Difference between revisions of "Combat Armor"

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m (Reverted edits by Tjoneslo (Talk); changed back to last version by Dcorrin)
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Combat armor is a complete vacc-suit-like
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Combat armor is a complete [[Vacc Suit|vacc-suit-like]]
 
array of metal and synthetic armor. Combat armor is strictly
 
array of metal and synthetic armor. Combat armor is strictly
 
military and not available on the open market; it is issued to
 
military and not available on the open market; it is issued to
 
troop units and elite mercenary battalions.
 
troop units and elite mercenary battalions.
 +
 +
Inexpensive when compared to [[Battle Dress|battle dress]], combat armor is widespread in military use for higher technology forces, and ususally contains integral communications equipement.
  
 
===Chameleon Option===
 
===Chameleon Option===
At Tech Level 12, a chameleon surface
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At [[Tech level|Tech Level 12]], a chameleon surface
 
becomes available for the combat environment suit, combat
 
becomes available for the combat environment suit, combat
 
armor, or battle dress, at an additional cost of Crl000. It selectively
 
armor, or battle dress, at an additional cost of Crl000. It selectively
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  - Source: Imperial Encylopedia
 
  - Source: Imperial Encylopedia
 +
          Double Adventure 1 [[Shadows/Annic Nova]]
  
 
{{LE|C|Goods}}
 
{{LE|C|Goods}}
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[[Category: Weapons]]

Revision as of 16:28, 12 July 2006

Combat armor is a complete vacc-suit-like array of metal and synthetic armor. Combat armor is strictly military and not available on the open market; it is issued to troop units and elite mercenary battalions.

Inexpensive when compared to battle dress, combat armor is widespread in military use for higher technology forces, and ususally contains integral communications equipement.

Chameleon Option

At Tech Level 12, a chameleon surface becomes available for the combat environment suit, combat armor, or battle dress, at an additional cost of Crl000. It selectively bleeds heat to match background IR levels and effectively renders the wearer invisible to IR sensors.

Psionic Shield Option

Beginning at Tech Level 12, psionic shielding is available as an option for any armor at an additional cost of Cr4000. Psionic shielding protects the wearer from psionic mind reading and from psionic life sensing.

- Source: Imperial Encylopedia
          Double Adventure 1 Shadows/Annic Nova