[COACC]] system. Their primary operational area is space, but a number have been configured or have variants suitable to for in atmospheric operations.
 +
* Although the role these ships are normally employed in is a system defense role, the shipborne fighters with their ability to be transported in jump capable carriers makes them an ideal addition for convoy duties, as well as scouting and reconnaissance. Once launched at their destination they can keep in-system defense busy and at bay while other ships complete their missions.
 +
* On the other hand, based fighters are ideal vessels to control vital areas of a system such as gas giants, asteroid belts, and orbital installations.  Their speed and weapon loads make them strong threats to most hostile vessels and few can ignore them with impunity. Because these vessels don't have jump capability and have very modest resource requirements even poorer system can afford to have them to protect their essential space assets.
 +
☆ Fleet support role. Fighters light armament and armour limit their role in fleet engagements but they can be grouped in squadrons to cover flanks, screen gas giants,cover refuelling, extend the fleet's sensor coverage or drive off an enemy fighter screen. Although their light armament makes them ineffective against Capital Ships, concentrating the squadron fire onto a single target can be successful against enemy escort vessels. Using fighter squadrons as an anti missile screen has met with mixed success but their high speed means that they excel in the pursuit mode against a defeated enemy trying to disengage by reaching a sage jump diameter or hide in a gas giant..
  
Although the role these ships are normally employed in is a system defense role, the shipborne fighters with their ability to be transported in jump capable carriers makes them an ideal addition for convoy duties, as well as scouting and reconnaissance. Once launched at their destination they can keep in-system defense busy and at bay while other ships complete their missions.
+
=== Supraclass Roles ===
 +
''Fighters'' typically serve the following roles:
  
On the other hand, based fighters are ideal vessels to control vital areas of a system such as gas giants, asteroid belts, and orbital installations.  Their speed and weapon loads make them strong threats to most hostile vessels and few can ignore them with impunity. Because these vessels don't have jump capability and have very modest resource requirements even poorer system can afford to have them to protect their essential space assets. 
+
''[[Smallcraft|Combat Smallcraft]]:''
 +
# [[Aerofighter]] (F)
 +
# [[Atmospheric Fighter]] AKA [[Air Fighter]] (F)
 +
# [[Attack Fighter]] (FA)
 +
# [[Bomber]] (FBB)
 +
# [[Close Support Fighter]] (FA)
 +
# [[Dual Environment Interceptor]] (FI)
 +
# [[Escort Fighter]] (FP)
 +
# ''Fighter'' (F) (Namesake)
 +
# [[Fighter/Bomber]] (FB)
 +
# [[Fighter/Interceptor]] (FI)
 +
# [[Fleet Defense Fighter]] (FP)
 +
# [[Fleet Fighter]] (FP)
 +
# [[Fleet Interceptor]] (FI)
 +
# [[Grav Fighter]] (F)
 +
# [[Ground Assault Craft]] (FA)
 +
# [[Ground Attack Fighter]] (FA)
 +
# [[Heavy Fighter]] (FH)
 +
# [[Interceptor]] (FI)
 +
# [[Interface Fighter]] / [[Spaceplane]] (F)
 +
# [[Interface Interceptor]] (FI)
 +
# [[Light Fighter]] (FL)
 +
# [[Light Interceptor]] (FI)
 +
# [[Medium Fighter]] (FM)
 +
# [[Microfighter]] (FC)
 +
# [[Missile Fighter]] (FS)
 +
# [[Multi-role Fighter]]
 +
# [[Patrol Fighter]] (FP)
 +
# [[Patrol Torpedo Craft]] (FS)
 +
# [[Point Defense Fighter]] (FI)
 +
# [[Pursuit Fighter]] (FI)
 +
# [[Assault Boat]] (FA)
 +
# [[Snub Fighter]] (F)
 +
# [[Space Fighter]] (F)
 +
# [[Space Superiority Fleet Fighter]] (FP)
 +
# [[Star Fighter]] (F)
 +
# [[Strike Bomber]] (FS)
 +
# [[Strike Fighter]] (FS)
 +
# [[Torpedo Boat]] (FS)
 +
# [[Turret Wing Fighter]] (F)
  
=== Supraclass Roles ===
+
==== Fighter Classifications by Size ====
[[TBD]]s typically serve the following roles:
+
* [[Battlerider]] (BR): 100+ tons
* TBD
+
* [[Bigcraft Fighter]] (BR): 100+ Tons
 +
* [[Heavy Fighter]] (FH): 50-99 Tons
 +
* [[Strike Fighter]] (FS): 01-99 Tons
 +
* [[Medium Fighter]] (FM): 30-49 Tons
 +
* [[Light Fighter]] (FL): 10-29 Tons
 +
* [[Microfighter]]s (FC): 01-09 Tons
  
=== Supraclass Archtypes ===
+
''NOTES:'' Noncombatant smallcraft and combatant utility craft are known as [[Utility Craft]].
''Mission Basing Types:'' There are two broad divisions with this ship type:
 
  
;Shipborne fighters
+
==== Fighter Classifications by Capability ====
: Characterized by features to enable the easy storage, maintenance, launch and retrieval by tenders and carriers.
+
Fighters are named by their capabilities:
; Based fighters
+
* ''[[Fighter]]'' is a generic term encompassing all types of flying combat [[smallcraft]].
: Although base type fighters are very similar they lack features which make them more difficult to use in the confined spaces of carriers.
+
* ''[[Spacefighter]]s'' are limited to operations in open space or the [[vacuum]] and are systemic craft not capable of opening a transition to [[jumpspace]].
 
+
* ''[[Starfighter]]s'' are limited to operations in open space or the [[vacuum]] and are systemic craft, but are capable of opening a transition to [[jumpspace]]. Craft large enough to carry [[jump drive]]s are generally pushing the definition of a ''fighter''. Some just call them [[gunboat]]s.
A number of manufacturers do offer mod kits which support conversion of ships between the two types, and many of these craft are produced in both variants.
+
* ''[[Interface Fighter]]s'', are typically non-jump fighters, capable of operating in open space or within the [[atmosphere]] of a [[planet]]. They often have physical streamlining or the grav equivalent. Gravitic versions are often called [[Grav Fighter]]s.
 +
* ''[[Air Fighter]]s'' are non-jump fighters only capable of operating within the [[atmosphere]] of a [[planet]]. They often have physical streamlining or the grav equivalent. As [[grav technology]] becomes more advanced, there is little difference between an [[aircraft]] and a [[gravcraft]]. In fact, composites of the two are often called [[grav speeders]].
  
''Selected Fighter Classes:'' Fighters come in many sizes and types including the following:
+
'''Note:''' [[G-Carrier]]s are advanced grav craft capable of achieving limited spaceflight. Despite the similarity of capabilities, a [[G-Carrier]] is ''not'' a fighter. The difference between a [[G-Carrier]] and a [[Grav Fighter]] is that the G-Carrier is primarily an armored [[AFV]] and [[troop transport]] whilst G-Fighters are typically less armored and focus on air and near space, low orbit [[COACC]] space superiority missions.
{| cellpadding=5
 
|- valign="top"
 
!<span id="PA">Heavy Fighter</span>
 
| Heavy fighter are designated so, due to heavier weapon suites and higher costs. They are often larger vessels then typical fighters and carry larger crews to support the operation of their weapon batteries. Their larger size does affect the number that can be carried on carriers and tenders and can impose a higher maintenance burden. 
 
|- valign="top"
 
!<span id="PF">[[System Defense Boat]]</span>
 
| Most system defense boats (SBD) range in size from 100 to 5000 tons and are constructed at all tech levels from 8 to 15. There are hundreds of different types, depending upon the specific mission for which they are designed.  
 
  
Moving SBDs from system to system can be a problem. Although Some types have jump packages which can be fitted to the craft to provide jump capability, the usual method is to transport them in large bulk cargo containers.  This method, of course, is not recommended if immediate combat is expected at the destination.
+
==== Common Fighter Types ====
|- valign="top"
+
'''[[Fighter]]s (F):''' <br>
!<span id="PG">Gunboat</span>
+
[[Type F class Fighter]]: Lead Primary Setter Type for combatant [[smallcraft]] <br>
| Gunboats are characterized by their capability for extended operations in vacuum, atmosphere and water, making them an all environment threat.  Typically these vessels are strongly armed with diverse weapon suites which enables them fight enemy ships, provide ground troop support, and bomb enemy installations. They are very self sustainable and their flexibility enables them to continue resistance for long periods, hiding on oceans or in the local gas giants, and coming out only when there is promise of enemy losses.
+
[[Smallcraft]]
 +
# [[Type FA class Attack Fighter]]: [[Attack Fighter]]
 +
# [[Type FB class Fighter Bomber]]: [[Fighter Bomber]]
 +
# [[Type FC class Microfighter]]: [[Microfighter]]
 +
# [[Type FH class Heavy Fighter]]: [[Heavy Fighter]]
 +
# [[Type FI class Interceptor]]: [[Interceptor]]
 +
# [[Type FL class Light Fighter]]: [[Light Fighter]]
 +
# [[Type FM class Medium Fighter]]: [[Medium Fighter]]
 +
# [[Type FP class Patrol Fighter]]: [[Patrol Fighter]]
 +
# [[Type FS class Strike Fighter]]: [[Strike Fighter]]
  
The gunboat is fast, well-armed, and well-armored. It is capable of a wide variety of military responses, and has a high survival potential. Their mass displacement is normally in the 200 to 600 tons range.  They are also called gunships.
+
''[[Bigcraft]] - [[Battle Rider]] - [[Fighter]]:''
|- valign="top"
+
# [[Type BRF class Battle Rider Fighter]]
!<span id="PI">Interface Fighter</span>
 
| These fighters are characterized by the fact that they are configured for use in atmosphere, as well as, space operations.  They basically are streamlined and have sufficient shielding to support atmosphere entry at high speeds.  This capability gives them much more flexibility then most typical fighters.  They can also be found operating around gas giants as well, and they make a great ambush threat to refueling vessels.
 
|- valign="top"
 
!<span id="PL">Light Fighter</span>
 
| The light fighter is normally more lightly armed and may also have less endurance than other fighter types.  They may also be more lightly armored and they are often the cheapest vessels of this type to manufacture. In time of crisis, they may be equipped with weapon pods to increase their combat capability, but at the cost of range and maneuverability.  They are usually considered as very highly maneuverable, and many have civilian use variants which find a active market with people who want a fast, maneuverable ship for in-system use.  Some vessels of this type also find use as an in system courier capable of very small cargo loads. 
 
|- valign="top"
 
!<span id="PM">Missile Boat</span>
 
| The missile boat is a fighter type whose weapon suite is primarily missile weapons.  Their role is closing on the enemy and overwhelming them with a swarm of missiles.  Their secondary weapon suite is very limited, which limits their flexibility to be used in other roles. Their dependence on resupply limits their operations and tightly ties them to bases and carriers. 
 
  
This is not to say that they do not have a place in combat, especially when used in numbers.  Even a capital ship's commander would have reservation when facing a horde of missiles aimed at him.  Missile boats, when found, are typically associated with larger operations and in richer systems, which can afford to support this ship killer.  Some ships called missile boats due to their size do have a jump capability, but should be designated as [[Frigate|'''frigates''']] or [[Escort|'''escorts''']].
+
=== Supraclass Archetypal Roles ===
|- valign="top"
+
These vessels typically serve the following archetypal roles:
!<span id="PP">Fighter</span>
+
{| class="wikitable sortable"
|This class of vessel is consider as representative of the class as a whole.  It is a balance of speed, maneuverability, weapons, and armor and constitutes the majority type of this vessel manufactured.  Most classes of this fighter are built with both shipborne and base variants.  As one of the most widely produced military spacecraft, ships of this type can be found in virtually all naval forces.
+
!colspan="4"| ''Selected F-class Fighter Archetypes''
|- valign="top"
+
|-
!<span id="PS">Strike Fighter</span>
+
! Archetype
| Fighters are designated "Strike Fighters" normally due to their speed. They are not typical because of their relative cost and the fact that speed and weapons have an inverse relationship. The higher the speed the less you can carry. So strike fighter are normally more lightly armed sprinters. A force might have a few to support reconnaissance needs.
+
! Type Code
|- valign="top"
+
! Exemplar
!<span id="PZ">Atmospheric Fighters</span>
+
! Remarks
|non-jump fighters only capable of operating within the atmosphere of a planet. They often have physical streamlining or the grav equivalent. As grav technology becomes more advanced, there is little difference between an aircraft and a grav vehicle. In fact, composites of the two are often called [[grav speeders]].
+
|-
 +
| [[Fighter]] <br> (Stock Fighter) (Namesake)
 +
| F
 +
| [[Grizzly class Heavy Fighter]]
 +
| This class of craft is consider as representative of the class as a whole.  It is a balance of speed, maneuverability, weapons, and armor and constitutes the majority type of this vessel manufactured.  Most classes of this fighter are built with both shipborne and base variants.  As one of the most widely produced military spacecraft, ships of this type can be found in virtually all naval forces.
 +
* F = Fighter, Combatant Smallcraft, [[etc.]]
 +
|-
 +
| [[Atmospheric Fighter]]s <br> ([[Aircraft]])
 +
| F
 +
| [[Cheyenne class Jet Fighter]]
 +
| Non-jump fighters only capable of operating within the atmosphere of a planet. They often have physical streamlining or the grav equivalent. As grav technology becomes more advanced, there is little difference between an aircraft and a grav vehicle. In fact, composites of the two are often called [[grav speeders]] or [[grav fighter]]s.
 +
* F = Fighter, Combatant Smallcraft, [[etc.]]
 +
|-
 +
| [[Interface Fighter]] <br> ([[Spaceplane]])
 +
| F
 +
| [[Daytona class Orbital Fighter/Interceptor]]
 +
| ''[[Interface Fighter]]''s are characterized by the fact that they are configured for use in atmosphere, as well as, space operations.  They basically are streamlined and have sufficient shielding to support atmosphere entry at high speeds.  This capability gives them much more flexibility then most typical fighters.  They can also be found operating around gas giants as well, and they make a great ambush threat to refueling vessels.
 +
* F = Fighter, Combatant Smallcraft, [[etc.]]
 +
|-
 +
| [[Submersible Fighter]] <br> ([[Submarine]])
 +
| F
 +
| [[Underfighter class Submersible Fighter]]
 +
| Taking the concept of an [[Interface Fighter]] one step further, ''[[Submersible Fighter]]s'' are able (...due to pressure hulls or other specialized means) to operate somewhat deeper within gas giants and at significant underwater depths, as well as in atmosphere and space. This gives them an even greater ability to ambush refueling vessels, as well as enabling operations against and around underwater assets (...such as colonies on [[water world]]s and [[ocean world]]s, and certain mining and aquafarming operations). As they dedicate significant tonnage to this capability (by definition: those that do not are at most [[Interface Fighter]]s), they are more specialized in their role, and are thus more often a defensive or ambush asset than used for offense - which means they can usually retreat beyond where attackers can follow, if they can reach the depths without taking too much damage.
 +
* F = Fighter, Combatant Smallcraft, [[etc.]]
 +
|-
 +
| [[Space Fighter]]
 +
| F
 +
| [[Gyro class Turret Wing Fighter]]
 +
| ''[[Space Fighter]]s'' are optimized for vacuum space superiority warfare. They are intended to secure star system or related battle spaces.
 +
* F = Fighter, Combatant Smallcraft, [[etc.]]
 +
|-
 +
| [[Star Fighter]] <br> ([[Bigcraft Fighter]])
 +
| F
 +
| [[Nolikian class Battle Rider]]
 +
| [[TL-15]] technology cannot yet fit a [[jump drive]] into a [[smallcraft]] [[hull]]. So, they make [[subcraft]] out of larger frames, craft as big as a [[Type S class Scout/Courier]] or larger, such as a [[Battle Rider]]. In this sense, [[tender]]s function like [[carrier]]s. Sometimes, these [[bigcraft]] are referred to as oversize fighters (...some weigh thousands of [[ton]]s). Such craft are more typically called by a variety of [[Escort]] terms: [[Battle Rider]]s, [[Brig]]s, [[Escort|FAC]]s, [[Sloop]]s, [[etc.]]
 +
* F = Fighter, Combatant Smallcraft, [[etc.]]
 +
|-
 +
| [[Attack Fighter]]
 +
| FA
 +
| [[Bombardier class Ground Attack Fighter]]
 +
| ''[[Attack Fighter]]s'' is a tactical military craft that has a primary role of carrying out air or spacestrikes with greater precision than bombers, and is prepared to encounter strong low-level air defenses while pressing the attack. They are optimized to attack army targets, [[AFV]]s, tanks, infantry, [[battledress]], [[etc.]]. They are meant to destroy ground and planetary targets. ''Gunship''s can be built under 100.0 tons and are a specific kind of attack craft.
 +
* F = Fighter, Combatant Smallcraft, [[etc.]]
 +
* A = Attack
 +
|-
 +
| [[Fighter Bomber]] or [[Bomber]]
 +
| FB
 +
| [[Likuurka class Bomber]]
 +
| ''[[Fighter-Bomber]]s'' is a fighter craft that has been modified, or used primarily, as a light bomber or attack aircraft. It differs from bomber and attack aircraft primarily in its origins, as a fighter that has been adapted into other roles, whereas bombers and attack aircraft are developed specifically for bombing and attack roles. They blend a combination a air superiority with ground attack capabilities. ''Bomber''s are optimized for heavy duty attack capabilities.
 +
* F = Fighter, Combatant Smallcraft, [[etc.]]
 +
* B = Bomber
 +
|-
 +
| [[Microfighter]]
 +
| FC
 +
| [[Gnat class Light Fighter]]
 +
| ''[[Microfighter]]s'' are extremely small fighter craft, smaller than 10.0 [[ton]]s. Just as [[starship]]s can't be built under 100.0 tons, many regard fighters under 10.0 tons as ineffective and purposeless. But others disagree and have found tactical uses for such platforms. The very first fighter aircraft, typically created in the [[TL:4-6]] [[tech epoch]], tend to all be considerably under 10.0 tons in size.
 +
* F = Fighter, Combatant Smallcraft, [[etc.]]
 +
* C = mi'''C'''ro
 +
|-
 +
| [[Heavy Fighter]]
 +
| FH
 +
| [[Kia class Heavy Fighter]]
 +
| ''[[Heavy Fighter]]s'' are designated so, due to heavier weapon suites and higher costs. They are often larger vessels then typical fighters and carry larger crews to support the operation of their weapon batteries.  Their larger size does affect the number that can be carried on carriers and tenders and can impose a higher maintenance burden.
 +
* F = Fighter, Combatant Smallcraft, [[etc.]]
 +
* H = Heavy 
 +
|-
 +
| [[Interceptor]] or [[Fighter Interceptor]]
 +
| FI
 +
| [[Reno class Hypersonic Fighter/Interceptor]]
 +
| ''[[Interceptor]]s'' are a type of fighter craft designed specifically to attack enemy smallcraft and ships, particularly bombers and reconnaissance craft, as they approach. Such craft are often  designated due to their speed. Their relative cost, speed, and weapons have an often inverse relationship. The higher the speed the less one can carry. So fighter interceptors are normally more lightly armed sprinters. A force might have a few to support reconnaissance needs.
 +
* F = Fighter, Combatant Smallcraft, [[etc.]]
 +
* I = Interceptor
 +
|-
 +
| [[Light Fighter]]
 +
| FL
 +
| [[Rampart Class Light Fighter]]
 +
| The [[Light Fighter]] is normally more lightly armed and may also have less endurance than other fighter types. They may also be more lightly armored and they are often the cheapest vessels of this type to manufacture. In time of crisis, they may be equipped with weapon pods to increase their combat capability, but at the cost of range and maneuverability. They are usually considered as very highly maneuverable, and many have civilian use variants which find a active market with people who want a fast, maneuverable ship for in-system use. Some vessels of this type also find use as an in system courier capable of very small cargo loads.
 +
* F = Fighter, Combatant Smallcraft, [[etc.]]
 +
* L = Light
 +
|-  
 +
| [[Medium Fighter]]
 +
| FM
 +
| [[Sath class Medium Fighter]]
 +
| Very large number of light and heavy fighters are employed, and most fighting forces do not favor the medium fighter size limits, yet such platforms can be very effective.
 +
* F = Fighter, Combatant Smallcraft, [[etc.]]
 +
* M = Medium
 +
|-
 +
| [[Patrol Fighter]]
 +
| FP
 +
| [[Kirchner class Patrol Fighter]]
 +
| ''[[Patrol Fighter]]s'' are craft designed to operate for long duration over space or atmosphere in patrol roles, in particular combat air patrol (CAP), reconnaissance roles (Recon), anti-ship warfare (AShW), and search and rescue (SAR). A combat air patrol is a patrol provided over an objective area, over the force protected, over the critical area of a combat zone, or over an aero defense area ([[COACC]]), for the purpose of intercepting and destroying hostile craft and ships before they reach their target/s.
 +
* F = Fighter, Combatant Smallcraft, [[etc.]]
 +
* P = Patrol
 +
|-
 +
| [[Strike Fighter]]
 +
| FS
 +
| [[Nolrrgarrai class Strike Fighter]]
 +
| ''[[Strike Fighter]]s'' are designated "Strike Fighters" normally due to their long range weapon payloads. An Interdictor is a specific type of attack craft that operates far behind enemy lines, with the express intent of interdicting the enemy's military targets, most notably those involved in logistics. The interdiction prevents or delays enemy forces and supplies from reaching the battlefront.
 +
* F = Fighter, Combatant Smallcraft, [[etc.]]
 +
* S = Strike
 +
|-
 +
!colspan="4"| ''NOTES:'' There is semantic overlap between many of the classes and codes. Some codes organize by mission or capability, others by size and [[ton]]nage, and yet others by other characteristics.
 +
|-
 
|}
 
|}
  
==== Fighter Classifications by Capability ====
+
''Mission Basing Types:'' There are two broad divisions with this ship type:
Fighters are named by their capabilities:
+
* Shipborne fighters: Characterized by features to enable the easy storage, maintenance, launch and retrieval by tenders and carriers.
* ''Fighter'' is a generic term encompassing all types of flying combat small craft.
+
* Based fighters: Although base type fighters are very similar they lack features which make them more difficult to use in the confined spaces of carriers.
* ''Spacefighters'' are limited to operations in open space or the vacuum and are systemic craft not capable of opening a transition to [[jumpspace]].
 
* ''Starfighters'' are limited to operations in open space or the vacuum and are systemic craft, but are capable of opening a transition to [[jumpspace]]. Craft large enough to carry jump drives are generally pushing the definition of a ''fighter''.
 
* ''Interface Fighters'', are typically non-jump fighters, capable of operating in open space or within the atmosphere of a planet. They often have physical streamlining or the grav equivalent.
 
* ''Air Fighters'' are non-jump fighters only capable of operating within the atmosphere of a planet. They often have physical streamlining or the grav equivalent. As grav technology becomes more advanced, there is little difference between an aircraft and a grav vehicle. In fact, composites of the two are often called [[grav speeders]].
 
  
'''Note:''' [[G-Carrier]]s are advanced grav craft capable of achieving limited spaceflight. Despite the similarity of capabilities, a [[G-Carrier]] is ''not'' a fighter.
+
A number of manufacturers do offer mod kits which support conversion of ships between the several types, and many of these craft are produced in multiple variants.
 +
* ''Selected Fighter Classes:'' Fighters come in many sizes and types including the following:
  
==== Fighter Classifications by Size ====
+
== History & Background ([[Dossier]]) ==
* [[Heavy Fighter]] 50-99 Tons
+
[[File: Ejection-Seat-Vilani-T5-Fan-Andy-Bigwood 06-Oct-2019a.jpg|right|300px]]
* [[Strike Fighter]] 50-99 Tons
+
Fighters serve a variety of combat roles and come in a variety of sizes although the more standard 10-ton models are often the most useful in their indicated roles. It has become one of the eight most popular and commonly encountered [[smallcraft]] designs found within [[Charted Space]].
* [[Light Fighter]] 30-75 Tons
 
* Microfighters 1-29 Tons
 
  
==== Most Common Standardized Smallcraft Types ====
+
=== Most Common Standardized Smallcraft Types ===
 
# [[Cutter|Cutter (50-ton)]]
 
# [[Cutter|Cutter (50-ton)]]
# [[Fighter|Fighter (10-ton)]]
+
# [[Fighter|Fighter (10-ton)]] ([[Light Fighter]])
 
# [[Launch|Launch (20-ton)]]
 
# [[Launch|Launch (20-ton)]]
 
# [[Pinnace|Pinnace (40-ton)]]
 
# [[Pinnace|Pinnace (40-ton)]]
Line 131: Line 247:
 
# [[Slow Pinnace|Slow Pinnace (40-ton)]]
 
# [[Slow Pinnace|Slow Pinnace (40-ton)]]
  
== History & Background (Dossier) ==
+
=== Selected Variant Types & Classes ===
Fighters serve a variety of combat roles and come in a variety of sizes although the more standard 10-ton models are often the most useful in their indicated roles. It has become one of the eight most popular and commonly encountered [[smallcraft]] designs found within [[Charted Space]].
+
''[[Fighter]]:''
 +
# [[Type F class Fighter]]
 +
## [[Type FA class Attack Fighter]]
 +
## [[Type FB class Fighter Bomber]]
 +
## [[Type FC class Microfighter]]
 +
## [[Type FH class Heavy Fighter]]
 +
### [[Type PA class Heavy Fighter]] (Obselete Code)
 +
## [[Type FI class Interceptor]]
 +
### [[Type FI class Fighter/Interceptor]]
 +
## [[Type FL class Light Fighter]]
 +
### [[Type PL class Light Fighter]] (Obselete Code)
 +
## [[Type FM class Medium Fighter]]
 +
## [[Type FP class Patrol Fighter]]
 +
## [[Type FS class Strike Fighter]]
  
=== Representative Classes ===
+
=== Ship Summary List ===
{{Ship summary list|name=Heavy Fighter|tdes=PA}}
+
Some of the most commonly used [[vessel]]s in this role or these roles include:
{{Ship summary list|name=Light Fighter|tdes=PL}}
+
{{Ship summary list|name= Fighter |tdes=F}}
 +
{{Ship summary list|name= Attack Fighter |tdes=FA}}
 +
{{Ship summary list|name= Fighter Bomber |tdes=FB}}
 +
{{Ship summary list|name= Microfighter |tdes=FC}}
 +
{{Ship summary list|name= Heavy Fighter |tdes=FH}}
 +
{{Ship summary list|name= Fighter/Interceptor |tdes=FI}}
 +
{{Ship summary list|name= Light Fighter |tdes=FL}}
 +
{{Ship summary list|name= Medium Fighter |tdes=FM}}
 +
{{Ship summary list|name= Patrol Fighter |tdes=FP}}
 +
{{Ship summary list|name= Strike Fighter |tdes=FS}}
 +
{{Ship summary list|name= Bigcraft Fighter / Battle Rider Fighter |tdes=BRF}}
  
== References & Contributors (Sources) ==
+
== References & Contributors ([[Sources]]) ==
{{Intermediate}}
+
{{Wikipedia|Fighter_aircraft}}
 +
{{Advanced}}
 
{{Sources
 
{{Sources
|S1= {{Ludography cite|name= Starships|page=18|version=Classic Traveller}}
+
|S1= This article is an amalgamation of many different materials published since 1977.
|S2= {{Ludography cite|name= Lightning Class Cruisers|page=40-41}}
+
|S2= {{Ludography cite|name= Starships|page=18|version=Classic Traveller}}
|S3= {{Ludography cite|name= Fighting Ships|version=Classic Traveller|page=26}}
+
|S3= {{Ludography cite|name= Lightning Class Cruisers|page=40-41}}
|S4= {{Ludography cite|name= Imperial Encyclopedia|page=81}}
+
|S4= {{Ludography cite|name= Fighting Ships|version=Classic Traveller|page=26}}
|S5= {{Ludography cite|name= Starships|version=Marc Miller's Traveller|page=62-67}}
+
|S5= {{Ludography cite|name= Imperial Encyclopedia |page=81}}
|S6= Author & Contributor: Lord (Marquis) and Master of Sophontology [[User:Maksim-Smelchak|Maksim-Smelchak]] of the [[Ministry of Science]]
+
|S6= {{Ludography cite|name= COACC |page=All}}
 +
|S7= {{Ludography cite|name= Starships|version=Marc Miller's Traveller|page=62-67}}
 +
|S8= {{Ludography cite|name=Core Rulebook|version=Mongoose Traveller|page= 136}}
 
}}
 
}}
  
  
 
[[Category: Ship Organization]]
 
[[Category: Ship Organization]]
{{LEN|Ship type definitions‏‎|Smallcraft|Supraclass}}
+
[[Category: Ship type definitions]]
 +
[[Category: Supraclass]]
 +
{{LEN|}}

Latest revision as of 02:58, 1 December 2023

Line Combatants (Primary - Capital) Escort Combatants (Secondary - Subcapital) Military Auxiliary (Tertiary)
B-
Battleship
C-
Cruiser
O-
Ortillery
V-
Carrier
D-
Destroyer
E-
Escort
F-
Fighter
H-
Defense/Security
I-
Combat Transport
Q-
Combat Support
S-
Scout
U-
Utility
X-
Commo
Z-
Special
Mercantile Commercial Ships (Trade & Profit) Non-Mercantile Commercial Ships (Industry & Profit) Non-Commercial Ships (Nonprofit) System Craft (Intrastellar)
A-
Tramp
M-
Freighter
R-
Liner
T-
Transport
G-
Industrial
J-
Prospector
K-
Expedition
P-
Corsair
U-
Utility
L-
Science
N-
Medical
Y-
Private
WB-
Barge
WA-
Satellite
WO-
Space Station

Fighter: Generally using a 10-ton hull, the fighter is capable of 6-G acceleration, carries 1.0 ton of fuel, and has a crew of one. [1] Small craft are boats of interplanetary (...though not interstellar) capability. Fighters are characterized as small spacecraft usually without jump capability.

  • The hallmarks of a fighter are its speed, maneuverability, and small size relative to other combat craft.
  • A fighter is, by definition, under 100 tons. This distinguishes it from a battle rider and SDB.
Daytona class Orbital Fighter-Interceptor.jpg

Library Data Referral Tree[edit]

Please refer to the following AAB Library Data for more information:
Starship:

  • Speed of Travel

  • Description (Specifications)[edit]

    It includes a ship computer Model/1 and can mount only one type of weapon: one laser, up to three missile racks, or up to three sandcasters. It has one ton of excess space, and typically costs MCr18. [1]

    • The lack of a jump drive and its accompanying fuel storage, enables designers of these ships to focus more on putting heavier weapon systems and better in-system drives. This characteristic makes them more of a threat on a ton per ton basis than similar ships with a jump capability.
    • The Fighter is a small, highly manoeuvrable, armed small craft, usually capable of at least 4 Gs acceleration, carrying one or two crew, and displacing around 10 tons. Fighters generally have a small fuel tank (...usually less than twelve hours' fuel), and no cargo capacity.
    • Fighters are invariably armed; usually with the heaviest armament the small craft can bear in a non-turret mount. Generally beam weapons are preferred because they are intended to operate at close range. In some cases a missile launch rack may be installed as well.

    Image Repository[edit]

    1. An assortment of unidentified fighters sometimes seen on the fringes of Charted Space.
      Fighters-Distant-Fringe-Ade-Stewart 28-Jan-2019a.jpg
    2. Two Kia class Heavy Fighters approaching target on a coordinated strike mission.
      Kia-Fighter-CT-RESIZE-Keith-ACS-1 29-Oct-2019b.jpg
    3. A sleek and deadly Tlatl class Fighter.
      Tlatl-Fighter-1-MGT-RESIZE-Zhodani-pg-104 03-Nov-2019b.jpg

    Strategy & Tactics (Doctrine)[edit]

    The primary role of these craft is in-system offense and defense as part of a COACC system. Their primary operational area is space, but a number have been configured or have variants suitable to for in atmospheric operations.

    • Although the role these ships are normally employed in is a system defense role, the shipborne fighters with their ability to be transported in jump capable carriers makes them an ideal addition for convoy duties, as well as scouting and reconnaissance. Once launched at their destination they can keep in-system defense busy and at bay while other ships complete their missions.
    • On the other hand, based fighters are ideal vessels to control vital areas of a system such as gas giants, asteroid belts, and orbital installations. Their speed and weapon loads make them strong threats to most hostile vessels and few can ignore them with impunity. Because these vessels don't have jump capability and have very modest resource requirements even poorer system can afford to have them to protect their essential space assets.

    ☆ Fleet support role. Fighters light armament and armour limit their role in fleet engagements but they can be grouped in squadrons to cover flanks, screen gas giants,cover refuelling, extend the fleet's sensor coverage or drive off an enemy fighter screen. Although their light armament makes them ineffective against Capital Ships, concentrating the squadron fire onto a single target can be successful against enemy escort vessels. Using fighter squadrons as an anti missile screen has met with mixed success but their high speed means that they excel in the pursuit mode against a defeated enemy trying to disengage by reaching a sage jump diameter or hide in a gas giant..

    Supraclass Roles[edit]

    Fighters typically serve the following roles:

    Combat Smallcraft:

    1. Aerofighter (F)
    2. Atmospheric Fighter AKA Air Fighter (F)
    3. Attack Fighter (FA)
    4. Bomber (FBB)
    5. Close Support Fighter (FA)
    6. Dual Environment Interceptor (FI)
    7. Escort Fighter (FP)
    8. Fighter (F) (Namesake)
    9. Fighter/Bomber (FB)
    10. Fighter/Interceptor (FI)
    11. Fleet Defense Fighter (FP)
    12. Fleet Fighter (FP)
    13. Fleet Interceptor (FI)
    14. Grav Fighter (F)
    15. Ground Assault Craft (FA)
    16. Ground Attack Fighter (FA)
    17. Heavy Fighter (FH)
    18. Interceptor (FI)
    19. Interface Fighter / Spaceplane (F)
    20. Interface Interceptor (FI)
    21. Light Fighter (FL)
    22. Light Interceptor (FI)
    23. Medium Fighter (FM)
    24. Microfighter (FC)
    25. Missile Fighter (FS)
    26. Multi-role Fighter
    27. Patrol Fighter (FP)
    28. Patrol Torpedo Craft (FS)
    29. Point Defense Fighter (FI)
    30. Pursuit Fighter (FI)
    31. Assault Boat (FA)
    32. Snub Fighter (F)
    33. Space Fighter (F)
    34. Space Superiority Fleet Fighter (FP)
    35. Star Fighter (F)
    36. Strike Bomber (FS)
    37. Strike Fighter (FS)
    38. Torpedo Boat (FS)
    39. Turret Wing Fighter (F)

    Fighter Classifications by Size[edit]

    NOTES: Noncombatant smallcraft and combatant utility craft are known as Utility Craft.

    Fighter Classifications by Capability[edit]

    Fighters are named by their capabilities:

    Note: G-Carriers are advanced grav craft capable of achieving limited spaceflight. Despite the similarity of capabilities, a G-Carrier is not a fighter. The difference between a G-Carrier and a Grav Fighter is that the G-Carrier is primarily an armored AFV and troop transport whilst G-Fighters are typically less armored and focus on air and near space, low orbit COACC space superiority missions.

    Common Fighter Types[edit]

    Fighters (F):
    Type F class Fighter: Lead Primary Setter Type for combatant smallcraft
    Smallcraft

    1. Type FA class Attack Fighter: Attack Fighter
    2. Type FB class Fighter Bomber: Fighter Bomber
    3. Type FC class Microfighter: Microfighter
    4. Type FH class Heavy Fighter: Heavy Fighter
    5. Type FI class Interceptor: Interceptor
    6. Type FL class Light Fighter: Light Fighter
    7. Type FM class Medium Fighter: Medium Fighter
    8. Type FP class Patrol Fighter: Patrol Fighter
    9. Type FS class Strike Fighter: Strike Fighter

    Bigcraft - Battle Rider - Fighter:

    1. Type BRF class Battle Rider Fighter

    Supraclass Archetypal Roles[edit]

    These vessels typically serve the following archetypal roles:

    Selected F-class Fighter Archetypes
    Archetype Type Code Exemplar Remarks
    Fighter
    (Stock Fighter) (Namesake)
    F Grizzly class Heavy Fighter This class of craft is consider as representative of the class as a whole. It is a balance of speed, maneuverability, weapons, and armor and constitutes the majority type of this vessel manufactured. Most classes of this fighter are built with both shipborne and base variants. As one of the most widely produced military spacecraft, ships of this type can be found in virtually all naval forces.
    • F = Fighter, Combatant Smallcraft, etc.
    Atmospheric Fighters
    (Aircraft)
    F Cheyenne class Jet Fighter Non-jump fighters only capable of operating within the atmosphere of a planet. They often have physical streamlining or the grav equivalent. As grav technology becomes more advanced, there is little difference between an aircraft and a grav vehicle. In fact, composites of the two are often called grav speeders or grav fighters.
    • F = Fighter, Combatant Smallcraft, etc.
    Interface Fighter
    (Spaceplane)
    F Daytona class Orbital Fighter/Interceptor Interface Fighters are characterized by the fact that they are configured for use in atmosphere, as well as, space operations. They basically are streamlined and have sufficient shielding to support atmosphere entry at high speeds. This capability gives them much more flexibility then most typical fighters. They can also be found operating around gas giants as well, and they make a great ambush threat to refueling vessels.
    • F = Fighter, Combatant Smallcraft, etc.
    Submersible Fighter
    (Submarine)
    F Underfighter class Submersible Fighter Taking the concept of an Interface Fighter one step further, Submersible Fighters are able (...due to pressure hulls or other specialized means) to operate somewhat deeper within gas giants and at significant underwater depths, as well as in atmosphere and space. This gives them an even greater ability to ambush refueling vessels, as well as enabling operations against and around underwater assets (...such as colonies on water worlds and ocean worlds, and certain mining and aquafarming operations). As they dedicate significant tonnage to this capability (by definition: those that do not are at most Interface Fighters), they are more specialized in their role, and are thus more often a defensive or ambush asset than used for offense - which means they can usually retreat beyond where attackers can follow, if they can reach the depths without taking too much damage.
    • F = Fighter, Combatant Smallcraft, etc.
    Space Fighter F Gyro class Turret Wing Fighter Space Fighters are optimized for vacuum space superiority warfare. They are intended to secure star system or related battle spaces.
    • F = Fighter, Combatant Smallcraft, etc.
    Star Fighter
    (Bigcraft Fighter)
    F Nolikian class Battle Rider TL-15 technology cannot yet fit a jump drive into a smallcraft hull. So, they make subcraft out of larger frames, craft as big as a Type S class Scout/Courier or larger, such as a Battle Rider. In this sense, tenders function like carriers. Sometimes, these bigcraft are referred to as oversize fighters (...some weigh thousands of tons). Such craft are more typically called by a variety of Escort terms: Battle Riders, Brigs, FACs, Sloops, etc.
    • F = Fighter, Combatant Smallcraft, etc.
    Attack Fighter FA Bombardier class Ground Attack Fighter Attack Fighters is a tactical military craft that has a primary role of carrying out air or spacestrikes with greater precision than bombers, and is prepared to encounter strong low-level air defenses while pressing the attack. They are optimized to attack army targets, AFVs, tanks, infantry, battledress, etc.. They are meant to destroy ground and planetary targets. Gunships can be built under 100.0 tons and are a specific kind of attack craft.
    • F = Fighter, Combatant Smallcraft, etc.
    • A = Attack
    Fighter Bomber or Bomber FB Likuurka class Bomber Fighter-Bombers is a fighter craft that has been modified, or used primarily, as a light bomber or attack aircraft. It differs from bomber and attack aircraft primarily in its origins, as a fighter that has been adapted into other roles, whereas bombers and attack aircraft are developed specifically for bombing and attack roles. They blend a combination a air superiority with ground attack capabilities. Bombers are optimized for heavy duty attack capabilities.
    • F = Fighter, Combatant Smallcraft, etc.
    • B = Bomber
    Microfighter FC Gnat class Light Fighter Microfighters are extremely small fighter craft, smaller than 10.0 tons. Just as starships can't be built under 100.0 tons, many regard fighters under 10.0 tons as ineffective and purposeless. But others disagree and have found tactical uses for such platforms. The very first fighter aircraft, typically created in the TL:4-6 tech epoch, tend to all be considerably under 10.0 tons in size.
    • F = Fighter, Combatant Smallcraft, etc.
    • C = miCro
    Heavy Fighter FH Kia class Heavy Fighter Heavy Fighters are designated so, due to heavier weapon suites and higher costs. They are often larger vessels then typical fighters and carry larger crews to support the operation of their weapon batteries. Their larger size does affect the number that can be carried on carriers and tenders and can impose a higher maintenance burden.
    • F = Fighter, Combatant Smallcraft, etc.
    • H = Heavy
    Interceptor or Fighter Interceptor FI Reno class Hypersonic Fighter/Interceptor Interceptors are a type of fighter craft designed specifically to attack enemy smallcraft and ships, particularly bombers and reconnaissance craft, as they approach. Such craft are often designated due to their speed. Their relative cost, speed, and weapons have an often inverse relationship. The higher the speed the less one can carry. So fighter interceptors are normally more lightly armed sprinters. A force might have a few to support reconnaissance needs.
    • F = Fighter, Combatant Smallcraft, etc.
    • I = Interceptor
    Light Fighter FL Rampart Class Light Fighter The Light Fighter is normally more lightly armed and may also have less endurance than other fighter types. They may also be more lightly armored and they are often the cheapest vessels of this type to manufacture. In time of crisis, they may be equipped with weapon pods to increase their combat capability, but at the cost of range and maneuverability. They are usually considered as very highly maneuverable, and many have civilian use variants which find a active market with people who want a fast, maneuverable ship for in-system use. Some vessels of this type also find use as an in system courier capable of very small cargo loads.
    • F = Fighter, Combatant Smallcraft, etc.
    • L = Light
    Medium Fighter FM Sath class Medium Fighter Very large number of light and heavy fighters are employed, and most fighting forces do not favor the medium fighter size limits, yet such platforms can be very effective.
    • F = Fighter, Combatant Smallcraft, etc.
    • M = Medium
    Patrol Fighter FP Kirchner class Patrol Fighter Patrol Fighters are craft designed to operate for long duration over space or atmosphere in patrol roles, in particular combat air patrol (CAP), reconnaissance roles (Recon), anti-ship warfare (AShW), and search and rescue (SAR). A combat air patrol is a patrol provided over an objective area, over the force protected, over the critical area of a combat zone, or over an aero defense area (COACC), for the purpose of intercepting and destroying hostile craft and ships before they reach their target/s.
    • F = Fighter, Combatant Smallcraft, etc.
    • P = Patrol
    Strike Fighter FS Nolrrgarrai class Strike Fighter Strike Fighters are designated "Strike Fighters" normally due to their long range weapon payloads. An Interdictor is a specific type of attack craft that operates far behind enemy lines, with the express intent of interdicting the enemy's military targets, most notably those involved in logistics. The interdiction prevents or delays enemy forces and supplies from reaching the battlefront.
    • F = Fighter, Combatant Smallcraft, etc.
    • S = Strike
    NOTES: There is semantic overlap between many of the classes and codes. Some codes organize by mission or capability, others by size and tonnage, and yet others by other characteristics.

    Mission Basing Types: There are two broad divisions with this ship type:

    • Shipborne fighters: Characterized by features to enable the easy storage, maintenance, launch and retrieval by tenders and carriers.
    • Based fighters: Although base type fighters are very similar they lack features which make them more difficult to use in the confined spaces of carriers.

    A number of manufacturers do offer mod kits which support conversion of ships between the several types, and many of these craft are produced in multiple variants.

    • Selected Fighter Classes: Fighters come in many sizes and types including the following:

    History & Background (Dossier)[edit]

    Ejection-Seat-Vilani-T5-Fan-Andy-Bigwood 06-Oct-2019a.jpg

    Fighters serve a variety of combat roles and come in a variety of sizes although the more standard 10-ton models are often the most useful in their indicated roles. It has become one of the eight most popular and commonly encountered smallcraft designs found within Charted Space.

    Most Common Standardized Smallcraft Types[edit]

    1. Cutter (50-ton)
    2. Fighter (10-ton) (Light Fighter)
    3. Launch (20-ton)
    4. Pinnace (40-ton)
    5. Ship's Boat (30-ton)
    6. Shuttle (95-ton)
    7. Slow Boat (30-ton)
    8. Slow Pinnace (40-ton)

    Selected Variant Types & Classes[edit]

    Fighter:

    1. Type F class Fighter
      1. Type FA class Attack Fighter
      2. Type FB class Fighter Bomber
      3. Type FC class Microfighter
      4. Type FH class Heavy Fighter
        1. Type PA class Heavy Fighter (Obselete Code)
      5. Type FI class Interceptor
        1. Type FI class Fighter/Interceptor
      6. Type FL class Light Fighter
        1. Type PL class Light Fighter (Obselete Code)
      7. Type FM class Medium Fighter
      8. Type FP class Patrol Fighter
      9. Type FS class Strike Fighter

    Ship Summary List[edit]

    Some of the most commonly used vessels in this role or these roles include:

    3 Representative Fighter (F) Classes
    Class Mission Code TL Tons Jump G Origin Canon Quick ship profile
    Class Mission Code TL Tons Jump G Origin Canon Quick ship profile
    Cudin class Attack Boat FA 11 40 0 6 Unity of Sed No. Unpublished, non-canon fan design. TBD
    Ronkli class Combat Transport F 11 300 2 6 Distant Fringe F-CP62
    Sath class Medium Fighter FM 8 30 0 5 Sath Alliance No. Unpublished, non-canon fan design. TBD


    1 Representative Attack Fighter (FA) Classes
    Class Mission Code TL Tons Jump G Origin Canon Quick ship profile
    Class Mission Code TL Tons Jump G Origin Canon Quick ship profile
    Cudin class Attack Boat FA 11 40 0 6 Unity of Sed No. Unpublished, non-canon fan design. TBD


    0 Representative Fighter Bomber (FB) Classes
    No results


    0 Representative Microfighter (FC) Classes
    No results


    0 Representative Heavy Fighter (FH) Classes
    No results


    0 Representative Fighter/Interceptor (FI) Classes
    No results


    0 Representative Light Fighter (FL) Classes
    No results


    1 Representative Medium Fighter (FM) Classes
    Class Mission Code TL Tons Jump G Origin Canon Quick ship profile
    Class Mission Code TL Tons Jump G Origin Canon Quick ship profile
    Sath class Medium Fighter FM 8 30 0 5 Sath Alliance No. Unpublished, non-canon fan design. TBD


    0 Representative Patrol Fighter (FP) Classes
    No results


    0 Representative Strike Fighter (FS) Classes
    No results


    0 Representative Bigcraft Fighter / Battle Rider Fighter (BRF) Classes
    No results


    References & Contributors (Sources)[edit]

    Smallwikipedialogo.png This page uses content from Wikipedia. The original article was at Fighter_aircraft. The list of authors can be seen in the page history. The text of Wikipedia is available under the Commons Attribution-ShareAlike 3.0 Unported License.
    This list of sources was used by the Traveller Wiki Editorial Team and individual contributors to compose this article. Copyrighted material is used under license from Far Future Enterprises or by permission of the author. The page history lists all of the contributions.