Cracdome (world)
Cracdome/Lyceal (Gakghang 2617) | |||||||||||||||||||||||||
Classic Era (1116) | X5A3000-0
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See also | UWP | ||||||||||||||||||||||||
System Details | |||||||||||||||||||||||||
Primary | M4 V D | ||||||||||||||||||||||||
Planetoid Belts | 0 | ||||||||||||||||||||||||
Gas Giants | 3 |
Cracdome is a barren fluid world with oceans of a liquid other than water such as ammonia, methane, or hydrocarbons, or other exotic liquids.
- This world has no overt population, government, or law level.
- This world could be populated if anyone had an inclination to do so...
- This dangerous world is designated an Amber Zone with an environment, laws, customs, life forms, or other conditions make it dangerous to visitors.
- This die back world was once settled and developed, but the inhabitants have either died off or left leaving behind the ruins and remnants of their civilization.
- This world hosts a Vargr Corsair Base.
- It is a member of the Corsair Lyceum in the Lyceal Subsector of Gakghang Sector.
Description (Astrography & Planetology)
No information yet available.
Binary Solar System
Cracdome Binary Star System Star Name Hierarchy Category Mass (Sol) Temp (K) Luminosity (Sol) Cracdome M4 V
Primary Main Sequence 0.23 3110 - 3210 0.00584 Unit Diameter Min Distance Hab Zone Jump Shadow M-Drive Limit AU 0.0013 0.0063 0.08 - 0.16 0.13 1.3 Orbit # * * 0 0 3 Remarks None Star Name Hierarchy Category Mass (Sol) Temp (K) Luminosity (Sol) Cracdome D
Secondary White Dwarf 0.53 6800 - 6800 0 Unit Diameter Min Distance Hab Zone Jump Shadow M-Drive Limit AU 0.00011 0.00168 0 - 0.03 0.011 0.11 Orbit # * * * * 0 Remarks None
System Data
No information yet available.
Mainworld Data
No information yet available.
Mainworld Size (S)
Cracdome is a Meso World between 7,200km and 8,800km in diameter. The world has a standard gravity between 0.4G and 0.57G. The horizon will appear about 4km away.
Mainworld Atmosphere (A)
Cracdome has an Exotic Atmosphere and possesses an unusual gas mix which requires the use of oxygen tanks, but protective suits not necessary, but are recommended. TL–8 or more advanced survival gear is required to settle this world.
Mainworld Hydrosphere (H)
Cracdome has 25-35% of its surface covered by liquid water. It has a few small seas. Wilderness refueling is possible. Water for the inhabitants will be recycled.
Mainworld Geography & Topography
No information yet available.
Mainworld Map
No information yet available.
Native Lifeforms
No information yet available.
History & Background (Dossier)
No information yet available.
World Starport (Sp)
Cracdome does not have a starport. The Class X Starport is an indication that no starport exists in the system. There are no facilities or services available, and no site marked for landing.
World Population (P)
Cracdome is a Barren World with no sophont population. It may still possess lifeforms.
World Demographics
None.
World Government (G)
Cracdome has no central government for the world, an Anarchy. The largest governmental structure would be a family, tribe, or single clan. The largest group will be between 50 and 100 individuals, and there may be dozens to hundreds of them. This governmental structure can be stable over long periods of time if the population remains small or geographically separated.
World Law Level (L)
Cracdome has no law in practice. It is an Anarchy. On many worlds, this by itself justifies an Amber Zone advisory. There are few laws, covering only important areas. There may be few or no law enforcement officers, the expectation is citizens will bring law breakers to the attention of the Judicial system. Legal proceedings will be fast, with few people involved. For interactions outside of the framework of the laws, cultural norms dominate.
World Technology Level (TL)
Cracdome possesses a Technology Level of TL–0.
- These worlds often contain a Proto-Sophont species beginning to establish a nascent civilization and society.
- This world is in its Alpha Period and has not yet been interfered with by a higher technology civilization.
- Common Communication technologies for this TL include: Bodily communicative apparati, courier-runners, and smoke signals.
- Common Power Generation technologies for this TL include: Bodily muscle.
- Common Transportation technologies for this TL include:
- Land: Bodily locomotion, riding beasts, and litters or sedan chairs.
- Water: Swimming, rafts, and canoes.
- Air: Typically not available unless a bodily ability.
World Military
None.
World Economy
None.
Trade Data
None.
World Culture
None.
World Language/s
None
Urbanization
None.
World Infrastructure
No information yet available.
Historical Data
No information yet available.
World Timeline
No information yet available.
UWP Listing
No information yet available.
References & Contributors (Sources)
This article is missing content for one or more detailed sections. Additional details are required to complete the article. You can help the Traveller Wiki by expanding it. |
- Traveller Wiki Editorial Team
- Author & Contributor: Adrian Tymes
- ↑ "Jump Map API" and map location from Travellermap.com