Alzenei (world)

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Alzenei/Jungleblut (Far Frontiers 1934)
Classic Era (1116)
B768895-C
StarportB Good: Spacecraft Construction, Overhaul, Refined fuel
Size7 Medium (11,200 km, 0.70g - 0.94g)
Atmosphere6 Standard
Hydrographics8 Wet World 80%
Population8 Moderate (800 million)
Government9 Impersonal Bureaucracy
Law5 Moderate Law (no concealable weapons)
Tech LevelC Average Stellar (robots)
See also UWP
System Details
Primary G8 V M4 V
Planetoid Belts 0
Gas Giants 0

Alzenei is a rich world.

  • As a rich world, this planet has high-grade living conditions and is highly sought after by immigrating sophonts.
  • This is a rich world with a prosperous and thriving world economy.
  • Some of the sources of this world's wealth are well known, but others remain a mystery. Many speculate on these mysterious sources of wealth. Some even investigate them... to no avail yet.
  • This world is also the overall capital of an interstellar government with the massive extra trade and prestige associated with that role.
  • It is a client state of the Third Imperium in the Jungleblut Subsector of Far Frontiers Sector.
  • This world contains an Imperial Scout Base, capable of handling IISS starships and personnel.
  • The Alzenei system is the hub and capital of the League of Suns.

Description (Astrography & Planetology)

The planet is an important center of trade and culture, housing a regional office of Frontiers Developments, Inc. as well as the famed Institute for System Studies.

This system is part of Uldor's Reach.

Binary Solar System

Alzenei Binary Star System
Star Name Hierarchy Category Mass (Sol) Temp (K) Luminosity (Sol)
Alzenei

G8 V

Primary Main Sequence 0.94 5380 - 5480 0.80528
Unit Diameter Min Distance Hab Zone Jump Shadow M-Drive Limit
AU 0.0043 0.0744 0.87 - 1.54 0.43 4.3
Orbit #  *  * 3 1 6
Star Name Hierarchy Category Mass (Sol) Temp (K) Luminosity (Sol)
Alzenei

M4 V

Secondary Main Sequence 0.23 3110 - 3210 0.00584
Unit Diameter Min Distance Hab Zone Jump Shadow M-Drive Limit
AU 0.0013 0.0063 0.08 - 0.16 0.13 1.3
Orbit #  *  * 0 0 3

Mainworld Topography and Geography

Alzenei has two continents and very few island chains. The capital is located on the western continent, at a subtropical latitude.

History & Background (Dossier)

The Alzenei system is the hub and capital of the League of Suns, an Imperial-allied state embracing some ten worlds in a loose coalition.

  • An Imperial mission is maintained on the world, and the government, by treaty, services Imperial scout and naval units operating in this region of space.
  • The Imperial presence has helped limit encroachment by neighboring Zhodani clients.

See also: Institute for System Studies on Alzenei.

World Starport (St)

Alzenei has a Class A Starport, an excellent quality installation which includes all the expected amenities including refined fuel for starships, brokerage services for passengers and cargo, and a variety of ship provisions. There is a shipyard capable of doing annual maintenance, overhauls and other kinds of repair, and construction of both starships and non-starships. Most ports of this classification have both a Highport and a Downport.

The port is named Alz Atse Starport.

Urbanization

The capital is Alzenei City. Although traces of the original city remain, particularly along the north bank of the Hazer River and in the Alztop district, most of the city has been thoroughly redeveloped with modern TL-12 architectural styles.

World Timeline

  • Circa -4,000: The first outpost on this world, established by the Vlazhdumecta, fails.
  • Circa 300: Alzenei is settled by immigrants from the Spinward Marches Sector.
  • 988: Formation of the League of Suns.

References & Contributors (Sources)

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