Difference between revisions of "Agent of the Imperium"

From Traveller Wiki - Science-Fiction Adventure in the Far future
Jump to navigation Jump to search
Line 76: Line 76:
 
# [[Central Records of the Quarantine]]
 
# [[Central Records of the Quarantine]]
 
# [[Data Repository]]
 
# [[Data Repository]]
 +
# [[Enna Lagash]]
 
# [[Essaray]]
 
# [[Essaray]]
 
# [[Imperial Encyclopediopolis]]
 
# [[Imperial Encyclopediopolis]]
 +
# [[Infomorph]]
 +
# [[Psionics]]
 +
# [[Quarantine Agency]]
 +
# [[Rebellion]]
 +
# [[Skillset]]
 
# [[Wafer]]
 
# [[Wafer]]
 
# [[Waferjack]]
 
# [[Waferjack]]
  
# [[Infomorph]]
 
# [[Skillset]]
 
# [[Quarantine Agency]]
 
# [[Enna Lagash]]
 
# [[Psionics]]
 
# [[Rebellion]]
 
 
# [[Empress Wave]]
 
# [[Empress Wave]]
 
# [[Black Ship]]
 
# [[Black Ship]]

Revision as of 18:55, 15 March 2019

Agent of the Imperium
AOTI-Cover 18-Jan-2019a.jpg
A Tigress class Dreadnought, probably on High Guard, perhaps over a star.
Author Marc Miller
Publisher Far Future Enterprises
Version Traveller 5th
Edition 1st
Format Novel (Hardback) (PDF)
Language English
Pages 336
Year Published 2015
Canonical Yes
Available from FFE, RPGnet

Agent of the Imperium is a Traveller novel of the OTU universe telling the story of a secret agent and his efforts to serve and preserve the Third Imperium.

Description (Specifications)

Agents are specifically tasked with confronting existential threats to the Third Imperium.

Wafer-tech & Skillsets

Wafers are an electronic storage medium by which the personality of a sophont may be stored and preserved. A sophont with an external computer-brain interface, a jack, can insert a wafer and assume the personality stored on the wafer. Unfortunately, the body that stored the original personality cannot survive the transfer process from a living sophont mind to a stored personality. It is a lethal, mortal life-ending process. The mind lives on in the wafer as a sort of infomorph.

A skillset is similar to a wafer but far more limited. Skillsets only store learned skills, not entire sophont minds. Skillsets are very useful under limited scenarios, but long-term usage leads to brain deterioration.

Both technologies remain in use throughout the Third Imperium, but not under widespread, commonplace usage. Neither technology is permanent or long-lasting. Wafer personalities and skillset abilities rarely last for more than thirty days. Both technologies temporarily overwrite and replace part or the whole of the host mind. Some details of the wafer-mind supplementation process are still not well understood.

The Five Agent Wafer Types

There are five kinds of agent wafer: each with its own attributes and benefits: (pg. 177)

The Five Wafer Types
# Role Original Host Remarks
1. Admiral Unknown Imperial Navy Master Tactician
2. Advisor Unknown Expert Polymath & Jack of All Trades
3. Decider Jonathan Bland Master Political Strategist
4. Negotiator Unknown Master Crisis Negotiator
5. Warlord Peter Trevor Imperial Military Master Strategist & Tactician

Library Data Entries (Public)

  1. Affine
  2. Agent
  3. Angin-wafer
  4. Anglic
  5. Anguistus
  6. Black Globe Generator
  7. Black Ship
  8. Central Records of the Quarantine
  9. Data Repository
  10. Enna Lagash
  11. Essaray
  12. Imperial Encyclopediopolis
  13. Infomorph
  14. Psionics
  15. Quarantine Agency
  16. Rebellion
  17. Skillset
  18. Wafer
  19. Waferjack
  1. Empress Wave
  2. Black Ship
  3. Cranch Crisis
  4. Imperial Warrant
  5. Imperial Edict 97
  1. TBD
  2. TBD
  3. TBD
  4. TBD
  5. TBD
  6. TBD
  7. TBD
  8. TBD
  9. TBD
  10. TBD
  11. TBD
  12. TBD
  13. TBD
  14. TBD

Library Data Entries (Automated)

Library data entries


History & Background (Dossier)

Agents are special secret service that replaced the early-Empire Quarantine Agency.

The Agent's Standing Orders (Revised)

Agent Standing Orders (Executive Summary)

  1. Rule 1. You speak with the voice of the Emperor. Brook no resistance.
  2. Rule 2. Millions of lives depend on your actions; you may need to spend some of them in the process.
  3. Rule 3. You act through your team; build it (quickly) by whatever means available.
  4. Rule 4. Your team is your greatest asset: use them; depend on them.
  5. Rule 5. You hold the ability to punish and reward; do both.
  6. Rule 6. Right action requires intelligence. (revised addition)

The Three Great Threats

Enna Lagash and the Agent discuss some of these major threats, existential dangers threatening the interstellar order.

  • A Zhodani lord speaks with the Agent of threats having sensed them using precognitive psionics.
The Three Great Threats
# Name AKA Remarks
1. The Break Rebellion The Great Break: An Imperial Second Civil War, breaking asunder the Third Imperium.
2. The Wave Empress Wave The Wave of Craziness: A psionic effect originating from coreward that near-lobotomizes sophonts and is particularly deleterious to psions. It also destroys the higher thinking of many sophonts, often outright slaying them. the wave has murdered billions if not more.
3. The Black Ships Black Ships The Black Ships: Strange exoforms that seem to inhabit deep space ominously, often near stars and planetoid belts.

References & Contributors (Sources)

This list of sources was used by the Traveller Wiki Editorial Team and individual contributors to compose this article. Copyrighted material is used under license from Far Future Enterprises or by permission of the author. The page history lists all of the contributions.