Darrian Confederation
An association of worlds inhabited primarily by members of the Darrian human minor race, settled during the period -1137 to -927.
- The Confederation, consisting of 22 worlds, lies spinward of the Sword Worlds in the Spinward Marches.
- The current capital is Mire (Spinward Marches 0527).
Polity | Survey | Code | Type | Notes |
---|---|---|---|---|
Darrian Confederation | Pre-Imperial | DaCo | No standard code | None |
Darrian Confederation | 1st Survey (300) | Da | 2-ltr code | None |
Darrian Confederation | 2nd Survey (1065) | DaCf | 4-ltr code | None |
Description (Specifications)
No information yet available.
A. Goals: 1116
No information yet available.
B. Symbols: 1116
- National Language: Unknown
C. Polity Quick Facts: 1116
No information yet available.
History & Background (Dossier)
The Darrian Confederation is an ally of the Imperium, and has been historically opposed to the Sword Worlds and the Zhodani Consulate. The Darrian Navy is used to ensure the safety of their territory.
Political Lineage: 1116
No information yet available.
Demographics: 1116
Significant populations of the following sophont races reside within this polity:
- Humaniti (Human Races) 92%
- Darrian (Minor Human Race & cultural group)
- Solomani
- Terragens (Non-Human Terran Races)
- None
Demographic Data Table: 1116
Significant populations of the following sophont races exist within this polity:
- Compositionally, the Darrian Confederation consists of a blend of races:
Historical Eras
No information yet available.
History: General Overview
No information yet available.
History-Era: Mileu 1100
No information yet available.
Major Historical Events Timeline: 1116
These are some of the more important historical events that have affected this sector:
Government & Politics (Leadership)
The Darrian Confederation is a Federation characterized by a low degree of governmental centralization and a weak bureaucracy that gives a high degree of sovereignty (freedom) to local (planetary) governments and sometimes suffers from a poor ability to create unified policy. The Darrian Confederation government is usually classified as an Association, a type of Federation.
- The Darrian Confederation contains 18 worlds, all within the same subsector (...as well as another 3 worlds in a different subsector), and has a population of 17.19 billion.
- Darrians are Humans who have developed independently on Darrian. Some Solomani blood is evident as Solomani traders encountered Darrian in -1511 and provided them with sufficient technology to explore the subsector.
Overview: 1116
No information yet available.
Internal Politics: 1116
No information yet available.
Political Factions: 1116
No information yet available.
Interstellar Relations: 1116
This polity conducts diplomacy and maintains active relations with the following other polities:
- No information yet available.
Allies: 1116
Enemies: 1116
Member States: 1116
The following states have acquiesced part of their sovereignty, thus forming sub-polities, to this supra-polity:
- No information yet available.
Government Structure: 1116
No information yet available.
A. Executive Branch: 1116
No information yet available.
B. Legislative Branch: 1116
No information yet available.
C. Judicial Branch: 1116
No information yet available.
D. Bureaucracy: 1116
No information yet available.
E. Military: 1116
The military of this polity is subordinate to the supreme executive of this polity.
Military & Intelligence (Force Projection)
The Darrians maintain local constabularies and a private military.
A. Ground Forces: 1116
No information yet available.
The Darrian Navy is used to ensure the safety of their territory.
- The Darrian Confederation is an ally of the Third Imperium, and has been historically opposed to the Sword Worlds and the Zhodani Consulate.
- See Darrian Navy for more information.
C. Special Forces: 1116
D. Paramilitary Forces: 1116
No information yet available.
E. Intelligence Agencies: 1116
No information yet available.
Technology & Trade (Economy)
No information yet available.
Technology Timeline: 1116
A rough timeline of technological achievement is as follows:
- TL 1 -10000 "By -10,000, compasses, writing, printing, elementary arch and dome construction and mathematics were available to all. (pg 53)
- TL 3 -1511 The arrival of the Terrans (pg 53)
- TL 9 -1395 Darrian Manufactures Jump 1 scouts (pg 54)
- TL 12 -1370 Darrian Manufactures Jump 3 couriers (pg 54)
- TL 14 -1111 Stated as being this TL, 400 years since the coming of the Terrans (pg 55)
- TL 16 -925 The Maghiz "In a fraction of a second a TL16 society was reduced to the Stone Age" (pg 56)
Interstellar Commerce: 1116
The following businesses operate out of or in this polity:
- No information yet available.
Corporation Listing: 1116
The following businesses operate out of or in this polity:
- No information yet available.
Interstellar Currency & Finance: 1116
No information yet available.
Research & Technology: 1116
No information yet available.
Calendar & Timekeeping (Chronology)
No information yet available.
Mathematics: 1116
No information yet available.
Sciences: 1116
No information yet available.
Trade Routes (Economic Astrography)
The following astrographic features and trade routes can be found within this polity:
Mains, Branches & Arms
- No information yet available.
Clusters & Traces
- No information yet available.
Rifts, Voids & Jump Bridges
- No information yet available.
Other Astrographic Features
- No information yet available.
Worlds, Systems & Sectors (Political Astrography)
This polity is primarily located in the following areas:
Capital: 1116
The capital of this polity is located on this world:
- No information yet available.
World Listing: 1116
The following systems and worlds can be found within this polity:
startbacknext(18 listed) |
Sector Map: 1116
The location of this polity in Charted Space can be found on the following map:
- No information yet available.
Territorial Overview: 1116
No information yet available.
Territorial Chart Key
No information yet available.
References & Background (Sources)
This article is missing content for one or more detailed sections. Additional details are required to complete the article. You can help the Traveller Wiki by expanding it. |
- Marc W. Miller, Robert Parker, Nancy Parker, Matt Renner. Darrians (Game Designers Workshop, 1987), 12-14,22.Pete Nash. Darrians (Mongoose Publishing, 2010), 12-14,22.
- MegaTraveller Journal 1 in Article: 'A Guide to the Domain of Deneb'
- GURPS Traveller: Humaniti