Difference between revisions of "Air/Raft"

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Also known as a flier, the air/raft relies on solid state anti-grav modules for lift and propulsion. Four independent, individually replaceable modules ensure a maximum of safety, in that each provides one-quarter of the vehicle's total lift. A standard air/raft masses about four tons and can carry a payload of about four tons, including the driver and three passengers. An air/raft can be overloaded with passengers (a maximum of eight can fit with minimal comfort) provided total tonnage capacity for the vehicle is not exceeded. Cruising speed is usually 100 kph and extremely subject to wind effects. The vehicle is open-topped, and subject to the effects of weather and climate. Range in time or distance is effectively unlimited; refuelling (recharging) can be accomplished from a starship power plant in a few hours every ten weeks or so. An air/raft can reach orbit (occupants should wear vacc suits) in several hours (number of hours equals planetary size digit in the UPP). Travel beyond orbit (interplanetary)
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The [[Air/raft]] is the [[Vehicle|major transportation vehicle]] on most [[world]]s with high enough [[tech level]]s. {{Page cite|name= Characters and Combat|page=17|version=Classic Traveller}}
is not possible. The major drawbacks to the air/raft are its low load capacity, its relatively slow speed, and its susceptibility to weather (both the negative effects of bad weather on the passengers, and the slowing effects of winds and buffeting).
 
  
- Source: Supplement 8 Library Data (A-M)
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== Description (Specifications) ==
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[[Air/raft]]s rely on solid-state [[Gravity control technology|anti-grav modules]] for lift and propulsion and are also known as fliers.
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* Most air/rafts are capable of reaching orbit (occupants must wear vacc suits) but the trip will take several (6 to 8) hours. An air/raft is ''not'' intended for extended spaceflight. Interface landers (spacecraft), [[G-carrier]]s, ship's gigs, shuttles, and other smallcraft perform similar roles.
  
=Non-Canon=
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=== Common Air/Raft Features ===
Feel free to enter further information and/or personal experiences with this vehicle.
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Air/raft's commonly have the following features:
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* Four independent, individually replaceable modules insure a maximum of safety, in that each provides one-quarter of the vehicle's total lift.
 +
* A standard air/raft masses about 4 tons, and can carry a payload of about 4 tons, including the pilot and 3 passengers.
 +
* Cruising speed is usually 100 kph, with unlimited range and endurance.
 +
* Many air/rafts are open-topped and subject to the effects of weather and climate.
 +
* The major drawbacks to the air/raft are its low load capacity, its relatively slow speed, and its susceptibility to weather (both the negative effects of bad weather on passengers and the slowing effects of high winds and buffeting).
 +
* Also, most can be overloaded with passengers (a maximum of 8 can fit with minimal comfort) so long as the tonnage maximum is not exceeded.
  
[[Category:A]]
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== History & Background (Dossier) ==
[[Category:Vehicles]]
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Most people are aware of the basics of operation for such [[vehicle]]s. The air/raft can be dangerous to operate at high speed situations or in bad weather. {{Page cite|name= Characters and Combat|page=17|version=Classic Traveller}}
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=== Selected Air/Raft Classes ===
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:{| class="wikitable sortable" width="90%"
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|-
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! TL
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! Model Name
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! Weight (Unloaded)
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! Cargo
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|-
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| TL-16 || [http://www.freelancetraveller.com/features/shipyard/mega/trodall.html Trodall-class Air/Raft]                      || 4 tons              || Cargo:  0.6794 Kiloliters
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|-
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| TL-13 || [http://www.republicofnewhome.org/oldlair/games/traveller/designs/megatrav13.html#airraft Hurakan enclosed Air/Raft] || 3 tons              || Cargo: 20.0000 Kiloliters
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|-
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| TL-13 || [http://www.republicofnewhome.org/oldlair/games/traveller/designs/megatrav13.html#airraft Halcyon open Air/Raft]    || 2 tons              || Cargo: 11.1670 Kiloliters
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|-
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| TL-12 || [[Children's Air/Raft]]                                                                                              || Less than 1.0 tons || Cargo: 50.0000 Kiloliters
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|}
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== References & contributors (Sources) ==
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{{Intermediate}}
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{{Detail}}
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{{Sources
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|S1= {{Ludography cite|name=Characters and Combat|page=18|version=Classic Traveller}}
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|S2= [[Classic Traveller]] [[Little Black Book]] Adventure 3 [[Twilight's Peak (book)]]
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|S3= {{Ludography cite|name=Mercenary|page=}}
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|S4= [[Classic Traveller]] [[Little Black Book]] [[Library Data (A-M)|Supplement 8 Library Data (A-M)]]  
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|S5= [[Grand Census]]
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|S6= [[MegaTraveller]] [[101 Vehicles]]
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|S7= [[MegaTraveller]] [[Imperial Encyclopedia]]
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|S8= [[MegaTraveller]] [[World Builder's Handbook]]
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|S9= Periodical: [[Third Imperium 10]]
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|S10= [[Traveller:The New Era (book)|Traveller: The New Era]] Main Rulebook (pg. 363)
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|S11= [[Reformation Coalition Equipment Guide]]
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|S12= External Link: [http://www.freelancetraveller.com/features/shipyard/mega/trodall.html] (Trodall-class Air/raft)
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|S13= Author & Contributor: [[Bari Z. Stafford]]
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|S14= Author & Contributor: Lord (Marquis) and Master of Sophontology [[User:Maksim-Smelchak|Maksim-Smelchak]] of the [[Ministry of Science]]  
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}}
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{{LE|Vehicle}}

Revision as of 23:28, 16 May 2018

The Air/raft is the major transportation vehicle on most worlds with high enough tech levels. [1]

Description (Specifications)

Air/rafts rely on solid-state anti-grav modules for lift and propulsion and are also known as fliers.

  • Most air/rafts are capable of reaching orbit (occupants must wear vacc suits) but the trip will take several (6 to 8) hours. An air/raft is not intended for extended spaceflight. Interface landers (spacecraft), G-carriers, ship's gigs, shuttles, and other smallcraft perform similar roles.

Common Air/Raft Features

Air/raft's commonly have the following features:

  • Four independent, individually replaceable modules insure a maximum of safety, in that each provides one-quarter of the vehicle's total lift.
  • A standard air/raft masses about 4 tons, and can carry a payload of about 4 tons, including the pilot and 3 passengers.
  • Cruising speed is usually 100 kph, with unlimited range and endurance.
  • Many air/rafts are open-topped and subject to the effects of weather and climate.
  • The major drawbacks to the air/raft are its low load capacity, its relatively slow speed, and its susceptibility to weather (both the negative effects of bad weather on passengers and the slowing effects of high winds and buffeting).
  • Also, most can be overloaded with passengers (a maximum of 8 can fit with minimal comfort) so long as the tonnage maximum is not exceeded.

History & Background (Dossier)

Most people are aware of the basics of operation for such vehicles. The air/raft can be dangerous to operate at high speed situations or in bad weather. [2]

Selected Air/Raft Classes

TL Model Name Weight (Unloaded) Cargo
TL-16 Trodall-class Air/Raft 4 tons Cargo: 0.6794 Kiloliters
TL-13 Hurakan enclosed Air/Raft 3 tons Cargo: 20.0000 Kiloliters
TL-13 Halcyon open Air/Raft 2 tons Cargo: 11.1670 Kiloliters
TL-12 Children's Air/Raft Less than 1.0 tons Cargo: 50.0000 Kiloliters

References & contributors (Sources)

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