Club

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Generic Club
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Generic Club
Group: Melee Weapon
Tech Level TL–1
Size 1,200.0 mm length
Weight 1,200.0 grams
Cost Cr5
Ammo None
Manufacturer Various
Generic Club

A Club is a solid striking weapon doing blunt damage. [1]

Description (Specifications)

Clubs are typically solid lengths of stick or bone that can be used in close combat. Clubs can be constructed with a specific function, or be gathered as improvised weapons, such as a chair leg. [2]

Weapon Characteristics

Length: 1,200mm. Weight: 1,200 grams. Base Price: Cr5.

Club vs. Cudgel

Functionally, the two words have considerable overlap in meaning and are often used as synonyms for one another. However, there are historic and etymological differences:

  • Cudgels are often much shorter than clubs and typically possess a weighted striking head.
  • Clubs are hefty sticks or poles, often longer than cudgels and often not possessing a weighted head. [3]

History & Background (Dossier)

Clubs and cudgels are often among the first melee weapons used byTL-0 Proto-Sophonts. They are easily found in most environments as plant or animal byproducts.

  • The melee weapon really comes into its own at TL-1 where it can be shaped and weighted to optimal striking patterns. The earlier TL-0 Found Tool versions do not compare.
  • Even many TL’s into the future, they are still effective weapons in close combat. [4]

Selected Blunt Trauma Melee Weapon Types

  1. TL-0 Club (Found Tool: Improvised Weapon)
  2. TL-1 Bludgeon
  3. TL-1 Club
  4. TL-1 Cudgel
  5. TL-1 Rungu
  6. TL-1 Waddy
  7. TL-2 Bo
  8. TL-2 Chair Leg (Improvised Weapon)
  9. TL-2 Knobkierie
  10. TL-2 Quarterstaff
  11. TL-2 Shillelagh
  12. TL-2 War Club
  13. TL-3 Bottle (Improvised Weapon)
  14. TL-3 Broken Bottle (Improvised Weapon)
  15. TL-3 Gunstock War Club
  16. TL-4 Police Baton
  17. TL-4 Tonfa
  18. TL-5 Nightstick
  19. TL-5 Parrying Bar
  20. TL-6 Truncheon
  21. TL-7 Shock Baton (Electroshock Weapon)
  22. TL-8 Force Multiplier

References & Contributors (Sources)

This list of sources was used by the Traveller Wiki Editorial Team and individual contributors to compose this article. Copyrighted material is used under license from Far Future Enterprises or by permission of the author. The page history lists all of the contributions.
  1. Marc Miller. Characters and Combat (Game Designers Workshop, 1977), 37.
  2. Information provided to the library by Maksim-Smelchak
  3. Information provided to the library by Maksim-Smelchak
  4. Information provided to the library by Maksim-Smelchak