Acadie (world)
Acadie/Old Islands (Reft 2225) | |||||||||||||||||||||||||
Classic Era (1116) | C868563-9
| ||||||||||||||||||||||||
New Era (1200) | E868563-8
| ||||||||||||||||||||||||
Fourth Imperium (1300) | D868743-8
| ||||||||||||||||||||||||
See also | UWP | ||||||||||||||||||||||||
System Details | |||||||||||||||||||||||||
Primary | K6 V M9 V | ||||||||||||||||||||||||
Planetoid Belts | 0 | ||||||||||||||||||||||||
Gas Giants | 0 |
Acadie is an agricultural, nonindustrial, pre-rich world with a growing agro-economy, but still lacks an adequate population to expand its economy to a rich status.
- As an agricultural world, this world is a near-ideal environment for producing quality foodstuffs of plant, animal, and other forms. Quality foodstuffs are a major export commodity for this world.
- It requires extensive imports of outside technology to maintain a modern, star-faring society. Having to import most manufactured and high tech goods drives the price up for these items at this world.
- This world has promising economic future although it needs to recruit a larger labor force in order to achieve the desired prosperity.
- It is a Non-Aligned world dominated by human sophonts located in the Old Islands Subsector of Reft Sector.
Astrography and Planetology
Acadie is a colony of Amondiage, and is part of the Amondiage Cluster. The only relatively convenient route which is able to access this very remote cluster passes through Riftspan Station from the rimward-trailward direction out of Moibin Subsector or Limon Subsector.
Binary Solar System
Acadie Binary Star System Star Name Hierarchy Category Mass (Sol) Temp (K) Luminosity (Sol) Acadie K6 V
Primary Main Sequence 0.69 4100 - 4300 0.27288 Unit Diameter Min Distance Hab Zone Jump Shadow M-Drive Limit AU 0.0031 0.0433 0.53 - 0.99 0.31 3.1 Orbit # * * 2 1 5 Star Name Hierarchy Category Mass (Sol) Temp (K) Luminosity (Sol) Acadie M9 V
Secondary Main Sequence 0.079 2350 - 2380 0.00014 Unit Diameter Min Distance Hab Zone Jump Shadow M-Drive Limit AU 0.0005 0.001 0.01 - 0.03 0.05 0.5 Orbit # * * * * 1
History
Acadie was colonized from Amondiage during the initial sub-light expansion of the Islands Cluster. It is the main colony of Amondiage, and serves as a source of raw materials. [2]
World Starport
Acadie has a Class C Starport, an average quality installation which includes amenities including unrefined fuel for starships, some brokerage services for passengers and cargo, and a variety of ship provisions. There is a shipyard capable of doing maintenance and other kinds of repair. Ports of this classification generally have only a downport, unless this is a trade port or system with an hostile environment mainworld.
World Government
Its Colonial Director answers to the Director on Amondiage, and is expected to run the colony in the best interests of Amondiage rather than Acadie. Directorship of Acadie is one of the most common routes to overall Directorship of Amondiage, so there is a strong incentive to pursue the agenda dictated by the central authority.
References
This article is missing content for one or more detailed sections. Additional details are required to complete the article. You can help the Traveller Wiki by expanding it. |
- Jim Cunningham, John Harshman, J. Andrew Keith, Marc W. Miller, Gordon Sheridan. Atlas of the Imperium (Game Designers Workshop, 1984), 12. (map only)
- John Harshman, Marc Miller. Trillion Credit Squadron (Game Designers Workshop, 1981), 47.
- Gary L. Thomas, Joe Fugate. "Reft Sector." The Travellers' Digest 20 (1990): 26-28.
- Rob Caswell. "Domain of Deneb System Data." MegaTraveller Journal 3 (1992): 57.
- Dave Nilsen. The Regency Sourcebook (Game Designers Workshop, 1995), 33,72.
- Mike West. The Spinward States (Avenger Enterprises, 2008), 165,166.
- Martin Dougherty. Reft Sector (Mongoose Publishing, 2010), TBD.
- Mongoose 2nd: Islands in the Rift
- The Trillion Credit Squadron campaign - Acadie by Alex Tingle
- Old Islands by Peter Gray
- ↑ "Jump Map API" and map location from Travellermap.com
- ↑ John Harshman, Marc Miller. Trillion Credit Squadron (Game Designers Workshop, 1981), 40,47.