Difference between revisions of "Air/Raft"
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Most air/rafts are capable of reaching orbit (occupants must wear vacc suits) but the trip will take several (6 to 8) hours. Also, most can be overloaded with passengers (a maximum of 8 can fit with minimal comfort) so long as the tonnage maximum is not exceeded. | Most air/rafts are capable of reaching orbit (occupants must wear vacc suits) but the trip will take several (6 to 8) hours. Also, most can be overloaded with passengers (a maximum of 8 can fit with minimal comfort) so long as the tonnage maximum is not exceeded. | ||
+ | == Air/raft (Vehicle) Synopsis == | ||
+ | n/a | ||
+ | == Air/raft (Vehicle) Description == | ||
+ | Air/raft's commonly have the following features: | ||
+ | |||
+ | == Air/raft (Vehicle) Reference == | ||
{{Sources | {{Sources | ||
|S1=[[Twilight's Peak (book)]] (Adventure 3) | |S1=[[Twilight's Peak (book)]] (Adventure 3) | ||
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}} | }} | ||
− | + | == Air/raft (Vehicle) Representative Classes == | |
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− | == Classes == | ||
:{| class="wikitable" width="90%" | :{| class="wikitable" width="90%" | ||
|- | |- | ||
− | | TL-16 || [http://www.freelancetraveller.com/features/shipyard/mega/trodall.html Trodall-class Air/Raft] | + | | TL-16 || [http://www.freelancetraveller.com/features/shipyard/mega/trodall.html Trodall-class Air/Raft] || 4 tons || Cargo: 0.6794 KL |
|- | |- | ||
− | | TL-13 || [http://www.republicofnewhome.org/oldlair/games/traveller/designs/megatrav13.html#airraft | + | | TL-13 || [http://www.republicofnewhome.org/oldlair/games/traveller/designs/megatrav13.html#airraft Hurakan enclosed Air/Raft] || 3 tons || Cargo: 20.0000 KL |
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− | | TL-13 || [http://www.republicofnewhome.org/oldlair/games/traveller/designs/megatrav13.html#airraft | + | | TL-13 || [http://www.republicofnewhome.org/oldlair/games/traveller/designs/megatrav13.html#airraft Halcyon open Air/Raft] || 2 tons || Cargo: 11.1670 KL |
|- | |- | ||
| TL-12 || [[Children's Air/Raft]] || || Cargo: 50 KG | | TL-12 || [[Children's Air/Raft]] || || Cargo: 50 KG | ||
|} | |} | ||
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+ | {{LE|A|Vehicles}} |
Revision as of 17:22, 17 January 2015
Also known as a flier, the air/raft relies on solid-state anti-grav modules for lift and propulsion. Four independent, individually replaceable modules insure a maximum of safety, in that each provides one-quarter of the vehicle's total lift. A standard air/raft masses about 4 tons, and can carry a payload of about 4 tons, including the pilot and 3 passengers. Cruising speed is usually 100 kph, with unlimited range and endurance. The normal air/raft is open-topped and subject to the effects of weather and climate.
The major drawbacks to the air/raft are its low load capacity, its relatively slow speed, and its susceptibility to weather (both the negative effects of bad weather on passengers and the slowing effects of high winds and buffeting).
Most air/rafts are capable of reaching orbit (occupants must wear vacc suits) but the trip will take several (6 to 8) hours. Also, most can be overloaded with passengers (a maximum of 8 can fit with minimal comfort) so long as the tonnage maximum is not exceeded.
Air/raft (Vehicle) Synopsis
n/a
Air/raft (Vehicle) Description
Air/raft's commonly have the following features:
Air/raft (Vehicle) Reference
- Twilight's Peak (book) (Adventure 3)
- Supplement 8 Library Data (A-M)
Air/raft (Vehicle) Representative Classes
TL-16 Trodall-class Air/Raft 4 tons Cargo: 0.6794 KL TL-13 Hurakan enclosed Air/Raft 3 tons Cargo: 20.0000 KL TL-13 Halcyon open Air/Raft 2 tons Cargo: 11.1670 KL TL-12 Children's Air/Raft Cargo: 50 KG