Argisikin (world)
Argisikin/Naem (Mendan 2539) | |
See also | UWP |
System Details | |
Primary | M0 V |
Planetoid Belts | 0 |
Gas Giants | 3 |
Argisikin is a poor, nonindustrial world.
- As a nonindustrial world, it requires extensive imports of outside technology to maintain a modern, star-faring society. The need to import most manufactured and high technology goods drives the price of these goods up in the open market.
- This world has few prospects for economic development.
- It is a member of the Ukhanzi Coordinate, a member state of the Julian Protectorate, located in the Naem Subsector of Mendan Sector and is a part of the Vargr Extents.
- This world-system hosts a Military Base, usually associated with military ground forces, which may be located on or off-world.
Description / Astrography & Planetology
No information yet available.
Monostellar System
Argisikin Monostellar System Star Name Hierarchy Category Mass (Sol) Temp (K) Luminosity (Sol) Argisikin M0 V
Primary Main Sequence 0.57 3770 - 3850 0.13982 Unit Diameter Min Distance Hab Zone Jump Shadow M-Drive Limit AU 0.0027 0.031 0.39 - 0.74 0.27 2.7 Orbit # * * 2 0 5
System Data
No information yet available.
Mainworld Data
No information yet available.
Mainworld Geography & Topography
No information yet available.
Mainworld Map
No information yet available.
Native Lifeforms
No information yet available.
History & Background / Dossier
No information yet available.
World Starport
Argisikin has a Class B Starport, a good quality installation which includes all the expected amenities including refined fuel for starships, brokerage services for passengers and cargo, and a variety of ship provisions. There is a shipyard capable of doing annual maintenance, overhauls and most kinds of repair, and construction of non-starships. Most ports of this classification have both a Highport and a Downport.
World Technology Level
Argisikin possesses a Technology Level of TL–11 or TL-B in Hexadecimal Notation.
- Common Communication technologies for this TL include: Holovision, Personal Global Communications, and advanced Translators.
- Common Power Generation technologies for this TL include: Increasingly advanced fusion plants and advanced fuel cells.
- Common Transportation technologies for this TL include:
- Land, Water & Air: Personal G-Tubes and advanced gravcraft.
- Space: Advanced interplanetary spacecraft (System Craft).
- FTL: Jump Drive-2.
World Government
Argisikin is governed by a Corporate Polity with a single corporation with a typical corporate structure as a government. A company town, or world. The typical corporate run world usually has a single purpose. Examples include mining, agriculture, or other kinds of resource extraction. But rather than a simple base of operations, there are facilities for housing workers and their families including hospitals, schools, and other infrastructure. How, or if, the children of the workers are incorporated into the workforce varies with companies. The corporation running the world may be a subsidiary of a larger interstellar corporation.
World Law Level
No information yet available.
World Military
No information yet available.
World Economy
No information yet available.
Trade Data
No information yet available.
World Demographics
The relationship between the ruling Ovaghoun Vargr and Irilitok Vargr is warmer in the Ukhanzi Coordinate than in the neighbouring Rukadukaz Republic, with the Irilitok considered full citizens, but conversely relations with Humans are colder. Nonetheless, being Ovaghoun, the ruling class follow many Vilani norms, often stressing the elegance and purity of their ancestral ceremonies.
World Culture
No information yet available.
Urbanization
No information yet available.
Historical Data
No information yet available.
World Timeline
No information yet available.
UWP Listing
No information yet available.
References & Contributors / Sources
This article is missing content for one or more detailed sections. Additional details are required to complete the article. You can help the Traveller Wiki by expanding it. |
- J. Andrew Keith, Marc Miller, John Harshman. Vargr (Game Designers Workshop, 1984), IBC. (named but no further data)
- James Holden, Joe D. Fugate Sr., Terrance McInnes. Vilani & Vargr (Digest Group Publications, 1990), 11,47. (dot map provided)
- Periodical: MegaTraveller Challenge 49 (full data provided)
- Author & Contributor: Angus McDonald AKA Falkayn
- ↑ "Jump Map API" and map location from Travellermap.com
- Pages using DynamicPageList3 parser function
- Worlds
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