Difference between revisions of "Control Panel"
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=== Control Panel Development Sequence === | === Control Panel Development Sequence === | ||
− | * [[ | + | * [[Mechanical Control Panel]] → [[Electronic Control Panel]] → [[Computer Linked Control Panel]] → [[Dynamic Control Panel]] → [[Holographic Control Panel]] → [[Psychotronic Control Panel]] |
=== Technological Overview of Control Panel Evolution === | === Technological Overview of Control Panel Evolution === |
Revision as of 17:04, 15 February 2019
A Control Panel is a device that monitors or controls a mechanism.
- It is a kind of Ship Equipment.
Description (Specifications)
A mechanism is any of the devices, drives, sensors, weapons, defenses, or other installations which equip a ship.
The control panel is the interface between mechanisms and the crew. A control panel includes data output (such as a visual and audio display screen adapted to the sensory needs of the user) coupled with data input devices (touch and sound responsive).
Computer Control Standards
Computer Controls: In almost all cases where the ship's computer can control a given ship function (gravity, doors, etc.), orders fed in at the central bridge computer take precedence over those fed in at local controls. Only if the computer is inoperative will a computer override be ineffective.[1] Some ships have been known to be built with a different system set-up, but this arrangement is commonplace on most vessels within Charted Space. [2]
Control Panel Types
Control panels are directly linked to the mechanism, device or system that they control. They are either mounted on the mechanism itself or housed in a console.
- A general rule of thumb is that a separate control panel is required for approximately every 500m³ of volume of a mechanism.
- A control panel that includes "Linked" within its name has a physical connection to the ship's computer.
Mechanical Control Panels
- A basic mechanical control panel has wheels, knobs, levers, switches, and rudimentary readouts typically consisting of gauges and dials. It is available from TL-5.
- Some very advanced mechanisms have basic mechanical controls as a failsafe cutoff mechanism.
- An enhanced mechanical control panel has sophisticated controls capable of very precise settings and includes a variety of operator aids such as power assistance. It provides a broad range of data feedback and readouts in the form of gauges, dials, lights, and audio alerts. It is available from TL-6.
Electronic Control Panels
- Electronic: An electronic control panel contains its own internal computer processor. It typically includes electromechanical controls, such as a joystick, and computer interfaces such as pressure pads or keyboards. It has a combination of detailed flat 2D computer displays, sophisticated mechanical displays, and digital electronic gauges and readouts. It is available from TL-7 and includes data ports.
- Electronic Linked control panels are available from TL-8 and include data ports.
Computer Linked Control Panels
They are an evolution of electronic linked control panels. They have sophisticated software, voice control and voders, movement-sensitive interfaces and other advanced features. They are available from TL-9 and include data ports.
Dynamic Control Panel
A dynamically configurable control panel that includes electromechanical controls, such as a joystick, and computer interfaces. It has a combination of detailed flat 2D computer displays and digital electronic gauges and readouts. The operator may reconfigure the controls at a moment's notice. It is linked to the ship's computer. It is available at TL-10 and includes data ports.
Holographic Control Panel
A holographic control panel is fully interactive, containing both electromechanical controls and dynamically configurable 3D controls. The operator may reconfigure the controls at a moment's notice. It is linked to the ship's computer. It is available at TL-13 and includes data ports.
A linked control panel has a hard connection to the ship's computer.
Data Ports
- A Data Port is a physical interface for connecting cables; it typically includes a wireless connection. A Data Port by itself cannot be used to control a mechanism; it is a connection between the mechanism and some other device.
History & Background (Dossier)
A crew workstation consists of a combination of one or more control panels and displays housed in a control console and including a seat (which is often an acceleration couch).
Different cultures and sophont societies have different standards and expectations of what a bridge, cockpit, or crew station will look like. Each of the major races have their own style and expectations.
Control Panel Development Sequence
- Mechanical Control Panel → Electronic Control Panel → Computer Linked Control Panel → Dynamic Control Panel → Holographic Control Panel → Psychotronic Control Panel
Technological Overview of Control Panel Evolution
No information yet available.
References & Contributors (Sources)
This article is missing content for one or more detailed sections. Additional details are required to complete the article. You can help the Traveller Wiki by expanding it. |
- MegaTraveller, Referee's Manual (Game Designers Workshop 1987)
- Mongoose Traveller: High Guard (Mongoose Publishing 2008)
- T5 Core Rules, Far Future Enterprises 2013
- Traveller Wiki Editorial Team
- Author & Contributor: Lord (Marquis) and Master Scout Emeritus Adie Alegoric Stewart of the IISS
- Author & Contributor: Lord (Marquis) and Master of Sophontology Maksim-Smelchak of the Ministry of Science
- ↑ Jordan Weisman. "Book 2." Adventure Class Ships Volume 1 (1982): 6.
- ↑ Information provided to the library by Maksim-Smelchak