Capula Raiz (world)
Capula Raiz/Simen (Lishun 1823) | |||||||||||||||||||||||||
Classic Era (1116) | B540422-B
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See also | UWP | ||||||||||||||||||||||||
System Details | |||||||||||||||||||||||||
Primary | K5 V | ||||||||||||||||||||||||
Planetoid Belts | 0 | ||||||||||||||||||||||||
Gas Giants | 1 |
Capula Raiz is a poor, nonindustrial desert hellworld with a population struggling to survive in an inhospitable environment.
- Hellworlds often offer daily, and sometimes hourly, life-threatening situations to their inhabitants. Survivors often form intense survival skills and tend to be grim realists.
- This world has no free-standing water.
- It requires extensive imports of outside technology to maintain a modern, star-faring society. Having to import most manufactured and high tech goods drives the price up for these items at this world.
- It is a member of the Third Imperium in the Simen Subsector of Lishun Sector in the Domain of Antares.
- This world has a nearby Imperial Naval Base, capable of handling warships.
- It also contains an Imperial Scout Base, capable of handling IISS starships and personnel.
Description / Astrography & Planetology
No information yet available.
Monostellar System
Capula Raiz Monostellar System Star Name Hierarchy Category Mass (Sol) Temp (K) Luminosity (Sol) Capula Raiz K5 V
Primary Main Sequence 0.7 4300 - 4440 0.28697 Unit Diameter Min Distance Hab Zone Jump Shadow M-Drive Limit AU 0.0033 0.0444 0.56 - 1.01 0.33 3.3 Orbit # * * 2 1 5
System Data
No information yet available.
Mainworld Data
No information yet available.
Mainworld Geography & Topography
No information yet available.
Mainworld Map
No information yet available.
Native Lifeforms
No information yet available.
History & Background / Dossier
No information yet available.
Imperial High / Landed Nobility
Capula Raiz, as a member world of the Third Imperium has a member of the Imperial Nobility overseeing the world.
World Starport
Capula Raiz has a Class B Starport, a good quality installation which includes all the expected amenities including refined fuel for starships, brokerage services for passengers and cargo, and a variety of ship provisions. There is a shipyard capable of doing annual maintenance, overhauls and most kinds of repair, and construction of non-starships. Most ports of this classification have both a Highport and a Downport.
World Technology Level
Capula Raiz possesses a Technology Level of TL–11 or TL-B in Hexadecimal Notation.
- Common Communication technologies for this TL include: Holovision, Personal Global Communications, and advanced Translators.
- Common Power Generation technologies for this TL include: Increasingly advanced fusion plants and advanced fuel cells.
- Common Transportation technologies for this TL include:
- Land, Water & Air: Personal G-Tubes and advanced gravcraft.
- Space: Advanced interplanetary spacecraft (System Craft).
- FTL: Jump Drive-2.
World Government
Capula Raiz is governed by a Participatory Democracy where eligible voters determine laws and policy. What determines an eligible voter varies. There may be smaller councils or regional bodies to write the policies voted on. Leadership of the government and all members of the bureaucracy are determined by voting population.
World Law Level
No information yet available.
World Military
No information yet available.
World Economy
No information yet available.
Trade Data
No information yet available.
World Demographics
No information yet available.
World Culture
No information yet available.
Urbanization
No information yet available.
Historical Data
No information yet available.
World Timeline
No information yet available.
UWP Listing
No information yet available.
References & Contributors / Sources
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- Classic Traveller Atlas of the Imperium
- Classic Traveller Alien Module 3: Vargr (named but no further data)
- Classic Traveller Periodical: MegaTraveller Travellers' Digest No. 6 in article: "The Most Valuable Prey"
- Classic Traveller Periodical: MegaTraveller Travellers' Digest No. 7 in article: "The Dynam System" & "The Masionia Subsector"
- MegaTraveller Imperial Encyclopedia
- MegaTraveller Alien - Vilani & Vargr (dot map provided) in article: "The Vargr Extents"
- MegaTraveller Rebellion Sourcebook in article: "Imperial Navy Depots"
- Article: "DIS Newsbriefs" from Periodical: MegaTraveller Journal 4
- Periodical: Journal of the Travellers Aid Society No. 17 by Author & Contributor: Phil Masters
- Periodical: Journal of the Travellers Aid Society No. 18 in article: "A Concise History of the Third Imperium"
- Marc Miller's Traveller T4 First Survey
- GURPS Traveller: Alien Races 4
- Novel: Agent of the Imperium by Marc Miller
- External Link: Glendale.org.uk by Author & Contributor: Samuel Penn
- External Link: Downport CARI by Author & Contributor: Paul J. Drye
- ↑ "Jump Map API" and map location from Travellermap.com