Drexilthar (world)
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Drexilthar/Drexilthar (Reaver's Deep 1826) | |||||||||||||||||||||||||
Classic Era (1116) | B46969D-7
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See also | UWP | ||||||||||||||||||||||||
System Details | |||||||||||||||||||||||||
Primary | G4 V | ||||||||||||||||||||||||
Planetoid Belts | 1 | ||||||||||||||||||||||||
Gas Giants | 4 |
Drexilthar is a rich, nonindustrial world.
- As a nonindustrial world, it requires extensive imports of outside technology to maintain a modern, star-faring society. The need to import most manufactured and high technology goods drives the price of these goods up in the open market.
- This is a rich world with a prosperous and thriving world economy.
- It has high-grade living conditions and life on this world is much admired by off-worlders.
- This dangerous world is designated an Amber Zone with an environment, laws, customs, life forms, or other conditions make it dangerous to visitors.
- It is a client state of the Third Imperium in the Drexilthar Subsector of Reaver's Deep Sector.
- This world contains an Imperial Scout Base, capable of handling IISS starships and personnel.
- This is the homeworld of the Iltharan, a human minor race.
Description (Astrography & Planetology)
This system is part of the Grendal Group.
Monostellar System
Drexilthar Monostellar System Star Name Hierarchy Category Mass (Sol) Temp (K) Luminosity (Sol) Drexilthar G4 V
Primary Main Sequence 0.985 5660 - 5680 0.94848 Unit Diameter Min Distance Hab Zone Jump Shadow M-Drive Limit AU 0.0046 0.0808 0.93 - 1.65 0.46 4.6 Orbit # * * 3 1 6 Remarks Ildran (star)
Native Sophont: Iltharans
No information yet available.
System Data
Primary: Ildran (star), spectral class G4V ICN S4K0206G4V Mass 0.96 standard. Stellar diameter 0.93 standard. Luminosity 0.778 standard.
Planetary System: Eleven major planets. One Inhabited world (Drexilthar, III). Four gas giants, one planetoid belt In system.
III Drexilthar: Mean orbital radius, 143.6 million kilometers (0.96 AU). Period, 350.64 days ... No satellites ... Diameter, 7,725 kilometers. Density, 1.01. Mass, 0.126 standard. Mean surface gravity, 0.51 G. Rotation period: 23 hours, 19 minutes, 27 seconds. Axial Inclination, 15°5'11.0" Albedo, .31 ... Surface atmospheric pressure, 0.8atm; composition, standard oxygen-nitrogen mix, breathable without artificial assistance. Hydrographic percentage, 90%; composition, liquid water. Mean surface temperature, -2°C.
History & Background (Dossier)
The world received star flight from a Reaver warlord, Grand Admiral Izanak, who took refuge on Drexilthar following a defeat which badly damaged several of his ships. The Iltharans were close enough to fusion power and grav technology to provide needed components and repairs under Izanak's guns, but the Grand Admiral failed to realize that they were fully capable of acquiring jump technology in the process. Within 20 years, the Iltharans were in space; within 50, they had an empire.
That empire passed away in time, due to the revolt of Duncinae (Reaver's Deep 1624) in the neighboring Ea subsector and several unfortunate encounters with starships of the resurgent Imperium, the Principality of Caledon (then in its infancy as a power in the Deep), and the Aslan Hierate to spinward. The breakup came quickly, and a sharp decline in technology followed the bombardment of Drexilthar by the Imperial White Fleet in 268. The planet is only now beginning to recover in technological and industrial capabilities, thanks to additional problems in the intervening years which prolonged the collapse.
Other Data
Remarks: Drexilthar is primarily noteworthy as the home of the Iltharan, a human minor race which exploded to carve a petty Reaver empire in the Deep in the waning years of the Long Night. Actually, Ilthara and Drexilthar are names applied by only one of these groups, the nation/race which eventually rose to dominate the other two. The Tring and Akakhad races were absorbed into the Iltharan Empire, but never completely lost their identities.
Drexilthar's inhabitants are militaristic in the extreme, aggressive, obedient to higher authority, and completely without compassion or mercy to the weak. Their dominant culture is Spartan in its subordination of the individual to the state and its rigorous military training. Offworlders are scorned as weaklings, while the people of Drexilthar are held to be the highest of all human forms in the galaxy.
Drexilthar has been classified as an Amber Zone by the Travellers' Aid Society, due to the excessive powers of local paramilitary police and this extreme disdain for offworlders. Still, the planet is not without interest, especially for its historical place in the past of the Deep, and visitors are permitted to move about on the world (under close supervision). Drexilthar is extremely interested in importing higher technology, though an informal agreement between Duncinae, Caledon, the Imperium and the Carrillian Assembly has placed a ban on such technological transfers.
The Scout Base at Drexilthar is an Imperial station set up in the moon system of the innermost gas giant (planet II). Cultural specialists have been working out of this base for several years investigating the people and society of Drexilthar in depth.
References & Contributors (Sources)
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- J. Andrew Keith. Far Traveller 1 (FASA, 1982), TBD.
- Dale Kemper. Far Traveller 2 (FASA, 1983), TBD.
- Jim Cunningham, John Harshman, J. Andrew Keith, Marc W. Miller, Gordon Sheridan. Atlas of the Imperium (Game Designers Workshop, 1984), TBD.
- J. Andrew Keith, Marc Miller, John Harshman. Aslan (Game Designers Workshop, 1984), TBD. (named but no further data)
- William H. Keith Jr.. Duneraiders (Gamelords, 1984), TBD.
- J. Andrew Keith. Ascent to Anekthor (Gamelords, 1984), TBD.
- Citation Missing - Pilot's Guide to the Drexilthar Subsector (data-generated)
- J. Andrew Keith. Escape (Marischal Adventures, 1987), TBD.
- Gary L. Thomas. The Travellers' Digest 16 (Digest Group Publications, 1989), TBD.
- James Holden, Joe D. Fugate Sr., Terrance McInnes. Vilani & Vargr (Digest Group Publications, 1990), TBD. (dot map provided)
- Peter G. Celella, James Holden. Solomani & Aslan (Digest Group Publications, 1991), TBD. (dot map provided)
- Loren Wiseman. Challenge 54 (Game Designers' Workshop, 1991), 20.
- Kevin Knight. "Pilot's Guide to the Caledon Subsector." Traveller Chronicle 05 (1994): TBD.
- Kevin Knight. Traveller Chronicle 06 (Sword of the Knight Publications, 1994), TBD.
- Kevin Knight. "A Pilot's Guide to the Caledon Subsector." Traveller Chronicle 07 (1995): TBD.
- William H. Keith Jr., J. Andrew Keith. Scam (Cargonaut Press, 1998), TBD.
- Paul Sanders, J. Andrew Keith. Reaver's Deep Sector Sourcebook (Cargonaut Press, 1998), TBD.
- Steve Jackson, Loren Wiseman. Alien Races 4 (Steve Jackson Games, 2001), TBD.
- GURPS Traveller: Humaniti, pgs. 79-85
- Brett Kruger. Into the Deep 4 (BKP, 2011), TBD.
- EXTERNAL LINK: Into the Deep #1 Link
- EXTERNAL LINK: Archive.org RingSurf Reavers' Deep Net Ring by Author & Contributor: Keven R. Pittsinger of the RingSurf Reavers' Deep Net Ring
- EXTERNAL LINK: Caledon Subsector - Jimmy Simpson
- EXTERNAL LINK: JTAS Library Data
- EXTERNAL LINK: Non-Canon Traveller Library (defunct)
- Traveller Wiki Editorial Team
- Author & Contributor: Mitchberg
- Author & Contributor: IISS Junior Administrator and Master Astrographer Ensign Phillips
- Author & Contributor: Lord (Marquis) and Master of Sophontology Maksim-Smelchak of the Ministry of Science
- ↑ "Jump Map API" and map location from Travellermap.com
- Worlds
- Amber Zone worlds
- Third Imperium Client State worlds
- Worlds with a Scout Base
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- Iltharan
- Iltharan worlds
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- Iltharan Empire worlds
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