Amrad (world)
Amrad/Kurfane (Spica 2034) | |||||||||||||||||||||||||
Classic Era (1116) | C423364–8
| ||||||||||||||||||||||||
See also | UWP | ||||||||||||||||||||||||
System Details | |||||||||||||||||||||||||
Primary | M7 III | ||||||||||||||||||||||||
Planetoid Belts | 0 | ||||||||||||||||||||||||
Gas Giants | 0 |
Amrad is a poor, low-population world with a population of less than 10,000 sophonts in population size.
- This poor world is struggling to establish itself and living conditions in many areas are rudimentary.
- It is a member of the Hive Federation in the Kurfane Subsector of Spica Sector.
- This world is owned by the world Mehndong.
Description (Astrography & Planetology)
No information yet available.
Monostellar System
Amrad Primary Monostellar System Star Name Hierarchy Category Mass (Sol) Temp (K) Luminosity (Sol) Amrad Primary M7 III
Primary Giant 8.3 1900 - 2700 2485 Unit Diameter Min Distance Hab Zone Jump Shadow M-Drive Limit AU 2.73565 4.13474 39.63 - 64.6 273.565 2735.65 Orbit # 5 6 9 12 15
System Data
No information yet available.
Mainworld Data
No information yet available.
Mainworld Geography & Topography
No information yet available.
Native Lifeforms
No information yet available.
History & Background (Dossier)
No information yet available.
World Starport
Amrad has a Class C Starport, an average quality installation which includes amenities including unrefined fuel for starships, some brokerage services for passengers and cargo, and a variety of ship provisions. There is a shipyard capable of doing maintenance and other kinds of repair. Ports of this classification generally have only a downport, unless this is a trade port or system with an hostile environment mainworld.
World Technology Level
Amrad possesses a Technology Level of TL–8.
- Common Communication technologies for this TL include: Fiber optics, improved telephones, and satellite communication and data networks.
- Common Power Generation technologies for this TL include: Improved geothermal and improved batteries.
- Common Transportation technologies for this TL include:
- Land: Advanced automobiles.
- Water: Triphibians and early artificial gills.
- Air: Improved helicopters and hypersonic jets.
- Space: Space shuttles, early space stations, and improved interplanetary spacecraft (System Craft).
World Government
Amrad has a Captive Government or Colony. The world is ruled by an external government, there is no self-rule. A colony or conquered area. The local government is an oligarchy appointed by, and answerable only to, the external government.
World Military
No information yet available.
World Economy
No information yet available.
Trade Data
No information yet available.
World Demographics
No information yet available.
World Culture
No information yet available.
Historical Data
No information yet available.
World Timeline
No information yet available.
UWP Listing
No information yet available.
References & Contributors (Sources)
This article is missing content for one or more detailed sections. Additional details are required to complete the article. You can help the Traveller Wiki by expanding it. |
- J. Andrew Keith, Marc W. Miller, Loren Wiseman. Hivers (Game Designers Workshop, 1986), IBC. (named but no further data)
- Jim Cunningham, John Harshman, J. Andrew Keith, Marc W. Miller, Gordon Sheridan. Atlas of the Imperium (Game Designers Workshop, 1984), . (basic data provided only)
- James Holden, Joe D. Fugate Sr., Terrance McInnes. Vilani & Vargr (Digest Group Publications, 1990), . (dot map provided)
- Peter G. Celella, James Holden. Solomani & Aslan (Digest Group Publications, 1991), . (dot map provided)
- External Link: Federation Development Agency dead link - Leroy W.L. Guatney
- Author & Contributor: Leroy W.L. Guatney (generated data)
- ↑ "Jump Map API" and map location from Travellermap.com