Collette (world)

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Collette/Gadde (Dagudashaag 2725)
Milieu 1116
A542644-C
StarportA Excellent: Starship Construction, Overhaul, Refined fuel
Size5 Medium (8,000 km, 0.40g - 0.57g)
Atmosphere4 Thin (tainted)
Hydrographics2 Dry World 20%
Population6 Moderate (4 million)
Government4 Representative Democracy
Law4 Moderate Law (no light assault weapons)
Tech LevelC Average Stellar (robots)
See also UWP
System Details
Primary M3 V
Worlds 11
Gas Giants 4
Planetoid Belts 1
Cultural Details
Government Representative democracy
Law Level Moderate
Cultural Extension 483A
Army Size (BEs) 1
Economic Details
Technology Level 12
Economic Extension
D56+1
ResourcesDVery abundant
Labor5Moderate (400 thousand)
Infrastructure6 Limited
Efficiency+1Average
Importance Extension 2
Resource Units 390
GWP (BCr) 12
World Trade Number 4.5
Trade Volume (MCr/year) 16,305
Starport Details
Classification Class-A
Port Size 5
Building Capacity (Tons) 3,400
Port employees 1,245
Port passengers (annual) 10,700

Collette has a tainted unbreathably thin atmosphere and very little surface water. The system has a population between 10,000 and 10 million, lacking the industrial base to be completely self-supporting. This system serves as the capital for the subsector. This is a high technology world with available technology over the standards for Charted Space. It is a member of Third Imperium in the Gadde Subsector of Dagudashaag Sector and in the Domain of Vland. Collette, as a member world of the Third Imperium, holds the estate of an Imperial knight, a member of the Imperial Nobility charged with overseeing the world. The system supports both an Imperial Naval Base and a Scout Base with the additional starship traffic. During the Long Night this world was named Madaa.

Description (Astrography & Planetology)

Visitors to Collette should note that due to the abundant presence of Spindrift Tree bark fibers in the atmosphere filter and eye protection is required at all times. The constantly shedding plants are found over most of the world's surface. The microscopic fibers cause allergic reactions and skin irritation on exposure and may cause lung damage on prolonged exposure.


Monostellar System

Collette Primary Monostellar System
Star Name Hierarchy Category Mass (Sol) Temp (K) Luminosity (Sol)
Collette Primary

M3 V

Primary Main Sequence 0.37 3270 - 3430 0.03081
Unit Diameter Min Distance Hab Zone Jump Shadow M-Drive Limit
AU 0.0017 0.0146 0.18 - 0.35 0.17 1.7
Orbit #  *  * 0 0 4
Remarks
None

System Data

The Collette system contains nine major bodies (of which four are gas giants), numerous minor bodies, and one planetoid belt.

Mainworld Data

No information yet available.

Mainworld Size (S)

No information yet available.

Mainworld Atmosphere (A)

Collette has a pressure of 0.43 to 0.70 atmospheres. While the thin atmosphere does not require survival gear this atmosphere also contains an unusual taint such as such as disease, a hazardous gas mix, pollutants, or sulfur compounds which requires the use of a Filter Mask. Some taints may require more protective equipment. TL–3 or more advanced survival gear is required to settle this world.

Mainworld Hydrosphere (H)

No information yet available.

Mainworld Geography & Topography

No information yet available.

Mainworld Map

No information yet available.

Native Lifeforms

No information yet available.

History & Background (Dossier)

Subsector Capital of Gadde, the Ducal palace and Imperial Subsector administrative headquarters are located in Salome City.

Collette has been the site of a small scale colony since -5100. Major development of the planet occurred following the founding of the Third Imperium. Several corporations including Drach-Kehisen and Sternmetal Horizons established major mining operations in the late 300s.

Collette became the subsector capital in 421, following pressure by Sternmetal who believed such a move would give them a number of tax advantages.

The world hosts the Vance Brand Naval Base. The naval base is one of the most advanced bases within the sector. The operating orbital docks are capable of handing all classes of Imperial warships. It also houses the CINC for the 219th Fleet, the 75th Naval ordinance development section, and the Trailing Dagudashaag logistics & strategic planning section.

It also hosts the William Sinnott Regional Data Processing Center, operated by the Traveller News Service agency for the collation of news, reference material, and information throughout the Dagudashaag and Core sectors. The center is also renowned for its work in pseudoreality simulation systems.

Imperial Landed Nobility (N)

TBD, as a member world of the Third Imperium has a member of the Imperial Nobility overseeing the world.

World Starport (Sp)

TBD has a Class B Starport, a good quality installation which includes all the expected amenities including refined fuel for starships, brokerage services for passengers and cargo, and a variety of ship provisions. There is a shipyard capable of doing annual maintenance, overhauls and most kinds of repair, and construction of non-starships. Most ports of this classification have both a Highport and a Downport.

World Population (P)

No information yet available.

World Demographics

Humaniti, population 100%

World Government (G)

TBD has no central government for the world, an Anarchy. The largest governmental structure would be a family, tribe, or single clan. The largest group will be between 50 and 100 individuals, and there may be dozens to hundreds of them. This governmental structure can be stable over long periods of time if the population remains small or geographically separated.

World Law Level (L)

No information yet available.

World Technology Level (TL)

TBD possesses a Technology Level of TL–0.

  • These worlds often contain a Proto-Sophont species beginning to establish a nascent civilization and society.
  • This world is in its Alpha Period and has not yet been interfered with by a higher technology civilization.
  • Common Communication technologies for this TL include: Bodily communicative apparati, courier-runners, and smoke signals.
  • Common Power Generation technologies for this TL include: Bodily muscle.
  • Common Transportation technologies for this TL include:
    • Land: Bodily locomotion, riding beasts, and litters or sedan chairs.
    • Water: Swimming, rafts, and canoes.
    • Air: Typically not available unless a bodily ability.

World Military

No information yet available.

World Economy

No information yet available.

Trade Data

No information yet available.

Urbanization

No information yet available.

World Infrastructure

This world possesses TBD infrastructure.

World Culture

No information yet available.

World Language/s

Historical Data

No information yet available.

World Timeline

No information yet available.

UWP Listing

No information yet available.

References & Contributors (Sources)

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