Duchy of Oasis
The Duchy of Oasis was a Pocket empire.
- Not to be confused with the Imperial duchy of the same name.
No information yet available.
Description (Specifications)
The Duchy of Oasis was an alliance of worlds dating back to the obscure times of the Long Night. It included 44 worlds of Oasis and Wolf subsectors within Zarushagaar Sector.
- When the expanding Third Imperium came upon the Duchy, these worlds were reluctant to join the new empire. They believed that their worlds did not need any outside help. After much economic and political pressure, Cleon's ambassadors finally managed to coax the worlds of the Duchy to become Imperial member worlds in 234.
- Many worlds of the old Duchy were never completely happy with Imperial rule, and during the Ilelish Rebellion in the 400's, the Duchy tried to declare its independence once again. Emperor Martin III swiftly brought massive Imperial forces to bear, and the worlds reluctantly backed down. They had little choice in the matter, since their only other option was possible widespread destruction of their systems. His bloodless victory secure, Martin III also ordered the Oasis subsector capital moved to Megalmatree (Oasis/Zarushagar 2826), and Oasis (Oasis/Zarushagar 3130) was stripped of all political power at the Imperial level.
A. Goals: 234
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B. Symbols: 234
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C. Polity Quick Facts: 234
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History & Background (Dossier)
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Political Lineage: 234
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Demographics: 234
Significant populations of the following sophont races reside within this polity:
- Non-Human Races
- None
- Terragens (Non-Human Terran Races)
- None
Demographic Data Table: 234
Significant populations of the following sophont races exist within this polity:
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History-Era: Mileu 1100
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Major Historical Events Timeline: 1116
These are some of the more important historical events that have affected this polity:
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Government & Politics (Leadership)
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Overview: 234
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Internal Politics: 234
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Political Factions: 234
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Interstellar Relations: 234
This polity conducts diplomacy and maintains active relations with the following other polities:
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Allies: 234
Positive relations exist with the following other polities:
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Enemies: 234
Negative relations exist with the following other polities:
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Member States: 234
The following states have acquiesced part of their sovereignty, thus forming sub-polities, to this supra-polity:
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Government Structure: 234
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A. Executive Branch: 234
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B. Legislative Branch: 234
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C. Judicial Branch: 234
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D. Bureaucracy: 234
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E. Military: 234
The military of this polity is subordinate to the supreme executive of this polity.
Military & Intelligence (Force Projection)
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A. Ground Forces: 234
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C. Special Forces: 234
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D. Paramilitary Forces: 234
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E. Intelligence Agencies: 234
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Technology & Trade (Economy)
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Interstellar Commerce: 234
The following businesses operate out of or in this polity:
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Corporation Listing: 234
The following businesses operate out of or in this polity:
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Interstellar Currency & Finance: 234
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Research & Technology: 234
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Calendar & Timekeeping (Chronology)
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Mathematics: 234
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Sciences: 234
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Trade Routes (Economic Astrography)
The following astrographic features and trade routes can be found within this polity:
Greater Mains (Blue & Cyan Lines: 51+ destinations)
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Lesser Mains (Green & Yellow Lines: 11-50 destinations)
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Micro Mains (Red & Pink Lines: 0-10 destinations)
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Rifts, Voids & Jump Bridges
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Traces & Clusters
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Other Astrographic Features
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Worlds & Sectors (Political Astrography)
This polity is primarily located in the following areas:
Capitol: 234
The capitol of this polity is located on this world:
World Listing: 234
The following systems and worlds can be found within this polity:
Sector Map: 234
The location of this polity in Charted Space can be found on the following map:
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Territorial Overview: 234
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References & Background (Sources)
- Periodical: Travellers' Digest No. 21
- Author & Contributor: Lord (Marquis) and Master of Sophontology Maksim-Smelchak of the Ministry of Science