Carse (world)
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See also | UWP | ||||||||||||||||||||||||||||
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Jump map from Travellermap.com [1] | |||||||||||||||||||||||||||||
System Details | |||||||||||||||||||||||||||||
Primary | M3 V M6 V | ||||||||||||||||||||||||||||
Worlds | 13 | ||||||||||||||||||||||||||||
Gas Giants | 1 | ||||||||||||||||||||||||||||
Planetoid Belts | 0 | ||||||||||||||||||||||||||||
Cultural Details | |||||||||||||||||||||||||||||
Government | Participating democracy | ||||||||||||||||||||||||||||
Law Level | Moderate | ||||||||||||||||||||||||||||
Cultural Extension | 1237 | ||||||||||||||||||||||||||||
Army Size (BEs) | 0 | ||||||||||||||||||||||||||||
Economic Details | |||||||||||||||||||||||||||||
Technology Level | 9 | ||||||||||||||||||||||||||||
Economic Extension | 621-3
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Importance Extension | -1 | ||||||||||||||||||||||||||||
Resource Units | 8 | ||||||||||||||||||||||||||||
GWP (BCr) | 0 | ||||||||||||||||||||||||||||
World Trade Number | 3 | ||||||||||||||||||||||||||||
Trade Volume (MCr/year) | 0 | ||||||||||||||||||||||||||||
Starport Details | |||||||||||||||||||||||||||||
Classification | Class-C | ||||||||||||||||||||||||||||
Port Size | 0 | ||||||||||||||||||||||||||||
Building Capacity (Tons) | 0 | ||||||||||||||||||||||||||||
Port employees | 0 | ||||||||||||||||||||||||||||
Port passengers (annual) | 0 |
Carse supports a population of fewer than 10,000 sophonts. It is a member of Third Imperium in the Lunion Subsector of Spinward Marches Sector and in the Domain of Deneb. Carse, as a member world of the Third Imperium, holds the estate of an Imperial knight, a member of the Imperial Nobility charged with overseeing the world.
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See also | UWP | ||||||||||||||||||||||||||||
Cultural Details | |||||||||||||||||||||||||||||
Government | Participating democracy | ||||||||||||||||||||||||||||
Law Level | Moderate | ||||||||||||||||||||||||||||
Cultural Extension | 1338 | ||||||||||||||||||||||||||||
Army Size (BEs) | 0 | ||||||||||||||||||||||||||||
Economic Details | |||||||||||||||||||||||||||||
Technology Level | 10 | ||||||||||||||||||||||||||||
Economic Extension | 621-4
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Importance Extension | 0 | ||||||||||||||||||||||||||||
Resource Units | 7 | ||||||||||||||||||||||||||||
GWP (BCr) | 0 | ||||||||||||||||||||||||||||
World Trade Number | 3 | ||||||||||||||||||||||||||||
Trade Volume (MCr/year) | 128 | ||||||||||||||||||||||||||||
Starport Details | |||||||||||||||||||||||||||||
Classification | Class-C | ||||||||||||||||||||||||||||
Port Size | 3 | ||||||||||||||||||||||||||||
Building Capacity (Tons) | 0 | ||||||||||||||||||||||||||||
Port employees | 10 | ||||||||||||||||||||||||||||
Port passengers (annual) | 200 |
Era: New Era
Carse supports a population of fewer than 10,000 sophonts. It is a member of Regency of Deneb in the Lunion Subsector of Spinward Marches Sector.
Description / Astrography & Planetology
No information yet available.
Binary Solar System
Carse Binary Star System Star Name Hierarchy Category Mass (Sol) Temp (K) Luminosity (Sol) Carse M3 V
Primary Main Sequence 0.37 3270 - 3430 0.03081 Unit Diameter Min Distance Hab Zone Jump Shadow M-Drive Limit AU 0.0017 0.0146 0.18 - 0.35 0.17 1.7 Orbit # * * 0 0 4 Star Name Hierarchy Category Mass (Sol) Temp (K) Luminosity (Sol) Carse M6 V
Secondary Main Sequence 0.102 2740 - 2810 0.00034 Unit Diameter Min Distance Hab Zone Jump Shadow M-Drive Limit AU 0.0006 0.0015 0.02 - 0.04 0.06 0.6 Orbit # * * * * 2
System Data
No information yet available.
Mainworld Data
No information yet available.
Mainworld Geography & Topography
The world is covered with a variety of biomes including deserts, grassy plains, and temperate forests. Despite what seems like a rather lush garden world-like environment, it is anything but. Local conditions favor specially adapted lifeforms and human-congruous life struggles on the world.
Native Lifeforms
The planet has a rich biosphere including the popular Meldo plant, which is popular throughout the sector and beyond for its tasty fruit.
History & Background / Dossier
No information yet available.
Imperial High / Landed Nobility
Carse, as a member world of the Third Imperium has a member of the Imperial Nobility overseeing the world.
World Starport
Carse has a Class C Starport, an average quality installation which includes amenities including unrefined fuel for starships, some brokerage services for passengers and cargo, and a variety of ship provisions. There is a shipyard capable of doing maintenance and other kinds of repair. Ports of this classification generally have only a downport, unless this is a trade port or system with an hostile environment mainworld.
World Technology Level
Carse possesses a Technology Level of TL–9.
- Common Communication technologies for this TL include: Fiber optics and satellite communication and data networks.
- Common Power Generation technologies for this TL include: Early fusion power.
- Common Transportation technologies for this TL include:
- Land: Ultra high-speed trains and early grav vehicles.
- Water: High efficiency sailcraft, multihulled seacraft, improved artificial gills.
- Air: Tiltrotorcraft, exotic VTOL's, PARWIG, and rocket-assisted suborbitals.
- Space: SSTO spacecraft, early military spacecraft (System Craft), and interstellar STL starships
- FTL: Prototype Jump Drive-1.
World Government
Carse is governed by a Participatory Democracy where eligible voters determine laws and policy. What determines an eligible voter varies. There may be smaller councils or regional bodies to write the policies voted on. Leadership of the government and all members of the bureaucracy are determined by voting population.
World Military
No information yet available.
World Economy
Most of the population is employed in tourism, serving the offworld visitors who have come to see the spectacular wind-worn rock formations of the Gresni Desert.
- Other important sources of employment are servicing the starport or raising cactus-like Meldo-fruit plants for export.
Trade Data
No information yet available.
World Demographics
No information yet available.
World Culture
No information yet available.
Urbanization
No information yet available.
Historical Data
No information yet available.
World Timeline
No information yet available.
UWP Listing
No information yet available.
References & Contributors (Sources)
- Marc Miller. The Spinward Marches Campaign (Game Designers Workshop, 1985), .
- Dave Nilsen. The Regency Sourcebook (Game Designers Workshop, 1995), 46.
- Martin Dougherty. Behind the Claw (Mongoose Publishing, 2019), 93.Martin Dougherty, Neil Frier. Behind the Claw (Steve Jackson Games, 1998), 93.
- ↑ "Jump Map API" and map location from Travellermap.com