Corve (world)
Corve/Dudin (Daibei 1729) | |||||||||||||||||||||||||
Classic Era (1116) | B572ABA-A
| ||||||||||||||||||||||||
See also | UWP | ||||||||||||||||||||||||
System Details | |||||||||||||||||||||||||
Primary | K1 V M2 V | ||||||||||||||||||||||||
Planetoid Belts | 0 | ||||||||||||||||||||||||
Gas Giants | 4 |
Corve is an industrial, high-population hellworld with a billion or more sophonts, who struggle in an inhospitable environment.
- Hellworlds often offer daily, and sometimes even hourly, life-threatening situations to their inhabitants. Survivors often form intense survival skills and tend to be grim realists.
- As an industrial world, this planet has well-developed manufacturing and processing industries. Manufactured goods are a major export item.
- This is a "Puzzle" world designated as an Amber Zone. Caution is advised since the world has an environment, laws, customs, life forms, or other conditions that are not well understood and might be a danger to a visitor.
- It is a member of the Third Imperium in the Dudin Subsector of Daibei Sector in the Domain of Ilelish.
- This world has a colony on or exerts control over:
- Coquitlam (Daibei Sector, Mulaar Subsector 0924
- Mackswith (Daibei Sector, Narya Subsector 2131
- Corve is the homeworld of the Bruhre.
Description (Astrography & Planetology)[edit]
- The world is part of the Daibei Rimward Corridor
Binary Solar System[edit]
Corve Binary Star System Star Name Hierarchy Category Mass (Sol) Temp (K) Luminosity (Sol) Corve K1 V
Primary Main Sequence 0.86 5100 - 5170 0.58985 Unit Diameter Min Distance Hab Zone Jump Shadow M-Drive Limit AU 0.0037 0.0637 0.76 - 1.36 0.37 3.7 Orbit # * * 3 1 5 Remarks None Star Name Hierarchy Category Mass (Sol) Temp (K) Luminosity (Sol) Corve M2 V
Secondary Main Sequence 0.44 3470 - 3560 0.0565 Unit Diameter Min Distance Hab Zone Jump Shadow M-Drive Limit AU 0.0021 0.0197 0.25 - 0.48 0.21 2.1 Orbit # * * 1 0 4 Remarks None
System Data[edit]
System:
- # of Gas Giants: 4
- # of Planetoid Belts: 0
- # of Other Worlds: 7
System Importance (Ix)[edit]
This world has an Importance Extension (Ix): of 4 (Important).
- (The Importance Extension (Ix) ranks worlds within a region. It governs the locations of capitals and trade routes.)
Mainworld Data[edit]
No information yet available.
Mainworld Size (S)[edit]
This world is a Meso World between 7,200km and 8,800km in diameter. The world has a standard gravity between 0.4G and 0.57G. The horizon will appear about 4km away.
Mainworld Atmosphere (A)[edit]
This world has a pressure of 0.71 to 1.49 atmospheres. While a Standard Atmosphere does not require survival gear this atmosphere also contains an unusual taint such as such as disease, a hazardous gas mix, pollutants, or sulfur compounds which requires the use of a Filter Mask. Some taints may require more protective equipment. TL–3 or more advanced survival gear is required to settle this world.
Mainworld Hydrosphere (H)[edit]
This world has 15-25% of its surface covered by liquid water or ice. There may be a few small seas. Wilderness refueling is possible. Water for the inhabitants needs to be imported and extensively recycled. These worlds are Hell Worlds or Poor Worlds depending on their atmosphere.
Mainworld Geography & Topography[edit]
No information yet available.
Mainworld Map[edit]
No information yet available.
Native Lifeforms[edit]
No information yet available.
History & Background (Dossier)[edit]
No information yet available.
Imperial Landed Nobility (N)[edit]
This world, as a member world of the Third Imperium, holds the estates of three members of the Imperial Nobility, who are charged with overseeing the world.
- It holds the estate of an Imperial knight.
- It holds the fiefdom of an Imperial count.
- It holds the fiefdom of an Imperial minor duke.
World Starport (Sp)[edit]
This world has a Class B Starport, a good quality installation which includes all the expected amenities including refined fuel for starships, brokerage services for passengers and cargo, and a variety of ship provisions. There is a shipyard capable of doing annual maintenance, overhauls and most kinds of repair, and construction of non-starships. Most ports of this classification have both a Highport and a Downport.
- The Starport Authority employee population is approximately 11,455 sophonts.
World Population (P)[edit]
This world has a population of 10,000,000,000 sophonts (tens of billions).
- High Population Worlds like this tend to have huge consumer markets.
- This world has a population of approximately 60,000,000,000 sophonts.
World Demographics[edit]
World Government (G)[edit]
This world is governed by a Non-charismatic Dictatorship. A continuation of the charismatic dictatorship, where the original leadership has died or retired and replaced by allies or protégés. The reasons for the change in government remain as well as the assertion of rights to rule.
World Law Level (L)[edit]
This world has an extreme law level which covers every area of interaction. Laws are complex, detailed, and difficult to understand. Every interaction with the government requires an Advocate. Law enforcement is omnipresent and strict. Legal proceeding can take months to years to resolve and may involve dozens of people. A few worlds with this law level may be a Red Zone and others will be an Amber Zone. All objects specifically manufactured as weapons are typically regulated or prohibited (with no exception for private residences; visiting starships are only protected so long as they stay within designated starports and approach corridors).
World Technology Level (TL)[edit]
This world possesses a Technology Level of TL–11 or TL-B in Hexadecimal Notation.
- Common Communication technologies for this TL include: Holovision, Personal Global Communications, and advanced Translators.
- Common Power Generation technologies for this TL include: Increasingly advanced fusion plants and advanced fuel cells.
- Common Transportation technologies for this TL include:
- Land, Water & Air: Personal G-Tubes and advanced gravcraft.
- Space: Advanced interplanetary spacecraft (System Craft).
- FTL: Jump Drive-2.
World Military[edit]
This world has a Battalion Equivalent figure of 12,000.
- This equates to approximately 6,000,000 sophonts under arms in an active or reserve capacity.
World Economy (Ex)[edit]
This world's economic measurements are: G9F+5
- Resources: G Extremely abundant
- Labor: 9 Billions
- Infrastructure: F Very comprehensive
- Efficiency: 5 Very advanced
- Economic Extension: 45
- Resource Units 10800
Trade Data[edit]
Trade Classifications for this world:
- In-Industrial World
- He-Hellworld
- Hi-High Population World
- Pz-Puzzle World
Trade Lines with other worlds:
- This world has a red line minor route with the nearby world of Panorama Ridge.
- This world has yellow line feeder routes with the nearby worlds of Dudin, Juuri Banii and Tyres.
- This world has green line intermediate routes with the nearby worlds of Handel and Saint Dalmatia.
- This world is not connected to the Express Boat Network for this polity.
World Culture (Cx)[edit]
This world's cultural characteristics are: CE7D
- Homogeneity: C Fragmented
- Acceptance: E Extremely xenophilic
- Strangeness: 7 Confusing
- Symbols: D Very abstract
World Language/s[edit]
Urbanization[edit]
No information yet available.
World Infrastructure[edit]
This world possesses very comprehensive infrastructure.
Historical Data[edit]
- An ecology-minded group from Corve, who felt that technology had utterly ruined their home planet, colonized nearby Erin's Star (Daibei 1819), which they called Mater.
World Timeline[edit]
No information yet available.
UWP Listing[edit]
UWP: B572ABA-B
- Starport: B Good
- Size 5 8,000km
- Atmosphere: 7 Standard / Tainted Atmosphere
- Hydrosphere: 2 20%
- Population: A Tens of billions
- Government Type: B Non-Charismatic Dictator
- Law Level: A Weapon possession prohibited
- Technology Level: B Lower Average Imperial
References & Contributors (Sources)[edit]
This article is missing content for one or more detailed sections. Additional details are required to complete the article. You can help the Traveller Wiki by expanding it. |
- Jim Cunningham, John Harshman, J. Andrew Keith, Marc W. Miller, Gordon Sheridan. Atlas of the Imperium (Game Designers Workshop, 1984), TBD.
- Gary L. Thomas. "Daibei Sector: Library and Map." The Travellers' Digest 15 (1989): 22-25.
- James Holden, Joe D. Fugate Sr., Terrance McInnes. Vilani & Vargr (Digest Group Publications, 1990), TBD. (dotmap provided)
- Peter G. Celella, James Holden. Solomani & Aslan (Digest Group Publications, 1991), TBD. (dotmap provided)
- Dave Nilsen. Survival Margin (Game Designers Workshop, 1993), TBD.
- Jon F. Zeigler. Rim of Fire (Steve Jackson Games, 2000), TBD.
- David L. Pulver. Solomani (Mongoose Publishing, 2012), TBD.
- EXTERNAL LINK: George.com
- Traveller Wiki Editorial Team
- Author & Contributor: IISS Junior Administrator and Master Astrographer Ensign Phillips
- Author & Contributor: Lord (Marquis) and Master of Sophontology Maksim-Smelchak of the Ministry of Science
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