Caraz (world)
Revision as of 21:27, 15 October 2015 by Maksim-Smelchak (talk | contribs) (→References & Contributors (Sources))
Caraz/Pax Rulin (Trojan Reach 2306) | |||||||||||||||||||||||||
Classic Era (1116) | E311959-A
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See also | UWP | ||||||||||||||||||||||||
System Details | |||||||||||||||||||||||||
Primary | F7 V M5 V | ||||||||||||||||||||||||
Planetoid Belts | 2 | ||||||||||||||||||||||||
Gas Giants | 2 |
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Jump map from Travellermap.com [1]
Caraz is a high-population, non-agricultural, industrial and icy world with a billion or more sophonts in population size.
- The surface of this world is ice-capped with nearly all of its water frozen.
- As an industrial world, this planet has well-developed manufacturing and processing industries. Manufactured goods are a major export item.
- It is unable to produce quality foodstuffs and must import them.
- This is a "Puzzle" world designated as an Amber Zone. Caution is advised since the world has an environment, laws, customs, life forms, or other conditions that are not well understood and might be a danger to a visitor.
- It is a member of the Third Imperium in the Pax Rulin Subsector of Trojan Reach Sector in the Domain of Deneb.
- This world has a nearby Imperial Naval Base, capable of handling warships.
Description (Planetology)
No information yet available.
Binary Solar System
Caraz Binary Star System Star Name Hierarchy Category Mass (Sol) Temp (K) Luminosity (Sol) Caraz F7 V
Primary Main Sequence 1.21 6180 - 6280 1.94872 Unit Diameter Min Distance Hab Zone Jump Shadow M-Drive Limit AU 0.0062 0.1158 1.29 - 2.24 0.62 6.2 Orbit # * 0 4 2 6 Star Name Hierarchy Category Mass (Sol) Temp (K) Luminosity (Sol) Caraz M5 V
Secondary Main Sequence 0.162 2930 - 3060 0.00171 Unit Diameter Min Distance Hab Zone Jump Shadow M-Drive Limit AU 0.0009 0.0034 0.04 - 0.09 0.09 0.9 Orbit # * * * * 3
History & Background (Dossier)
Caraz is a heavily industrialized, high-population ice-capped world located in the Pax Rulin Subsector of the Trojan Reach.
- The system is a member of the Imperium and the system contains a Naval Base.
- A new Class-A Starport is under construction.
- The system has been issued an Amber Zone travel advisory.
Caraz was originally built as a refueling station for the flood of Vilani ships fleeing the Vargr wars of the –2100s, and was the only Vilani colony in the subsector that survived while the others died out. The Caraz system had no Lanthanum reserves and could not build its own jump-capable ships.
- This forced the colonists to become exceedingly resourceful, precise, calculating, and efficient in order to exploit their resource-limited system.
- These traits are still deeply ingrained in the culture, even with membership in the Imperium and the recovery of jump drive.
- The rulers of Caraz are the all-powerful Actuaries who decide on the value of things.
References & Contributors (Sources)
This list of sources was used by the Traveller Wiki Editorial Team and individual contributors to compose this article. Copyrighted material is used under license from Far Future Enterprises or by permission of the author. The page history lists all of the contributions.
- ↑ "Jump Map API" and map location from Travellermap.com