Bleeq (world)
Bleeq/Darkshade (Mavuzog 0839) | |||||||||||||||||||||||||
Classic Era (1116) | D233521-7
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See also | UWP | ||||||||||||||||||||||||
System Details | |||||||||||||||||||||||||
Primary | M2 V M3 VI | ||||||||||||||||||||||||
Planetoid Belts | 0 | ||||||||||||||||||||||||
Gas Giants | 2 |
Bleeq is a poor, nonindustrial world.
- As a nonindustrial world, it requires extensive imports of outside technology to maintain a modern, star-faring society. The need to import most manufactured and high technology goods drives the price of these goods up in the open market.
- This world has few prospects for economic development.
- This world is a "Twilight Zone World", a planet that is tidally-locked to its star. It has a hot side that permanently faces the star, a cold side that permanently faces away, and a narrow twilight zone in-between.
- It is a Non-Aligned world dominated by human sophonts located in the Darkshade Subsector of Mavuzog Sector.
- About 40% of the population is composed of Chacinti.
- About 60% of the population is composed of baseline humans.
Astrography and Planetology
No information yet available.
Binary Solar System
Bleeq Binary Star System Star Name Hierarchy Category Mass (Sol) Temp (K) Luminosity (Sol) Bleeq M2 V
Primary Main Sequence 0.44 3470 - 3560 0.0565 Unit Diameter Min Distance Hab Zone Jump Shadow M-Drive Limit AU 0.0021 0.0197 0.25 - 0.48 0.21 2.1 Orbit # * * 1 0 4 Star Name Hierarchy Category Mass (Sol) Temp (K) Luminosity (Sol) Bleeq M3 VI
Secondary Main Sequence 0.124 2300 - 3100 0.006 Unit Diameter Min Distance Hab Zone Jump Shadow M-Drive Limit AU 0.00153 0.00621 0.06 - 0.1 0.153 1.53 Orbit # * * * 0 4
System data
- x1 Mainworld
- x6 secondary worlds
- x2 Gas Giants
Mainworld data
No information yet available.
Mainworld geography and topography
No information yet available.
Native lifeforms
Primitive native life.
History & Background (Dossier)
No information yet available.
World starport
Bleeq has a Class D Starport, a poor quality installation which has few of the expected amenities. There is unrefined fuel for starships and a limited variety of ship provisions. There is no shipyard of any kind, but there may be parts and technical support for doing minor services and repair. Ports of this classification generally consist of only a downport, unless this is a trade port or system with an hostile environment mainworld.
World technology level
Bleeq possesses a Technology Level of TL–7.
- Common Communication technologies for this TL include: Early video and early satellite communication networks.
- Common Power Generation technologies for this TL include: Early fuel cells, solar energy, and geothermal power sources.
- Common Transportation technologies for this TL include:
- Land: Improved automobiles, hovercraft, and bullet trains.
- Water: Hydrofoils and early triphibians.
- Air: Hang gliders and supersonic jets.
- Space: Deep space probes and interplanetary spacecraft (System Craft).
World government
Bleeq is governed by a Participatory Democracy where eligible voters determine laws and policy. What determines an eligible voter varies. There may be smaller councils or regional bodies to write the policies voted on. Leadership of the government and all members of the bureaucracy are determined by voting population.
World military
No information yet available.
World Economy
- Resources 3 (Very scarce)
- Labor 4 (Tens of thousands)
- Infrastructure 0 (Non-existant)
- Efficiency -1 (Below average)
Trade Data
No information yet available.
World Demographics
Population 200,000
World Culture
- Homogeneity 5 (Harmonious)
- Acceptance 2 (Very xenophobic)
- Strangeness 7 (Confusing)
- Symbols 9 (Somewhat abstract)
Historical data
No information yet available.
World timeline
No information yet available.
UWP listing
No information yet available.
References & Contributors / Sources
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This article is missing content for one or more detailed sections. Additional details are required to complete the article. You can help the Traveller Wiki by expanding it. |
- Classic Traveller Group One Theta Borealis Sector
- Traveller Wiki Editorial Team
- Author & Contributor: Lord (Marquis) and Master Scout Emeritus Adie Alegoric Stewart of the IISS
- Jason Mcmahon
- Author & Contributor: Lord (Marquis), Captain, and Lead Naval Architect Ronald B. Kline, Jr. of the Imperial Navy
- Author & Contributor: Lord (Marquis) and Master of Sophontology Maksim-Smelchak of the Ministry of Science
- ↑ "Jump Map API" and map location from Travellermap.com