Eraki (world)
| |||||||||||||||||||||||||||||
See also | UWP | ||||||||||||||||||||||||||||
style="width: 220px; height: 250px;"
Jump map from Travellermap.com [1] | |||||||||||||||||||||||||||||
System Details | |||||||||||||||||||||||||||||
Primary | M3 V | ||||||||||||||||||||||||||||
Worlds | 14 | ||||||||||||||||||||||||||||
Gas Giants | 3 | ||||||||||||||||||||||||||||
Planetoid Belts | 0 | ||||||||||||||||||||||||||||
Cultural Details | |||||||||||||||||||||||||||||
Government | Non-charismatic dictatorship | ||||||||||||||||||||||||||||
Law Level | Extreme | ||||||||||||||||||||||||||||
Cultural Extension | CD8F | ||||||||||||||||||||||||||||
Army Size (BEs) | 12000 | ||||||||||||||||||||||||||||
Economic Details | |||||||||||||||||||||||||||||
Technology Level | 12 | ||||||||||||||||||||||||||||
Economic Extension | E8F+5
| ||||||||||||||||||||||||||||
Importance Extension | 4 | ||||||||||||||||||||||||||||
Resource Units | 8,400 | ||||||||||||||||||||||||||||
GWP (BCr) | 11,720 | ||||||||||||||||||||||||||||
World Trade Number | 5.5 | ||||||||||||||||||||||||||||
Trade Volume (MCr/year) | 125,840 | ||||||||||||||||||||||||||||
Starport Details | |||||||||||||||||||||||||||||
Classification | Class-A | ||||||||||||||||||||||||||||
Port Size | 6 | ||||||||||||||||||||||||||||
Building Capacity (Tons) | 2,200,000 | ||||||||||||||||||||||||||||
Port employees | 24,825 | ||||||||||||||||||||||||||||
Port passengers (annual) | 145,000 |
Eraki has an comfortably breathable atmosphere. The system has a population between 1 and 10 billion sophonts. This system serves as the capital for the subsector. This world designated as an Amber Zone. Caution is advised since the world has an environment, laws, customs, life forms, or other conditions that are not well understood and might be a danger to a visitor. It is a member of Third Imperium in the Kuriishe Subsector of Dagudashaag Sector and in the Domain of Vland. Eraki, as a member world of the Third Imperium, holds the estates of an Imperial knight and a baronet, and the fiefdoms of a count and the Subsector duke. All four are members of the Imperial Nobility charged with overseeing the world. The system supports both an Imperial Naval Base and a Scout Base with the additional starship traffic. During the Long Night this world was named Eraki.
Astrography and planetology
Eraki is a member of the Sylean Main. The naval base hosts elements of the 185th Fleet.
Monostellar System
Eraki Monostellar System Star Name Hierarchy Category Mass (Sol) Temp (K) Luminosity (Sol) Eraki M3 V
Primary Main Sequence 0.37 3270 - 3430 0.03081 Unit Diameter Min Distance Hab Zone Jump Shadow M-Drive Limit AU 0.0017 0.0146 0.18 - 0.35 0.17 1.7 Orbit # * * 0 0 4
Mainworld Topography and Geography
Eraki is a large, wet, muggy world, with many small islands scattered about the surface. There are no continents worth speaking of, just clusters of islands none more than about 20 km square.
- Landing Island
- Pillar Island
- Labyrinth Palace (ruins of the central court of the Meshaak Ké).
History and background
This large, wet, muggy world is not a popular place with interstellar travellers... and naval personnel would much prefer not to be posted here. The population density is high and living quarters small and with minimal privacy. For the past century, the government has been in the hands of a single individual, Cartledge Senor. Owner of SenorSystems Robots and Transportation Corporation, he maintains a stranglehold on inter-island communication. He is not popular, but nobody wants to argue with his massive robot army, or find themselves trapped on one small island for the rest of their lives.
In 1098 Senor bailed out planetary Baron Niesma Imlagaklus who was heavily in debt, even going as far as purchasing his hereditary home. The Baron is allowed to remain in situ provided he continues to represent Senor’s interests in the Ducal Court.
There are two main exports from Eraki - seafood and robots. Most of the robots are made either by SenorSystems or from licensed SenorSystems designs, but the seafood industry is one area in which the corporation has made no impact. However, extensive controls are maintained, by ‘sea fences’ and robot ships, which prevent fishing vessels from doing anything other than harvesting the areas which they are permitted to visit. Permits are restrictive and detail precisely where and when fishing may be undertaken. The seafood is, however, magnificent. There are many different kinds of fish, shellfish and other strange creatures caught; and a whole industry has developed devoted to inventing ways of processing and preparing them for the table. Most visitors to Eraki are gourmets wishing to sample fresh seafood.
Visitors are not permitted to explore the planet unsupervised - and need to show good reason to be escorted to any place away from Landing Island, where the ground port is situated. Seafood producers and robot salesmen are expected to bring their wares to Landing Island where visitors may inspect them and place their orders.
References and contributors
- Leighton Piper. "Library Data: Kuriishe." Signal-GK 13 (1997): 9.
- Marc Miller. First Survey (Imperium Games, 1996), 85.
- Jae Campbell. Encyclopaedia Dagudashaag (Signal-GK, 2017), 107-108.
- ↑ "Jump Map API" and map location from Travellermap.com
- Subsector capital worlds
- Pages using DynamicPageList3 parser function
- Third Imperium worlds
- Domain of Vland worlds
- Amber Zone worlds
- Worlds
- Era: Milieu 1116
- Sylean Main worlds
- Articles at intermediate completion state
- 185th Fleet worlds
- Humaniti worlds
- Kuriishe Eraki worlds
- Kuriishe Main worlds
- Robot worlds
- Rule of Man worlds
- Second Imperium worlds
- SenorSystems Robots and Transportation Corporation worlds
- T5 Second Survey worlds
- Library
- Non-canon
- E