Difference between revisions of "Balkanized Space"

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== History & Background (Dossier) ==
 
== History & Background (Dossier) ==
In the study of [[Sophont]] Xenoarchaelogy or [[Civilization]], [[polities]] or [[governments]] take a similar path of development for many [[Sophont|sophont]] species:
+
In the study of [[Sophont]] Xenoarchaelogy or [[Civilization]], [[polities]] or [[government]]s take a similar path of development for many [[Sophont|sophont]] species:
* 1. '''[[Proto-sophont]]dom:''' The evolution of a species to develop various kinds of basic technologies, called "internal technologies," such as [[language]], advanced intraspecies cooperation, and biological adaptations free of external technologies such as tools or fire.   
+
* 1. '''[[Proto-sophont]]dom:''' The evolution of a species to develop various kinds of basic technologies, called "internal technologies," such as [[language]], advanced intraspecies cooperation, and biological adaptations free of external technologies such as [[tool]]s or fire.   
 
* 2. '''The Rise of Technology:''' At this stage, a species develops external technologies such as tools and fire. Of course, such "external technologies" are highly dependent on the environment and species themselves. [[Jovionoid]]s, for instance, often exist in environments where fire is not possible. Other species may exist on fluid worlds with vastly different environments and environmental limitations than the typical terrestrial planet with a [[Terra-norm]] environment.
 
* 2. '''The Rise of Technology:''' At this stage, a species develops external technologies such as tools and fire. Of course, such "external technologies" are highly dependent on the environment and species themselves. [[Jovionoid]]s, for instance, often exist in environments where fire is not possible. Other species may exist on fluid worlds with vastly different environments and environmental limitations than the typical terrestrial planet with a [[Terra-norm]] environment.
 
* 3. '''Band Societies:''' The first non-herd groupings by society form and generally take on hunter or gatherer roles, and often a mix of the two for omnivores. These are nomadic groups, for the most part, and show real signs of cooperative behavior and society-building.
 
* 3. '''Band Societies:''' The first non-herd groupings by society form and generally take on hunter or gatherer roles, and often a mix of the two for omnivores. These are nomadic groups, for the most part, and show real signs of cooperative behavior and society-building.
 
* 4. '''Chiefdoms:''' Most chiefdoms require a more hierarchical leadership as agricultural or other food-producing technologies are developed. These groups build the first villages and even cities.
 
* 4. '''Chiefdoms:''' Most chiefdoms require a more hierarchical leadership as agricultural or other food-producing technologies are developed. These groups build the first villages and even cities.
* 5. '''City-states:''' Eventually chiefdoms grow into modern polities, various kind of monarchies, despotisms, democracies, and the modern polity designation codes. A key structure of modern politics is the city-state, an urbanized area and its associated dependent areas.  
+
* 5. '''City-states:''' Eventually chiefdoms grow into modern polities, various kind of monarchies, despotisms, democracies, and the modern polity designation codes. A key structure of modern politics is the [[city-state]], an urbanized area and its associated dependent areas.  
* 6. '''Nation-states:''' Collection of city-states form larger polities called nation-states, which often possess many commonalities: ideology, religion, race, etc. These nation-states quarrel and gradually grow into the next step...
+
* 6. '''Nation-states:''' Collection of city-states form larger polities called nation-states, which often possess many commonalities: ideology, religion, race, etc. These [[nation-state]]s quarrel and gradually grow into the next step...
 
* 7. '''[[World-state]]s:''' Eventually, one nation-state achieves dominance and slowly absorbs the smaller polities at which point a planetary or world government is formed. Some [[world-states ]] are not true ''world-states'', they still have balkanized governments and cannot form a unified world policy. They still function in effect as unified [[world-state]]s but lack the political power or negotiating power to deal with larger entities effectively.
 
* 7. '''[[World-state]]s:''' Eventually, one nation-state achieves dominance and slowly absorbs the smaller polities at which point a planetary or world government is formed. Some [[world-states ]] are not true ''world-states'', they still have balkanized governments and cannot form a unified world policy. They still function in effect as unified [[world-state]]s but lack the political power or negotiating power to deal with larger entities effectively.
  

Revision as of 11:41, 13 January 2017

Balkanized Space is an astrographic term for an area of space dominates by non-aligned world-states.

Description (Specifications)

The parts of Charted Space not dominated by the large interstellar states of the Major Races have two other major possibilities:

  • Some of this non-major-race space is occupied by independent powers, usually known as Pocket Empires. These are small fry to the larger powers and usually end up conquered , made allies of, of otherwise co-opted into larger power structures.
  • Much of the rest of non-major-race space is Balkanized Space.
    • Balkanized Space is althernately called "Free Space," "Pure Chaos (Anarchy)," or "Non-Aligned Space."
    • It is a vast stretch of world-states, smaller pockets of civilizations that have yet to come together to form the smaller entities known as Pocket Empires.
    • In Balkanized Space, anything goes. Might makes right. The gun rules or... Alternately some groups come together on a planetary level and form communes, monestaries, artist's villages, unrestricted mining conglomerates, and anything else that can pop into a sophont's mind.
    • You name it, it can happen in Balkanized Space.

History & Background (Dossier)

In the study of Sophont Xenoarchaelogy or Civilization, polities or governments take a similar path of development for many sophont species:

  • 1. Proto-sophontdom: The evolution of a species to develop various kinds of basic technologies, called "internal technologies," such as language, advanced intraspecies cooperation, and biological adaptations free of external technologies such as tools or fire.
  • 2. The Rise of Technology: At this stage, a species develops external technologies such as tools and fire. Of course, such "external technologies" are highly dependent on the environment and species themselves. Jovionoids, for instance, often exist in environments where fire is not possible. Other species may exist on fluid worlds with vastly different environments and environmental limitations than the typical terrestrial planet with a Terra-norm environment.
  • 3. Band Societies: The first non-herd groupings by society form and generally take on hunter or gatherer roles, and often a mix of the two for omnivores. These are nomadic groups, for the most part, and show real signs of cooperative behavior and society-building.
  • 4. Chiefdoms: Most chiefdoms require a more hierarchical leadership as agricultural or other food-producing technologies are developed. These groups build the first villages and even cities.
  • 5. City-states: Eventually chiefdoms grow into modern polities, various kind of monarchies, despotisms, democracies, and the modern polity designation codes. A key structure of modern politics is the city-state, an urbanized area and its associated dependent areas.
  • 6. Nation-states: Collection of city-states form larger polities called nation-states, which often possess many commonalities: ideology, religion, race, etc. These nation-states quarrel and gradually grow into the next step...
  • 7. World-states: Eventually, one nation-state achieves dominance and slowly absorbs the smaller polities at which point a planetary or world government is formed. Some world-states are not true world-states, they still have balkanized governments and cannot form a unified world policy. They still function in effect as unified world-states but lack the political power or negotiating power to deal with larger entities effectively.

Thus the World-state is a stage in the development of sophont civilizations.

Later steps include the development of:

  • 8. Smaller Interstellar States (Pocket Empires)
  • 9. Larger Interstellar States (Hyperpowers)

References & Contributors (Sources)

Maintenance This article is missing source reference/s. At least one reference, citation, or author if non-canon should be listed for most articles.
This list of sources was used by the Traveller Wiki Editorial Team and individual contributors to compose this article. Copyrighted material is used under license from Far Future Enterprises or by permission of the author. The page history lists all of the contributions.