Difference between revisions of "76 Patrons"
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− | {{ | + | {{InfoboxBook2 |
− | publisher= | + | |name=76 Patrons |
− | author= | + | |image=CTsupp6.jpg |
+ | |caption=Classic Traveller Supplement 6 | ||
+ | |publisher=Game Designers Workshop | ||
+ | |version=Classic Traveller | ||
+ | |author=Loren Wiseman | ||
+ | |format=small | ||
+ | |edition= | ||
+ | |year=1980 | ||
+ | |pages=48 | ||
+ | |canon=1 | ||
+ | |footnote=Product No. 315 | ||
+ | |available=http://www.rpgnow.com/product/80148/CTS0676-Patrons?affiliate_id=875229 | ||
+ | }} | ||
+ | 76 Patrons contains sixty separate patron encounter situations for everyone from a single adventurer to a dozen of more, each one with three or more possible resolutions, over two hundred possible combinations. In addition, sixteen mercenary job offers: four each of security, commando, cadre and striker tickets for the aspiring mercenary leader. | ||
− | + | Enough ideas to keep a Traveller campaign busy for months! | |
− | + | ==Credits== | |
+ | ;Design | ||
+ | :[[Loren Wiseman|Loren K. Wiseman]] | ||
+ | ;Assistance | ||
+ | : [[Tim Brown]], [[Marc Miller]], [[John Harshman]] | ||
− | + | ==Table of Contents== | |
+ | :{| cellpadding=0 | ||
+ | |- | ||
+ | |Introduction || align="right" |5 | ||
+ | |- | ||
+ | |2 - 6 Players || align="right" |7 | ||
+ | |- | ||
+ | |5 - 12 Players || align="right" |18 | ||
+ | |- | ||
+ | |9 or more Players || align="right" |28 | ||
+ | |- | ||
+ | |Single Player || align="right" |33 | ||
+ | |- | ||
+ | |Mercenaries || align="right" |41 | ||
+ | |- | ||
+ | |Index || align="right" |47 | ||
+ | |} |
Revision as of 05:23, 10 December 2015
76 Patrons | |||
---|---|---|---|
Classic Traveller Supplement 6 | |||
Author | Loren Wiseman | ||
Publisher | Game Designers Workshop | ||
Version | Classic Traveller | ||
Format | small | ||
Language | English | ||
Pages | 48 | ||
Year Published | 1980 | ||
Canonical | 1 | ||
Available from | RPGNow | ||
Product No. 315 |
76 Patrons contains sixty separate patron encounter situations for everyone from a single adventurer to a dozen of more, each one with three or more possible resolutions, over two hundred possible combinations. In addition, sixteen mercenary job offers: four each of security, commando, cadre and striker tickets for the aspiring mercenary leader.
Enough ideas to keep a Traveller campaign busy for months!
Credits
- Design
- Loren K. Wiseman
- Assistance
- Tim Brown, Marc Miller, John Harshman
Table of Contents
Introduction 5 2 - 6 Players 7 5 - 12 Players 18 9 or more Players 28 Single Player 33 Mercenaries 41 Index 47