Anguilla Subsector
Anguilla Subsector | ||||||
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Sector | Theta Borealis | |||||
Capital | Shimerdon | |||||
No. of Stars | 29 | |||||
Majority Control | Korsumug Empire (KoEm) - 72% | |||||
2nd Control | Percavid Marches (KoPm) - 14% | |||||
3rd Control | Non-Aligned (NaHu) - 14% |
Anguilla Subsector is Subsector I of Theta Borealis Sector.
- It lies within Charted Space.
- On older surveys it may be referred to as the Anguilla Quadrant.
Description (Specifications)[edit]
Anguilla Subsector is a settled and developed region within Balkanized Space.
- Some worlds have been settled for millennia.
- The resources of the subsector are being exploited.
Astrographic Features & Trade Routes[edit]
The following astrographic and commercial data has been determined:
- Most of the subsector is a standard stellar density region.
- There are no rift regions within the subsector.
- The brightest star is the unstable red giant primary of the Devalera system.
- A number of Korsumug communications routes cross the region.
Stellar Distribution[edit]
A basic map showing the distribution and size of stars within Anguilla Subsector.
- The color corresponds to the visible color of the star, which links to its spectral classification.
- The size as shown indicates both the physical size of the object and its relative brightness.
(Chart sourced from Traveller Map).
Note that the stars as depicted are representative. Any star, no matter what its size, is a mere speck within the hex it occupies.
- Ordinary main sequence stars can barely be seen from even a hex away.
- Huge, intensely luminous giant stars can be seen from across the subsector and far beyond.
Borealis Group[edit]
The subsector forms part of the Borealis Group, a gigantic, broadly spherical cluster of stars centered on Theta Borealis Sector.
- It is a distinctive, extremely bright feature that can be easily observed from all across Charted Space.
- It is more than 40 parsecs in diameter.
- It contains an unusually high number of giant stars.
- It is the density of giant stars within the region, rather than their individual brightness, that makes the feature so prominent.
Chains of giant stars trail out from the cluster into many of the surrounding sectors.
The night-time skies of all of the worlds across the region are studded with a panoply of colorful, intensely bright stars.
- Some are so bright that they can be clearly seen from planetary surfaces during daylight hours.
- The brightest is Theta Borealis, an unstable, violent, blue-white bright supergiant with a luminosity of around 73,000 sols.
- Other extremely bright stars within the cluster include Sigma Borealis, Tau Borealis, Epsilon Borealis, Mu Borealis, and Kappa Borealis.
- While the cluster contains many extremely luminous giant stars, Theta B is exponentially brighter than any of the others.
World Listing[edit]
Comprehensive Second Survey data for all worlds lying within Anguilla Subsector is available.
- The primary source material for all data is Traveller Map.
- Other sources may differ: some elements of the data may be contradictory or incorrect.
- Data is occasionally updated as new information becomes available.
- Scouting missions gathering reliable, verified data can receive substantial payment.
AAB library archives contain expanded data about the following systems:
Note that some Second Survey data, though only 40 years old, may already be out of date.
- Verified updated data is constantly sought.
History & Background (Dossier)[edit]
A few worlds of the region were settled sometime after -1900 by humans originating in the Rule of Man. These isolated settlements survived and even prospered during the Long Night, becoming known as the the Verstand-Jugartha colonies. They served as the focus for waves of settlers originating in what later became the Imperial core, who had gained access to Sylean jump technology and were seeking empty worlds of their own.
Finding their destination worlds already thoroughly governed and relatively heavily populated, later waves of arrivals carried on to spinward, seeking other habitable worlds within the region that they could claim. Although this slow trickle of humanity had effectively ceased by the end of the third century, by the beginning of the twelth century some of these outposts had grown into heavily populated worlds with distinctive cultures of their own. Among these the Nh'ekul culture is one of the most prominent.
Polity Listing[edit]
The following polities can be found within this subsector:
Native Sophonts[edit]
No Sophont species are believed to have originated in this area.
Demographics[edit]
Significant populations of the following races (sophont species) reside within this area:
- Humaniti (Human races)
- Non-Human Races
- Aslan (Major Race). A few Ihatei scouts exploring to spinward.
Subsector Timeline[edit]
Major events that have affected this subsector and the wider region that it lies within:
- ca -250,000: the Ancients were likely active within Theta Borealis Sector.
- -5415: the Zhodani discover jump drive technology.
- -2396 / 2123AD: the first known human explorers are active in the region (a few wandering Terrans).
- ca -1900: small numbers of humans (Terrans of the Rule of Man) begin founding settlements across Theta Borealis Sector.
- -1776: the Long Night begins.
- Year 0: far to trailing, across the Great Rift, the Third Imperium is founded.
- 100s-200s: a few pioneering Imperial explorers pass through the subsector.
- 300-420: the Imperial First Survey charts the subsector.
- mid-300s: waves of humans with origins in the Imperial core begin settling within the region.
- 500s: Jaibok raiders of the resurgent Korsumug Empire become active on the Korsumug Main.
- 995-1065: the Second Survey charts the subsector.
- 1065: the Imperial Second Survey is published.
Subsector Summary[edit]
Anguilla, subsector I of Theta Borealis contains 29 worlds with an estimated population of 143 billion, a per capita income of Cr1,812, and a total economy is BCr259,121. These worlds originate an interstellar trade of BCr148 through 19 starports (5 Class A, 4 Class B, 8 Class C, 2 Class D) employing 21,685 people. Driving this interstellar trade are three Agricultural (Ag) worlds, six Non-Agricultural (Na) worlds, three Pre-Agricultural (Pa) worlds, three Pre-Industrial (Pi) worlds, no Rich (Ri) worlds, and no Industrial (In) worlds. The governments in Anguilla maintain one Naval base, and one Scout base. The average technology level is 7 (with most between 4 and 10). The highest technology level is 13 at Shimerdon (Theta Borealis 0624), Mapendal (Theta Borealis 0630), and Rhintril (Theta Borealis 0724).
Anguilla, subsector I of Theta Borealis contains 45 stars and 316 identified planets; 19 monostellar systems, five binary systems, four trinary systems, and one system with four or more stars. 18 of the 29 systems (62%) have native gas giants. There are two Asteroid (As) belts, no Desert (De) worlds, three Garden (Ga) worlds, one Ice-capped (Ic) world, four Poor (Po) worlds, five Vacuum (Va) worlds, and three Water (Wa) or Ocean (Oc) worlds.
Anguilla has an estimated population of 143 billion distributed across four High population (Hi) worlds, five Moderate population (Ph) worlds, 17 Non-industrial (Ni) worlds, two Low population (Lo) worlds, and no Barren (Ba) worlds. The highest population worlds are Devalera (Theta Borealis 0525), Marconi (Theta Borealis 0623), Ostello (Theta Borealis 0127), and Amberlite (Theta Borealis 0230). The population consists of 2 sophont groups.
2 identified sophont populations in Anguilla | |
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Korsumug Empire[edit]
The Korsumug Empire has jurisdiction over 21 worlds with an estimated population of 143 billion, a per capita income of Cr1,811, and a total economy is BCr259,092. These worlds originate an interstellar trade of BCr118 through 12 starports (3 Class A, 3 Class B, 5 Class C, 1 Class D) employing 18,260 people. Driving this interstellar trade are two Agricultural (Ag) worlds, four Non-Agricultural (Na) worlds, one Pre-Agricultural (Pa) world, three Pre-Industrial (Pi) worlds, no Rich (Ri) worlds, and no Industrial (In) worlds. The governments in Korsumug Empire maintain one Naval base, and one Scout base. The average technology level is 7 (with most between 4 and 9). The highest technology level is 13 at Shimerdon (Theta Borealis 0624).
The Korsumug Empire has an estimated population of 143 billion distributed across four High population (Hi) worlds, five Moderate population (Ph) worlds, nine Non-industrial (Ni) worlds, two Low population (Lo) worlds, and no Barren (Ba) worlds. The highest population worlds are Devalera (Theta Borealis 0525), Marconi (Theta Borealis 0623), Ostello (Theta Borealis 0127), and Amberlite (Theta Borealis 0230). The population consists of 1 sophont groups.
- The Korsumug Empire subsector capital of Anguilla is Shimerdon (Theta Borealis 0624)
Non-Aligned, Human-dominated[edit]
There are four Non-Aligned Human-dominated worlds in Anguilla with an estimated population of 3 million.
Percavid Marches[edit]
The Percavid Marches has jurisdiction over four worlds with an estimated population of 9 million, a per capita income of Cr2,888, and a total economy is BCr26. These worlds originate an interstellar trade of BCr2 through 3 starports (1 Class A, 1 Class B, 1 Class C, 0 Class D) employing 340 people. Driving this interstellar trade are one Agricultural (Ag) world, one Non-Agricultural (Na) world, one Pre-Agricultural (Pa) world, no Pre-Industrial (Pi) worlds, no Rich (Ri) worlds, and no Industrial (In) worlds. The average technology level is 8 (with most between 4 and 11). The highest technology level is 13 at Rhintril (Theta Borealis 0724).
The Percavid Marches has an estimated population of 9 million distributed across no High population (Hi) worlds, no Moderate population (Ph) worlds, four Non-industrial (Ni) worlds, no Low population (Lo) worlds, and no Barren (Ba) worlds. The highest population world is Carlondo (Theta Borealis 0823). The population consists of 1 sophont groups.
References & Contributors (Sources)[edit]
This article is missing content for one or more detailed sections. Additional details are required to complete the article. You can help the Traveller Wiki by expanding it. |
- J. Andrew Keith, Marc Miller, John Harshman. Aslan (Game Designers Workshop, 1984), IBC.
- Bill Bledsaw. Theta Borealis Sector (Group One, 1981), —.
- Peter G. Celella, James Holden. Solomani & Aslan (Digest Group Publications, 1991), 11,50.
- Author & Contributor: Jo Grant of CORE