Dzarrvaer Subsector
This is a subsector under construction and is currently being input-programmed into the Traveller RPG Wiki.
Dzarrvaer Subsector | ||||||
---|---|---|---|---|---|---|
| ||||||
Sector | Provence | |||||
Capital | TBD | |||||
No. of Stars | TBD | |||||
Majority Control | Vargr Extents - TBD% | |||||
2nd Control | Other - TBD% |
No information or synopsis yet available.
Description (Specifications)
No information yet available.
Subsector Summary: 1116
Dzarrvaer, subsector I of Provence contains 32 worlds with an estimated population of 64 billion, a per capita income of Cr7,925, and a total economy is BCr508,112. These worlds originate an interstellar trade of BCr4,872 through 32 starports (9 Class A, 10 Class B, 13 Class C, 0 Class D) employing 1,178,860 people. Driving this interstellar trade are five Agricultural (Ag) worlds, one Non-Agricultural (Na) world, three Pre-Agricultural (Pa) worlds, three Pre-Industrial (Pi) worlds, one Rich (Ri) world, and four Industrial (In) worlds. The governments in Dzarrvaer maintain ten Naval bases, seven Corsair bases, and one Military base. The average technology level is 10 (with most between 7 and 12). The highest technology level is 14 at Dzarrvaer (Provence 0225) and Tuerrg (Provence 0428).
Dzarrvaer, subsector I of Provence contains 37 stars and 372 identified planets; 27 monostellar systems, five binary systems, no trinary systems, and no systems with four or more stars. 31 of the 32 systems (96%) have native gas giants. There are one Asteroid (As) belt, no Desert (De) worlds, two Garden (Ga) worlds, one Ice-capped (Ic) world, two Poor (Po) worlds, two Vacuum (Va) worlds, and four Water (Wa) or Ocean (Oc) worlds.
Dzarrvaer has an estimated population of 64 billion distributed across eight High population (Hi) worlds, three Moderate population (Ph) worlds, eight Non-industrial (Ni) worlds, ten Low population (Lo) worlds, and no Barren (Ba) worlds. The highest population worlds are Dzarrvaer (Provence 0225) and Tuerrg (Provence 0428). The population consists of 1 sophont groups.
1 identified sophont populations in Dzarrvaer | |
---|---|
Dzarrgh Federate
The Dzarrgh Federate has jurisdiction over 28 worlds with an estimated population of 60 billion, a per capita income of Cr8,015, and a total economy is BCr481,635. These worlds originate an interstellar trade of BCr4,660 through 28 starports (8 Class A, 9 Class B, 11 Class C, 0 Class D) employing 1,144,310 people. Driving this interstellar trade are four Agricultural (Ag) worlds, no Non-Agricultural (Na) worlds, three Pre-Agricultural (Pa) worlds, three Pre-Industrial (Pi) worlds, no Rich (Ri) worlds, and three Industrial (In) worlds. The governments in Dzarrgh Federate maintain eight Naval bases, and seven Corsair bases. The average technology level is 10 (with most between 7 and 12). The highest technology level is 14 at Dzarrvaer (Provence 0225) and Tuerrg (Provence 0428).
The Dzarrgh Federate has an estimated population of 60 billion distributed across seven High population (Hi) worlds, three Moderate population (Ph) worlds, seven Non-industrial (Ni) worlds, nine Low population (Lo) worlds, and no Barren (Ba) worlds. The highest population worlds are Dzarrvaer (Provence 0225) and Tuerrg (Provence 0428). The population consists of 1 sophont groups.
- The capital of Dzarrgh Federate is Dzarrvaer (Provence 0225).
Irrgh Manifest
The Irrgh Manifest has jurisdiction over four worlds with an estimated population of 4 billion, a per capita income of Cr6,586, and a total economy is BCr26,477. These worlds originate an interstellar trade of BCr211 through 4 starports (1 Class A, 1 Class B, 2 Class C, 0 Class D) employing 34,550 people. Driving this interstellar trade are one Agricultural (Ag) world, one Non-Agricultural (Na) world, no Pre-Agricultural (Pa) worlds, no Pre-Industrial (Pi) worlds, one Rich (Ri) world, and one Industrial (In) world. The governments in Irrgh Manifest maintain two Naval bases, and one Military base. The average technology level is 10 (with most between 8 and 12). The highest technology level is 12 at Fakor (Provence 0723) and Khsa (Provence 0822).
The Irrgh Manifest has an estimated population of 4 billion distributed across one High population (Hi) world, no Moderate population (Ph) worlds, one Non-industrial (Ni) world, one Low population (Lo) world, and no Barren (Ba) worlds. The highest population world is Khsa (Provence 0822). The population consists of 1 sophont groups.
World Listing: 1116
The following systems and worlds can be found within this area:
Astrographic Features & Trade Routes: 1116
The following astrographic features and trade routes can be found within this area:
- No information yet available.
History & Background (Dossier)
No information yet available.
Polity Listing: 1116
The following polities can be found within this subsector:
- Independent Powers (Pocket Empires)
- TBD
- Non-Aligned Powers (World-States)
- TBD
- Other Powers
- None
- Solomani Confederation (Solomani powers)
- None
- Third Imperium (Imperial powers)
- None
- Vargr Extents (Vargr powers)
- Various member systems and worlds.
Native Sophonts (NILs): 1116
The following races (sophont species) are believed to have originated in this area:
- Humaniti (Human races)
- None
- Non-Human Races
- None
Demographics: 1116
Significant populations of the following races (sophont species) reside within this area:
- Non-Human Races
- None
Major Historical Events Timeline: 1116
These are some of the more important historical events that have affected this area:
- No information yet available.
References & Contributors (Sources)
This article is missing content for one or more detailed sections. Additional details are required to complete the article. You can help the Traveller Wiki by expanding it. |
- Classic Traveller Alien Module 3: Vargr (named but no further data)
- MegaTraveller Alien - Vilani & Vargr (dot map provided)
- Periodical: MegaTraveller Journal 2
- Author & Contributor: David Drazul
- Author & Contributor: Lord (Marquis) and Master of Sophontology Maksim-Smelchak of the Ministry of Science