Cutlass
Generic Cutlass | |
---|---|
Generic Cutlass | |
Group: | Melee Weapon |
Tech Level | TL–3 |
Size | 900.0 mm length |
Weight | 1,250.0 grams |
Cost | Cr100 |
Ammo | None |
Manufacturer | Various |
Generic Cutlass |
A Cutlass (1,250 grams; Cr100; TL-3) is a heavy, flat-bladed, single-edged weapon often featuring a full basket hilt to protect the hand. [1]
Description (Specifications)
The cutlass is the standard shipboard blade weapon and is usually kept in brackets on the bulkhead near important locations; when worn, a belt scabbard is typically used. Blade length varies from 600 to 900mm. [2]
Weapon Characteristics
Length: 900mm. Weight: 1,250.0 grams. Base Price: Cr100.
History & Background (Dossier)
The cutlass is a specialized form of a sword, specifically constructed to be used in close quarters combat, such as aboard a sailing ship. Cutlasses are traditionally heavy, one-edged hacking weapons with a slight point for stabbing. However, many variants exist with a wide variety of characteristics. [3]
Weapon Manufacture
The TL-3 cutlass represented in this AAB article is a sophisticated and specialized edge weapon forged of hard iron and perhaps even sophisticated alloys such as hardened steel. [4]
Imperial Marine Usage
The cutlass was adapted by the Imperial Marines and is still used by in starship combat. All marines receive at least a rudimentary training in the cutlass. Modern TL-15 Cutlasses are made of sophisticated materials and serve both full-fledged combat functions as well as honorary ritual ones. [5]
Selected Cutlass Types
References & Contributors (Sources)
- Marc Miller. Characters and Combat (Game Designers Workshop, 1977), 42-43.Marc Miller, Robert Eaglestone, Don McKinney. Characters and Combat (Far Future Enterprises, 2019), 42-43.
- Marc Miller. The Traveller Book (Game Designers Workshop, 1982), TBD.
- Imperial Encyclopedia
- Matthew Sprange. Core Rule Book (Mongoose Publishing, 2016), 117.
- Author & Contributor: Lord (Marquis) and Master of Sophontology Maksim-Smelchak of the Ministry of Science, Emeritus
- ↑ Marc Miller. Characters and Combat (Game Designers Workshop, 1977), 37.
- ↑ Marc Miller. Characters and Combat (Game Designers Workshop, 1977), 37.
- ↑ Information provided to the library by Maksim-Smelchak
- ↑ Information provided to the library by Maksim-Smelchak
- ↑ Information provided to the library by Maksim-Smelchak