Aesekong (world)
Aesekong/Kaeng (Tuglikki 0228) | |||||||||||||||||||||||||
Classic Era (1116) | E669A75-A
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See also | UWP | ||||||||||||||||||||||||
System Details | |||||||||||||||||||||||||
Primary | F7 V D | ||||||||||||||||||||||||
Planetoid Belts | 0 | ||||||||||||||||||||||||
Gas Giants | 2 |
Aesekong is a high-population world with a billion or more sophonts in population size.
- It is a Non-Aligned world dominated by Vargr sophonts located in the Kaeng Subsector of Tuglikki Sector.
- This world-system hosts a Naval Base, usually associated with military starships, which may be located on or off-world.
Description (Astrography & Planetology)[edit]
Aesekong is a binary star system.
- The primary is a white main sequence.
- The secondary is a white dwarf stellar remnant
Binary Solar System[edit]
Aesekong Binary Star System Star Name Hierarchy Category Mass (Sol) Temp (K) Luminosity (Sol) Aesekong F7 V
Primary Main Sequence 1.21 6180 - 6280 1.94872 Unit Diameter Min Distance Hab Zone Jump Shadow M-Drive Limit AU 0.0062 0.1158 1.29 - 2.24 0.62 6.2 Orbit # * 0 4 2 6 Remarks None Star Name Hierarchy Category Mass (Sol) Temp (K) Luminosity (Sol) Aesekong D
Secondary White Dwarf 0.53 6800 - 6800 0 Unit Diameter Min Distance Hab Zone Jump Shadow M-Drive Limit AU 0.00011 0.00168 0 - 0.03 0.011 0.11 Orbit # * * * * 0 Remarks None
System Data[edit]
The worlds of the system have been surveyed. They consist of:
- The mainworld.
- x6 secondary rocky worlds.
- x2 gas giants.
Mainworld Data[edit]
Mainworld Size (S)[edit]
Aesekong is a Meso World between 8,800km and 10,400km in diameter. The world has a standard gravity between 0.6G and 0.8G. The horizon will appear about 4.4km away.
Mainworld Atmosphere (A)[edit]
Aesekong has a pressure of 0.71 to 1.49 atmospheres. A Standard Atmosphere does not require survival gear and will likely be easy for most sophonts to breathe.
Mainworld Hydrosphere (H)[edit]
Aesekong has 85-95% of its surface covered by liquid water with a few small continents, and a number of islands and archipelagos. Dry land is limited. Wilderness refueling is possible.
Mainworld Geography and Topography[edit]
No centrally held map of the world exists within AAB Library Data records.
(Blank map, predominantly watery world.)
History & Background (Dossier)[edit]
World Starport (St)[edit]
Aesekong has a Class E Starport, a frontier quality installation with few expected amenities. There is unrefined fuel for starships and a limited variety of ship provisions. There is no shipyard of any kind, but there may be parts and technical support for doing minor services and repair. Ports of this classification generally consist of a downport.
- The world is host to a Vargr Naval Base.
World Population (P)[edit]
Aesekong has a population of 20,000,000,000 sophonts (tens of billions).
- High Population Worlds like this tend to have huge consumer markets.
- The population entirely consists of Vargr.
World Technology Level (T)[edit]
Aesekong possesses a Technology Level of TL–10 or TL-A in Hexadecimal Notation.
- Common Communication technologies for this TL include: Holovision, Personal Global Communications, and advanced Translators.
- Common Power Generation technologies for this TL include: Increasingly advanced fusion plants and advanced fuel cells.
- Common Transportation technologies for this TL include:
- Land & Water: Grav belts and maturing gravcraft.
- Air: Greatly improved hybrid grav-aircraft.
- Space: Improved interplanetary spacecraft (System Craft).
- FTL: Jump Drive-1.
World Government (G)[edit]
Aesekong has a Balkanized Government. There is no central world government. The world has several governments competing for control of the world. These may be allies, cooperating, competitors, or at war with each other.
World Law (L)[edit]
Aesekong has a moderate level with laws covering many areas of government and interaction. These laws are simple enough that most people can act as their own advocate, though for serious issues a professional is recommended. Law enforcement officials will be present, but not in great numbers. Personal concealable firearms, and anything more destructive, are typically regulated or prohibited.
Trade Data[edit]
- Importance: 1 (ordinary)
World Economy[edit]
- Resources: E (extremely abundant)
- Labor: 9 (billions)
- Infrastructure: B (very extensive)
- Efficiency: +1 (average)
World Culture[edit]
- Heterogenity: 8 (discordant)
- Acceptance: B (extremely friendly)
- Strangeness: 3 (somewhat typical)
- Symbols: 8 (somewhat abstract)
World Timeline[edit]
Major events that have affected this world and the wider region that it lies within:
- -3810: the Vargr discover jump technology and begin an era of expansion.
- -3700s onwards: waves of Vargr settle worlds across the region.
- -2404 to -2215: the human Interstellar Wars rage to rimward.
- -1776 to 0: the Long Night. There is widespread regression within the area and some worlds become barren.
- -1700 onward: Vargr expansion and settlement gradually ceases.
- -1658: the Sack of Gashikan, an atrocity known throughout the coreward parts of Charted Space.
- -1483 to -321: the Gashikan Race Wars rage between human and Vargr extremists across the Extents.
- -1427: the Wolvesbane plague is released in Gashikan Sector, decimating Vargr populations.
- The Year 0: to rimward, the Third Imperium is founded.
- circa 26: the Empire of Varroerth is founded.
- 175 to 191: the Julian War.
- 220 to 348: Imperial Vargr Campaigns.
- 300-420: the Imperial First Survey charts the system.
- mid 500s: the Knokseng Confederation is founded.
- 792: the Thoengling Empire is founded.
- 995-1065: the Imperial Second Survey charts the system.
- 1065: the Second Survey is published. Information about the system becomes widely available.
- 1080s: the Knokseng Confederation is dissolved.
- 1090: the Dzarrgh Federate is formed.
- 1090s: founding of the United Followers of Augurgh.
References[edit]
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- John Harshman, Marc Miller, Loren Wiseman. Classic Traveller Supplement 8 Library Data (A-M), (Game Designers Workshop, 1981), various pages. (Library data entries)
- J. Andrew Keith, Marc Miller, John Harshman. Classic Traveller Vargr (Game Designers Workshop, 1984), IBC. (Sector named but no world data provided)
- J. Andrew Keith, Marc Miller, John Harshman. Classic Traveller Zhodani (Game Designers Workshop, 1985), IBC. (Sector named but no world data provided)
- James Holden, Joe D. Fugate Sr., Terrance McInnes. Vilani & Vargr (Digest Group Publications, 1990), pages 11, 48, 49. (Dot maps and charts indicating the location of the world and its political allegiance)
- David Burden, Stuart Dollar, Andy Lilly, Joseph Walsh. T4 Aliens Volume 1 (Imperium Games, 1998), pages 91-182. (The Vargr)
- David L. Pulver. GURPS Traveller Alien Races 1 (Steve Jackson Games, 1998), pages 64-99. (The Vargr)
- Simon Beal. Mongoose Traveller: Vargr, (Mongoose Publishing, 2009), various pages. (The Vargr)
- Author & Contributor: David Drazul (generated data)
- ↑ "Jump Map API" and map location from Travellermap.com