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=== Droptank Limitations === | === Droptank Limitations === | ||
− | As always, there is a downside. Most ships do not have | + | As always, there is a downside. Most ships do not have sufficent jump field reserve to carry tanks with them if they fail to release; if retained, such a jump field does not include them entirely within it. This results in matter being rendered apart at the boundry, with a large energy release from it's disintegration. This not only destroys the tank and results in [[misjump]], it also normally does damage to the ship, sometimes destroying it altogether; this means is strongly discouraged. As jump capacitors can only withstand the trememdous stress of containing that much energy for a limited time (they are rated for 30 minutes at full charge) a ship experiencing dropfailure must act quickly if it is to manually kick the tanks free before the capacitors fail, resulting in a massive internal explosion, normally shattering the ship. in times of war, sabotague of droptanks is a major target and is guarded against, as for the price of a man in a suit with a few handtools, an enemy can cost the nation an entire cruiser or dreadnaught. |
− | More capable jump drives gain little to no benefit from | + | More capable jump drives gain little to no benefit from droptanks. For instance, a J-6 starship has already devoted roughly 60% of its total mass to fuel. Even devoting another 30% to fuel would not allow for two J-6 jumps. But they might allow for a second J-3 jump assuming that only 10% of the ship was dedicated to engines, machinery, crew, life support, and anything other than fuel. Additionally droptank malfunction has caused a number of [[misjump]]s including [[starship]]s never emerging from [[jump space]]. The [[technology]] still has its kinks. |
=== Droptank Operations === | === Droptank Operations === |