Difference between revisions of "Dakaar (world)"
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* This world has a nearby [[Naval Base]], usually associated with military starships. | * This world has a nearby [[Naval Base]], usually associated with military starships. | ||
* This world has a nearby [[Military Base]], usually associated with ground forces. | * This world has a nearby [[Military Base]], usually associated with ground forces. | ||
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+ | === World Starport === | ||
+ | {{Starport|name= TBD|Starport=B}} | ||
+ | |||
+ | === World Technology Level === | ||
+ | {{WorldTech|name= TBD|WorldTech=0}} | ||
+ | |||
+ | === World Government === | ||
+ | {{WorldGov|name= TBD|Government=0}} | ||
+ | |||
+ | ==== World Law Level ==== | ||
+ | No information yet available. | ||
+ | |||
+ | ==== World Military ==== | ||
+ | No information yet available. | ||
+ | |||
+ | === World Economy === | ||
+ | No information yet available. | ||
+ | |||
+ | ==== Trade Data ==== | ||
+ | No information yet available. | ||
+ | |||
+ | === World Demographics === | ||
+ | No information yet available. | ||
+ | |||
+ | === World Culture === | ||
+ | No information yet available. | ||
+ | |||
+ | ==== Urbanization ==== | ||
+ | No information yet available. | ||
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+ | === Historical Data === | ||
+ | No information yet available. | ||
+ | |||
+ | ==== World Timeline ==== | ||
+ | No information yet available. | ||
+ | |||
+ | ==== UWP Listing ==== | ||
+ | No information yet available. | ||
== References & Contributors (Sources) == | == References & Contributors (Sources) == |
Revision as of 19:48, 20 November 2017
Dakaar/Drexilthar (Reaver's Deep 1821) | |||||||||||||||||||||||||
Classic Era (1116) | B425612-B
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See also | UWP | ||||||||||||||||||||||||
System Details | |||||||||||||||||||||||||
Primary | G5 V | ||||||||||||||||||||||||
Planetoid Belts | 0 | ||||||||||||||||||||||||
Gas Giants | 2 |
Dakaar is a nonindustrial world, that requires extensive imports of outside technology to maintain a modern, star-faring society.
- In a technological universe, societies without industrial capability generally suffer as nearly all manufactured and high tech goods must be brought in at significant cost.
- As a nonindustrial world, it requires extensive imports of outside technology to maintain a modern, star-faring society. The need to import most manufactured and high technology goods drives the price of these goods up in the open market.
- It is a Non-Aligned world dominated by human sophonts located in the Drexilthar Subsector of Reaver's Deep Sector.
- This world has a nearby Naval Base, usually associated with military starships.
- This world has a nearby Military Base, usually associated with military ground forces.
Description / Astrography & Planetology
No information yet available.
Monostellar System
Dakaar Monostellar System Star Name Hierarchy Category Mass (Sol) Temp (K) Luminosity (Sol) Dakaar G5 V
Primary Main Sequence 0.98 5600 - 5660 0.93173 Unit Diameter Min Distance Hab Zone Jump Shadow M-Drive Limit AU 0.0045 0.0801 0.91 - 1.63 0.45 4.5 Orbit # * * 3 1 6
System Data
Primary: Close binary system composed of major (spectral class K0V) and close companion (spectral class DM4). Major, Tavirr, spectral class K0V. ICN S4K0201K0V. Mass 0.825 standard. Stellar diameter 0.908 standard. Luminosity 0.42 standard. Companion, Vidar (orbit #0), spectral class DM4, ICN S4K0201M4VII. Mass 0.83 standard. Stellar diameter 0.006 standard. Luminosity 0.00003 standard.
Planetary System: Five major bodies. One Inhabited world (Dakaar, I). Two gas giants, one empty orbit(# 1) In system.
Mainworld Data
I Dakar: Mean orbital radius, 104.7 million kilometers (0.7 AU). Period, 166.28 days ... No satellites . . . Diameter, 7,314 kilometers. Density, 1.09. Mass, 0.136 standard. Mean surface gravity, 0.55 G. Rotation period: 41 hours, 10 minutes, 56 seconds. Axial Inclination, 17°22'5.9" Albedo, .19 ... Surface atmospheric pressure, 0.28atm; composition, oxygen-nitrogen mix with oxygen Imbalance (32%). filter respirator combination required to breathe the atmosphere. WARNING: LACK OF FILTER CAN CAUSE OXYGEN INTOXICATION Hydrographic percentage, 52%; composition, liquid water. Mean surface temperature, 19°C.
Mainworld Geography & Topography
No information yet available.
Mainworld Map
No information yet available.
Native Lifeforms
No information yet available.
History & Background (Dossier)
The story of Dakaar is the story of the Dakaar Corporation, a firm founded three centuries ago on profits earned from a lanthanum strike on Dakaar by a handful of independent miners. The lanthanum vein they opened was one of the richest ever discovered in the history of Reavers' Deep, and the miners founded a company that was eventually to become a subsector-wide conglomerate.
- It is a Non-Aligned world dominated by human sophonts.
- This world has a nearby Naval Base, usually associated with military starships.
- This world has a nearby Military Base, usually associated with ground forces.
World Starport
TBD has a Class B Starport, a good quality installation which includes all the expected amenities including refined fuel for starships, brokerage services for passengers and cargo, and a variety of ship provisions. There is a shipyard capable of doing annual maintenance, overhauls and most kinds of repair, and construction of non-starships. Most ports of this classification have both a Highport and a Downport.
World Technology Level
TBD possesses a Technology Level of TL–0.
- These worlds often contain a Proto-Sophont species beginning to establish a nascent civilization and society.
- This world is in its Alpha Period and has not yet been interfered with by a higher technology civilization.
- Common Communication technologies for this TL include: Bodily communicative apparati, courier-runners, and smoke signals.
- Common Power Generation technologies for this TL include: Bodily muscle.
- Common Transportation technologies for this TL include:
- Land: Bodily locomotion, riding beasts, and litters or sedan chairs.
- Water: Swimming, rafts, and canoes.
- Air: Typically not available unless a bodily ability.
World Government
TBD has no central government for the world, an Anarchy. The largest governmental structure would be a family, tribe, or single clan. The largest group will be between 50 and 100 individuals, and there may be dozens to hundreds of them. This governmental structure can be stable over long periods of time if the population remains small or geographically separated.
World Law Level
No information yet available.
World Military
No information yet available.
World Economy
No information yet available.
Trade Data
No information yet available.
World Demographics
No information yet available.
World Culture
No information yet available.
Urbanization
No information yet available.
Historical Data
No information yet available.
World Timeline
No information yet available.
UWP Listing
No information yet available.
References & Contributors (Sources)
This article is missing source reference/s. At least one reference, citation, or author if non-canon should be listed for most articles.
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- ↑ "Jump Map API" and map location from Travellermap.com