Agghelu (world)
Agghelu/Riadr (Knoellighz 0601) | |||||||||||||||||||||||||
Classic Era (1116) | E424200-7
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See also | UWP | ||||||||||||||||||||||||
System Details | |||||||||||||||||||||||||
Primary | F1 V M0 V | ||||||||||||||||||||||||
Planetoid Belts | 3 | ||||||||||||||||||||||||
Gas Giants | 4 |
Agghelu is a low-population world with a population of less than 10,000 sophonts in size.
- This world has yet to take off economically or otherwise and the population remains low for reasons largely unknown.
- It is a Non-Aligned world dominated by Vargr sophonts located in the Riadr Subsector of Knoellighz Sector.
Description / Astrography & Planetology
Agghelu (Knoellighz 0601) E424200-7 Lo is a failing attempt at a Vargr outpost in Riadr subsector whose only positive asset is its proximity to the garden world of Inafrsti (Knoellighz 0501). When Vargr interests shifted toward Llizan (Knoellighz 0605) and its potential, Agghelu was discarded by corporate interests. The 500 Vargr present on the mainworld manage to keep the landing beacon and grass-covered fields manicured and visible to the occasional starship landing. The E-rated Downport is little more than a sleepy crossroads. The majority of starships that visit Agghelu are Zhodani scouts utilizing the Gas Giants for wilderness refueling and only land at the mainworld out of curiosity.
Agghelu system features four Gas Giants, three planetoid belts and eight other worlds that should have been fully surveyed before earmarked funds were redirected by nearby entities. The yellow-white, F1 V star and its red, M0 V sub-giant stars provide a plethora of light to the planets of the system. Belter operations, sporadic as they are report excellent lighting conditions as they pick their way through the belts for valuable ores.
Binary Solar System
Agghelu Binary Star System Star Name Hierarchy Category Mass (Sol) Temp (K) Luminosity (Sol) Agghelu F1 V
Primary Main Sequence 1.5 6820 - 7020 4.13351 Unit Diameter Min Distance Hab Zone Jump Shadow M-Drive Limit AU 0.0078 0.1686 1.8 - 3.11 0.78 7.8 Orbit # * 0 5 2 7 Star Name Hierarchy Category Mass (Sol) Temp (K) Luminosity (Sol) Agghelu M0 V
Secondary Main Sequence 0.57 3770 - 3850 0.13982 Unit Diameter Min Distance Hab Zone Jump Shadow M-Drive Limit AU 0.0027 0.031 0.39 - 0.74 0.27 2.7 Orbit # * * 2 0 5
System Data
No information yet available.
Mainworld Data
With such a low population of Gvegh Vargr, the few packs and families scattered about the miniscule Startown and Downport, there is a marked lack of both desire or need for Government. Locals report that legacy governments and lawful behavior rest in the heart of individuals rather than codified by laws in books. Conflicts seem to resolve through non-lethal Infighting rather than deadly force.
Mainworld Geography & Topography
No information yet available.
Native Lifeforms
No information yet available.
History & Background / Dossier
No information yet available.
World Starport
Agghelu has a Class E Starport, a frontier quality installation with few expected amenities. There is unrefined fuel for starships and a limited variety of ship provisions. There is no shipyard of any kind, but there may be parts and technical support for doing minor services and repair. Ports of this classification generally consist of a downport.
World Technology Level
Agghelu possesses a Technology Level of TL–7.
- Common Communication technologies for this TL include: Early video and early satellite communication networks.
- Common Power Generation technologies for this TL include: Early fuel cells, solar energy, and geothermal power sources.
- Common Transportation technologies for this TL include:
- Land: Improved automobiles, hovercraft, and bullet trains.
- Water: Hydrofoils and early triphibians.
- Air: Hang gliders and supersonic jets.
- Space: Deep space probes and interplanetary spacecraft (System Craft).
World Government
Agghelu has no central government for the world, an Anarchy. The largest governmental structure would be a family, tribe, or single clan. The largest group will be between 50 and 100 individuals, and there may be dozens to hundreds of them. This governmental structure can be stable over long periods of time if the population remains small or geographically separated.
World Law Level
No information yet available.
World Military
No information yet available.
World Economy
No information yet available.
Trade Data
No information yet available.
World Demographics
No information yet available.
World Culture
No information yet available.
Urbanization
No information yet available.
Historical Data
No information yet available.
World Timeline
No information yet available.
UWP Listing
No information yet available.
References & Contributors / Sources
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- J. Andrew Keith, Marc Miller, John Harshman. Vargr (Game Designers Workshop, 1984), IBC. Classic Traveller (named but no further data)
- Don McKinney. Zhodani (Mongoose Publishing, 2011), IBC.J. Andrew Keith, Marc Miller, John Harshman. Zhodani (Game Designers Workshop, 1985), IBC. Classic Traveller (named but no further data)
- James Holden, Joe D. Fugate Sr., Terrance McInnes. Vilani & Vargr (Digest Group Publications, 1990), 11,47. MegaTraveller (dot map provided)
- Author & Contributor: Michael Allyn Davis (generated data and names)
- Author & Contributor: The Pakkrat
- Author & Contributor: Lord (Marquis) and Master of Sophontology Maksim-Smelchak of the Ministry of Science
- ↑ "Jump Map API" and map location from Travellermap.com