Description / Specifications
Desert Worlds are characterized as environments formed with little to no hydrological influence. Normal hydrological cycles, including the deteriorative aspects of rain cycles make for worlds similar to the deserts and plains of more familiar terrestrial worlds. Such worlds are often covered with sand, gravel, and the rubble of wind worn, but not water worn weathering effects.
A Desert World has little to no water, a necessary ingredient for conventional life.
|Desert World||De||--||23456789||0||--||--||--||Anhydrous world.|
|Fluid World||Fl||--||ABC||123456789A||--||--||--||Non-water fluids.|
|Hell World||He||3459ABC||2479ABC||012||--||--||--||Difficult environment. Poor atmosphere.|
|Rad World||None||--||--||--||--||--||--||Extreme radiation.|
|Storm World||None||--||--||--||--||--||--||Extreme weather.|
Probably Planetary Orbit & Climate
Desert Worlds or anhydrous environments lack adequate supplies of that vital component to conventional life: water.
History & Background / Dossier
The lack of water on such worlds make then unattractive and unhospitable to most sophont species. However some worlds possess adequate attractions to still attract habitation and colonization. Some of these attractions may include:
- Exotic resources including exotic spices…
- Nexus points for multiple trade routes
- Other more mysterious attractions…
References & Contributors / Sources
- Classic Traveller Book 3 Worlds & Adventures
- Classic Traveller Book 6 Scouts
- T5: Core rules
- External Link: Beowolf's Libary Data Website (defunct)
- Author & Contributor: Lord (Marquis) and Master of Sophontology Maksim-Smelchak of the Ministry of Science