Edge (Il M) Subsector
Edge Subsector | ||||||
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Sector | Ilelish | |||||
Capital | None | |||||
No. of Stars | 11 | |||||
Majority Control | Third Imperium - 100% |
Edge Subsector is Subsector M of Ilelish Sector.
- It forms part of the Imperium, lying within the Domain of Ilelish.
- It lies on the edge of the Great Rift.
- It is located within Charted Space.
Description (Specifications)
The subsector is a largely empty frontier lying on the very edge of the Great Rift.
Astrographic Features
The following astrographic features and trade routes can be found within this subsector:
Stellar Distribution
A basic map showing the distribution and size of stars within Edge Subsector.
- The color corresponds to the visible color of the star, which links to its spectral classification.
- The size as shown indicates both the physical size of the object and its relative brightness.
(Chart sourced from Traveller Map).
Note that the stars as depicted are representative. Any star, no matter what its size, is a mere speck within the hex it occupies.
- Ordinary main sequence stars can barely be seen from even a hex away.
- Huge, intensely luminous giant stars can be seen from across the subsector and far beyond.
Rifts and Voids
The subsector lies on the trailing edge of the Great Rift.
- The rift hinders travel and commerce within the region.
- It has placed a boundary on Imperial settlement and expansion within the area.
A simple map showing the general extent of the Great Rift.
(Chart sourced from Traveller Map.)
The nature and limits of the rift may be determined by different criteria in different regions.
- Generally, its boundaries are based on jump performance.
- Areas may traditionally be considered rift regions, even though all of their worlds are accessible to ships equipped with high performance drives.
Subsector Summary
Edge, subsector M of Ilelish has 11 worlds, of which 10 have native gas giants. The estimated population for the subsector is 66 million sophonts (not necessarily humans). There are 2 Agricultural (Ag) worlds versus one Non-Agricultural (Na) world. There are 9 Non-industrial (Ni) worlds versus no Industrial (In) worlds. There are no Rich (Ri) worlds versus no Poor (Po) worlds. There is one Water (Wa) and Ocean (Oc) world, no Ice-capped (Ic) worlds, no Desert (De) worlds, no Asteroid (As) belts, and one Vacuum (Va) world. There are no High population (Hi) worlds versus one Low population (Lo) world and no Barren (Ba) worlds. There is one Naval base and one Scout base. The Imperial nobility includes 11 Knights, one Baronet, 2 Barons, one Marqui, no Vicounts, no Counts, and no Dukes. The highest population world is Gypsy (Ilelish 0532). The highest tech level is C at Rozumund (Ilelish 0133), Gwlsdys (Ilelish 0233), Ambolphudrius (Ilelish 0331), and Gypsy (Ilelish 0532). The average technology level is 9 (with most between 6 and 11).
World Listing
AAB library archives contain expanded data about the following systems:
History & Background (Dossier)
Many of the worlds of the subsector were never incorporated into the Ziru Sirka.
The Edge (Il M) Subsector is defended by 300th Fleet.
Polity Listing
The following polities can be found within this subsector:
Native Sophonts
No Sophont species are believed to have originated in this area.
Demographics
Significant populations of the following races (sophont species) reside within this area:
Major Historical Events Timeline
- -4045 to -2204: the Ziru Sirka controls the subsector.
- -2404 to -2215: the Interstellar Wars.
- -2204 to -1776: the Rule of Man controls the subsector.
- -1776 to 0: the Long Night.
- Year 0: the Third Imperium is founded.
- 76: Ilelish Pacification Campaign.
- 300-420: the First Survey charts the subsector.
- 418-435: the Ilelish Revolt.
- 604-622: the Civil War.
- 995-1065: the Second Survey charts the subsector.
- 1065: the Second Survey is published.
References & Contributors (Sources)
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- Jim Cunningham, John Harshman, J. Andrew Keith, Marc W. Miller, Gordon Sheridan. Atlas of the Imperium (Game Designers Workshop, 1984), 20.
- Marc Miller. Rebellion Sourcebook (Game Designers Workshop, 1988), 26. (Fleet dispositions)
- James Holden, Joe D. Fugate Sr., Terrance McInnes. Vilani & Vargr (Digest Group Publications, 1990), 11-12. (Ziru Sirka worlds: dot map provided).
- Marc Miller. First Survey (Imperium Games, 1996), 34-37, 95-101.
- TNE New Era 1248 Sourcebook 2: Bearers of the Flame