Difference between revisions of "Dakaar (world)"

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== History & Background (Dossier) ==
 
== History & Background (Dossier) ==
 
The story of '''Dakaar''' is the story of the [[Dakaar Corporation]], a firm founded three centuries ago on profits earned from a [[lanthanum]] strike on Dakaar by a handful of independent miners. The lanthanum vein they opened was one of the richest ever discovered in the history of Reavers' Deep, and the miners founded a company that was eventually to become a subsector-wide conglomerate.
 
The story of '''Dakaar''' is the story of the [[Dakaar Corporation]], a firm founded three centuries ago on profits earned from a [[lanthanum]] strike on Dakaar by a handful of independent miners. The lanthanum vein they opened was one of the richest ever discovered in the history of Reavers' Deep, and the miners founded a company that was eventually to become a subsector-wide conglomerate.
 
* It is a [[Non-Aligned]] world dominated by [[human]] [[sophont]]s.
 
* This world has a nearby [[Naval Base]], usually associated with military starships.
 
* This world has a nearby [[Military Base]], usually associated with ground forces.
 
  
 
=== World Starport ===
 
=== World Starport ===
{{Starport|name= TBD|Starport=B}}
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{{Starport|name= Dakaar|Starport=B}}
  
 
=== World Technology Level ===
 
=== World Technology Level ===
{{WorldTech|name= TBD|WorldTech=0}}
+
{{WorldTech|name= Dakaar|WorldTech=0}}
  
 
=== World Government ===
 
=== World Government ===
{{WorldGov|name= TBD|Government=0}}   
+
{{WorldGov|name= Dakaar|Government=0}}   
 +
* It is a [[Non-Aligned]] world dominated by [[human]] [[sophont]]s.
  
 
==== World Law Level ====
 
==== World Law Level ====
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==== World Military ====
 
==== World Military ====
No information yet available.  
+
* This world has a nearby [[Naval Base]], usually associated with military starships.
 +
* This world has a nearby [[Military Base]], usually associated with ground forces.
  
 
=== World Economy ===
 
=== World Economy ===

Revision as of 23:53, 20 November 2017

Dakaar/Drexilthar (Reaver's Deep 1821)
Classic Era (1116)
B425612-B
StarportB Good: Spacecraft Construction, Overhaul, Refined fuel
Size4 Small (6,400 km, 0.32g - 0.46g)
Atmosphere2 Vacuum (very thin - tainted)
Hydrographics5 Wet World 50%
Population6 Moderate (2 million)
Government1 Company/Corporation
Law2 Low Law (no energy weapons)
Tech LevelB Average Stellar (large starships)
See also UWP
System Details
Primary G5 V
Planetoid Belts 0
Gas Giants 2

Dakaar is a nonindustrial world, that requires extensive imports of outside technology to maintain a modern, star-faring society.

  • In a technological universe, societies without industrial capability generally suffer as nearly all manufactured and high tech goods must be brought in at significant cost.
  • As a nonindustrial world, it requires extensive imports of outside technology to maintain a modern, star-faring society. The need to import most manufactured and high technology goods drives the price of these goods up in the open market.
  • It is a Non-Aligned world dominated by human sophonts located in the Drexilthar Subsector of Reaver's Deep Sector.
  • This world has a nearby Naval Base, usually associated with military starships.
  • This world has a nearby Military Base, usually associated with military ground forces.

Description / Astrography & Planetology

No information yet available.


Monostellar System

Dakaar Monostellar System
Star Name Hierarchy Category Mass (Sol) Temp (K) Luminosity (Sol)
Dakaar

G5 V

Primary Main Sequence 0.98 5600 - 5660 0.93173
Unit Diameter Min Distance Hab Zone Jump Shadow M-Drive Limit
AU 0.0045 0.0801 0.91 - 1.63 0.45 4.5
Orbit #  *  * 3 1 6

System Data

Primary: Close binary system composed of major (spectral class K0V) and close companion (spectral class DM4). Major, Tavirr, spectral class K0V. ICN S4K0201K0V. Mass 0.825 standard. Stellar diameter 0.908 standard. Luminosity 0.42 standard. Companion, Vidar (orbit #0), spectral class DM4, ICN S4K0201M4VII. Mass 0.83 standard. Stellar diameter 0.006 standard. Luminosity 0.00003 standard.

Planetary System: Five major bodies. One Inhabited world (Dakaar, I). Two gas giants, one empty orbit(# 1) In system.

Mainworld Data

I Dakar: Mean orbital radius, 104.7 million kilometers (0.7 AU). Period, 166.28 days ... No satellites . . . Diameter, 7,314 kilometers. Density, 1.09. Mass, 0.136 standard. Mean surface gravity, 0.55 G. Rotation period: 41 hours, 10 minutes, 56 seconds. Axial Inclination, 17°22'5.9" Albedo, .19 ... Surface atmospheric pressure, 0.28atm; composition, oxygen-nitrogen mix with oxygen Imbalance (32%). filter respirator combination required to breathe the atmosphere. WARNING: LACK OF FILTER CAN CAUSE OXYGEN INTOXICATION Hydrographic percentage, 52%; composition, liquid water. Mean surface temperature, 19°C.

Mainworld Geography & Topography

No information yet available.

Mainworld Map

No information yet available.

Native Lifeforms

No information yet available.

History & Background (Dossier)

The story of Dakaar is the story of the Dakaar Corporation, a firm founded three centuries ago on profits earned from a lanthanum strike on Dakaar by a handful of independent miners. The lanthanum vein they opened was one of the richest ever discovered in the history of Reavers' Deep, and the miners founded a company that was eventually to become a subsector-wide conglomerate.

World Starport

Dakaar has a Class B Starport, a good quality installation which includes all the expected amenities including refined fuel for starships, brokerage services for passengers and cargo, and a variety of ship provisions. There is a shipyard capable of doing annual maintenance, overhauls and most kinds of repair, and construction of non-starships. Most ports of this classification have both a Highport and a Downport.

World Technology Level

Dakaar possesses a Technology Level of TL–0.

  • These worlds often contain a Proto-Sophont species beginning to establish a nascent civilization and society.
  • This world is in its Alpha Period and has not yet been interfered with by a higher technology civilization.
  • Common Communication technologies for this TL include: Bodily communicative apparati, courier-runners, and smoke signals.
  • Common Power Generation technologies for this TL include: Bodily muscle.
  • Common Transportation technologies for this TL include:
    • Land: Bodily locomotion, riding beasts, and litters or sedan chairs.
    • Water: Swimming, rafts, and canoes.
    • Air: Typically not available unless a bodily ability.

World Government

Dakaar has no central government for the world, an Anarchy. The largest governmental structure would be a family, tribe, or single clan. The largest group will be between 50 and 100 individuals, and there may be dozens to hundreds of them. This governmental structure can be stable over long periods of time if the population remains small or geographically separated.

World Law Level

No information yet available.

World Military

  • This world has a nearby Naval Base, usually associated with military starships.
  • This world has a nearby Military Base, usually associated with ground forces.

World Economy

No information yet available.

Trade Data

No information yet available.

World Demographics

No information yet available.

World Culture

No information yet available.

Urbanization

No information yet available.

Historical Data

No information yet available.

World Timeline

No information yet available.

UWP Listing

No information yet available.

References & Contributors (Sources)

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