Didagud (world)
Didagud/Kupid (Mendan 1617) | |||||||||||||||||||||||||
Second Survey | D657677-5
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Classic Era (1116) | D647577-6
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See also | UWP | ||||||||||||||||||||||||
System Details | |||||||||||||||||||||||||
Primary | F8 V M2 V | ||||||||||||||||||||||||
Planetoid Belts | 0 | ||||||||||||||||||||||||
Gas Giants | 1 |
Didagud is an agricultural, nonindustrial world still lacking adequate means to expand its economy.
- As an agricultural world, this world is a near-ideal environment for producing quality foodstuffs of plant, animal, and other forms. Quality foodstuffs are a major export commodity for this world.
- It requires extensive imports of outside technology to maintain a modern, star-faring society. Having to import most manufactured and high tech goods drives the price up for these items at this world.
- It is a member of the Commonwealth of Mendan in the Kupid Subsector of Mendan Sector.
- Around 70% of the population is composed of baseline humans and other non-human sophonts.
- Nearly 30% of the population is composed of Vargr.
Description / Astrography & Planetology
The Second Survey diagnosed Didagud's atmosphere as tainted, due mainly to the high reliance on coal burning for power and heating requirements.
Binary Solar System
Didagud Binary Star System Star Name Hierarchy Category Mass (Sol) Temp (K) Luminosity (Sol) Didagud F8 V
Primary Main Sequence 1.18 6050 - 6180 1.78479 Unit Diameter Min Distance Hab Zone Jump Shadow M-Drive Limit AU 0.0057 0.1108 1.24 - 2.17 0.57 5.7 Orbit # * 0 4 2 6 Star Name Hierarchy Category Mass (Sol) Temp (K) Luminosity (Sol) Didagud M2 V
Secondary Main Sequence 0.44 3470 - 3560 0.0565 Unit Diameter Min Distance Hab Zone Jump Shadow M-Drive Limit AU 0.0021 0.0197 0.25 - 0.48 0.21 2.1 Orbit # * * 1 0 4
System Data
No information yet available.
Mainworld Data
No information yet available.
Mainworld Geography & Topography
No information yet available.
Mainworld Map
No information yet available.
Native Lifeforms
No information yet available.
History & Background (Dossier)
Didagud is still a motley array of nation-states, but the increasingly regular arrival and departure of agri-transporters has started to have some stabilizing effect on local politics.
World Starport
Didagud has a Class D Starport, a poor quality installation which has few of the expected amenities. There is unrefined fuel for starships and a limited variety of ship provisions. There is no shipyard of any kind, but there may be parts and technical support for doing minor services and repair. Ports of this classification generally consist of only a downport, unless this is a trade port or system with an hostile environment mainworld.
World Technology Level
Didagud possesses a Technology Level of TL–6.
- Common Communication technologies for this TL include: Telephone, radio, and television.
- Common Power Generation technologies for this TL include: Early fission power generation, advanced water and wind generation of electricity.
- Common Transportation technologies for this TL include:
- Land: Improved automobiles, early ATV's, and dedicated AFV's.
- Water: Amphibious vehicles, improved submersibles, and early SCUBA gear.
- Air: Early jet aircraft and rotorcraft VTOL's.
- Space: Early unmanned rocket delivery systems and early manned orbital rockets.
World Government
Didagud has a Balkanized Government. There is no central world government. The world has several governments competing for control of the world. These may be allies, cooperating, competitors, or at war with each other.
World Law Level
No information yet available.
World Military
No information yet available.
World Economy
Didagud (Mendan 1617 D657677-5): The Commonwealth of Mendan has identified Didagud as a world with significant potential for supplying agricultural products to this subsector and has made efforts to encourage them to look to hydroelectric and other less harmful power schemes, in order to clear up the atmosphere.
Trade Data
No information yet available.
World Demographics
No information yet available.
World Culture
No information yet available.
Urbanization
No information yet available.
Historical Data
No information yet available.
World Timeline
No information yet available.
UWP Listing
No information yet available.
References & Contributors / Sources
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- J. Andrew Keith, Marc Miller, John Harshman. Vargr (Game Designers Workshop, 1984), IBC. (named but no further data)
- James Holden, Joe D. Fugate Sr., Terrance McInnes. Vilani & Vargr (Digest Group Publications, 1990), 11,47. (dot map provided)
- Periodical: MegaTraveller Challenge 49 (full data provided)
- Author & Contributor: Angus McDonald AKA Falkayn
- Author & Contributor: Lord (Marquis) and Master of Sophontology Maksim-Smelchak of the Ministry of Science
- Author & Contributor: Lord (Marquis) and Master Scout Emeritus Adie Alegoric Stewart of the IISS
- ↑ "Jump Map API" and map location from Travellermap.com