Difference between revisions of "Artillery"
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* Artillery weapons requiring a direct [[Line of Sight]] ([[LOS]]) are much more limited in scope. | * Artillery weapons requiring a direct [[Line of Sight]] ([[LOS]]) are much more limited in scope. | ||
* All artillery is dependent on good intelligence to know where to target. Artillery not supported by effective sensor nets is near useless. | * All artillery is dependent on good intelligence to know where to target. Artillery not supported by effective sensor nets is near useless. | ||
− | * Once larger self-propelled [[vehicle]]s are perfected to a minimal degree, typically in the [[TL:4-6]] epoch, self-propelled artillery becomes an important arm of ground forces | + | * Once larger self-propelled [[vehicle]]s are perfected to a minimal degree, typically in the [[TL:4-6]] epoch, [[self-propelled artillery]] becomes an important arm of ground forces. |
+ | * Once [[aircraft]] grow out of their initial frail forms typically in the [[TL:4-6]] epoch, [[air support]] or the flying artillery, become a vital part of combined combat arms. | ||
+ | |||
+ | === Indirect Fire vs. Direct Fire === | ||
+ | TBD | ||
+ | * LOS | ||
=== Indirect Fire vs. Direct Fire === | === Indirect Fire vs. Direct Fire === | ||
− | + | Missions and indications, COACC. | |
− | * Anti-bunker | + | * Anti-aircraft (flyers & smallcraft) |
− | * Anti-tank | + | * Anti-bunker (fortifications) |
+ | * Anti-material (softskins & supplies) | ||
+ | * Anti-personnel (infantry) | ||
+ | * Anti-planet (world destruction) | ||
+ | * Anti-ship (nautical) | ||
+ | * Anti-star (star) | ||
+ | * Anti-starship (vacuum) | ||
+ | * Anti-tank (armored vehicles) | ||
=== [[Tube Artillery|Gun Fire]] vs. [[Rocket Artillery|Rocket Fire]] === | === [[Tube Artillery|Gun Fire]] vs. [[Rocket Artillery|Rocket Fire]] === | ||
− | + | Guns vs. Rockets | |
− | *Remote MRL | + | * Tube Artillery (Guns) |
− | + | * Remote MRL (Rockets) | |
+ | |||
=== Selected Artillery by Role === | === Selected Artillery by Role === | ||
# [[Strategic Artillery]] | # [[Strategic Artillery]] | ||
Line 26: | Line 39: | ||
=== Selected Artillery by Type === | === Selected Artillery by Type === | ||
+ | # [[Energy Artillery]] | ||
+ | ## [[Laser Gun]]s | ||
+ | ## [[Maser Gun]]s | ||
# [[High Energy Artillery]] | # [[High Energy Artillery]] | ||
## [[Fusion Gun]]s ([[DEW]]) | ## [[Fusion Gun]]s ([[DEW]]) | ||
Line 75: | Line 91: | ||
TBD | TBD | ||
− | === Artillery | + | === Fire Direction Technology === |
+ | Fire direction aids. | ||
+ | |||
+ | === Counterbattery Technology === | ||
+ | Counterybattery devices. | ||
+ | |||
+ | === Anti Aircraft Artillery (AAA) === | ||
+ | TBD | ||
+ | |||
+ | === Artillery Point Defense === | ||
+ | TBD | ||
+ | |||
+ | === [[High Energy Artillery]] === | ||
TBD | TBD | ||
− | === [[ | + | === [[MDG|Mass Driver Artillery]] === |
TBD | TBD | ||
Revision as of 15:43, 14 June 2018
Artillery are typically very large weapons with capabilities to project much higher levels of damage over much farther distances when compared to most infantry weapons such as Smallarms, Light Weapons, and Heavy Weapons.
- While not all artillery is indirect in nature, most is. The advantages of firing artillery over, around, or even through defenses is enormous.
- Artillery uses all known weapon types:
Description (Specifications)
Artillery weapons are one of the heaviest arms of ground forces.
- Artillery weapons requiring a direct Line of Sight (LOS) are much more limited in scope.
- All artillery is dependent on good intelligence to know where to target. Artillery not supported by effective sensor nets is near useless.
- Once larger self-propelled vehicles are perfected to a minimal degree, typically in the TL:4-6 epoch, self-propelled artillery becomes an important arm of ground forces.
- Once aircraft grow out of their initial frail forms typically in the TL:4-6 epoch, air support or the flying artillery, become a vital part of combined combat arms.
Indirect Fire vs. Direct Fire
TBD
- LOS
Indirect Fire vs. Direct Fire
Missions and indications, COACC.
- Anti-aircraft (flyers & smallcraft)
- Anti-bunker (fortifications)
- Anti-material (softskins & supplies)
- Anti-personnel (infantry)
- Anti-planet (world destruction)
- Anti-ship (nautical)
- Anti-star (star)
- Anti-starship (vacuum)
- Anti-tank (armored vehicles)
Gun Fire vs. Rocket Fire
Guns vs. Rockets
- Tube Artillery (Guns)
- Remote MRL (Rockets)
Selected Artillery by Role
Selected Artillery by Type
- Energy Artillery
- High Energy Artillery
- Fusion Guns (DEW)
- Meson Accelerator AKA Meson Ace. (DEW)
- Plasma Guns (DEW)
- Missile Artillery (GUW)
- Munitions (Ammunition)
- Rocket Artillery (KEW)
- Tube Artillery (KEW)
History & Background (Dossier)
TBD
Field Artillery vs. Fixed Artillery
TBD
Fire Direction Technology
Fire direction aids.
Counterbattery Technology
Counterybattery devices.
Anti Aircraft Artillery (AAA)
TBD
Artillery Point Defense
TBD
High Energy Artillery
TBD
Mass Driver Artillery
TBD
Meson Artillery
TBD
COACC
TBD
References & contributors (Sources)
This article is missing content for one or more detailed sections. Additional details are required to complete the article. You can help the Traveller Wiki by expanding it. |
This list of sources was used by the Traveller Wiki Editorial Team and individual contributors to compose this article. Copyrighted material is used under license from Far Future Enterprises or by permission of the author. The page history lists all of the contributions.
- TBD
- Traveller Wiki Editorial Team
- Author & Contributor: Lord (Marquis) and Master of Sophontology Maksim-Smelchak of the Ministry of Science