Distant Fringe Class A Starports
Class A starports within the Distant Fringe construct and maintain starships of all kinds.
Description (Specifications)
All starports have a maximum capacity.
Image Repository
A Harbor class Orbital Station with an Olympian class Cruise Liner (silhouetted) alongside.
- The total military jump-capable Fleet-in-being (the Navy) may not exceed the total listed capacity of the class A starport. Any amount of additonal military starships may be held in reserve (mothballed) but may not become active until sufficient starport capacity is available.
- This closely corresponds to the character of the planetary government, whether the world is considered to be at war or at peace, and the percentage of its annual budget that the government expends on defense: this is expressed as the Government Modifier.
- An important factor is the local population. Taxes sourced from them fund the navy, and the population provides the workforce required to manufacture and maintain starships. Ports located on higher population worlds have correspondingly larger navies.
Commercial
Commercial Capacity represents the total displacement tonnage of commercial shipping that the starport is considered to support. Such shipping is recorded as using the facilities at the port for their annual maintenance.
By totalling the net displacement tonnage of commercial starships that have been built or undergone maintenance, or noted as having been written off, scrapped or otherwise taken out of service, a reasonable estimate of the total overall commercial shipping using that port can be calculated.
Mercantile Capacity
Total recorded displacement tonnage of commercial ships having undergone annual maintenance at Halcyon Sector ports: 36,280,500 dTons
Total recorded displacement tonnage of commercial ships having undergone annual maintenance at Far Home Sector ports: 91,577,450 dTons
Estimated total displacement tonnage of commercial shipping operating within the Distant Fringe: 127.8 million dTons. |
- The true total tonnage of starships is certainly substantially greater, with many ships mothballed, in long-term storage, getting by on unrecorded frontier maintenance, or otherwise not officially in service.
- Commercial starships include paramilitary vessels operated by Starmercs and Security organisations. The presence of such groups may significantly increase the number of armed combat-ready vessels within a starport.
See also Ships of the Distant Fringe, Recovery Trade, Gas Traders, Nomad Port, Conventional Pattern Starships, Long-Range Pattern Starships, X-Range Starships, and Star Lanes.
History & Background (Dossier)
Halcyon Sector
Halcyon Sector contains 13 Class A Starports. These are detailed below:
The Last Line
- Local Population: 900,000,000
Local Conditions:
- Status: war footing (government modifier x1.5).
- Construction Restrictions:
- Maximum TL: TL 11
- Maximum Jump: Jump-2
- Maximum Hull Size: 100,000 dTons
- Naval Capacity: 1,350,000 dTons
- Mercantile Capacity: 4,500,000 dTons
Unity of Sed
- Local Population: 300,000,000
Local Conditions:
- Status: war footing (fanaticism modifier x3.5).
- Construction Restrictions:
- Maximum TL: TL 12
- Maximum Jump: Jump-2
- Maximum Hull Size: 200,000 dTons
- Naval Support Capacity: 1,050,000 dTons
- Mercantile Capacity: 3,000,000 dTons
- Local Population: 400,000,000
- Allegiance: Unity of Sed (Dependent Worlds)
Local Conditions:
- Status: war footing (fanaticism modifier x2.5).
- Construction Restrictions:
- Maximum TL: TL 11
- Maximum Jump: Jump-2
- Maximum Hull Size: 100,000 dTons
- Naval Support Capacity: 1,000,000 dTons
- Mercantile Capacity: 2,000,000 dTons
Bright Conclave
- Local Population: 800,000,000
Local Conditions:
- Status: peace footing (government modifier x1.1).
- Construction Restrictions:
- Maximum TL: TL 12
- Maximum Jump: Jump-2
- Maximum Hull Size: 200,000 dTons
- Naval Capacity: 880,000 dTons
- Mercantile Capacity: 4,400,000 dTons
Esaran Cultural Area
- Local Population: 700,000,000
Local Conditions:
- Status: war footing (government modifier x1.5).
- Construction Restrictions:
- Maximum TL: TL 11
- Maximum Jump: Jump-2
- Maximum Hull Size: 100,000 dTons
- Naval Capacity: 1,050,000 dTons
- Mercantile Capacity: 5,250,000 dTons
Enlightened
- Local Population: 80,000,000
- The Government of the Enlightened directly controls the starport.
Local Conditions:
- Status: peace footing (government modifier x0.95).
- Construction Restrictions:
- Maximum TL: TL 11
- Maximum Jump: Jump-2
- Maximum Hull Size: 25,000 dTons
- Naval Capacity: 75,000 dTons
- Mercantile Capacity: 380,000 dTons
High Senate
- Local Population: 600,000,000
Local Conditions:
- Status: peace footing (government modifier x1.15).
- Construction Restrictions:
- Maximum TL: TL 11
- Maximum Jump: Jump-2
- Maximum Hull Size: 100,000 dTons
- Naval Capacity: 700,000 dTons
- Mercantile Capacity: 3,450,000 dTons
Yimin Jiti
- Local Population: 60,000,000
Local Conditions:
- Status: peace footing (government modifier x1.1).
- Construction Restrictions:
- Maximum TL: TL 11
- Maximum Jump: Jump-2
- Maximum Hull Size: 25,000 dTons
- Naval Capacity: 65,000 dTons
- Mercantile Capacity: 330,000 dTons
Neutral Worlds
Cydia
- Local Population: 100,000,000
Local Conditions:
- Status: peace footing (government modifier x1.1).
- Construction Restrictions:
- Maximum TL: TL 11
- Maximum Jump: Jump-2
- Maximum Hull Size: 50,000 dTons
- Naval Capacity: 110,000 dTons
- Mercantile Capacity: 550,000 dTons
Lon Mardos
Lon Mardos, (UWP A6A0733-B)
- Local Population: 70,000,000
Local Conditions:
- Status: peace footing (government modifier x0.8).
- Construction Restrictions:
- Maximum TL: TL 11
- Maximum Jump: Jump-2
- Maximum Hull Size: 25,000 dTons
- Naval Capacity: 55,000 dTons
- Mercantile Capacity: 280,000 dTons
Nexus
- Local Population: 900,000,000
Local Conditions:
- Status: peace footing (government modifier x1.15).
- Construction Restrictions:
- Maximum TL: TL 12
- Maximum Jump: Jump-2
- Maximum Hull Size: 200,000 dTons
- Naval Capacity: 1,035,000 dTons
- Mercantile Capacity: 5,175,000 dTons
Nist
- Local Population: 60,000,000
Local Conditions:
- Status: peace footing (government modifier x1.15).
- Construction Restrictions:
- Maximum TL: TL 11
- Maximum Jump: Jump-2
- Maximum Hull Size: 25,000 dTons
- Naval Capacity: 69,000 dTons
- Mercantile Capacity: 345,000 dTons
Wolf
- Local Population: 800,000,000
Local Conditions:
- Starport: peace footing (government modifier x0.95).
- Construction Restrictions:
- Maximum TL: TL 12
- Maximum Jump: Jump-2
- Maximum Hull Size: 200,000 dTons
- Naval Capacity: 760,000 dTons
- Mercantile Capacity: 3,800,000 dTons
Far Home Sector
Far Home Sector contains 10 Class A Starports. These are detailed below:
Firstworlds
- A significant percentage of the vessels of the Firstworlds navy are on permanent loan to the Worlds of The Leader. They are crewed by naval personnel from that state who have been trained within the Firstworlds. The vessels return to Tal Varisa for their annual maintenance.
- Local Population: 1,000,000,000
Local Conditions:
- Status: peace footing (government modifier x1.15).
- Construction Restrictions:
- Maximum TL: TL 10
- Maximum Jump: Jump-1
- Maximum Hull Size: 50,000 dTons
- Naval Capacity: 1,150,000 dTons
- Mercantile Capacity: 5,745,000 dTons
Tal Varisa, (UWP A87799A-B)
- Local Population: 6,000,000,000
Local Conditions:
- Status: peace footing (government modifier x1.15).
- Construction Restrictions:
- Maximum TL: TL 11
- Maximum Jump: Jump-2
- Maximum Hull Size: 100,000 dTons
- Naval Capacity: 6,900,000 dTons
- Mercantile Capacity: 34,500,000 dTons
Rimward Federation
Dal Hallen, (UWP A485736-A)
- Local Population: 60,000,000
Local Conditions:
- Status: peace footing (government modifier x0.9).
- Construction Restrictions:
- Maximum TL: TL 10
- Maximum Jump: Jump-1
- Maximum Hull Size: 25,000 dTons
- Naval Capacity: 54,000 dTons
- Mercantile Capacity: 270,000 dTons
Worlds of The Leader
- The Navy of the Worlds of The Leader is almost entirely provided by the Firstworlds, and individual vessels return to Tal Varisa to undergo their annual maintenance. The crews of these vessels are made up of citizens of the Worlds of The Leader who have been trained within the Firstworlds.
- Local Population: 80,000,000
Local Conditions:
- Status: war footing (government modifier x1.5).
- Construction Restrictions:
- Maximum TL: TL 11
- Maximum Jump: Jump-2
- Maximum Hull Size: 50,000 dTons
- Naval Capacity: 120,000 dTons
- Mercantile Capacity: 750,000 dTons
Protectorate of Leset
- Local Population: 700,000,000
Local Conditions:
- Status: war footing (government modifier x1.2).
- Construction Restrictions:
- Maximum TL: TL 9
- Maximum Jump: Jump-1
- Maximum Hull Size: 10,000 dTons
- Naval Capacity: 840,000 dTons
- Mercantile Capacity: 4,200,000 dTons
Sath Alliance
- Local Population: 400,000,000
Local Conditions:
- Status: war footing (government modifier x3.5).
- Construction Restrictions:
- Maximum TL: TL 11
- Maximum Jump: Jump-2
- Maximum Hull Size: 100,000 dTons
- Naval Capacity: 1,400,000 dTons
- Mercantile Capacity: 3,000,000 dTons
- Local Population: 800,000,000
Local Conditions:
- Status: war footing (government modifier x3.5).
- Construction Restrictions:
- Maximum TL: TL 11
- Maximum Jump: Jump-2
- Maximum Hull Size: 100,000 dTons
- Naval Capacity: 2,800,000 dTons
- Mercantile Capacity: 6,000,000 dTons
Neutral Worlds
Kuyt
- Local Population: 900,000,000
Local Conditions:
- Status: peace footing (government modifier x0.7).
- Construction Restrictions:
- Maximum TL: TL 11
- Maximum Jump: Jump-2
- Maximum Hull Size: 100,000 dTons
- Naval Capacity: 630,000 dTons
- Mercantile Capacity: 4,950,000 dTons
Maujen
- Local Population: 40,000,000
Local Conditions:
- Status: peace footing (government modifier x1.1).
- Construction Restrictions:
- Maximum TL: TL 10
- Maximum Jump: Jump-1
- Maximum Hull Size: 25,000 dTons
- Naval Capacity: 44,000 dTons
- Mercantile Capacity: 220,000 dTons
Saldazar
- Local Population: 80,000,000
Local Conditions:
- Status: peace footing (government modifier x0.9).
- Construction Restrictions:
- Maximum TL: TL 11
- Maximum Jump: Jump-2
- Maximum Hull Size: 25,000 dTons
- Naval Capacity: 72,000 dTons
- Mercantile Capacity: 360,000 dTons
Ras Tennol
Ras Tennol, (UWP A560898-C)
- Local Population: 700,000,000
Local Conditions:
- Status: peace footing (government modifier x0.75).
- Construction Restrictions:
- Maximum TL: TL 12
- Maximum Jump: Jump-2
- Maximum Hull Size: 200,000 dTons
- Naval Capacity: 525,000 dTons
- Mercantile Capacity: 4,025,000 dTons
Pador
- Local Population: 5,000,000,000
Local Conditions:
- The Padori government runs its navy as a state-backed Starmerc force, available for hire to any nation or state that can afford its services.
- Status: peace footing (government modifier x0.5). Padoran forces are significantly below their full potential.
- Construction Restrictions:
- Maximum TL: TL 12
- Maximum Jump: Jump-2
- Maximum Hull Size: 200,000 dTons
- Naval Capacity: 2,500,000 dTons
- Mercantile Capacity: 30,000,000 dTons
Sudi Verisia
Sudi Verisia, (UWP A766854-C)
- Sudi Verisia is a beanstalk world
- Local Population: 800,000,000
Local Conditions:
- Status: peace footing (government modifier x0.95).
- Construction Restrictions:
- Maximum TL: TL 12
- Maximum Jump: Jump-2
- Maximum Hull Size: 200,000 dTons
- Naval Capacity: 760,000 dTons
- Mercantile Capacity: 3,800,000 dTons
References & Contributors (Sources)
This article is missing content for one or more detailed sections. Additional details are required to complete the article. You can help the Traveller Wiki by expanding it. |
- Trillion Credit Squadron GDW 1981
- Author & Contributor: Lord (Marquis) and Master Scout Emeritus Adie Alegoric Stewart of the IISS
- Author & Contributor: Lord (Marquis), Captain, and Lead Naval Architect Ronald B. Kline, Jr. of the Imperial Navy
- Author & Contributor: Lord (Marquis) and Master of Sophontology Maksim-Smelchak of the Ministry of Science