Aramain (world)
Aramain/Talokan Void (Mavuzog 1632) | |||||||||||||||||||||||||
Classic Era (1116) | X8C3000-0
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See also | UWP | ||||||||||||||||||||||||
System Details | |||||||||||||||||||||||||
Primary | K0 IV | ||||||||||||||||||||||||
Planetoid Belts | 0 | ||||||||||||||||||||||||
Gas Giants | 1 |
Far Gand is a barren fluid world with oceans of a liquid other than water such as ammonia, methane, or hydrocarbons, or other exotic liquids.
- This world has no overt population, government, or law level.
- This world could be populated if anyone had an inclination to do so...
- This a "forbidden" world designated as a Red Zone with an environment, laws, customs, life forms, or other conditions that make it extremely dangerous to visitors. Everyone is forbidden to travel here.
- It is a Non-Aligned world dominated by human sophonts located in the Talokan Vois Subsector of Mavuzog Sector.
Astrography and Planetology
No information yet available.
Monostellar System
Aramain Monostellar System Star Name Hierarchy Category Mass (Sol) Temp (K) Luminosity (Sol) Aramain K0 IV
Primary Giant 2.3 4000 - 5000 4.67 Unit Diameter Min Distance Hab Zone Jump Shadow M-Drive Limit AU 0.03071 0.17924 1.72 - 2.8 3.071 30.71 Orbit # * 0 5 5 9
System data
Mainworld data
No information yet available.
Mainworld geography and topography
No information yet available.
Native lifeforms
Primitive exotic lifeforms.
History & Background (Dossier)
No information yet available.
World starport
Gnushkar has a Class E Starport, a frontier quality installation with few expected amenities. There is unrefined fuel for starships and a limited variety of ship provisions. There is no shipyard of any kind, but there may be parts and technical support for doing minor services and repair. Ports of this classification generally consist of a downport.
World technology level
Gnushkar possesses a Technology Level of TL–0.
- These worlds often contain a Proto-Sophont species beginning to establish a nascent civilization and society.
- This world is in its Alpha Period and has not yet been interfered with by a higher technology civilization.
- Common Communication technologies for this TL include: Bodily communicative apparati, courier-runners, and smoke signals.
- Common Power Generation technologies for this TL include: Bodily muscle.
- Common Transportation technologies for this TL include:
- Land: Bodily locomotion, riding beasts, and litters or sedan chairs.
- Water: Swimming, rafts, and canoes.
- Air: Typically not available unless a bodily ability.
World government
Gnushkar has no central government for the world, an Anarchy. The largest governmental structure would be a family, tribe, or single clan. The largest group will be between 50 and 100 individuals, and there may be dozens to hundreds of them. This governmental structure can be stable over long periods of time if the population remains small or geographically separated.
World military
No information yet available.
World Economy
- Resources 8 (Moderate)
- Labor 0 (Unpopulated)
- Infrastructure 0 (Non-existant)
- Efficiency +0 (None)
Trade Data
No information yet available.
World Demographics
Population 0 (unpopulated)
World Culture
- Homogeneity 0 (No population)
- Acceptance 0 (No population)
- Strangeness 0 (No population)
- Symbols 0 (Remnants)
Historical data
No information yet available.
World timeline
No information yet available.
UWP listing
No information yet available.
References & Contributors / Sources
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This article is missing content for one or more detailed sections. Additional details are required to complete the article. You can help the Traveller Wiki by expanding it. |
- Classic Traveller Group One Theta Borealis Sector
- Traveller Wiki Editorial Team
- Author & Contributor: Lord (Marquis) and Master Scout Emeritus Adie Alegoric Stewart of the IISS
- Author & Contributor: Lord (Marquis) and Master of Sophontology Maksim-Smelchak of the Ministry of Science
- ↑ "Jump Map API" and map location from Travellermap.com