Difference between revisions of "Challenge 66"

From Traveller Wiki - Science-Fiction Adventure in the Far future
Jump to navigation Jump to search
Line 1: Line 1:
{{InfoboxBook|name=Challenge #66|
+
{{InfoboxBook2
 +
|name=Challenge #66|
 
   image=[[Image:Challenge66.JPG]]|
 
   image=[[Image:Challenge66.JPG]]|
 
   caption=|
 
   caption=|
Line 12: Line 13:
 
   footnote=|
 
   footnote=|
 
}}
 
}}
 
==Table of Contents==
 
 
 
{| valign="top" class="wikitable" cellspacing=5 cellpadding=5
 
{| valign="top" class="wikitable" cellspacing=5 cellpadding=5
 
|-
 
|-
Line 22: Line 20:
 
|-  valign="top"
 
|-  valign="top"
 
| align="right"|12 ||Yearning for Antiquity  ( An optional archery supplement for Twilight 2000. Rules Variant by Chris Csakany.)
 
| align="right"|12 ||Yearning for Antiquity  ( An optional archery supplement for Twilight 2000. Rules Variant by Chris Csakany.)
 
 
|-
 
|-
 
! colspan=2 |'''MegaTraveller'''
 
! colspan=2 |'''MegaTraveller'''
Line 35: Line 32:
 
|-  valign="top"
 
|-  valign="top"
 
| align="right"|30 ||Traveller News Service (News and rumors in the Traveller universe)
 
| align="right"|30 ||Traveller News Service (News and rumors in the Traveller universe)
 
 
|-
 
|-
 
! colspan=2 |'''Dark Conspiracy'''
 
! colspan=2 |'''Dark Conspiracy'''
 
|-  valign="top"
 
|-  valign="top"
 
| align="right"|32 ||Trick or Threat ( Times have changed. So have Halloween pranks.  Adventure by Craig Sheeley.)
 
| align="right"|32 ||Trick or Threat ( Times have changed. So have Halloween pranks.  Adventure by Craig Sheeley.)
 
 
|-
 
|-
 
! colspan=2 |'''2300 AD'''
 
! colspan=2 |'''2300 AD'''
 
|-  valign="top"
 
|-  valign="top"
 
| align="right"|38 ||Diamonds from Premiere ( Adventure set on Beta Canum during the Kafer War by Andy Slack )
 
| align="right"|38 ||Diamonds from Premiere ( Adventure set on Beta Canum during the Kafer War by Andy Slack )
 
 
|-
 
|-
 
! colspan=2 |'''Space: 1889'''
 
! colspan=2 |'''Space: 1889'''
 
|-  valign="top"
 
|-  valign="top"
 
| align="right"|42 ||Secret of the Lost City  (Discover an ancient civilization atop a high mountain deep in the heart of the Amazon rain forest. Adventure by James L. Cambias)
 
| align="right"|42 ||Secret of the Lost City  (Discover an ancient civilization atop a high mountain deep in the heart of the Amazon rain forest. Adventure by James L. Cambias)
 
 
|-
 
|-
 
! colspan=2 |'''Shadowrun'''
 
! colspan=2 |'''Shadowrun'''
 
|-  valign="top"
 
|-  valign="top"
 
| align="right"|48 ||Short Takes  (These mini-adventure nuggets will enliven any campaign.  By Richard G. Molpus. )
 
| align="right"|48 ||Short Takes  (These mini-adventure nuggets will enliven any campaign.  By Richard G. Molpus. )
 
 
|-
 
|-
 
! colspan=2 |'''Star Wars RPG'''
 
! colspan=2 |'''Star Wars RPG'''
 
|-  valign="top"
 
|-  valign="top"
 
| align="right"|54 ||Disturbance in the Force (Adventure by Chris Hind.  Features the ancient ship the 'Starkiller' and a long lost Jedi Knight.)
 
| align="right"|54 ||Disturbance in the Force (Adventure by Chris Hind.  Features the ancient ship the 'Starkiller' and a long lost Jedi Knight.)
 
 
|-
 
|-
 
! colspan=2 |'''Cyberpunk 2.0.2.0.'''
 
! colspan=2 |'''Cyberpunk 2.0.2.0.'''
Line 67: Line 58:
 
|-  valign="top"
 
|-  valign="top"
 
| align="right"|68 ||Cyberskills (The Success Table is more devious than it sees.  Rules Variant by Magnus Seter. )
 
| align="right"|68 ||Cyberskills (The Success Table is more devious than it sees.  Rules Variant by Magnus Seter. )
 
 
|-
 
|-
 
! colspan=2 |'''Star Trek RPG.'''
 
! colspan=2 |'''Star Trek RPG.'''
 
|-  valign="top"
 
|-  valign="top"
 
| align="right"|70 ||Cogito Ergo Pakled (An encounter with Pakleds.  Adventure by James Swallow. Features a Random Pakled Starship Generator.)
 
| align="right"|70 ||Cogito Ergo Pakled (An encounter with Pakleds.  Adventure by James Swallow. Features a Random Pakled Starship Generator.)
 
 
|-
 
|-
 
! colspan=2 |'''Call of Cthulhu RPG.'''
 
! colspan=2 |'''Call of Cthulhu RPG.'''
 
|-  valign="top"
 
|-  valign="top"
 
| align="right"|74 ||Cthaat Aquadingen  ( Campaign Supplement by Keith M. Frye. Featuring a Great Old book with several game suggestions for Adventures.)
 
| align="right"|74 ||Cthaat Aquadingen  ( Campaign Supplement by Keith M. Frye. Featuring a Great Old book with several game suggestions for Adventures.)
 
 
|-
 
|-
 
! colspan=2 |'''How To:'''
 
! colspan=2 |'''How To:'''
 
|-  valign="top"
 
|-  valign="top"
| align="right"|78 ||Conference Games (What RPG can involve 40 or more players and can often be played without rules or dice? Article by Marcus L. Rowland. )
+
| align="right"|78 ||Conference Games (What RPG can involve 40 or more players and can often be played without rules or dice? Article by Marcus L. Rowland. )  
 
 
|-
 
|-
 
! colspan=2 |'''Features'''
 
! colspan=2 |'''Features'''
Line 104: Line 91:
 
| align="right"|88 ||Next Issue
 
| align="right"|88 ||Next Issue
 
|}
 
|}
 
[[Category:Challenge Magazine]]
 
 
{{JTAS}}
 

Revision as of 18:24, 4 January 2018

Challenge #66
[[File:Challenge66.JPG]]
Author n/a
Publisher [[Game Designers' Workshop]]
Version [[MegaTraveller]]
Format magazine
Language English
Pages 88
Year Published 1992
Canonical no

[[Category:MegaTraveller Books]] [[Category:Game Designers' Workshop Books]]

Twilight: 2000 (Merc: 2000)
8 Achtung! Minen! (Optional rules for getting your group through a live minefield, plus a 'drop in' minefield and two sample adventures. By Mike Sweeney)
12 Yearning for Antiquity ( An optional archery supplement for Twilight 2000. Rules Variant by Chris Csakany.)
MegaTraveller
6 "... and furthermore..." (What Happens to MegaTraveller when Traveller: New Era is published. An answer by Dave Nilsen.)
18 Power Centers ("Hard Times" adventure by Charles E. Gannon. Includes vehicle designs using both the "Wet Navy:" design sequence (Challenge 53, 54 & 60) and the "Wood and Wind, Steel and Stream" tech design supplement (Challenge 61). )
24 Anton Cagllari (NPC Supplement by Greg Videll)
26 Advanced Lasers (TL 13 laser weapons to fill the gap between small arms and auto-cannon size.
Equipment Supplement by Ken Pick )
30 Traveller News Service (News and rumors in the Traveller universe)
Dark Conspiracy
32 Trick or Threat ( Times have changed. So have Halloween pranks. Adventure by Craig Sheeley.)
2300 AD
38 Diamonds from Premiere ( Adventure set on Beta Canum during the Kafer War by Andy Slack )
Space: 1889
42 Secret of the Lost City (Discover an ancient civilization atop a high mountain deep in the heart of the Amazon rain forest. Adventure by James L. Cambias)
Shadowrun
48 Short Takes (These mini-adventure nuggets will enliven any campaign. By Richard G. Molpus. )
Star Wars RPG
54 Disturbance in the Force (Adventure by Chris Hind. Features the ancient ship the 'Starkiller' and a long lost Jedi Knight.)
Cyberpunk 2.0.2.0.
60 On the Dark Side of the Moon (Adventure by Michael C. LaBossiere. Features an MV-4 'Moon Jumper', Nighthawk STC (Special Transport Craft) and a mysterious (aren't they all?) Alien Artifact. )
68 Cyberskills (The Success Table is more devious than it sees. Rules Variant by Magnus Seter. )
Star Trek RPG.
70 Cogito Ergo Pakled (An encounter with Pakleds. Adventure by James Swallow. Features a Random Pakled Starship Generator.)
Call of Cthulhu RPG.
74 Cthaat Aquadingen ( Campaign Supplement by Keith M. Frye. Featuring a Great Old book with several game suggestions for Adventures.)
How To:
78 Conference Games (What RPG can involve 40 or more players and can often be played without rules or dice? Article by Marcus L. Rowland. )
Features
4 Masthead
6 Opinion
30 Traveller's News Service
51 Conventions
73 Submission/Guidelines
82 Feedback Form/Results/Product Distribution
84 Reviews
86 Classifieds
88 Next Issue