Dharrgkhaksuzarorrdzuer (world)
Dharrgkhaksuzarorrdzuer/Spurl (Gvurrdon 1434) | |||||||||||||||||||||||||
Classic Era (1116) | B843200-7
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See also | UWP | ||||||||||||||||||||||||
System Details | |||||||||||||||||||||||||
Primary | G9 V M0 V | ||||||||||||||||||||||||
Planetoid Belts | 0 | ||||||||||||||||||||||||
Gas Giants | 1 |
Dharrgkhaksuzarorrdzuer is a poor, low-population world with a population of less than 10,000 sophonts in population size.
- This poor world is struggling to establish itself and living conditions in many areas are rudimentary.
- It is a member of the Worlds of Leader Rukh in the Spurl Subsector of Gvurrdon Sector in the Vargr Extents.
Description (Astrography & Planetology)[edit]
No information yet available.
System Data[edit]
System Importance (Ix)[edit]
This world has an Importance Extension (Ix): of (-1).
- (The Importance Extension (Ix) ranks worlds within a region. It governs the locations of capitals and trade routes.).
Mainworld Data[edit]
No information yet available.
Mainworld Size (S)[edit]
This world is a Meso World between 12,000km and 13,500km in diameter. The world has a standard gravity between 0.8G and 1.1G. The horizon will appear about 5.1km away. Vessels with 1G of thrust should check with local starport authorities before attempting to land using emergency power..
Mainworld Atmosphere (A)[edit]
This world has a pressure of 0.43 to 0.70 atmospheres. While the thin atmosphere does not require survival gear this atmosphere also contains an unusual taint such as such as disease, a hazardous gas mix, pollutants, or sulfur compounds which requires the use of a Filter Mask. Some taints may require more protective equipment. TL–3 or more advanced survival gear is required to settle this world. .
Mainworld Hydrosphere (H)[edit]
This world has 25-35% of its surface covered by liquid water. It has a few small seas. Wilderness refueling is possible. Water for the inhabitants will be recycled. .
Mainworld Geography & Topography[edit]
Mainworld Map[edit]
No information yet available.
Native Lifeforms[edit]
No information yet available.
History & Background (Dossier)[edit]
This was once a thriving civilisation of over 100,000 Vargr who inhabited a single domed city. After it was captured by Rukh in 1090, riots and infighting overwhelmed the settlement. Initially the hostilities were directed at the Rukh military, but violence rapidly spread. Most of the population soon evacuated to safer worlds, to be followed by the law enforcement and military divisions who were unable to control the gangs that now ruled the streets.
Although Dharrgkhaksuzarorrdzuer is technically still part of the Worlds of Leader Rukh, the government no longer exists and the settlement is now a lawless city of anarchy, with less than 1,000 residents.
Dharrgkhaksuzarorrdzuer has become the epitome of how many Humans regard the Vargr, which is unfair -- the chaos and dysfunction here is extreme, not typical.
World Starport (Sp)[edit]
This world has a Class B Starport, a good quality installation which includes all the expected amenities including refined fuel for starships, brokerage services for passengers and cargo, and a variety of ship provisions. There is a shipyard capable of doing annual maintenance, overhauls and most kinds of repair, and construction of non-starships. Most ports of this classification have both a Highport and a Downport.
World Population (P)[edit]
This world has a population of 1,000 sophonts (thousands).
- This is a Low Population World and the population would be too low to sustain itself without a little outside assistance. This may represent the home base of a sizable but mostly transient population such as the base of a major starship expedition, the last generation of a dying colony, the first generation of a new colony, or a large outpost that will probably evolve into a colony if not stopped.
World Demographics[edit]
No information yet available.
World Government (G)[edit]
This world has no central government for the world, an Anarchy. The largest governmental structure would be a family, tribe, or single clan. The largest group will be between 50 and 100 individuals, and there may be dozens to hundreds of them. This governmental structure can be stable over long periods of time if the population remains small or geographically separated.
World Technology Level (TL)[edit]
This world possesses a Technology Level of TL–7.
- Common Communication technologies for this TL include: Early video and early satellite communication networks.
- Common Power Generation technologies for this TL include: Early fuel cells, solar energy, and geothermal power sources.
- Common Transportation technologies for this TL include:
- Land: Improved automobiles, hovercraft, and bullet trains.
- Water: Hydrofoils and early triphibians.
- Air: Hang gliders and supersonic jets.
- Space: Deep space probes and interplanetary spacecraft (System Craft).
World Military[edit]
No information yet available.
World Economy (Ex)[edit]
No information yet available.
Trade Data[edit]
No information yet available.
World Culture (Cx)[edit]
No information yet available.
World Language/s[edit]
Urbanization[edit]
No information yet available.
World Infrastructure[edit]
No information yet available.
Historical Data[edit]
No information yet available.
World Timeline[edit]
No information yet available.
UWP Listing[edit]
No information yet available.
References & Contributors (Sources)[edit]
This article is missing content for one or more detailed sections. Additional details are required to complete the article. You can help the Traveller Wiki by expanding it. |
- Jim Cunningham, John Harshman, J. Andrew Keith, Marc W. Miller, Gordon Sheridan. Atlas of the Imperium (Game Designers Workshop, 1984), TBD.
- Traveller Wiki Editorial Team
- Author & Contributor: IISS Junior Administrator and Master Astrographer Ensign Phillips
- Author & Contributor: Lord (Marquis) and Master of Sophontology Maksim-Smelchak of the Ministry of Science
- ↑ "Jump Map API" and map location from Travellermap.com