Difference between revisions of "Avalar Consulate"

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The '''Avalar Consulate''' ([[Foreven Sector|Foreven]]) has remained a client state of the [[Zhodani Consulate]].
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[[File: Imperial Sunburst-Sun-IISS-Traveller.gif|right]]
 +
The [[Avalar Consulate]] is a [[polity]] that is located in [[Foreven Sector]].
 +
* It is part of [[Charted Space]].
 +
 +
=== [[Astronavigational Code]]s ===
 +
{|class="wikitable"
 +
|+ Polity Astronavigational Codes
 +
|-
 +
! [[Polity]]
 +
! Survey
 +
! Code
 +
! Type
 +
! Remarks
 +
|-
 +
| [[Avalar Consulate]]
 +
| Pre-Imperial
 +
| AvaCon
 +
| No standard code
 +
| None
 +
|-
 +
| [[Avalar Consulate]]
 +
| 1st Survey ([[300]])
 +
| Ac
 +
| 2-ltr code
 +
| None
 +
|-
 +
| [[Avalar Consulate]]
 +
| 2nd Survey ([[1065]])
 +
| AvCo
 +
| 4-ltr code
 +
| None
 +
|-
 +
|}
  
 +
== Description ([[Specifications]]) ==
 +
The [[Avalar Consulate]] ([[Foreven Sector|Foreven]]) has remained a client state of the [[Zhodani Consulate]].
  
== History & Background ==
+
== History & Background ([[Dossier]]) ==
The '''Avalar Consulate''' ([[Foreven Sector|Foreven]]) has remained a client state of the [[Zhodani Consulate]]. However, demands placed upon it during each of the Frontier Wars, since the [[Third Frontier War|Third]], has fueled a growing dissatisfaction among the populace with the [[Zhodani]]. It was strong enough that by the [[Fifth Frontier War]] the Avalar Supreme Council decided to limit its participation. This had the effect of limiting discontent within the Consulate. Anti-Zhodani sentiment, where it exists, is strongest in the coreward half of the state, which also enjoys the most trade with the {{Imperium}}.
+
The '''Avalar Consulate''' ([[Foreven Sector|Foreven]]) has remained a client state of the [[Zhodani Consulate]]. However, demands placed upon it during each of the Frontier Wars, since the [[Third Frontier War|Third]], has fueled a growing dissatisfaction among the populace with the [[Zhodani]]. It was strong enough that by the [[Fifth Frontier War]] the Avalar Supreme Council decided to limit its participation. This had the effect of limiting discontent within the Consulate. Anti-Zhodani sentiment, where it exists, is strongest in the coreward half of the state, which also enjoys the most trade with the {{Imperium}}.  
== Avalar Consulate (Polity) Government & Politics ==
 
Avalar modeled its government after that of the Zhodani Consulate. It also adopted Zhodani as the official language, although only about 10% of the population can speak it. [[Galanglic]] remains the primary language in use. Only those who speak Zhodani may hold public office.
 
  
The Avalar Consulate is often described as an imperfect mix of Imperial and Zhodani societies. The Zhodani have long denounced Imperials for their lack of morality and general criminal bent. Conversely, Imperials accuse the Zhodani of psionic tyranny. Both flaws are painfully present in Avalar.
+
=== Demographics: 1105 ===
 
 
Avalarans don't subscribe to the Imperial prejudice against psionics but readily accept these talents as a part of their society. However, they have no equivalent of the [[Tavrchedl']], or Thought Police as the Imperials call them, and have no tolerance for social re-education except for convicted criminals.
 
 
 
Avalar does have the [[Shanza]] though, an elite law enforcement organization set up to handle psionic related crimes. Individuals with psionics are proportionally much fewer than in the Consulate, and discouraged except among the nobility. Still, abuses of psionics happen with enough regularity that the wearing of psionic shields is not uncommon. Concern exists among the populace that the Shanza is a tool of the Supreme Council used to suppress dissident factions. (This is one of the reasons for the general unrest in the Avalar Consulate).
 
 
 
=== Alternate Version ===
 
Until very recently, the Avalar Consulate was known as the [[Weltenbund]], a loose confederation of autonomous worlds that kept neutral in the conflict between the [[Imperium]] and the [[Zhodani Consulate]]. In [[1109]] [[Avalar (world)|Avalar]] led a Zhodani-backed coup that gave it control of the Bund.
 
 
 
== Military & Intelligence ==
 
The [[Avalar Consular Marine]]s use a battalion sized formation.
 
 
 
 
 
 
 
 
 
=== Astronavigational Codes ===
 
No information yet available.
 
 
 
== Description (Specifications) ==
 
No information yet available.
 
 
 
=== A. Goals: 1116 ===
 
No information yet available.
 
 
 
=== B. Symbols: 1116 ===
 
No information yet available.
 
 
 
=== C. Polity Quick Facts: 1116 ===
 
No information yet available.
 
 
 
== History & Background (Dossier) ==
 
No information yet available.
 
 
 
=== Political Lineage: 1116 ===
 
No information yet available.
 
 
 
=== Demographics: 1116 ===
 
 
Significant populations of the following [[sophont]] races reside within this polity:
 
Significant populations of the following [[sophont]] races reside within this polity:
 
* [[Humaniti]] (Human Races)  
 
* [[Humaniti]] (Human Races)  
** [[Solomani]]
+
** [[Zhodani]]
** [[Vilani]]
 
  
 
* [[Non-Human Race]]s
 
* [[Non-Human Race]]s
** [[Akeed]]
+
** None
  
* Terragens (Non-Human Terran Races)  
+
* [[Terragen]]s (Non-Human Terran Races)  
 
** None
 
** None
  
==== Demographic Data Table: 1116 ====
+
=== Government & Politics (Leadership) ===
Significant populations of the following [[sophont]] races exist within this polity:
+
Avalar modeled its government after that of the Zhodani Consulate. It also adopted Zhodani as the official language, although only about 10% of the population can speak it. [[Anglic]] remains the primary language in use. Only those who speak Zhodani may hold public office.
* No information yet available.
 
  
=== History-Era: Mileu 1100 ===
+
The Avalar Consulate is often described as an imperfect mix of Imperial and Zhodani societies. The Zhodani have long denounced Imperials for their lack of morality and general criminal bent. Conversely, Imperials accuse the Zhodani of psionic tyranny. Both flaws are painfully present in Avalar.
No information yet available.
 
  
=== Major Historical Events Timeline: 1116 ===
+
Avalarans don't subscribe to the Imperial prejudice against psionics but readily accept these talents as a part of their society. However, they have no equivalent of the [[Tavrchedl']], or Thought Police as the Imperials call them, and have no tolerance for social re-education except for convicted criminals.
These are some of the more important historical events that have affected this polity:
 
* No information yet available.
 
  
== Government & Politics (Leadership) ==
+
Avalar does have the [[Shanza]] though, an elite law enforcement organization set up to handle psionic related crimes. Individuals with psionics are proportionally much fewer than in the Consulate, and discouraged except among the nobility. Still, abuses of psionics happen with enough regularity that the wearing of psionic shields is not uncommon. Concern exists among the populace that the Shanza is a tool of the Supreme Council used to suppress dissident factions. (This is one of the reasons for the general unrest in the Avalar Consulate).
No information yet available.
 
  
=== Overview: 1116 ===
+
Until very recently, the Avalar Consulate was known as the [[Weltenbund]], a loose confederation of autonomous worlds that kept neutral in the conflict between the [[Imperium]] and the [[Zhodani Consulate]]. In [[1109]] [[Avalar (world)|Avalar]] led a Zhodani-backed coup that gave it control of the Bund.
No information yet available.
 
 
 
==== Internal Politics: 1116 ====
 
No information yet available.
 
 
 
==== Political Factions: 1116 ====
 
No information yet available.
 
 
 
=== Interstellar Relations: 1116 ===
 
This polity conducts diplomacy and maintains active relations with the following other polities:
 
* No information yet available.
 
 
 
==== Allies: 1116 ====
 
Positive relations exist with the following other polities:
 
* No information yet available.
 
 
 
==== Enemies: 1116 ====
 
Negative relations exist with the following other polities:
 
* No information yet available.
 
 
 
==== Member States: 1116 ====
 
The following states have acquiesced part of their sovereignty, thus forming sub-polities, to this supra-polity:
 
* No information yet available.
 
 
 
=== Government Structure: 1116 ===
 
No information yet available.
 
 
 
==== A. Executive Branch: 1116 ====
 
No information yet available.
 
 
 
==== B. Legislative Branch: 1116 ====
 
No information yet available.
 
 
 
==== C. Judicial Branch: 1116 ====
 
No information yet available.
 
 
 
==== D. Bureaucracy: 1116 ====
 
No information yet available.
 
 
 
==== E. Military: 1116 ====
 
The military of this polity is subordinate to the supreme executive of this polity.
 
 
 
== Military & Intelligence (Force Projection)  ==
 
No information yet available.
 
 
 
=== A. Ground Forces: 1116 ===
 
No information yet available.
 
 
 
=== B. Naval Forces: 1116 ===
 
No information yet available.
 
 
 
=== C. Special Forces: 1116 ===
 
No information yet available.
 
 
 
=== D. Paramilitary  Forces: 1116 ===
 
No information yet available.
 
 
 
=== E. Intelligence Agencies: 1116 ===
 
No information yet available.
 
 
 
== Technology & Trade (Economy)  ==
 
No information yet available.
 
 
 
=== Interstellar Commerce: 1116 ===
 
The following businesses operate out of or in this polity:
 
* No information yet available.
 
 
 
==== Corporation Listing: 1116 ====
 
The following businesses operate out of or in this polity:
 
* No information yet available.
 
 
 
==== Interstellar Currency & Finance: 1116 ====
 
No information yet available.
 
 
 
=== Research & Technology: 1116 ===
 
No information yet available.
 
 
 
==== Calendar & Timekeeping (Chronology) ====
 
No information yet available.
 
 
 
==== Mathematics: 1116 ====
 
No information yet available.
 
 
 
==== Sciences: 1116 ====
 
No information yet available.
 
 
 
== Trade Routes (Economic [[Astrography]]) ==
 
The following astrographic features and trade routes can be found within this polity:
 
 
 
==== Greater Mains (Blue & Cyan Lines: 51+ destinations) ====
 
* No information yet available.  
 
  
==== Lesser Mains (Green & Yellow Lines: 11-50 destinations) ====
+
== [[World]]s & [[Sector]]s ([[Astrography]]) ==
* No information yet available.
+
This [[polity]] can be primarily found in the following areas: <br>
 +
''[[Charted Space]]:''
 +
* [[TBD Sector]]
 +
** [[TBD Subsector]]
  
==== Micro Mains (Red & Pink Lines: 0-10 destinations) ====
+
=== Capital/s: 1105 ===
* No information yet available.
+
The [[capital]]/s of this [[polity]] is/are located in the following location/s:
 +
* [[TBD (world)]]
  
==== Rifts, Voids & Jump Bridges ====
+
=== World Listing: 1105 ===
* No information yet available.
+
The following [[system]]s and [[world]]s are a part of this [[polity]]:  
 
 
==== Traces & Clusters ====
 
* No information yet available.
 
 
 
==== Other Astrographic Features ====
 
* No information yet available.
 
 
 
== Worlds, Systems & Sectors (Political [[Astrography]]) ==
 
This polity is primarily located in the following areas:
 
* No information yet available.
 
 
 
=== Capitol: 1116 ===
 
The capitol of this polity is located on this world:
 
* No information yet available.
 
 
 
=== World Listing: 1116 ===
 
The following systems and worlds can be found within this polity:  
 
 
{{ClusterWorlds2}}
 
{{ClusterWorlds2}}
  
=== Sector Map: 1116 ===
+
== References & Contributors (Sources) ==
The location of this polity in [[Charted Space]] can be found on the following map:
+
{{Metadata}}
* No information yet available.
+
{{Intermediate}}
 
+
{{Detail}}
=== Territorial Overview: 1116 ===
 
No information yet available.
 
 
 
==== Territorial Chart Key ====
 
No information yet available.
 
 
 
== References & Background (Sources) ==
 
{{Template:Metadata}}
 
 
{{Sources
 
{{Sources
|S1= External Link: [http://www.dedzone.net/traveller/sectors/foreven/foreven_library.html Foreven Library]  
+
|S1= EXTERNAL LINK: [http://www.dedzone.net/traveller/sectors/foreven/foreven_library.html Foreven Library]  
|S2= Authors & Contributors: [[Mike Mikesh]] & [[Greg Videll]]
+
|S2= [[Traveller Wiki Editorial Team]]
|S3= Author & Contributor: Hans Rancke-Madsen
+
|S3= Authors & Contributors: [[Mike Mikesh]] & [[Greg Videll]]
|S4= Author & Contributor: Lord (Marquis) and Master of Sophontology [[User:Maksim-Smelchak|Maksim-Smelchak]] of the [[Ministry of Science]]  
+
|S4= Author & Contributor: Hans Rancke-Madsen
|S5=
+
|S5= Author & Contributor: Lord (Marquis) and Master of Sophontology [[User:Maksim-Smelchak|Maksim-Smelchak]] of the [[Ministry of Science]]
|S6=
 
 
}}
 
}}
  
  
[[Category: Zhodani]]}
+
[[Category: Polities & Worlds of Beyond & Vanguard Reaches]]
{{LEN|Era: Milieu 1116|Governments|}}
+
[[Category: Zhodani]]
 +
{{LEN|Government|Polity}}

Revision as of 22:56, 15 January 2019

Imperial Sunburst-Sun-IISS-Traveller.gif

The Avalar Consulate is a polity that is located in Foreven Sector.

Astronavigational Codes

Polity Astronavigational Codes
Polity Survey Code Type Remarks
Avalar Consulate Pre-Imperial AvaCon No standard code None
Avalar Consulate 1st Survey (300) Ac 2-ltr code None
Avalar Consulate 2nd Survey (1065) AvCo 4-ltr code None

Description (Specifications)

The Avalar Consulate (Foreven) has remained a client state of the Zhodani Consulate.

History & Background (Dossier)

The Avalar Consulate (Foreven) has remained a client state of the Zhodani Consulate. However, demands placed upon it during each of the Frontier Wars, since the Third, has fueled a growing dissatisfaction among the populace with the Zhodani. It was strong enough that by the Fifth Frontier War the Avalar Supreme Council decided to limit its participation. This had the effect of limiting discontent within the Consulate. Anti-Zhodani sentiment, where it exists, is strongest in the coreward half of the state, which also enjoys the most trade with the Imperium.

Demographics: 1105

Significant populations of the following sophont races reside within this polity:

Government & Politics (Leadership)

Avalar modeled its government after that of the Zhodani Consulate. It also adopted Zhodani as the official language, although only about 10% of the population can speak it. Anglic remains the primary language in use. Only those who speak Zhodani may hold public office.

The Avalar Consulate is often described as an imperfect mix of Imperial and Zhodani societies. The Zhodani have long denounced Imperials for their lack of morality and general criminal bent. Conversely, Imperials accuse the Zhodani of psionic tyranny. Both flaws are painfully present in Avalar.

Avalarans don't subscribe to the Imperial prejudice against psionics but readily accept these talents as a part of their society. However, they have no equivalent of the Tavrchedl', or Thought Police as the Imperials call them, and have no tolerance for social re-education except for convicted criminals.

Avalar does have the Shanza though, an elite law enforcement organization set up to handle psionic related crimes. Individuals with psionics are proportionally much fewer than in the Consulate, and discouraged except among the nobility. Still, abuses of psionics happen with enough regularity that the wearing of psionic shields is not uncommon. Concern exists among the populace that the Shanza is a tool of the Supreme Council used to suppress dissident factions. (This is one of the reasons for the general unrest in the Avalar Consulate).

Until very recently, the Avalar Consulate was known as the Weltenbund, a loose confederation of autonomous worlds that kept neutral in the conflict between the Imperium and the Zhodani Consulate. In 1109 Avalar led a Zhodani-backed coup that gave it control of the Bund.

Worlds & Sectors (Astrography)

This polity can be primarily found in the following areas:
Charted Space:

Capital/s: 1105

The capital/s of this polity is/are located in the following location/s:

World Listing: 1105

The following systems and worlds are a part of this polity:

24 of 24 World articles in Avalar Consulate
Avalar  •  Bebeto  •  Bestala  •  Capshobem  •  Daphne  •  Dengvin  •  Dinpholasy  •  Epepazap  •  Estyske  •  Fagad  •  Iptete  •  Isobel  •  Kulse  •  Lune  •  Milne  •  Ringun  •  Shortcut  •  Soonrod  •  Tapsa-64  •  Tewupo  •  Tunmoposu  •  Ukardi  •  Wakato  •  Weepo  •  
startbacknext(24 listed)


References & Contributors (Sources)

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