https://wiki.travellerrpg.com/api.php?action=feedcontributions&user=174.222.154.182&feedformat=atomTraveller - User contributions [en]2024-03-28T22:05:30ZUser contributionsMediaWiki 1.35.4https://wiki.travellerrpg.com/index.php?title=John_Harshman&diff=477113John Harshman2019-03-06T06:00:48Z<p>174.222.154.182: /* References & Contributions (Sources) */</p>
<hr />
<div>[[File: Imperial Sunburst-Sun-IISS-Traveller.gif|right]]<br />
[[John Harshman]] is a Traveller author, contributor, and fan.<br />
<br />
== Description ([[Biography]]) ==<br />
[[John Harshman]] is a former employee of [[Game Designers Workshop]], and longtime Traveller author. <br />
<br />
=== External Links ===<br />
This person has the following external links available:<br />
* EXTERNAL LINK: [https://en.wikipedia.org/wiki/John_Harshman Wikipedia]<br />
<br />
== History & Background ([[Dossier]]) ==<br />
This person has been involved with Traveller in the following ways:<br />
* He has authored or assisted with many Traveller books.<br />
* He was very interested in linguistics and helped to design many of the Traveller [[language]]s.<br />
<br />
=== Traveller RPG Wiki Participation ===<br />
This person has not yet elected to participate at the wiki.<br />
<br />
=== Bibliography-Ludography (Published Products) ===<br />
This person has authored, contributed, playtested, or otherwise participated in the publication of the following products: <br />
{{BookList}}<br />
<br />
== References & Contributions ([[Sources]]) ==<br />
{{Intermediate}}<br />
{{Sources<br />
|S1= [[Traveller Wiki Editorial Team]]<br />
|S2= Author & Contributor: Lord (Marquis) and Master of Sophontology [[Maksim-Smelchak]] of the [[Ministry of Science]] <br />
}}<br />
<br />
<br />
[[Category:Authors|Harshman, John]]<br />
{{MET|Author}}</div>174.222.154.182https://wiki.travellerrpg.com/index.php?title=John_Harshman&diff=477112John Harshman2019-03-06T06:00:20Z<p>174.222.154.182: /* History & Background (Dossier) */</p>
<hr />
<div>[[File: Imperial Sunburst-Sun-IISS-Traveller.gif|right]]<br />
[[John Harshman]] is a Traveller author, contributor, and fan.<br />
<br />
== Description ([[Biography]]) ==<br />
[[John Harshman]] is a former employee of [[Game Designers Workshop]], and longtime Traveller author. <br />
<br />
=== External Links ===<br />
This person has the following external links available:<br />
* EXTERNAL LINK: [https://en.wikipedia.org/wiki/John_Harshman Wikipedia]<br />
<br />
== History & Background ([[Dossier]]) ==<br />
This person has been involved with Traveller in the following ways:<br />
* He has authored or assisted with many Traveller books.<br />
* He was very interested in linguistics and helped to design many of the Traveller [[language]]s.<br />
<br />
=== Traveller RPG Wiki Participation ===<br />
This person has not yet elected to participate at the wiki.<br />
<br />
=== Bibliography-Ludography (Published Products) ===<br />
This person has authored, contributed, playtested, or otherwise participated in the publication of the following products: <br />
{{BookList}}<br />
<br />
== References & Contributions (Sources) ==<br />
{{Intermediate}}<br />
{{Sources<br />
|S1= [[Traveller Wiki Editorial Team]]<br />
|S2= Author & Contributor: Lord (Marquis) and Master of Sophontology [[User:Maksim-Smelchak|Maksim-Smelchak]] of the [[Ministry of Science]] <br />
}}<br />
<br />
<br />
[[Category:Authors|Harshman, John]]<br />
{{MET|}}</div>174.222.154.182https://wiki.travellerrpg.com/index.php?title=Vargr_(Alien_Module)&diff=477072Vargr (Alien Module)2019-03-06T01:20:39Z<p>174.222.154.182: /* Library Data Entries (Public) */</p>
<hr />
<div>{{InfoboxBook2<br />
|name = Vargr<br />
|alsosee = [[Vargr Extents]]<br />
|author = J. Andrew Keith, Marc Miller, John Harshman<br />
|available = http://www.rpgnow.com/product/80184/CTAM3Vargr?affiliate_id=875229<br />
|canon = Yes<br />
|caption = Freebooting encounter with the wolves of space<br />
|contents = <br />
|edition = 1st<br />
|footnote = Product No. 257<br />
|format = Paperback<br />
|image = Vargr 200px.jpg<br />
|language = English<br />
|pages = 48<br />
|publisher = Game Designers Workshop<br />
|version = Classic Traveller<br />
|year = 1984<br />
}}<br />
[[Vargr (Alien Module)]] is a [[Game Designers Workshop]] product.<br />
* It is a sophont source book written for [[Classic Traveller]].<br />
<br />
== Description ([[Specifications]]) ==<br />
Terran canines, genetically manipulated to intelligence and transferred to another [[world]] by the mysterious and enigmatic [[civilization]] called the [[Ancients]]. These are the [[Vargr]], interstellar neighbors of the {{Imperium}}. Their seemingly irrational race has long been a mystery to the ordinary [[human]], and now it is possible to learn more about their [[culture]] and their [[society]]. <br />
<br />
''Vargr'', ''Traveller'' ''Alien Module'' 3, describes in detail this alien race, its [[homeworld]], and its starfaring society. <br />
<br />
This ''Alien Module'' includes:<br />
* ''Vargr History and Culture:'' Several detailed essays on the nature of the Vargr, their culture, their behavior, and their society.<br />
* ''Vargr Character Generation:'' Six basic careers, including Navy, Corsairs, army, Emissaries, Merchants, and Loners.<br />
: Also included are details and modifications to standard systems to allow Vargr to be generated as Imperial citizens.<br />
* ''Advanced Character Generation:'' Character and skill tables for [[Mercenary (book)|Mercenary]] and [[High Guard (book)|High Guard]] (you must have ''Mercenary'' and ''High Guard'' to use them fully).<br />
* ''World Generation:'' Tables and rules for Vargr worlds, governments, bases, law and [[tech level]]s.<br />
* ''Vargr Word Generation:'' Fast and easy generation of vargr names and words - to add depth to Vargr characters and worlds.<br />
* ''The Vargr Extents:'' Basic multi-sector map of Vargr territory, showing its relationship to the Imperium and detailing some of the numerous governments. Sectors are named in Vargr, with Imperial names where applicable.<br />
* ''And a Puzzle:'' A Vargr myth holds the key to the whereabouts of a lost fortune. There is one minor problem standing in the way: the story has never been translated. The complete [[Arrghoun]] text is included, as well as a glossary and grammar for that language. the players must translate and interpret the document in order to solve the puzzle (an annotated translation is included for the benefit of those referees who are not fluent in Arrghoun). Only after that can the search begin in earnest.<br />
: More than an intellectual puzzle, the adventure in this module is a rousing good time for all concerned.<br />
<br />
=== Table of Contents ===<br />
{| class="wikitable sortable" <br />
|+ ''[[Classic Traveller]]:<br> Vargr''<br />
|-<br />
! Section<br />
! Page/s<br />
|-<br />
| Anatomical Drawings of Vargr <br />
| [[IFC]]<br />
|-<br />
| Introduction <br />
| 1<br />
|-<br />
| The Vargr Race <br />
| 2<br />
|-<br />
| Language and Naming <br />
| 7<br />
|-<br />
| Vargr Character Generation <br />
| 8<br />
|-<br />
| Personal Combat <br />
| 11<br />
|-<br />
| Starships and Space Travel <br />
| 12<br />
|-<br />
| World Generation <br />
| 13<br />
|-<br />
| Vargr Word Generation Tables <br />
| 14<br />
|-<br />
| Vargr Character Generation Tables <br />
| 16<br />
|-<br />
| Vargr ''Mercenary'' Character Generation Tables <br />
| 18<br />
|-<br />
| Gvurrdon's Story (adventure basis) <br />
| 21<br />
|-<br />
| [[Arrghoun]] Grammar <br />
| 26<br />
|-<br />
| Vargr World Generation Checklist <br />
| 29<br />
|-<br />
| Vargr ''High Guard'' Character Generation <br />
| 30<br />
|-<br />
| Vargr Encounters <br />
| 33<br />
|-<br />
| Vargr Corsair Character Generation <br />
| 34<br />
|-<br />
| Other Game Rules <br />
| 37<br />
|-<br />
| The Vargr [[Homeworld]] <br />
| 38<br />
|-<br />
| Referee's Notes: [[Vargr]] <br />
| 39<br />
|-<br />
| Gvurrdon's Adventure <br />
| 42<br />
|-<br />
| Gvurrdon's Story (translation) <br />
| 44<br />
|-<br />
| [[Gvurrdon Sector]] Map and Data <br />
| 46<br />
|-<br />
| Sectors of the [[Vargr Extents]] Map <br />
| [[IBC]]<br />
|}<br />
<br />
=== [[Library Data|Library Data Entries]] (Public) ===<br />
# [[Arrghoun (language)]]<br />
# [[Corsair]]<br />
# [[Corsair Base]]<br />
# [[Corsair Vessel]]<br />
# [[Gvegh]]<br />
# [[Gvurrdon Sector]]<br />
# [[Vargr]]<br />
# [[Vargr Army & Militia]]<br />
# [[Vargr Extents]]<br />
# [[Vargr Forces]]<br />
# [[Vargr Navy, Corsairs & Raiders]]<br />
<br />
=== [[Library Data|Library Data Entries]] (Automated) ===<br />
{{LibraryEntries}}<br />
<br />
=== [[Ship|Selected Ship Types]] ===<br />
# [[Type VA class Trader]] {{Page cite|name= Vargr |page= 12 |version= Classic Traveller}}<br />
## [[Farrou class Far Trader]]<br />
# [[Type VF class Frigate]] {{Page cite|name= Vargr |page= 13 |version= Classic Traveller}}<br />
## [[Se Koez class Frigate]]<br />
# [[Type VJ class Seeker]] {{Page cite|name= Vargr |page= 12 |version= Classic Traveller}}<br />
## [[Zukseg class Seeker]]<br />
# [[Type VM class Packet]] {{Page cite|name= Vargr |page= 13 |version= Classic Traveller}}<br />
## [[Dhaztuen class Far Merchant]]<br />
# [[Type VP class Corsair]] {{Page cite|name= Vargr |page= 13 |version= Classic Traveller}}<br />
## [[Rrazaghz class Corsair]]<br />
# [[Type VS class Scout]] {{Page cite|name= Vargr |page= 13 |version= Classic Traveller}}<br />
## [[Kanllaz class Scout]]<br />
# [[Type VX class Courier]] {{Page cite|name= Vargr |page= 13 |version= Classic Traveller}}<br />
## [[Tathoe class Scout/Courier]]<br />
<br />
== Meta-history & Background ([[Dossier]]) ==<br />
''Vargr (Alien Module)'' is the third in the series of ''Alien Modules'' for ''Classic Traveller'' looks at the [[Vargr]], acknowledged as a [[Major Race]] but unique in that select group in that they appear to have been the result of an experiment in [[artificial evolution]] rather than the product of natural selection.<br />
<br />
=== Credits (Primary Sources) ===<br />
{| class="wikitable sortable" <br />
!colspan="2"| Credits (Primary Sources)<br />
|-<br />
! Credit<br />
! [[Author]]s & Contributors<br />
|-<br />
| Design<br />
| [[J. Andrew Keith]], [[Marc Miller]], and [[John Harshman]]<br />
|-<br />
| Cover Illustration<br />
| [[David Deitrick]]<br />
|-<br />
| Interior illustrations <br />
| [[Steve Venters]] and [[William H. Keith, Jr.]]<br />
|-<br />
| Art Direction<br />
| [[Paul R. Banner]]<br />
|-<br />
|}<br />
<br />
=== External Link/s ===<br />
''Commentary & Data articles:''<br />
# EXTERNAL LINK: [[TBD]]<br />
<br />
''Reviews:''<br />
# EXTERNAL LINK: [[TBD]]<br />
<br />
''Other Articles:''<br />
# EXTERNAL LINK: [[TBD]]<br />
<br />
== References & Contributions ([[Sources]]) ==<br />
{{Intermediate}}<br />
{{Detail}}<br />
{{Sources<br />
|S1= [[Traveller Wiki Editorial Team]]<br />
|S2= Author & Contributor: Lord (Marquis) and Master of Sophontology [[User:Maksim-Smelchak|Maksim-Smelchak]] of the [[Ministry of Science]] <br />
}}<br />
<br />
<br />
[[Category: Equipment Source]]<br />
[[Category: Ship Source]]<br />
[[Category: Sophont Source]]<br />
[[Category: Vargr Source]]<br />
{{MET|}}</div>174.222.154.182https://wiki.travellerrpg.com/index.php?title=Fire,_Fusion,_%26_Steel&diff=476874Fire, Fusion, & Steel2019-03-05T17:52:49Z<p>174.222.154.182: </p>
<hr />
<div>{{InfoboxBook2<br />
|name = Fire, Fusion, & Steel<br />
|alsosee = <br />
|author = Frank Chadwick, Dave Nilsen<br />
|available = http://www.rpgnow.com/product/129/TNE0304-Fire-Fusion--Steel-v2?affiliate_id=875229<br />
|canon = Yes<br />
|caption = The Traveller Technical Architecture. <br />
|contents = Introduction:4, Major system:9, Subsystems:36, Weaponry:90, Appendix:153, Bibliography:160<br />
|edition = 1st<br />
|footnote = ISBN 1-55878-157-9 Product No. 0304<br />
|format = Book (Softback)<br />
|image = TNE Fire Fusion & Steel.jpg<br />
|language = English<br />
|pages = 160<br />
|publisher = Game Designers Workshop<br />
|version = Traveller The New Era<br />
|year = 1994<br />
}}<br />
[[Fire, Fusion, & Steel]]: The Traveller technical architecture puts you in control of your science fiction game in ways that no other product ever has. <br />
* Other people give you catalogues of future equipment. We've given you the factory.<br />
* Please also see: [[Fire, Fusion & Steel]] (1997) for the T4 version or [[Marc Miller's Traveller]].<br />
<br />
== Description ([[Specifications]]) ==<br />
Science fiction is about diversity, the unusual, and pressing the cutting edge of science. It's not suited to simple lists of equipment that limit play. Each different [[world]]'s [[environment]] calls for slightly different approaches to transportation, communication, and even [[weapon]]ry. You need rules to design whatever equipment you need, and as many different variation of it as your players find uses for. More than than, you don't need jargon and double-talk; you need to understand enough of the science behind the equipment that you can see how it works, understand its limitations, and make the game come alive. <br />
<br />
''Fire, Fusion, & Steel'' has all of that and more. [[Starship]]s, [[aircraft]], and [[vehicle]]s, in almost infinite variation, are at your command, from fusion-powered [[grav tank]]s to advanced technology [[Airship|lighter-than-air ship]]s, from gigantic armored star cruisers to delicate [[ornithopter]]s. pick your [[power plant]]s from a selection that ranges from primitive [[steam engine]]s to [[matter-antimatter annihilation]], with side excursions to [[solar power]], [[batteries]], [[explosive power generation]], or even [[cold fusion]].<br />
<br />
Tired of just playing with [[jump drive]]s? Tailor your campaign around a wide selection of [[FTL]] options, from natural [[wormhole]]s to [[stargate]]s, [[stutter warp]], or [[hyperspace drive]]s. Or if FTL is too advanced for you, conquer space the hard way, with [[Bussard hydrogen ram jet]]s or [[Daedalus thermonuclear pulse drive]]s.<br />
<br />
The [[cybernetics]] chapter alone has dozens of entries and provides a rich basis for adding cybernetic enhancement to any science fiction game.<br />
<br />
Weaponry isn't slighted either. Rules and supporting data enable you to design [[small arm]]s, conventional cannons, [[gauss weapon]]s, [[Plasma Gun|plasma]] and [[fusion weapon]]s, [[laser]]s, [[particle accelerator]]s, [[meson gun]]s, [[missile]]s and more. Or counter them with [[reactive armor]], [[electrostatic armor]], [[meson screen]]s, or [[nuclear damper]]s.<br />
<br />
''Fire, Fusion, & Steel'' gives you unprecedented control over your campaign environment by not only providing a variety of design rules (and explaining the physics behind them in layman's terms), but also by covering a wide variety of technologies not part of the core ''Traveller'' game universe. It is a sourcebook on universe building for any science fiction referee, and an indispensable reference work on future technology.<br />
<br />
=== Table of Contents ===<br />
{| class="wikitable sortable"<br />
|+ TNE Fire, Fusion, & Steel <br>(1st Edition)<br />
|-<br />
! Section / Article<br />
! Page/s<br />
|-<br />
| Introduction || align="right"| 4<br />
|-<br />
| Book I: Major Systems || align="right"| 9<br />
|-<br />
| Book II: Subsystems || align="right"| 36<br />
|-<br />
| Book III: [[Weapon]]ry || align="right"| 90<br />
|-<br />
| Appendices || align="right"|153<br />
|-<br />
| Bibliography || align="right"|160<br />
|}<br />
<br />
=== [[Library Data|Library Data Entries]] (Public) ===<br />
# [[Airship]]<br />
# [[Antimatter Plant]]<br />
# [[Battery]]<br />
# [[Bussard Ramjet]]<br />
# [[Cyberware|Cybernetics]]<br />
# [[Daedalus Drive]]<br />
# [[Electrostatic Armor]]<br />
# [[Explosive Power Plant]]<br />
# [[Fusion Weapon]]<br />
# [[Gauss Weapon]]<br />
# [[Hyperspace Drive]]<br />
# [[Laser]]<br />
# [[Meson Accelerator]]<br />
# [[Meson Screen]]<br />
# [[Missile]]<br />
# [[Nuclear Damper]]<br />
# [[Particle Accelerator]]<br />
# [[Plasma Gun]]<br />
# [[Reactive Armor]]<br />
# [[Small Arm]]<br />
# [[Solar Power Plant]]<br />
# [[Stargate]]<br />
# [[Steam Engine]]<br />
# [[Stutter Warp Drive]]<br />
# [[Wormhole]]<br />
<br />
== Meta-history & Background ([[Dossier]]) ==<br />
Included with ''Fire, Fusion, & Steel'' was a small format 16-page booklet called, ''Traveller: The New Era Upgrade Booklet''. This contained updates to the original [[Traveller: The New Era (book)|Traveller: The New Era rulebook]] and errata for ''Fire, Fusion & Steel'' itself. The rational behind the booklet was described as follows.<br />
* "For the publication of FF&S, we have created design sequences which are much more comprehensive than those we used when designing equipment for the TNE rulebook. Much of the [[TNE]] [[equipment]] has therefore been redesigned according to the FF&S sequences, and is included in this upgrade booklet. In addition, several rules additions and errata are included as well.<br />
* "There are limitations to what can be included in a book of this size. All information on [[starship upgrade]]s is already available in [[Brilliant Lances]].<br />
* "All of this material will be incorporated into the TNE second printing, which can be recognised by the phrase, 'Mk I Mod 1 (December 1993)' on its title page."<br />
<br />
=== Credits (Primary Sources) ===<br />
{| class="wikitable sortable" <br />
|+ Credits (Primary Sources)<br />
|-<br />
! Credit<br />
! Authors & Contributors<br />
|-<br />
| Design<br />
| [[Frank Chadwick]] & [[Dave Nilsen]]<br />
|-<br />
|Design and Development Assistance<br />
| [[Loren Wiseman]]<br />
|-<br />
|Previous Design Work<br />
| [[Lester Smith]], [[Ted Kocot]], [[Terrance McInnes|Terry McInnes]], [[Charles E. Gannon|Charles Gannon]]<br />
|-<br />
|Oversight<br />
| [[Dave Nilsen]]<br />
|-<br />
|Cover Painting<br />
| [[Doug Chaffee]]<br />
|-<br />
|Interior Illustrations<br />
| [[Bradley K. McDevitt]], [[Kirk Wescom]]<br />
|-<br />
|}<br />
<br />
=== External Link/s ===<br />
''Commentary & Data articles:''<br />
# EXTERNAL LINK: [[TBD]]<br />
<br />
''Reviews:''<br />
# EXTERNAL LINK: [[TBD]]<br />
<br />
''Other Articles:''<br />
# EXTERNAL LINK: [[TBD]]<br />
<br />
== References & Contributions ([[Sources]]) ==<br />
{{Intermediate}}<br />
{{Detail}}<br />
{{Sources<br />
|S1= [[Traveller Wiki Editorial Team]]<br />
|S2= Author & Contributor: Lord (Marquis) and Master of Sophontology [[User:Maksim-Smelchak|Maksim-Smelchak]] of the [[Ministry of Science]] <br />
}}<br />
<br />
<br />
[[Category: Equipment Source]]<br />
[[Category: Vehicle Source]]<br />
{{MET|}}</div>174.222.154.182https://wiki.travellerrpg.com/index.php?title=Starship_upgrade&diff=476873Starship upgrade2019-03-05T17:52:07Z<p>174.222.154.182: Redirected page to Ship Equipment</p>
<hr />
<div>#REDIRECT [[Ship Equipment]]</div>174.222.154.182https://wiki.travellerrpg.com/index.php?title=Starship_upgrade&diff=476872Starship upgrade2019-03-05T17:51:52Z<p>174.222.154.182: Redirected page to Starship Equipment</p>
<hr />
<div>#REDIRECT [[Starship Equipment]]</div>174.222.154.182https://wiki.travellerrpg.com/index.php?title=Hull_Armor&diff=476745Hull Armor2019-03-05T12:56:21Z<p>174.222.154.182: /* References & Contributors / Sources */</p>
<hr />
<div>No information or synopsis yet available. <br />
* Also known as [[Ship Armor]] <br />
<br />
== Description / Specifications ==<br />
No information yet available. <br />
<br />
== History & Background / Dossier ==<br />
No information yet available. <br />
<br />
== References & Contributors ([[Sources]]) ==<br />
{{Intermediate}}<br />
{{Detail}}<br />
{{Sources<br />
|S1= TBD<br />
|S2= [[Traveller Wiki Editorial Team]]<br />
|S3= Author & Contributor: Lord (Marquis) and Master of Sophontology [[Maksim-Smelchak]] of the [[Ministry of Science]] <br />
}}<br />
<br />
<br />
{{LEN|Armor|Defensive Technology}}</div>174.222.154.182https://wiki.travellerrpg.com/index.php?title=Talk:BITS&diff=476744Talk:BITS2019-03-05T12:54:50Z<p>174.222.154.182: /* Notes (2016) */</p>
<hr />
<div><br />
== Notes (2016) ==<br />
Is this still valid?<br />
<br />
''BITS is one of the three groups licensed by Far Future Enterprises to produce Traveller material; the others being Steve Jackson Games for their GURPS Traveller line and QuikLink Interactive with their Traveller T20 d20 compatible Traveller line.''<br />
<br />
At least as far as BITS goes? I know that GURPS and QLI no longer have their licenses.<br />
: - [[User:Ssteve|Ssteve]] ([[User talk:Ssteve|talk]]) 23:30, 27 April 2016 (EDT)<br />
<br />
----<br />
:: They are still producing works and you can get all their books, so I would assume yes. Send a note to to whatever is at their contact form to find out for sure. But yes. QLI license expired in 2009(?) and SJGames expired at the end of 2015. [[User:Tjoneslo|Tjoneslo]] ([[User talk:Tjoneslo|talk]]) 07:40, 28 April 2016 (EDT)<br />
<br />
----<br />
Email sent via contact form.<br />
: - [[User:Ssteve|Ssteve]] ([[User talk:Ssteve|talk]]) 21:32, 28 April 2016 (EDT)</div>174.222.154.182https://wiki.travellerrpg.com/index.php?title=Talk:BITS&diff=476743Talk:BITS2019-03-05T12:54:15Z<p>174.222.154.182: </p>
<hr />
<div><br />
== Notes (2016) ==<br />
Is this still valid?<br />
<br />
''BITS is one of the three groups licensed by Far Future Enterprises to produce Traveller material; the others being Steve Jackson Games for their GURPS Traveller line and QuikLink Interactive with their Traveller T20 d20 compatible Traveller line.''<br />
<br />
At least as far as BITS goes? I know that GURPS and QLI no longer have their licenses.<br />
<br />
*[[User:Ssteve|Ssteve]] ([[User talk:Ssteve|talk]]) 23:30, 27 April 2016 (EDT)<br />
<br />
:: They are still producing works and you can get all their books, so I would assume yes. Send a note to to whatever is at their contact form to find out for sure. But yes. QLI license expired in 2009(?) and SJGames expired at the end of 2015. [[User:Tjoneslo|Tjoneslo]] ([[User talk:Tjoneslo|talk]]) 07:40, 28 April 2016 (EDT)<br />
<br />
Email sent via contact form.<br />
*[[User:Ssteve|Ssteve]] ([[User talk:Ssteve|talk]]) 21:32, 28 April 2016 (EDT)</div>174.222.154.182https://wiki.travellerrpg.com/index.php?title=BITS&diff=476742BITS2019-03-05T12:53:11Z<p>174.222.154.182: /* Description (Specifications) */</p>
<hr />
<div>[[BITS]] (short for ''British Isles Traveller Support'') is a UK based organisation dedicated to providing a forum for [[Marc Miller]]'s 'Traveller' Roleplaying Game. <br />
* BITS publishes a variety of products, including the "Little White Books" which include the 101 Series. Full details may be found on the [[BITS List]] page.<br />
* Please also see [[Versions of Traveller]].<br />
<br />
== Description ([[Specifications]]) ==<br />
It was founded in 1995 by [[Andy Lilly]], who still co-ordinates the organisation. Within this remit, BITS supports all versions of Traveller ([[Classic Traveller|Classic]], [[MegaTraveller]], [[Traveller: The New Era]], [[GURPS Traveller]] and [[Marc Miller's Traveller]]) by:<br />
* Organising tournaments and demonstrations in the UK (and beyond). <br />
* Publishing quality adventures and supplements for Traveller. <br />
* Aiding and encouraging members' submissions to magazines. <br />
* Helping to find/swap and sell out of print material. <br />
* Collecting and publishing software role-play aids. <br />
* Bringing together players through a contact list. <br />
<br />
=== Overview Synopsis ===<br />
No information yet available.<br />
<br />
=== Popular Artists & Authors ===<br />
ARTISTS:<br />
* TBD<br />
<br />
AUTHORS:<br />
* TBD<br />
<br />
=== External Link/s ===<br />
* EXTERNAL LINK: [http://www.bitsuk.net/ Official BITS Website]<br />
<br />
== History & Background ([[Dossier]]) ==<br />
BITS was incorporated as a company ("BITS UK Limited") when GURPS Traveller was released to put the legal niceties in place to allow sales to the USA and beyond. However, as an organization it is still run for the love of the game, and not for the money (fortunately!).<br />
<br />
=== Meta-history & Background ===<br />
Although BITS was founded in the UK, it has a small number of European and North American members.<br />
* BITS is licensed by [[Far Future Enterprises]] to produce Traveller material.<br />
<br />
=== Bibliography-Ludography (Published Products) ===<br />
This publisher is best known for the following products:<br />
{{BookImageList}}<br />
<br />
== References & Contributions (Sources) ==<br />
{{Intermediate}}<br />
{{Detail}}<br />
{{Sources<br />
|S1= [[Traveller Wiki Editorial Team]]<br />
|S2= Author & Contributor: Lord (Marquis) and Master of Sophontology [[User:Maksim-Smelchak|Maksim-Smelchak]] of the [[Ministry of Science]] <br />
}}<br />
<br />
<br />
[[Category: Publishers]]<br />
{{MET}}</div>174.222.154.182https://wiki.travellerrpg.com/index.php?title=Power_Projection:_Fleet&diff=476741Power Projection: Fleet2019-03-05T12:52:24Z<p>174.222.154.182: /* Description (Specifications) */</p>
<hr />
<div>{{InfoboxBook2<br />
|name = Power Projection: Fleet<br />
|alsosee = <br />
|author = Dom Mooney<br />
|available = http://www.rpgnow.com/product/132295/Power-Projection-Fleet?affiliate_id=875229<br />
|canon = Yes<br />
|caption = Starship Miniatures Combat in the Far Future<br />
|contents = TBD<br />
|edition = 1st<br />
|footnote = ISBN 1-901228-32-0<br />
|format = Book (Softback)<br />
|image = PPFleet.jpg<br />
|language = English<br />
|pages = 76<br />
|publisher = BITS<br />
|version = Generic Traveller<br />
|year = 2003<br />
}}<br />
[[Power Projection: Fleet]] is a [[BITS]] product.<br />
* It is a game book designed for [[Generic Traveller]].<br />
* It is a tabletop game of starship combat. <br />
<br />
== Description ([[Specifications]]) ==<br />
''Power Projection'' lets you run fast, exciting space battles and strategic conflicts between star-spanning [[empire]]s. ''Power Projection'' combines the rich sci-fi [[universe]] of [[Marc Miller's Traveller]] and ''Ground Zero Games'' renowned ''Full Thrust'' space combat system.<br />
<br />
This book includes:<br />
* Ship combat statistics for a range of ''Traveller'' [[warship]]s<br />
* Simple but realistic vector-based movement<br />
* Starship weaponry, from [[Spinal Mount|spinal mount]] [[Meson Gun|meson guns]] and [[Particle Accelerator|particle accelerators]] to [[Laser Weapons|lasers]], energy weapons and [[missile]]s<br />
* Defensive systems from [[sand caster]]s to [[Nuclear Damper|nuclear dampers]], [[point defence weapon]]s and [[Black Globe|black globe]] screens<br />
* Damage control, boarding actions and [[psionics]]<br />
* Interstellar [[Jump Drive|Jump drives]] and inter-system logistics<br />
* Orbital defences and planetary assaults<br />
* [[Subcraft|Carried vessel]]s, [[Battle Rider|battle-riders]] and [[fighter]]s<br />
* Strategic warfare rules and tournaments<br />
* A scenario generation engine<br />
* [[Naval Architecture|Ship construction]], maintenance and repair<br />
* Converting ''Traveller'' [[ship]]s to ''Power Projection''<br />
<br />
Also included are sheets of counters for everything from [[starship]]s and planetary [[gravity]] wells to [[sand caster]] clouds, nuclear detonations, a turning circle and movement markers ...<br />
<br />
...so you can start playing ''Power Projection'' immediately <br />
<br />
''Power Projection: Fleet'' focuses on capital ships and campaign based combat. In addition to the secondary weapons seen in [[Power Projection: Escort]], [[spinal mount]]s, [[black globe]]s, fighter squadrons and planetary defences are detailed. Larger engagements are supported with a dice based quick statistical resolution system for dice rolls. There is a scenario engine, which allows you create double blind missions (where neither side knows the other's objectives). There is a campaign system built around a melding of the [[Fifth Frontier War (game)|Fifth Frontier War]] engine with [[Trillion Credit Squadron]].There are 25 ship designs and 6 types of fighter squadrons described covering both {{Imperial}} and [[Zhodani]] forces. Conversion rules are given to allow you to take any [[High Guard (book)|High Guard]], [[MegaTraveller]] or ''Traveller'' [[T20]] design and convert them to a ''Power Projection'' design. There are two pages of colour starship counters, plus two black and white counter pages. <br />
<br />
=== Table of Contents ===<br />
{| class="wikitable sortable" <br />
!colspan="2"|''Power Projection: Fleet''<br />
|-<br />
! Section<br />
! Page/s<br />
|-<br />
| Introduction <br />
||3<br />
|-<br />
| [[Fleet]]s and [[Task Force]]s <br />
| 8<br />
|-<br />
| Ship Status Diagrams <br />
| 10<br />
|-<br />
| Game Turns <br />
| 13<br />
|-<br />
| Movement <br />
| 13<br />
|-<br />
| Combat <br />
| 20<br />
|-<br />
| [[Jump Drive]] Operations <br />
| 35<br />
|-<br />
| [[Planet]]s <br />
| 37<br />
|-<br />
| Scenario Engine <br />
| 40<br />
|-<br />
| The Strategic Game <br />
| 44<br />
|-<br />
| Ship Conversion <br />
| 56<br />
|-<br />
| Appendix - [[Star System]] Data <br />
| 60<br />
|}<br />
<br />
=== [[Library Data|Library Data Entries]] (Public) ===<br />
# [[Battle Rider]]<br />
# [[Black Globe]]<br />
# [[Subcraft|Carried Vessel]]<br />
# [[Energy Weapon]]<br />
# [[Fifth Frontier War]]<br />
# [[Fighter]]<br />
# [[Jump Drive]]<br />
# [[Laser Weapon]]<br />
# [[Meson Gun]]<br />
# [[Missile]]<br />
# [[Nuclear Damper]]<br />
# [[Nuclear Weapon]]<br />
# [[Orbital Defence]]<br />
# [[Particle Accelerator]]<br />
# [[Planetary Assault]]<br />
# [[Planetary Defense]]<br />
# [[Gravity|Planetary Gravity Well]]<br />
# [[Point Defense Weapon System]] <br />
# [[Psionics]] <br />
# [[Sand Caster]] <br />
# [[Screen]]<br />
# [[Smallcraft]]<br />
# [[Spinal Mount]]<br />
# [[Strategic Warfare]]<br />
# [[Type FH class Heavy Fighter]]<br />
# [[Type FL class Light Fighter]]<br />
# [[Warship]]<br />
<br />
=== [[Library Data|Library Data Entries]] (Automated) ===<br />
{{LibraryEntries}}<br />
<br />
=== [[Planetary Defense|Selected Planetary Defense Equipment]] ===<br />
# [[TBD]]<br />
<br />
=== [[Ship|Selected Ships]] ===<br />
''[[Imperial Navy]] ([[Third Imperium]]):''<br />
# [[Atlantic class Heavy Cruiser]]<br />
# [[Azhanti High Lightning class Frontier Cruiser]] <br />
# [[Broadsword class Mercenary Cruiser]]<br />
# [[Chrysanthemum class Destroyer Escort]] <br />
# [[Empress Troyhune class Planetoid Monitor]]<br />
# [[Fer-de-lance class Destroyer Escort]]<br />
# [[Ghalalk class Armored Cruiser]] <br />
# [[Gionetti class Light Cruiser]]<br />
# [[Kinunir class Battle Cruiser]]<br />
# [[Kobe class Bulk Carrier]]<br />
# [[Kokirrak class Dreadnought]]<br />
# [[Midu Agashaam class Destroyer]]<br />
# [[Nolikian class Battle Rider]]<br />
# [[P. F. Sloan class Fleet Escort]]<br />
# [[Plankwell class Dreadnought]]<br />
# [[Skirmish class Light Carrier]]<br />
# [[Tigress class Dreadnought]]<br />
# [[Viper class System Defense Boat]]<br />
# [[Wind class Strike Carrier]]<br />
<br />
''[[Zhodani Navy]] ([[Zhodani Consulate]]):''<br />
# [[Aatsdivr class Battle Tender]]<br />
# [[Anzha class Battle Rider]]<br />
# [[Chtierabl class Transport]]<br />
# [[Driafria class Strike Carrier]]<br />
# [[Iadiadlsiz class Fleet Tanker]]<br />
# [[Idlev class Superbattleship]]<br />
# [[Kefchenzh class Armored Cruiser]]<br />
# [[Plokl class Escort]]<br />
# [[Shianzpla class Battleship]]<br />
# [[Shivva class Patrol Frigate]]<br />
# [[Viepchakl class Battleship]]<br />
# [[Vrapkenchkinj class Light Cruiser]]<br />
# [[Zhdavidlits class Light Cruiser]]<br />
# [[Zhdiak class Light Destroyer]]<br />
<br />
=== [[Ship Equipment|Selected Ship Equipment]] ===<br />
# [[TBD]]<br />
# [[TBD]]<br />
<br />
=== [[Smallcraft|Selected Smallcraft]] ===<br />
''[[Imperial Navy]] ([[Third Imperium]]):'' <br />
# [[Heavy Fighter]] (FH)<br />
## [[Sylea class Heavy Fighter]]<br />
# [[Light Fighter]] (FL)<br />
## [[Gnat class Light Fighter]]<br />
## [[Rampart class Light Fighter]]<br />
<br />
''[[Zhodani Navy]] ([[Zhodani Consulate]]):''<br />
# [[Heavy Fighter]] (FH)<br />
## [[Anzh class Heavy Fighter]]<br />
## [[Kitl class Heavy Fighter]]<br />
# [[Light Fighter]] (FL)<br />
## [[Baql class Light Fighter]]<br />
<br />
== Meta-history & Background ([[Dossier]]) ==<br />
Power Projection grew out of a fun demonstration game [[BITS]] ran at Gencon UK, with support from Ground Zero Games. The demo was a fleet engagement between [[Zhodani]] and {{Imperial}} ships using a conversion for GZG's fun Full Thrust starship miniatures game. We all had a lot of fun but it didn't feel quite like Traveller. Over the next 5 years we tinkered with the game at conventions until, in 2000, we realised we had a potential winner on our hands (after several people asked could they buy the game)! After getting GZG's blessing, the next 3 years saw a lot of hard work to pull together the core rules together. We released the small-scale quick play [[Power Projection: Escort|Escort]] rules in 2002, and followed these up with the campaign and capital-ship orientated '''Fleet''' in 2003. The game movement is a vector based system, with simultaneous movement and initiative based fire. [[High Guard (book)|High Guard]], [[Battle Rider]], [[Mayday]] and '''Full Thrust''' were the significant design influences.<br />
<br />
The games are completely standalone, and have everything you need except dice and a ruler/tape measure in them. Power Projection has its own support site at [http://www.powerprojection.net/ Powerprojection.net] and we are currently working on Power Projection: Reinforcements, a fleet book for the game. <br />
<br />
=== Power Projection Game Series ===<br />
# [[Power Projection: Lite]] (...turned into Escort)<br />
# [[Power Projection: Escort]] (out of print)<br />
# [[Power Projection: Fleet]] (in print)<br />
# [[Power Projection: Reinforcements]] (future publication)<br />
<br />
=== Credits (Primary Sources) ===<br />
{| class="wikitable sortable" <br />
!colspan="2"|Credits (Primary Sources)<br />
|-<br />
! Credit<br />
! [[Author]]s & Contributors<br />
|-<br />
| Author<br />
| [[Dom Mooney|Dominic Mooney]]<br />
|-<br />
| Editor<br />
| [[Andy Lilly]]<br />
|-<br />
| Front Cover<br />
| [[Jesse DeGraff]]<br />
|-<br />
| Illustrations<br />
| [[Paul Lesack]]<br />
|-<br />
| Counters and SSDs<br />
| [[Rob Prior]], [[Jesse DeGraff]], [[Dom Mooney|Dominic Mooney]] and [[Paul Lesack]]<br />
|-<br />
|}<br />
<br />
=== External Link/s ===<br />
''Commentary & Data articles:''<br />
# EXTERNAL LINK: [http://www.bitsuk.net/powerprojection/ BITS Support Site for Power Projection]<br />
<br />
''Reviews:''<br />
# EXTERNAL LINK: [[TBD]]<br />
<br />
''Other Articles:''<br />
# EXTERNAL LINK: [[TBD]]<br />
<br />
== References & Contributions ([[Sources]]) ==<br />
{{Intermediate}}<br />
{{Detail}}<br />
{{Sources<br />
|S1= [[Traveller Wiki Editorial Team]]<br />
|S2= Author & Contributor: Lord (Marquis) and Master of Sophontology [[User:Maksim-Smelchak|Maksim-Smelchak]] of the [[Ministry of Science]] <br />
}}<br />
<br />
<br />
[[Category: Equipment Source]]<br />
[[Category: Ship Source]]<br />
{{MET|}}</div>174.222.154.182https://wiki.travellerrpg.com/index.php?title=Power_Projection:_Fleet&diff=476740Power Projection: Fleet2019-03-05T12:51:22Z<p>174.222.154.182: /* References & Contributions (Sources) */</p>
<hr />
<div>{{InfoboxBook2<br />
|name = Power Projection: Fleet<br />
|alsosee = <br />
|author = Dom Mooney<br />
|available = http://www.rpgnow.com/product/132295/Power-Projection-Fleet?affiliate_id=875229<br />
|canon = Yes<br />
|caption = Starship Miniatures Combat in the Far Future<br />
|contents = TBD<br />
|edition = 1st<br />
|footnote = ISBN 1-901228-32-0<br />
|format = Book (Softback)<br />
|image = PPFleet.jpg<br />
|language = English<br />
|pages = 76<br />
|publisher = BITS<br />
|version = Generic Traveller<br />
|year = 2003<br />
}}<br />
[[Power Projection: Fleet]] is a [[BITS]] product.<br />
* It is a game book designed for [[Generic Traveller]].<br />
* It is a tabletop game of starship combat. <br />
<br />
== Description ([[Specifications]]) ==<br />
''Power Projection'' lets you run fast, exciting space battles and strategic conflicts between star-spanning [[empire]]s. ''Power Projection'' combines the rich sci-fi [[universe]] of [[Marc Miller's Traveller]] and ''Ground Zero Games'' renowned ''Full Thrust'' space combat system.<br />
<br />
This book includes:<br />
* Ship combat statistics for a range of ''Traveller'' [[warship]]s<br />
* Simple but realistic vector-based movement<br />
* Starship weaponry, from [[Spinal Mount|spinal mount]] [[Meson Gun|meson guns]] and [[Particle Accelerator|particle accelerators]] to [[Laser Weapons|lasers]], energy weapons and [[missile]]s<br />
* Defensive systems from [[sand caster]]s to [[Nuclear Damper|nuclear dampers]], [[point defence weapon]]s and [[Black Globe|black globe]] screens<br />
* Damage control, boarding actions and [[psionics]]<br />
* Interstellar [[Jump Drive|Jump drives]] and inter-system logistics<br />
* Orbital defences and planetary assaults<br />
* [[Subcraft|Carried vessel]]s, [[Battle Rider|battle-riders]] and [[fighter]]s<br />
* Strategic warfare rules and tournaments<br />
* A scenario generation engine<br />
* [[Naval Architecture|Ship construction]], maintenance and repair<br />
* Converting ''Traveller'' [[ship]]s to ''Power Projection''<br />
<br />
Also included are sheets of counters for everything from [[starship]]s and planetary [[gravity]] wells to [[sand caster]] clouds, nuclear detonations, a turning circle and movement markers ...<br />
<br />
...so you can start playing ''Power Projection'' immediately <br />
<br />
''Power Projection: Fleet'' focuses on capital ships and campaign based combat. In addition to the secondary weapons seen in [[Power Projection: Escort]], [[spinal mount]]s, [[black globe]]s, fighter squadrons and planetary defences are detailed. Larger engagements are supported with a dice based quick statistical resolution system for dice rolls. There is a scenario engine, which allows you create double blind missions (where neither side knows the other's objectives). There is a campaign system built around a melding of the [[Fifth Frontier War (game)|Fifth Frontier War]] engine with [[Trillion Credit Squadron]].There are 25 ship designs and 6 types of fighter squadron described covering both {{Imperial}} and [[Zhodani]] forces. Conversion rules are given to allow you to take any [[High Guard (book)|High Guard]], [[MegaTraveller]] or ''Traveller'' [[T20]] design and convert them to a ''Power Projection'' design. There are two pages of colour starship counters, plus two black and white counter pages. <br />
<br />
=== Table of Contents ===<br />
{| class="wikitable sortable" <br />
!colspan="2"|''Power Projection: Fleet''<br />
|-<br />
! Section<br />
! Page/s<br />
|-<br />
| Introduction <br />
||3<br />
|-<br />
| [[Fleet]]s and [[Task Force]]s <br />
| 8<br />
|-<br />
| Ship Status Diagrams <br />
| 10<br />
|-<br />
| Game Turns <br />
| 13<br />
|-<br />
| Movement <br />
| 13<br />
|-<br />
| Combat <br />
| 20<br />
|-<br />
| [[Jump Drive]] Operations <br />
| 35<br />
|-<br />
| [[Planet]]s <br />
| 37<br />
|-<br />
| Scenario Engine <br />
| 40<br />
|-<br />
| The Strategic Game <br />
| 44<br />
|-<br />
| Ship Conversion <br />
| 56<br />
|-<br />
| Appendix - [[Star System]] Data <br />
| 60<br />
|}<br />
<br />
=== [[Library Data|Library Data Entries]] (Public) ===<br />
# [[Battle Rider]]<br />
# [[Black Globe]]<br />
# [[Subcraft|Carried Vessel]]<br />
# [[Energy Weapon]]<br />
# [[Fifth Frontier War]]<br />
# [[Fighter]]<br />
# [[Jump Drive]]<br />
# [[Laser Weapon]]<br />
# [[Meson Gun]]<br />
# [[Missile]]<br />
# [[Nuclear Damper]]<br />
# [[Nuclear Weapon]]<br />
# [[Orbital Defence]]<br />
# [[Particle Accelerator]]<br />
# [[Planetary Assault]]<br />
# [[Planetary Defense]]<br />
# [[Gravity|Planetary Gravity Well]]<br />
# [[Point Defense Weapon System]] <br />
# [[Psionics]] <br />
# [[Sand Caster]] <br />
# [[Screen]]<br />
# [[Smallcraft]]<br />
# [[Spinal Mount]]<br />
# [[Strategic Warfare]]<br />
# [[Type FH class Heavy Fighter]]<br />
# [[Type FL class Light Fighter]]<br />
# [[Warship]]<br />
<br />
=== [[Library Data|Library Data Entries]] (Automated) ===<br />
{{LibraryEntries}}<br />
<br />
=== [[Planetary Defense|Selected Planetary Defense Equipment]] ===<br />
# [[TBD]]<br />
<br />
=== [[Ship|Selected Ships]] ===<br />
''[[Imperial Navy]] ([[Third Imperium]]):''<br />
# [[Atlantic class Heavy Cruiser]]<br />
# [[Azhanti High Lightning class Frontier Cruiser]] <br />
# [[Broadsword class Mercenary Cruiser]]<br />
# [[Chrysanthemum class Destroyer Escort]] <br />
# [[Empress Troyhune class Planetoid Monitor]]<br />
# [[Fer-de-lance class Destroyer Escort]]<br />
# [[Ghalalk class Armored Cruiser]] <br />
# [[Gionetti class Light Cruiser]]<br />
# [[Kinunir class Battle Cruiser]]<br />
# [[Kobe class Bulk Carrier]]<br />
# [[Kokirrak class Dreadnought]]<br />
# [[Midu Agashaam class Destroyer]]<br />
# [[Nolikian class Battle Rider]]<br />
# [[P. F. Sloan class Fleet Escort]]<br />
# [[Plankwell class Dreadnought]]<br />
# [[Skirmish class Light Carrier]]<br />
# [[Tigress class Dreadnought]]<br />
# [[Viper class System Defense Boat]]<br />
# [[Wind class Strike Carrier]]<br />
<br />
''[[Zhodani Navy]] ([[Zhodani Consulate]]):''<br />
# [[Aatsdivr class Battle Tender]]<br />
# [[Anzha class Battle Rider]]<br />
# [[Chtierabl class Transport]]<br />
# [[Driafria class Strike Carrier]]<br />
# [[Iadiadlsiz class Fleet Tanker]]<br />
# [[Idlev class Superbattleship]]<br />
# [[Kefchenzh class Armored Cruiser]]<br />
# [[Plokl class Escort]]<br />
# [[Shianzpla class Battleship]]<br />
# [[Shivva class Patrol Frigate]]<br />
# [[Viepchakl class Battleship]]<br />
# [[Vrapkenchkinj class Light Cruiser]]<br />
# [[Zhdavidlits class Light Cruiser]]<br />
# [[Zhdiak class Light Destroyer]]<br />
<br />
=== [[Ship Equipment|Selected Ship Equipment]] ===<br />
# [[TBD]]<br />
# [[TBD]]<br />
<br />
=== [[Smallcraft|Selected Smallcraft]] ===<br />
''[[Imperial Navy]] ([[Third Imperium]]):'' <br />
# [[Heavy Fighter]] (FH)<br />
## [[Sylea class Heavy Fighter]]<br />
# [[Light Fighter]] (FL)<br />
## [[Gnat class Light Fighter]]<br />
## [[Rampart class Light Fighter]]<br />
<br />
''[[Zhodani Navy]] ([[Zhodani Consulate]]):''<br />
# [[Heavy Fighter]] (FH)<br />
## [[Anzh class Heavy Fighter]]<br />
## [[Kitl class Heavy Fighter]]<br />
# [[Light Fighter]] (FL)<br />
## [[Baql class Light Fighter]]<br />
<br />
== Meta-history & Background ([[Dossier]]) ==<br />
Power Projection grew out of a fun demonstration game [[BITS]] ran at Gencon UK, with support from Ground Zero Games. The demo was a fleet engagement between [[Zhodani]] and {{Imperial}} ships using a conversion for GZG's fun Full Thrust starship miniatures game. We all had a lot of fun but it didn't feel quite like Traveller. Over the next 5 years we tinkered with the game at conventions until, in 2000, we realised we had a potential winner on our hands (after several people asked could they buy the game)! After getting GZG's blessing, the next 3 years saw a lot of hard work to pull together the core rules together. We released the small-scale quick play [[Power Projection: Escort|Escort]] rules in 2002, and followed these up with the campaign and capital-ship orientated '''Fleet''' in 2003. The game movement is a vector based system, with simultaneous movement and initiative based fire. [[High Guard (book)|High Guard]], [[Battle Rider]], [[Mayday]] and '''Full Thrust''' were the significant design influences.<br />
<br />
The games are completely standalone, and have everything you need except dice and a ruler/tape measure in them. Power Projection has its own support site at [http://www.powerprojection.net/ Powerprojection.net] and we are currently working on Power Projection: Reinforcements, a fleet book for the game. <br />
<br />
=== Power Projection Game Series ===<br />
# [[Power Projection: Lite]] (...turned into Escort)<br />
# [[Power Projection: Escort]] (out of print)<br />
# [[Power Projection: Fleet]] (in print)<br />
# [[Power Projection: Reinforcements]] (future publication)<br />
<br />
=== Credits (Primary Sources) ===<br />
{| class="wikitable sortable" <br />
!colspan="2"|Credits (Primary Sources)<br />
|-<br />
! Credit<br />
! [[Author]]s & Contributors<br />
|-<br />
| Author<br />
| [[Dom Mooney|Dominic Mooney]]<br />
|-<br />
| Editor<br />
| [[Andy Lilly]]<br />
|-<br />
| Front Cover<br />
| [[Jesse DeGraff]]<br />
|-<br />
| Illustrations<br />
| [[Paul Lesack]]<br />
|-<br />
| Counters and SSDs<br />
| [[Rob Prior]], [[Jesse DeGraff]], [[Dom Mooney|Dominic Mooney]] and [[Paul Lesack]]<br />
|-<br />
|}<br />
<br />
=== External Link/s ===<br />
''Commentary & Data articles:''<br />
# EXTERNAL LINK: [http://www.bitsuk.net/powerprojection/ BITS Support Site for Power Projection]<br />
<br />
''Reviews:''<br />
# EXTERNAL LINK: [[TBD]]<br />
<br />
''Other Articles:''<br />
# EXTERNAL LINK: [[TBD]]<br />
<br />
== References & Contributions ([[Sources]]) ==<br />
{{Intermediate}}<br />
{{Detail}}<br />
{{Sources<br />
|S1= [[Traveller Wiki Editorial Team]]<br />
|S2= Author & Contributor: Lord (Marquis) and Master of Sophontology [[User:Maksim-Smelchak|Maksim-Smelchak]] of the [[Ministry of Science]] <br />
}}<br />
<br />
<br />
[[Category: Equipment Source]]<br />
[[Category: Ship Source]]<br />
{{MET|}}</div>174.222.154.182https://wiki.travellerrpg.com/index.php?title=Power_Projection:_Fleet&diff=476739Power Projection: Fleet2019-03-05T12:50:16Z<p>174.222.154.182: /* Selected Ship Equipment */</p>
<hr />
<div>{{InfoboxBook2<br />
|name = Power Projection: Fleet<br />
|alsosee = <br />
|author = Dom Mooney<br />
|available = http://www.rpgnow.com/product/132295/Power-Projection-Fleet?affiliate_id=875229<br />
|canon = Yes<br />
|caption = Starship Miniatures Combat in the Far Future<br />
|contents = TBD<br />
|edition = 1st<br />
|footnote = ISBN 1-901228-32-0<br />
|format = Book (Softback)<br />
|image = PPFleet.jpg<br />
|language = English<br />
|pages = 76<br />
|publisher = BITS<br />
|version = Generic Traveller<br />
|year = 2003<br />
}}<br />
[[Power Projection: Fleet]] is a [[BITS]] product.<br />
* It is a game book designed for [[Generic Traveller]].<br />
* It is a tabletop game of starship combat. <br />
<br />
== Description ([[Specifications]]) ==<br />
''Power Projection'' lets you run fast, exciting space battles and strategic conflicts between star-spanning [[empire]]s. ''Power Projection'' combines the rich sci-fi [[universe]] of [[Marc Miller's Traveller]] and ''Ground Zero Games'' renowned ''Full Thrust'' space combat system.<br />
<br />
This book includes:<br />
* Ship combat statistics for a range of ''Traveller'' [[warship]]s<br />
* Simple but realistic vector-based movement<br />
* Starship weaponry, from [[Spinal Mount|spinal mount]] [[Meson Gun|meson guns]] and [[Particle Accelerator|particle accelerators]] to [[Laser Weapons|lasers]], energy weapons and [[missile]]s<br />
* Defensive systems from [[sand caster]]s to [[Nuclear Damper|nuclear dampers]], [[point defence weapon]]s and [[Black Globe|black globe]] screens<br />
* Damage control, boarding actions and [[psionics]]<br />
* Interstellar [[Jump Drive|Jump drives]] and inter-system logistics<br />
* Orbital defences and planetary assaults<br />
* [[Subcraft|Carried vessel]]s, [[Battle Rider|battle-riders]] and [[fighter]]s<br />
* Strategic warfare rules and tournaments<br />
* A scenario generation engine<br />
* [[Naval Architecture|Ship construction]], maintenance and repair<br />
* Converting ''Traveller'' [[ship]]s to ''Power Projection''<br />
<br />
Also included are sheets of counters for everything from [[starship]]s and planetary [[gravity]] wells to [[sand caster]] clouds, nuclear detonations, a turning circle and movement markers ...<br />
<br />
...so you can start playing ''Power Projection'' immediately <br />
<br />
''Power Projection: Fleet'' focuses on capital ships and campaign based combat. In addition to the secondary weapons seen in [[Power Projection: Escort]], [[spinal mount]]s, [[black globe]]s, fighter squadrons and planetary defences are detailed. Larger engagements are supported with a dice based quick statistical resolution system for dice rolls. There is a scenario engine, which allows you create double blind missions (where neither side knows the other's objectives). There is a campaign system built around a melding of the [[Fifth Frontier War (game)|Fifth Frontier War]] engine with [[Trillion Credit Squadron]].There are 25 ship designs and 6 types of fighter squadron described covering both {{Imperial}} and [[Zhodani]] forces. Conversion rules are given to allow you to take any [[High Guard (book)|High Guard]], [[MegaTraveller]] or ''Traveller'' [[T20]] design and convert them to a ''Power Projection'' design. There are two pages of colour starship counters, plus two black and white counter pages. <br />
<br />
=== Table of Contents ===<br />
{| class="wikitable sortable" <br />
!colspan="2"|''Power Projection: Fleet''<br />
|-<br />
! Section<br />
! Page/s<br />
|-<br />
| Introduction <br />
||3<br />
|-<br />
| [[Fleet]]s and [[Task Force]]s <br />
| 8<br />
|-<br />
| Ship Status Diagrams <br />
| 10<br />
|-<br />
| Game Turns <br />
| 13<br />
|-<br />
| Movement <br />
| 13<br />
|-<br />
| Combat <br />
| 20<br />
|-<br />
| [[Jump Drive]] Operations <br />
| 35<br />
|-<br />
| [[Planet]]s <br />
| 37<br />
|-<br />
| Scenario Engine <br />
| 40<br />
|-<br />
| The Strategic Game <br />
| 44<br />
|-<br />
| Ship Conversion <br />
| 56<br />
|-<br />
| Appendix - [[Star System]] Data <br />
| 60<br />
|}<br />
<br />
=== [[Library Data|Library Data Entries]] (Public) ===<br />
# [[Battle Rider]]<br />
# [[Black Globe]]<br />
# [[Subcraft|Carried Vessel]]<br />
# [[Energy Weapon]]<br />
# [[Fifth Frontier War]]<br />
# [[Fighter]]<br />
# [[Jump Drive]]<br />
# [[Laser Weapon]]<br />
# [[Meson Gun]]<br />
# [[Missile]]<br />
# [[Nuclear Damper]]<br />
# [[Nuclear Weapon]]<br />
# [[Orbital Defence]]<br />
# [[Particle Accelerator]]<br />
# [[Planetary Assault]]<br />
# [[Planetary Defense]]<br />
# [[Gravity|Planetary Gravity Well]]<br />
# [[Point Defense Weapon System]] <br />
# [[Psionics]] <br />
# [[Sand Caster]] <br />
# [[Screen]]<br />
# [[Smallcraft]]<br />
# [[Spinal Mount]]<br />
# [[Strategic Warfare]]<br />
# [[Type FH class Heavy Fighter]]<br />
# [[Type FL class Light Fighter]]<br />
# [[Warship]]<br />
<br />
=== [[Library Data|Library Data Entries]] (Automated) ===<br />
{{LibraryEntries}}<br />
<br />
=== [[Planetary Defense|Selected Planetary Defense Equipment]] ===<br />
# [[TBD]]<br />
<br />
=== [[Ship|Selected Ships]] ===<br />
''[[Imperial Navy]] ([[Third Imperium]]):''<br />
# [[Atlantic class Heavy Cruiser]]<br />
# [[Azhanti High Lightning class Frontier Cruiser]] <br />
# [[Broadsword class Mercenary Cruiser]]<br />
# [[Chrysanthemum class Destroyer Escort]] <br />
# [[Empress Troyhune class Planetoid Monitor]]<br />
# [[Fer-de-lance class Destroyer Escort]]<br />
# [[Ghalalk class Armored Cruiser]] <br />
# [[Gionetti class Light Cruiser]]<br />
# [[Kinunir class Battle Cruiser]]<br />
# [[Kobe class Bulk Carrier]]<br />
# [[Kokirrak class Dreadnought]]<br />
# [[Midu Agashaam class Destroyer]]<br />
# [[Nolikian class Battle Rider]]<br />
# [[P. F. Sloan class Fleet Escort]]<br />
# [[Plankwell class Dreadnought]]<br />
# [[Skirmish class Light Carrier]]<br />
# [[Tigress class Dreadnought]]<br />
# [[Viper class System Defense Boat]]<br />
# [[Wind class Strike Carrier]]<br />
<br />
''[[Zhodani Navy]] ([[Zhodani Consulate]]):''<br />
# [[Aatsdivr class Battle Tender]]<br />
# [[Anzha class Battle Rider]]<br />
# [[Chtierabl class Transport]]<br />
# [[Driafria class Strike Carrier]]<br />
# [[Iadiadlsiz class Fleet Tanker]]<br />
# [[Idlev class Superbattleship]]<br />
# [[Kefchenzh class Armored Cruiser]]<br />
# [[Plokl class Escort]]<br />
# [[Shianzpla class Battleship]]<br />
# [[Shivva class Patrol Frigate]]<br />
# [[Viepchakl class Battleship]]<br />
# [[Vrapkenchkinj class Light Cruiser]]<br />
# [[Zhdavidlits class Light Cruiser]]<br />
# [[Zhdiak class Light Destroyer]]<br />
<br />
=== [[Ship Equipment|Selected Ship Equipment]] ===<br />
# [[TBD]]<br />
# [[TBD]]<br />
<br />
=== [[Smallcraft|Selected Smallcraft]] ===<br />
''[[Imperial Navy]] ([[Third Imperium]]):'' <br />
# [[Heavy Fighter]] (FH)<br />
## [[Sylea class Heavy Fighter]]<br />
# [[Light Fighter]] (FL)<br />
## [[Gnat class Light Fighter]]<br />
## [[Rampart class Light Fighter]]<br />
<br />
''[[Zhodani Navy]] ([[Zhodani Consulate]]):''<br />
# [[Heavy Fighter]] (FH)<br />
## [[Anzh class Heavy Fighter]]<br />
## [[Kitl class Heavy Fighter]]<br />
# [[Light Fighter]] (FL)<br />
## [[Baql class Light Fighter]]<br />
<br />
== Meta-history & Background ([[Dossier]]) ==<br />
Power Projection grew out of a fun demonstration game [[BITS]] ran at Gencon UK, with support from Ground Zero Games. The demo was a fleet engagement between [[Zhodani]] and {{Imperial}} ships using a conversion for GZG's fun Full Thrust starship miniatures game. We all had a lot of fun but it didn't feel quite like Traveller. Over the next 5 years we tinkered with the game at conventions until, in 2000, we realised we had a potential winner on our hands (after several people asked could they buy the game)! After getting GZG's blessing, the next 3 years saw a lot of hard work to pull together the core rules together. We released the small-scale quick play [[Power Projection: Escort|Escort]] rules in 2002, and followed these up with the campaign and capital-ship orientated '''Fleet''' in 2003. The game movement is a vector based system, with simultaneous movement and initiative based fire. [[High Guard (book)|High Guard]], [[Battle Rider]], [[Mayday]] and '''Full Thrust''' were the significant design influences.<br />
<br />
The games are completely standalone, and have everything you need except dice and a ruler/tape measure in them. Power Projection has its own support site at [http://www.powerprojection.net/ Powerprojection.net] and we are currently working on Power Projection: Reinforcements, a fleet book for the game. <br />
<br />
=== Power Projection Game Series ===<br />
# [[Power Projection: Lite]] (...turned into Escort)<br />
# [[Power Projection: Escort]] (out of print)<br />
# [[Power Projection: Fleet]] (in print)<br />
# [[Power Projection: Reinforcements]] (future publication)<br />
<br />
=== Credits (Primary Sources) ===<br />
{| class="wikitable sortable" <br />
!colspan="2"|Credits (Primary Sources)<br />
|-<br />
! Credit<br />
! [[Author]]s & Contributors<br />
|-<br />
| Author<br />
| [[Dom Mooney|Dominic Mooney]]<br />
|-<br />
| Editor<br />
| [[Andy Lilly]]<br />
|-<br />
| Front Cover<br />
| [[Jesse DeGraff]]<br />
|-<br />
| Illustrations<br />
| [[Paul Lesack]]<br />
|-<br />
| Counters and SSDs<br />
| [[Rob Prior]], [[Jesse DeGraff]], [[Dom Mooney|Dominic Mooney]] and [[Paul Lesack]]<br />
|-<br />
|}<br />
<br />
=== External Link/s ===<br />
''Commentary & Data articles:''<br />
# EXTERNAL LINK: [http://www.bitsuk.net/powerprojection/ BITS Support Site for Power Projection]<br />
<br />
''Reviews:''<br />
# EXTERNAL LINK: [[TBD]]<br />
<br />
''Other Articles:''<br />
# EXTERNAL LINK: [[TBD]]<br />
<br />
== References & Contributions (Sources) ==<br />
{{Intermediate}}<br />
{{Detail}}<br />
{{Sources<br />
|S1= [[Traveller Wiki Editorial Team]]<br />
|S2= Author & Contributor: Lord (Marquis) and Master of Sophontology [[User:Maksim-Smelchak|Maksim-Smelchak]] of the [[Ministry of Science]] <br />
}}<br />
<br />
<br />
[[Category: Ship Source]]<br />
{{MET|}}</div>174.222.154.182https://wiki.travellerrpg.com/index.php?title=Power_Projection:_Fleet&diff=476738Power Projection: Fleet2019-03-05T12:49:48Z<p>174.222.154.182: /* Library Data Entries (Public) */</p>
<hr />
<div>{{InfoboxBook2<br />
|name = Power Projection: Fleet<br />
|alsosee = <br />
|author = Dom Mooney<br />
|available = http://www.rpgnow.com/product/132295/Power-Projection-Fleet?affiliate_id=875229<br />
|canon = Yes<br />
|caption = Starship Miniatures Combat in the Far Future<br />
|contents = TBD<br />
|edition = 1st<br />
|footnote = ISBN 1-901228-32-0<br />
|format = Book (Softback)<br />
|image = PPFleet.jpg<br />
|language = English<br />
|pages = 76<br />
|publisher = BITS<br />
|version = Generic Traveller<br />
|year = 2003<br />
}}<br />
[[Power Projection: Fleet]] is a [[BITS]] product.<br />
* It is a game book designed for [[Generic Traveller]].<br />
* It is a tabletop game of starship combat. <br />
<br />
== Description ([[Specifications]]) ==<br />
''Power Projection'' lets you run fast, exciting space battles and strategic conflicts between star-spanning [[empire]]s. ''Power Projection'' combines the rich sci-fi [[universe]] of [[Marc Miller's Traveller]] and ''Ground Zero Games'' renowned ''Full Thrust'' space combat system.<br />
<br />
This book includes:<br />
* Ship combat statistics for a range of ''Traveller'' [[warship]]s<br />
* Simple but realistic vector-based movement<br />
* Starship weaponry, from [[Spinal Mount|spinal mount]] [[Meson Gun|meson guns]] and [[Particle Accelerator|particle accelerators]] to [[Laser Weapons|lasers]], energy weapons and [[missile]]s<br />
* Defensive systems from [[sand caster]]s to [[Nuclear Damper|nuclear dampers]], [[point defence weapon]]s and [[Black Globe|black globe]] screens<br />
* Damage control, boarding actions and [[psionics]]<br />
* Interstellar [[Jump Drive|Jump drives]] and inter-system logistics<br />
* Orbital defences and planetary assaults<br />
* [[Subcraft|Carried vessel]]s, [[Battle Rider|battle-riders]] and [[fighter]]s<br />
* Strategic warfare rules and tournaments<br />
* A scenario generation engine<br />
* [[Naval Architecture|Ship construction]], maintenance and repair<br />
* Converting ''Traveller'' [[ship]]s to ''Power Projection''<br />
<br />
Also included are sheets of counters for everything from [[starship]]s and planetary [[gravity]] wells to [[sand caster]] clouds, nuclear detonations, a turning circle and movement markers ...<br />
<br />
...so you can start playing ''Power Projection'' immediately <br />
<br />
''Power Projection: Fleet'' focuses on capital ships and campaign based combat. In addition to the secondary weapons seen in [[Power Projection: Escort]], [[spinal mount]]s, [[black globe]]s, fighter squadrons and planetary defences are detailed. Larger engagements are supported with a dice based quick statistical resolution system for dice rolls. There is a scenario engine, which allows you create double blind missions (where neither side knows the other's objectives). There is a campaign system built around a melding of the [[Fifth Frontier War (game)|Fifth Frontier War]] engine with [[Trillion Credit Squadron]].There are 25 ship designs and 6 types of fighter squadron described covering both {{Imperial}} and [[Zhodani]] forces. Conversion rules are given to allow you to take any [[High Guard (book)|High Guard]], [[MegaTraveller]] or ''Traveller'' [[T20]] design and convert them to a ''Power Projection'' design. There are two pages of colour starship counters, plus two black and white counter pages. <br />
<br />
=== Table of Contents ===<br />
{| class="wikitable sortable" <br />
!colspan="2"|''Power Projection: Fleet''<br />
|-<br />
! Section<br />
! Page/s<br />
|-<br />
| Introduction <br />
||3<br />
|-<br />
| [[Fleet]]s and [[Task Force]]s <br />
| 8<br />
|-<br />
| Ship Status Diagrams <br />
| 10<br />
|-<br />
| Game Turns <br />
| 13<br />
|-<br />
| Movement <br />
| 13<br />
|-<br />
| Combat <br />
| 20<br />
|-<br />
| [[Jump Drive]] Operations <br />
| 35<br />
|-<br />
| [[Planet]]s <br />
| 37<br />
|-<br />
| Scenario Engine <br />
| 40<br />
|-<br />
| The Strategic Game <br />
| 44<br />
|-<br />
| Ship Conversion <br />
| 56<br />
|-<br />
| Appendix - [[Star System]] Data <br />
| 60<br />
|}<br />
<br />
=== [[Library Data|Library Data Entries]] (Public) ===<br />
# [[Battle Rider]]<br />
# [[Black Globe]]<br />
# [[Subcraft|Carried Vessel]]<br />
# [[Energy Weapon]]<br />
# [[Fifth Frontier War]]<br />
# [[Fighter]]<br />
# [[Jump Drive]]<br />
# [[Laser Weapon]]<br />
# [[Meson Gun]]<br />
# [[Missile]]<br />
# [[Nuclear Damper]]<br />
# [[Nuclear Weapon]]<br />
# [[Orbital Defence]]<br />
# [[Particle Accelerator]]<br />
# [[Planetary Assault]]<br />
# [[Planetary Defense]]<br />
# [[Gravity|Planetary Gravity Well]]<br />
# [[Point Defense Weapon System]] <br />
# [[Psionics]] <br />
# [[Sand Caster]] <br />
# [[Screen]]<br />
# [[Smallcraft]]<br />
# [[Spinal Mount]]<br />
# [[Strategic Warfare]]<br />
# [[Type FH class Heavy Fighter]]<br />
# [[Type FL class Light Fighter]]<br />
# [[Warship]]<br />
<br />
=== [[Library Data|Library Data Entries]] (Automated) ===<br />
{{LibraryEntries}}<br />
<br />
=== [[Planetary Defense|Selected Planetary Defense Equipment]] ===<br />
# [[TBD]]<br />
<br />
=== [[Ship|Selected Ships]] ===<br />
''[[Imperial Navy]] ([[Third Imperium]]):''<br />
# [[Atlantic class Heavy Cruiser]]<br />
# [[Azhanti High Lightning class Frontier Cruiser]] <br />
# [[Broadsword class Mercenary Cruiser]]<br />
# [[Chrysanthemum class Destroyer Escort]] <br />
# [[Empress Troyhune class Planetoid Monitor]]<br />
# [[Fer-de-lance class Destroyer Escort]]<br />
# [[Ghalalk class Armored Cruiser]] <br />
# [[Gionetti class Light Cruiser]]<br />
# [[Kinunir class Battle Cruiser]]<br />
# [[Kobe class Bulk Carrier]]<br />
# [[Kokirrak class Dreadnought]]<br />
# [[Midu Agashaam class Destroyer]]<br />
# [[Nolikian class Battle Rider]]<br />
# [[P. F. Sloan class Fleet Escort]]<br />
# [[Plankwell class Dreadnought]]<br />
# [[Skirmish class Light Carrier]]<br />
# [[Tigress class Dreadnought]]<br />
# [[Viper class System Defense Boat]]<br />
# [[Wind class Strike Carrier]]<br />
<br />
''[[Zhodani Navy]] ([[Zhodani Consulate]]):''<br />
# [[Aatsdivr class Battle Tender]]<br />
# [[Anzha class Battle Rider]]<br />
# [[Chtierabl class Transport]]<br />
# [[Driafria class Strike Carrier]]<br />
# [[Iadiadlsiz class Fleet Tanker]]<br />
# [[Idlev class Superbattleship]]<br />
# [[Kefchenzh class Armored Cruiser]]<br />
# [[Plokl class Escort]]<br />
# [[Shianzpla class Battleship]]<br />
# [[Shivva class Patrol Frigate]]<br />
# [[Viepchakl class Battleship]]<br />
# [[Vrapkenchkinj class Light Cruiser]]<br />
# [[Zhdavidlits class Light Cruiser]]<br />
# [[Zhdiak class Light Destroyer]]<br />
<br />
=== [[Ship Equipment|Selected Ship Equipment]] ===<br />
# [[TBD]]<br />
<br />
=== [[Smallcraft|Selected Smallcraft]] ===<br />
''[[Imperial Navy]] ([[Third Imperium]]):'' <br />
# [[Heavy Fighter]] (FH)<br />
## [[Sylea class Heavy Fighter]]<br />
# [[Light Fighter]] (FL)<br />
## [[Gnat class Light Fighter]]<br />
## [[Rampart class Light Fighter]]<br />
<br />
''[[Zhodani Navy]] ([[Zhodani Consulate]]):''<br />
# [[Heavy Fighter]] (FH)<br />
## [[Anzh class Heavy Fighter]]<br />
## [[Kitl class Heavy Fighter]]<br />
# [[Light Fighter]] (FL)<br />
## [[Baql class Light Fighter]]<br />
<br />
== Meta-history & Background ([[Dossier]]) ==<br />
Power Projection grew out of a fun demonstration game [[BITS]] ran at Gencon UK, with support from Ground Zero Games. The demo was a fleet engagement between [[Zhodani]] and {{Imperial}} ships using a conversion for GZG's fun Full Thrust starship miniatures game. We all had a lot of fun but it didn't feel quite like Traveller. Over the next 5 years we tinkered with the game at conventions until, in 2000, we realised we had a potential winner on our hands (after several people asked could they buy the game)! After getting GZG's blessing, the next 3 years saw a lot of hard work to pull together the core rules together. We released the small-scale quick play [[Power Projection: Escort|Escort]] rules in 2002, and followed these up with the campaign and capital-ship orientated '''Fleet''' in 2003. The game movement is a vector based system, with simultaneous movement and initiative based fire. [[High Guard (book)|High Guard]], [[Battle Rider]], [[Mayday]] and '''Full Thrust''' were the significant design influences.<br />
<br />
The games are completely standalone, and have everything you need except dice and a ruler/tape measure in them. Power Projection has its own support site at [http://www.powerprojection.net/ Powerprojection.net] and we are currently working on Power Projection: Reinforcements, a fleet book for the game. <br />
<br />
=== Power Projection Game Series ===<br />
# [[Power Projection: Lite]] (...turned into Escort)<br />
# [[Power Projection: Escort]] (out of print)<br />
# [[Power Projection: Fleet]] (in print)<br />
# [[Power Projection: Reinforcements]] (future publication)<br />
<br />
=== Credits (Primary Sources) ===<br />
{| class="wikitable sortable" <br />
!colspan="2"|Credits (Primary Sources)<br />
|-<br />
! Credit<br />
! [[Author]]s & Contributors<br />
|-<br />
| Author<br />
| [[Dom Mooney|Dominic Mooney]]<br />
|-<br />
| Editor<br />
| [[Andy Lilly]]<br />
|-<br />
| Front Cover<br />
| [[Jesse DeGraff]]<br />
|-<br />
| Illustrations<br />
| [[Paul Lesack]]<br />
|-<br />
| Counters and SSDs<br />
| [[Rob Prior]], [[Jesse DeGraff]], [[Dom Mooney|Dominic Mooney]] and [[Paul Lesack]]<br />
|-<br />
|}<br />
<br />
=== External Link/s ===<br />
''Commentary & Data articles:''<br />
# EXTERNAL LINK: [http://www.bitsuk.net/powerprojection/ BITS Support Site for Power Projection]<br />
<br />
''Reviews:''<br />
# EXTERNAL LINK: [[TBD]]<br />
<br />
''Other Articles:''<br />
# EXTERNAL LINK: [[TBD]]<br />
<br />
== References & Contributions (Sources) ==<br />
{{Intermediate}}<br />
{{Detail}}<br />
{{Sources<br />
|S1= [[Traveller Wiki Editorial Team]]<br />
|S2= Author & Contributor: Lord (Marquis) and Master of Sophontology [[User:Maksim-Smelchak|Maksim-Smelchak]] of the [[Ministry of Science]] <br />
}}<br />
<br />
<br />
[[Category: Ship Source]]<br />
{{MET|}}</div>174.222.154.182https://wiki.travellerrpg.com/index.php?title=Point_Defense_Weapon&diff=476737Point Defense Weapon2019-03-05T12:49:05Z<p>174.222.154.182: /* References & Contributors (Sources) */</p>
<hr />
<div>[[File: Imperial Sunburst-Sun-IISS-Traveller.gif|right]]<br />
No information or synopsis yet available. <br />
<br />
== Description ([[Specifications]]) ==<br />
No information yet available. <br />
<br />
== History & Background ([[Dossier]]) ==<br />
No information yet available. <br />
<br />
== References & Contributors ([[Sources]]) ==<br />
{{Intermediate}}<br />
{{Detail}}<br />
{{Sources<br />
|S1= TBD<br />
|S2= [[Traveller Wiki Editorial Team]]<br />
|S3= Author & Contributor: Lord (Marquis) and Master of Sophontology [[User:Maksim-Smelchak|Maksim-Smelchak]] of the [[Ministry of Science]] <br />
}}<br />
<br />
<br />
{{LEN|Defense|Defensive Technology|Ship Equipment|Weapon}}</div>174.222.154.182https://wiki.travellerrpg.com/index.php?title=Ship_Equipment&diff=476736Ship Equipment2019-03-05T12:48:12Z<p>174.222.154.182: /* Defensive Systems */</p>
<hr />
<div>[[File: Imperial Sunburst-Sun-IISS-Traveller.gif|right]]<br />
[[Ship Equipment]] is a generic term describing structures, [[device]]s, fittings, and [[equipment]] associated with [[spaceship]]s, [[starship]]s, [[big craft]], [[smallcraft]], and other [[vessel]]s.<br />
* They are also known as [[Starship Component]]s, Ship Fittings, Parts, and by other terms. <br />
* While their primary use is for [[Starship|void vessel]]s, they can also be used in many [[vehicle]]s, and fixed [[facilities]] among other uses. <br />
* Please also see the [[AAB]] [[Library Data]] article for '''[[Deck Plan]].''' <br />
<br />
== Description ([[Specifications]]) ==<br />
''Ship Equipment'' has been divided into a number of sections to facilitate ease of use:<br />
<br />
=== 1. Intrinsic Items (Hull & Structure) ===<br />
''Interior Details:'' The specific interior fittings for ships are fairly standardized, and are shown on the [[deck plan]] symbols chart and on many of the individual ship plans as well:{{Page cite|name= Adventure Class Ships Volume 1 |page= 4 |article= Book 2 |version= Classic Traveller}}<br />
# [[Airlock]]<br />
# [[Bulkhead Wall]] AKA [[Bulkhead]]<br />
# [[Cargo Hold]]<br />
## [[Cargo Container]]<br />
## [[Modular Cargo Container]]<br />
## [[Collapsible Fuel Tank]]<br />
# [[Fuel Scoop]]<br />
# [[Hardpoint]] AKA [[Ship's Hardpoint]]<br />
# [[Hatchway]]<br />
# [[Hull]]<br />
# [[Interior Wall]]<br />
# [[Iris Valve]]<br />
# [[Landing Gear]]<br />
# [[Lift Shaft]] AKA [[Lift Shaft|Elevator Shaft]]<br />
# [[Maintenance Hatch]]<br />
# [[Manual Hatch]]<br />
# [[Refrigerated Hold]]<br />
# [[Secret Cargo Hold]]<br />
# [[Ship Environmental Control]] ([[Ship Life Support]])<br />
# [[Sliding Door]]<br />
# [[Standard Door]] <br />
# [[Viewport]]<br />
<br />
=== 2. Machinery (Power & Propulsion) ===<br />
# [[Acceleration Compensator]]<br />
# [[Acceleration Couch]]<br />
# [[Alternative FTL Drive]]<br />
# [[Fuel Treatment Plant]]<br />
# [[Jump Drive]]<br />
## [[Lanthanum]]<br />
## [[Zuchai Crystal]]<br />
# [[Jump Governor]]<br />
# [[Maneuver Drive]]<br />
# [[Power Plant]]<br />
# [[Ship Fuel]]<br />
# [[Ship Hull Grid]]<br />
<br />
=== 3. Control & Electronics (Bridge & Electronics) ===<br />
# [[Astronics]]<br />
# [[Avionics]]<br />
# [[Bridge]]<br />
# [[Command Chair]]<br />
# [[CommCaster]]<br />
# [[Communications Equipment]]<br />
# [[Computer]]<br />
## [[Computer Control]]<br />
## [[Control Console]]<br />
## [[Control Panel]]<br />
## [[Fire Control Computer]]<br />
## [[Ship’s Computer]]<br />
# [[ECCM]]<br />
# [[ECM]]<br />
# [[Electronics]]<br />
# [[Engineering Section]]<br />
# [[Ship Bridge]]<br />
# [[Ship Sensor Suite]]<br />
# [[Ship Transponder]]<br />
# [[Workstation]]<br />
## [[Weapon Workstation]]<br />
<br />
=== 4. Armament & Defenses (Offense & Protection) ===<br />
==== Defensive Systems ====<br />
# [[Screen]]s & Defenses<br />
## [[Anti-Missile Missile]]<br />
## [[Damper Series]]<br />
### [[Electrostatic Screen]]<br />
### [[Meson Screen]]<br />
### [[Nuclear Damper]]<br />
### [[Proton Screen]]<br />
## [[EMM]] (Hull Masking)<br />
## [[Force Field Generator]] ("Globe Series")<br />
### [[Black Globe Generator]] {{Page cite|name= T5 Core Rules |page= 400-403 }}<br />
#### [[Alpha class Black Globe Generator]] {{Page cite|name= T5 Core Rules |page= 403 }}<br />
#### [[Beta class Black Globe Generator]] {{Page cite|name= T5 Core Rules |page= 403 }}<br />
#### [[Gamma class Black Globe Generator]] {{Page cite|name= T5 Core Rules |page= 403 }} <br />
### [[Silver Globe Generator]] {{Page cite|name= T5 Core Rules |page= 400-403 }}<br />
### [[Stasis Globe Generator]] {{Page cite|name= T5 Core Rules |page= 400-403 }}<br />
### [[White Globe Generator]] {{Page cite|name= T5 Core Rules |page= 400-403 }}<br />
## [[Glacial Camouflage Generator]]<br />
## [[Point Defense Weapon System]]<br />
## [[Repulsor]]<br />
## [[Sandcaster]]<br />
## [[Scrambler Series]]<br />
### [[Electronic Scrambler]]<br />
### [[Gravitic Scrambler]]<br />
### [[Magnetic Scrambler]]<br />
## [[Tractor]]/[[Pressor]]<br />
<br />
==== Equipment Mounts ====<br />
# [[Bolt-In Mount]]<br />
# [[Barbette]]s<br />
## Single (3 ton)<br />
## Dual (5 ton)<br />
# [[Weapon Battery|Battery]] AKA [[Weapon Battery]]<br />
# [[Bay]]s<br />
## Small (50 ton)<br />
## Large (100 ton)<br />
## Main (200 ton)<br />
# [[Casemate]] (Fixed Mount)<br />
# [[Deployable Mount]]<br />
# [[Extendable Mount]]<br />
# [[Ship's Hardpoint]]<br />
# [[Ship's Turret]]<br />
## Single (1 ton)<br />
## Dual (1 ton) <br />
## Triple (1 ton)<br />
## Quad (1 ton)<br />
# [[Spinal Weapons Mount]] AKA [[Spinal Mount]]s<br />
# [[Surface Mount]]<br />
<br />
==== Offensive Systems ====<br />
# [[Weapon]]s<br />
## [[Data Caster]]<br />
## [[Disintegrator]]<br />
## [[Disruptor]]<br />
## [[Fusion Gun]]<br />
## [[Inducer]] (aka "Jump Inducer")<br />
## [[Jump Damper]]<br />
## [[Jump Projector]]<br />
## [[Laser]]s<br />
### [[Beam Laser]] & [[Heavy Beam Laser]]<br />
### [[Mining Laser]]<br />
### [[Pulse Laser]] & [[Heavy Pulse Laser]]<br />
## [[Meson Gun]]<br />
## [[Missile]] (Conventional / Kinetic Kill / Nuclear / Antimatter)<br />
### [[AM Missile]]<br />
### [[KK Missile]]<br />
### [[Salvo Rack]]<br />
### [[Torpedo]] (Heavy Missile)<br />
## [[Particle Accelerator]]<br />
## [[Plasma Gun]]<br />
## [[Rail Gun]]<br />
## [[Slug Thrower]]<br />
## [[Stasis Projector]]<br />
## [[Tractor]]/[[Pressor]]<br />
<br />
=== 5. Fixtures & Fittings (Special Equipment) ===<br />
''Interior Fittings:'' The [[deck plan]]s show various furnishings and fittings which appear within the ship:{{Page cite|name= Adventure Class Ships Volume 1 |page= 5 |article= Book 2 |version= Classic Traveller}}<br />
# [[Common Room]]<br />
# [[Emergency Locker]]<br />
# [[Fresher]]<br />
# [[Galley]]<br />
# [[Grav Plate]]<br />
# [[Head]]<br />
# [[Hydroponics]]<br />
# [[Inertial Compensator]]<br />
# [[Lab Space]]<br />
# [[Life Support]]<br />
# [[Low Berth Rack]] AKA [[Cryo Capsule]] ([[Cold Sleep]])<br />
# [[Mail Vault]]<br />
# [[Mess]]<br />
# [[Ordinance Locker]]<br />
# [[Secure Locker]]<br />
# [[Ship Environmental Control]]<br />
# [[Ship Furnishing]]<br />
# [[Ship's Locker]]<br />
# [[Ship's Magazine]]<br />
# [[Ship Module]]<br />
# [[Sick Bay]]<br />
# [[Spin Habitat]]<br />
# [[Stateroom]]<br />
<br />
=== 6. Subcraft (Smallcraft, Bigcraft, Ship's Vehicles, etc.) ===<br />
# [[Drop Troop Pod Launcher]]<br />
## [[Drop Capsule]]<br />
### [[Drop Trooper]]<br />
# [[Hangar]]<br />
## [[Subcraft]]<br />
### Variety of subcraft including: [[Fighter]]s, [[Shuttle]]s, [[Cutter]]s, [[Bigcraft]], [[etc.]]<br />
# [[Launch Tube]]<br />
## [[Smallcraft]]<br />
### [[Fighter]], [[Shuttle]], [[etc.]]<br />
# [[Vehicle Bay]]<br />
## [[Ship's Vehicle]]<br />
### Variety of vehicles including: [[ATV]], [[Air/raft]], [[etc.]]<br />
<br />
== History & Background ([[Dossier]]) ==<br />
Vessel equipment has changed greatly over the years and it's a remarkable testament to [[Charted Space]] that many different kinds of equipment at many different [[tech level]]s is still widely used and serviced throughout inhabited space. {{Unpublished cite|author= Maksim-Smelchak }} <br />
<br />
[[World]]s can have widely varying [[technology]]. A [[high-tech world]] with [[contragravity]] and [[fusion power]] may exist just [[parsec]]s from one relying upon steam power - or stone [[axe]]s. There is no "prime directive" to prevent the sale of high technology to the savages - but what would they pay with? So [[Charted Space]] is a mix of [[industrial world]]s and hardly-explored backwaters. {{Page cite|name= The Traveller's Handbook |page=15 }} <br />
<br />
In such a tableau, ship equipment can be highly variable. A [[tramp freighter]] captain may be forced to repair a [[TL-15]] [[Ship's Computer]] with [[TL-6]] vacuum tubes or worse! Finicky [[jump drive]]s designed at [[TL-11]] might break down and be forced to be repaired with [[TL-14]] components that are both higher tech and designed for an entirely different technological base. In this manner, the [[ship]]s and [[technology]] of [[Charted Space]] eventually grow into a melange of cobbled together technologies and scientific approaches to sophontic advancement. A good ship's engineer or engine helmsman is worth their weight in [[gold]]... or [[lanthanum]]! {{Unpublished cite|author= Maksim-Smelchak }} <br />
<br />
=== Ship's Mascots & Pets ===<br />
A number of [[creature]]s have become popular with [[crew]] as ship's mascots or [[pet]]s:<br />
* [[Beaked Monkey]]<br />
* [[Tree Rat|Focaline Tree Rat]]<br />
* [[Screech (Chicacenmiztli)]]<br />
* [[Seedspitter]]<br />
* [[Ship's Cat|Terran Ship's Cat]] (specially bred species: vermin control, mascot)<br />
* [[Zh'a Cha'a]]<br />
<br />
== References & Contributors ([[Sources]]) ==<br />
{{Advanced}}<br />
{{Sources<br />
|S1= {{Ludography cite|name= Starships |page= TBD |version=Classic Traveller}} ([[Classic Traveller]] [[Book 2]]) <br />
|S2= {{Ludography cite|name= High Guard |page= TBD |version=Classic Traveller}} ([[Classic Traveller]] [[Book 5]]) <br />
|S3= {{Ludography cite|name= Referee's Manual |page= TBD}}<br />
|S4= {{Ludography cite|name= MegaTraveller Journal 4 |page= TBD}}<br />
|S5= {{Ludography cite|name= Fire, Fusion, & Steel |page= TBD}}<br />
|S6= {{Ludography cite|name= Fire, Fusion & Steel |page= TBD}}<br />
|S7= {{Ludography cite|name= High Guard |page= TBD |version=Mongoose Traveller}}<br />
|S8= {{Ludography cite|name= T5 Core Rules |page= TBD}}<br />
|S9= {{Ludography cite|name= High Guard |page= TBD |version=New Traveller}}<br />
|S10= [[Traveller Wiki Editorial Team]]<br />
|S11= Author & Contributor: Lord (Marquis) and Master Scout Emeritus [[Adie Alegoric Stewart]] of the [[IISS]]<br />
|S12= Author & Contributor: Lord (Marquis) and Master of Sophontology [[Maksim-Smelchak]] of the [[Ministry of Science]] <br />
}}<br />
<br />
<br />
{{LE|Ship Equipment}}<br />
{{LEN|}}</div>174.222.154.182https://wiki.travellerrpg.com/index.php?title=Ship_Equipment&diff=476735Ship Equipment2019-03-05T12:46:42Z<p>174.222.154.182: /* Defensive Systems */</p>
<hr />
<div>[[File: Imperial Sunburst-Sun-IISS-Traveller.gif|right]]<br />
[[Ship Equipment]] is a generic term describing structures, [[device]]s, fittings, and [[equipment]] associated with [[spaceship]]s, [[starship]]s, [[big craft]], [[smallcraft]], and other [[vessel]]s.<br />
* They are also known as [[Starship Component]]s, Ship Fittings, Parts, and by other terms. <br />
* While their primary use is for [[Starship|void vessel]]s, they can also be used in many [[vehicle]]s, and fixed [[facilities]] among other uses. <br />
* Please also see the [[AAB]] [[Library Data]] article for '''[[Deck Plan]].''' <br />
<br />
== Description ([[Specifications]]) ==<br />
''Ship Equipment'' has been divided into a number of sections to facilitate ease of use:<br />
<br />
=== 1. Intrinsic Items (Hull & Structure) ===<br />
''Interior Details:'' The specific interior fittings for ships are fairly standardized, and are shown on the [[deck plan]] symbols chart and on many of the individual ship plans as well:{{Page cite|name= Adventure Class Ships Volume 1 |page= 4 |article= Book 2 |version= Classic Traveller}}<br />
# [[Airlock]]<br />
# [[Bulkhead Wall]] AKA [[Bulkhead]]<br />
# [[Cargo Hold]]<br />
## [[Cargo Container]]<br />
## [[Modular Cargo Container]]<br />
## [[Collapsible Fuel Tank]]<br />
# [[Fuel Scoop]]<br />
# [[Hardpoint]] AKA [[Ship's Hardpoint]]<br />
# [[Hatchway]]<br />
# [[Hull]]<br />
# [[Interior Wall]]<br />
# [[Iris Valve]]<br />
# [[Landing Gear]]<br />
# [[Lift Shaft]] AKA [[Lift Shaft|Elevator Shaft]]<br />
# [[Maintenance Hatch]]<br />
# [[Manual Hatch]]<br />
# [[Refrigerated Hold]]<br />
# [[Secret Cargo Hold]]<br />
# [[Ship Environmental Control]] ([[Ship Life Support]])<br />
# [[Sliding Door]]<br />
# [[Standard Door]] <br />
# [[Viewport]]<br />
<br />
=== 2. Machinery (Power & Propulsion) ===<br />
# [[Acceleration Compensator]]<br />
# [[Acceleration Couch]]<br />
# [[Alternative FTL Drive]]<br />
# [[Fuel Treatment Plant]]<br />
# [[Jump Drive]]<br />
## [[Lanthanum]]<br />
## [[Zuchai Crystal]]<br />
# [[Jump Governor]]<br />
# [[Maneuver Drive]]<br />
# [[Power Plant]]<br />
# [[Ship Fuel]]<br />
# [[Ship Hull Grid]]<br />
<br />
=== 3. Control & Electronics (Bridge & Electronics) ===<br />
# [[Astronics]]<br />
# [[Avionics]]<br />
# [[Bridge]]<br />
# [[Command Chair]]<br />
# [[CommCaster]]<br />
# [[Communications Equipment]]<br />
# [[Computer]]<br />
## [[Computer Control]]<br />
## [[Control Console]]<br />
## [[Control Panel]]<br />
## [[Fire Control Computer]]<br />
## [[Ship’s Computer]]<br />
# [[ECCM]]<br />
# [[ECM]]<br />
# [[Electronics]]<br />
# [[Engineering Section]]<br />
# [[Ship Bridge]]<br />
# [[Ship Sensor Suite]]<br />
# [[Ship Transponder]]<br />
# [[Workstation]]<br />
## [[Weapon Workstation]]<br />
<br />
=== 4. Armament & Defenses (Offense & Protection) ===<br />
==== Defensive Systems ====<br />
# [[Screen]]s & Defenses<br />
## [[Anti-Missile Missile]]<br />
## [[Damper Series]]<br />
### [[Electrostatic Screen]]<br />
### [[Meson Screen]]<br />
### [[Nuclear Damper]]<br />
### [[Proton Screen]]<br />
## [[EMM]] (Hull Masking)<br />
## [[Force Field Generator]] ("Globe Series")<br />
### [[Black Globe Generator]] {{Page cite|name= T5 Core Rules |page= 400-403 }}<br />
#### [[Alpha class Black Globe Generator]] {{Page cite|name= T5 Core Rules |page= 403 }}<br />
#### [[Beta class Black Globe Generator]] {{Page cite|name= T5 Core Rules |page= 403 }}<br />
#### [[Gamma class Black Globe Generator]] {{Page cite|name= T5 Core Rules |page= 403 }} <br />
### [[Silver Globe Generator]] {{Page cite|name= T5 Core Rules |page= 400-403 }}<br />
### [[Stasis Globe Generator]] {{Page cite|name= T5 Core Rules |page= 400-403 }}<br />
### [[White Globe Generator]] {{Page cite|name= T5 Core Rules |page= 400-403 }}<br />
## [[Glacial Camouflage Generator]]<br />
## [[Repulsor]]<br />
## [[Sandcaster]]<br />
## [[Scrambler Series]]<br />
### [[Electronic Scrambler]]<br />
### [[Gravitic Scrambler]]<br />
### [[Magnetic Scrambler]]<br />
## [[Tractor]]/[[Pressor]]<br />
<br />
==== Equipment Mounts ====<br />
# [[Bolt-In Mount]]<br />
# [[Barbette]]s<br />
## Single (3 ton)<br />
## Dual (5 ton)<br />
# [[Weapon Battery|Battery]] AKA [[Weapon Battery]]<br />
# [[Bay]]s<br />
## Small (50 ton)<br />
## Large (100 ton)<br />
## Main (200 ton)<br />
# [[Casemate]] (Fixed Mount)<br />
# [[Deployable Mount]]<br />
# [[Extendable Mount]]<br />
# [[Ship's Hardpoint]]<br />
# [[Ship's Turret]]<br />
## Single (1 ton)<br />
## Dual (1 ton) <br />
## Triple (1 ton)<br />
## Quad (1 ton)<br />
# [[Spinal Weapons Mount]] AKA [[Spinal Mount]]s<br />
# [[Surface Mount]]<br />
<br />
==== Offensive Systems ====<br />
# [[Weapon]]s<br />
## [[Data Caster]]<br />
## [[Disintegrator]]<br />
## [[Disruptor]]<br />
## [[Fusion Gun]]<br />
## [[Inducer]] (aka "Jump Inducer")<br />
## [[Jump Damper]]<br />
## [[Jump Projector]]<br />
## [[Laser]]s<br />
### [[Beam Laser]] & [[Heavy Beam Laser]]<br />
### [[Mining Laser]]<br />
### [[Pulse Laser]] & [[Heavy Pulse Laser]]<br />
## [[Meson Gun]]<br />
## [[Missile]] (Conventional / Kinetic Kill / Nuclear / Antimatter)<br />
### [[AM Missile]]<br />
### [[KK Missile]]<br />
### [[Salvo Rack]]<br />
### [[Torpedo]] (Heavy Missile)<br />
## [[Particle Accelerator]]<br />
## [[Plasma Gun]]<br />
## [[Rail Gun]]<br />
## [[Slug Thrower]]<br />
## [[Stasis Projector]]<br />
## [[Tractor]]/[[Pressor]]<br />
<br />
=== 5. Fixtures & Fittings (Special Equipment) ===<br />
''Interior Fittings:'' The [[deck plan]]s show various furnishings and fittings which appear within the ship:{{Page cite|name= Adventure Class Ships Volume 1 |page= 5 |article= Book 2 |version= Classic Traveller}}<br />
# [[Common Room]]<br />
# [[Emergency Locker]]<br />
# [[Fresher]]<br />
# [[Galley]]<br />
# [[Grav Plate]]<br />
# [[Head]]<br />
# [[Hydroponics]]<br />
# [[Inertial Compensator]]<br />
# [[Lab Space]]<br />
# [[Life Support]]<br />
# [[Low Berth Rack]] AKA [[Cryo Capsule]] ([[Cold Sleep]])<br />
# [[Mail Vault]]<br />
# [[Mess]]<br />
# [[Ordinance Locker]]<br />
# [[Secure Locker]]<br />
# [[Ship Environmental Control]]<br />
# [[Ship Furnishing]]<br />
# [[Ship's Locker]]<br />
# [[Ship's Magazine]]<br />
# [[Ship Module]]<br />
# [[Sick Bay]]<br />
# [[Spin Habitat]]<br />
# [[Stateroom]]<br />
<br />
=== 6. Subcraft (Smallcraft, Bigcraft, Ship's Vehicles, etc.) ===<br />
# [[Drop Troop Pod Launcher]]<br />
## [[Drop Capsule]]<br />
### [[Drop Trooper]]<br />
# [[Hangar]]<br />
## [[Subcraft]]<br />
### Variety of subcraft including: [[Fighter]]s, [[Shuttle]]s, [[Cutter]]s, [[Bigcraft]], [[etc.]]<br />
# [[Launch Tube]]<br />
## [[Smallcraft]]<br />
### [[Fighter]], [[Shuttle]], [[etc.]]<br />
# [[Vehicle Bay]]<br />
## [[Ship's Vehicle]]<br />
### Variety of vehicles including: [[ATV]], [[Air/raft]], [[etc.]]<br />
<br />
== History & Background ([[Dossier]]) ==<br />
Vessel equipment has changed greatly over the years and it's a remarkable testament to [[Charted Space]] that many different kinds of equipment at many different [[tech level]]s is still widely used and serviced throughout inhabited space. {{Unpublished cite|author= Maksim-Smelchak }} <br />
<br />
[[World]]s can have widely varying [[technology]]. A [[high-tech world]] with [[contragravity]] and [[fusion power]] may exist just [[parsec]]s from one relying upon steam power - or stone [[axe]]s. There is no "prime directive" to prevent the sale of high technology to the savages - but what would they pay with? So [[Charted Space]] is a mix of [[industrial world]]s and hardly-explored backwaters. {{Page cite|name= The Traveller's Handbook |page=15 }} <br />
<br />
In such a tableau, ship equipment can be highly variable. A [[tramp freighter]] captain may be forced to repair a [[TL-15]] [[Ship's Computer]] with [[TL-6]] vacuum tubes or worse! Finicky [[jump drive]]s designed at [[TL-11]] might break down and be forced to be repaired with [[TL-14]] components that are both higher tech and designed for an entirely different technological base. In this manner, the [[ship]]s and [[technology]] of [[Charted Space]] eventually grow into a melange of cobbled together technologies and scientific approaches to sophontic advancement. A good ship's engineer or engine helmsman is worth their weight in [[gold]]... or [[lanthanum]]! {{Unpublished cite|author= Maksim-Smelchak }} <br />
<br />
=== Ship's Mascots & Pets ===<br />
A number of [[creature]]s have become popular with [[crew]] as ship's mascots or [[pet]]s:<br />
* [[Beaked Monkey]]<br />
* [[Tree Rat|Focaline Tree Rat]]<br />
* [[Screech (Chicacenmiztli)]]<br />
* [[Seedspitter]]<br />
* [[Ship's Cat|Terran Ship's Cat]] (specially bred species: vermin control, mascot)<br />
* [[Zh'a Cha'a]]<br />
<br />
== References & Contributors ([[Sources]]) ==<br />
{{Advanced}}<br />
{{Sources<br />
|S1= {{Ludography cite|name= Starships |page= TBD |version=Classic Traveller}} ([[Classic Traveller]] [[Book 2]]) <br />
|S2= {{Ludography cite|name= High Guard |page= TBD |version=Classic Traveller}} ([[Classic Traveller]] [[Book 5]]) <br />
|S3= {{Ludography cite|name= Referee's Manual |page= TBD}}<br />
|S4= {{Ludography cite|name= MegaTraveller Journal 4 |page= TBD}}<br />
|S5= {{Ludography cite|name= Fire, Fusion, & Steel |page= TBD}}<br />
|S6= {{Ludography cite|name= Fire, Fusion & Steel |page= TBD}}<br />
|S7= {{Ludography cite|name= High Guard |page= TBD |version=Mongoose Traveller}}<br />
|S8= {{Ludography cite|name= T5 Core Rules |page= TBD}}<br />
|S9= {{Ludography cite|name= High Guard |page= TBD |version=New Traveller}}<br />
|S10= [[Traveller Wiki Editorial Team]]<br />
|S11= Author & Contributor: Lord (Marquis) and Master Scout Emeritus [[Adie Alegoric Stewart]] of the [[IISS]]<br />
|S12= Author & Contributor: Lord (Marquis) and Master of Sophontology [[Maksim-Smelchak]] of the [[Ministry of Science]] <br />
}}<br />
<br />
<br />
{{LE|Ship Equipment}}<br />
{{LEN|}}</div>174.222.154.182https://wiki.travellerrpg.com/index.php?title=Electrostatic_Screen&diff=476734Electrostatic Screen2019-03-05T12:45:15Z<p>174.222.154.182: Created page with "TBD"</p>
<hr />
<div>TBD</div>174.222.154.182https://wiki.travellerrpg.com/index.php?title=Ship_Equipment&diff=476733Ship Equipment2019-03-05T12:44:56Z<p>174.222.154.182: /* Defensive Systems */</p>
<hr />
<div>[[File: Imperial Sunburst-Sun-IISS-Traveller.gif|right]]<br />
[[Ship Equipment]] is a generic term describing structures, [[device]]s, fittings, and [[equipment]] associated with [[spaceship]]s, [[starship]]s, [[big craft]], [[smallcraft]], and other [[vessel]]s.<br />
* They are also known as [[Starship Component]]s, Ship Fittings, Parts, and by other terms. <br />
* While their primary use is for [[Starship|void vessel]]s, they can also be used in many [[vehicle]]s, and fixed [[facilities]] among other uses. <br />
* Please also see the [[AAB]] [[Library Data]] article for '''[[Deck Plan]].''' <br />
<br />
== Description ([[Specifications]]) ==<br />
''Ship Equipment'' has been divided into a number of sections to facilitate ease of use:<br />
<br />
=== 1. Intrinsic Items (Hull & Structure) ===<br />
''Interior Details:'' The specific interior fittings for ships are fairly standardized, and are shown on the [[deck plan]] symbols chart and on many of the individual ship plans as well:{{Page cite|name= Adventure Class Ships Volume 1 |page= 4 |article= Book 2 |version= Classic Traveller}}<br />
# [[Airlock]]<br />
# [[Bulkhead Wall]] AKA [[Bulkhead]]<br />
# [[Cargo Hold]]<br />
## [[Cargo Container]]<br />
## [[Modular Cargo Container]]<br />
## [[Collapsible Fuel Tank]]<br />
# [[Fuel Scoop]]<br />
# [[Hardpoint]] AKA [[Ship's Hardpoint]]<br />
# [[Hatchway]]<br />
# [[Hull]]<br />
# [[Interior Wall]]<br />
# [[Iris Valve]]<br />
# [[Landing Gear]]<br />
# [[Lift Shaft]] AKA [[Lift Shaft|Elevator Shaft]]<br />
# [[Maintenance Hatch]]<br />
# [[Manual Hatch]]<br />
# [[Refrigerated Hold]]<br />
# [[Secret Cargo Hold]]<br />
# [[Ship Environmental Control]] ([[Ship Life Support]])<br />
# [[Sliding Door]]<br />
# [[Standard Door]] <br />
# [[Viewport]]<br />
<br />
=== 2. Machinery (Power & Propulsion) ===<br />
# [[Acceleration Compensator]]<br />
# [[Acceleration Couch]]<br />
# [[Alternative FTL Drive]]<br />
# [[Fuel Treatment Plant]]<br />
# [[Jump Drive]]<br />
## [[Lanthanum]]<br />
## [[Zuchai Crystal]]<br />
# [[Jump Governor]]<br />
# [[Maneuver Drive]]<br />
# [[Power Plant]]<br />
# [[Ship Fuel]]<br />
# [[Ship Hull Grid]]<br />
<br />
=== 3. Control & Electronics (Bridge & Electronics) ===<br />
# [[Astronics]]<br />
# [[Avionics]]<br />
# [[Bridge]]<br />
# [[Command Chair]]<br />
# [[CommCaster]]<br />
# [[Communications Equipment]]<br />
# [[Computer]]<br />
## [[Computer Control]]<br />
## [[Control Console]]<br />
## [[Control Panel]]<br />
## [[Fire Control Computer]]<br />
## [[Ship’s Computer]]<br />
# [[ECCM]]<br />
# [[ECM]]<br />
# [[Electronics]]<br />
# [[Engineering Section]]<br />
# [[Ship Bridge]]<br />
# [[Ship Sensor Suite]]<br />
# [[Ship Transponder]]<br />
# [[Workstation]]<br />
## [[Weapon Workstation]]<br />
<br />
=== 4. Armament & Defenses (Offense & Protection) ===<br />
==== Defensive Systems ====<br />
# [[Screen]]s & Defenses<br />
## [[Damper Series]]<br />
### [[Electrostatic Screen]]<br />
### [[Meson Screen]]<br />
### [[Nuclear Damper]]<br />
### [[Proton Screen]]<br />
## [[EMM]] (Hull Masking)<br />
## [[Force Field Generator]] ("Globe Series")<br />
### [[Black Globe Generator]] {{Page cite|name= T5 Core Rules |page= 400-403 }}<br />
#### [[Alpha class Black Globe Generator]] {{Page cite|name= T5 Core Rules |page= 403 }}<br />
#### [[Beta class Black Globe Generator]] {{Page cite|name= T5 Core Rules |page= 403 }}<br />
#### [[Gamma class Black Globe Generator]] {{Page cite|name= T5 Core Rules |page= 403 }} <br />
### [[Silver Globe Generator]] {{Page cite|name= T5 Core Rules |page= 400-403 }}<br />
### [[Stasis Globe Generator]] {{Page cite|name= T5 Core Rules |page= 400-403 }}<br />
### [[White Globe Generator]] {{Page cite|name= T5 Core Rules |page= 400-403 }}<br />
## [[Glacial Camouflage Generator]]<br />
## [[Repulsor]]<br />
## [[Sandcaster]]<br />
## [[Scrambler Series]]<br />
### [[Electronic Scrambler]]<br />
### [[Gravitic Scrambler]]<br />
### [[Magnetic Scrambler]]<br />
## [[Tractor]]/[[Pressor]]<br />
<br />
==== Equipment Mounts ====<br />
# [[Bolt-In Mount]]<br />
# [[Barbette]]s<br />
## Single (3 ton)<br />
## Dual (5 ton)<br />
# [[Weapon Battery|Battery]] AKA [[Weapon Battery]]<br />
# [[Bay]]s<br />
## Small (50 ton)<br />
## Large (100 ton)<br />
## Main (200 ton)<br />
# [[Casemate]] (Fixed Mount)<br />
# [[Deployable Mount]]<br />
# [[Extendable Mount]]<br />
# [[Ship's Hardpoint]]<br />
# [[Ship's Turret]]<br />
## Single (1 ton)<br />
## Dual (1 ton) <br />
## Triple (1 ton)<br />
## Quad (1 ton)<br />
# [[Spinal Weapons Mount]] AKA [[Spinal Mount]]s<br />
# [[Surface Mount]]<br />
<br />
==== Offensive Systems ====<br />
# [[Weapon]]s<br />
## [[Data Caster]]<br />
## [[Disintegrator]]<br />
## [[Disruptor]]<br />
## [[Fusion Gun]]<br />
## [[Inducer]] (aka "Jump Inducer")<br />
## [[Jump Damper]]<br />
## [[Jump Projector]]<br />
## [[Laser]]s<br />
### [[Beam Laser]] & [[Heavy Beam Laser]]<br />
### [[Mining Laser]]<br />
### [[Pulse Laser]] & [[Heavy Pulse Laser]]<br />
## [[Meson Gun]]<br />
## [[Missile]] (Conventional / Kinetic Kill / Nuclear / Antimatter)<br />
### [[AM Missile]]<br />
### [[KK Missile]]<br />
### [[Salvo Rack]]<br />
### [[Torpedo]] (Heavy Missile)<br />
## [[Particle Accelerator]]<br />
## [[Plasma Gun]]<br />
## [[Rail Gun]]<br />
## [[Slug Thrower]]<br />
## [[Stasis Projector]]<br />
## [[Tractor]]/[[Pressor]]<br />
<br />
=== 5. Fixtures & Fittings (Special Equipment) ===<br />
''Interior Fittings:'' The [[deck plan]]s show various furnishings and fittings which appear within the ship:{{Page cite|name= Adventure Class Ships Volume 1 |page= 5 |article= Book 2 |version= Classic Traveller}}<br />
# [[Common Room]]<br />
# [[Emergency Locker]]<br />
# [[Fresher]]<br />
# [[Galley]]<br />
# [[Grav Plate]]<br />
# [[Head]]<br />
# [[Hydroponics]]<br />
# [[Inertial Compensator]]<br />
# [[Lab Space]]<br />
# [[Life Support]]<br />
# [[Low Berth Rack]] AKA [[Cryo Capsule]] ([[Cold Sleep]])<br />
# [[Mail Vault]]<br />
# [[Mess]]<br />
# [[Ordinance Locker]]<br />
# [[Secure Locker]]<br />
# [[Ship Environmental Control]]<br />
# [[Ship Furnishing]]<br />
# [[Ship's Locker]]<br />
# [[Ship's Magazine]]<br />
# [[Ship Module]]<br />
# [[Sick Bay]]<br />
# [[Spin Habitat]]<br />
# [[Stateroom]]<br />
<br />
=== 6. Subcraft (Smallcraft, Bigcraft, Ship's Vehicles, etc.) ===<br />
# [[Drop Troop Pod Launcher]]<br />
## [[Drop Capsule]]<br />
### [[Drop Trooper]]<br />
# [[Hangar]]<br />
## [[Subcraft]]<br />
### Variety of subcraft including: [[Fighter]]s, [[Shuttle]]s, [[Cutter]]s, [[Bigcraft]], [[etc.]]<br />
# [[Launch Tube]]<br />
## [[Smallcraft]]<br />
### [[Fighter]], [[Shuttle]], [[etc.]]<br />
# [[Vehicle Bay]]<br />
## [[Ship's Vehicle]]<br />
### Variety of vehicles including: [[ATV]], [[Air/raft]], [[etc.]]<br />
<br />
== History & Background ([[Dossier]]) ==<br />
Vessel equipment has changed greatly over the years and it's a remarkable testament to [[Charted Space]] that many different kinds of equipment at many different [[tech level]]s is still widely used and serviced throughout inhabited space. {{Unpublished cite|author= Maksim-Smelchak }} <br />
<br />
[[World]]s can have widely varying [[technology]]. A [[high-tech world]] with [[contragravity]] and [[fusion power]] may exist just [[parsec]]s from one relying upon steam power - or stone [[axe]]s. There is no "prime directive" to prevent the sale of high technology to the savages - but what would they pay with? So [[Charted Space]] is a mix of [[industrial world]]s and hardly-explored backwaters. {{Page cite|name= The Traveller's Handbook |page=15 }} <br />
<br />
In such a tableau, ship equipment can be highly variable. A [[tramp freighter]] captain may be forced to repair a [[TL-15]] [[Ship's Computer]] with [[TL-6]] vacuum tubes or worse! Finicky [[jump drive]]s designed at [[TL-11]] might break down and be forced to be repaired with [[TL-14]] components that are both higher tech and designed for an entirely different technological base. In this manner, the [[ship]]s and [[technology]] of [[Charted Space]] eventually grow into a melange of cobbled together technologies and scientific approaches to sophontic advancement. A good ship's engineer or engine helmsman is worth their weight in [[gold]]... or [[lanthanum]]! {{Unpublished cite|author= Maksim-Smelchak }} <br />
<br />
=== Ship's Mascots & Pets ===<br />
A number of [[creature]]s have become popular with [[crew]] as ship's mascots or [[pet]]s:<br />
* [[Beaked Monkey]]<br />
* [[Tree Rat|Focaline Tree Rat]]<br />
* [[Screech (Chicacenmiztli)]]<br />
* [[Seedspitter]]<br />
* [[Ship's Cat|Terran Ship's Cat]] (specially bred species: vermin control, mascot)<br />
* [[Zh'a Cha'a]]<br />
<br />
== References & Contributors ([[Sources]]) ==<br />
{{Advanced}}<br />
{{Sources<br />
|S1= {{Ludography cite|name= Starships |page= TBD |version=Classic Traveller}} ([[Classic Traveller]] [[Book 2]]) <br />
|S2= {{Ludography cite|name= High Guard |page= TBD |version=Classic Traveller}} ([[Classic Traveller]] [[Book 5]]) <br />
|S3= {{Ludography cite|name= Referee's Manual |page= TBD}}<br />
|S4= {{Ludography cite|name= MegaTraveller Journal 4 |page= TBD}}<br />
|S5= {{Ludography cite|name= Fire, Fusion, & Steel |page= TBD}}<br />
|S6= {{Ludography cite|name= Fire, Fusion & Steel |page= TBD}}<br />
|S7= {{Ludography cite|name= High Guard |page= TBD |version=Mongoose Traveller}}<br />
|S8= {{Ludography cite|name= T5 Core Rules |page= TBD}}<br />
|S9= {{Ludography cite|name= High Guard |page= TBD |version=New Traveller}}<br />
|S10= [[Traveller Wiki Editorial Team]]<br />
|S11= Author & Contributor: Lord (Marquis) and Master Scout Emeritus [[Adie Alegoric Stewart]] of the [[IISS]]<br />
|S12= Author & Contributor: Lord (Marquis) and Master of Sophontology [[Maksim-Smelchak]] of the [[Ministry of Science]] <br />
}}<br />
<br />
<br />
{{LE|Ship Equipment}}<br />
{{LEN|}}</div>174.222.154.182https://wiki.travellerrpg.com/index.php?title=Magnetic_Scrambler&diff=476732Magnetic Scrambler2019-03-05T12:43:11Z<p>174.222.154.182: /* References & Contributors (Sources) */</p>
<hr />
<div>[[File: Imperial Sunburst-Sun-IISS-Traveller.gif|right]]<br />
No information or synopsis yet available. <br />
* It is a kind of [[Ship Equipment]].<br />
<br />
== Description ([[Specifications]]) ==<br />
No information yet available. <br />
<br />
== History & Background ([[Dossier]]) ==<br />
No information yet available. <br />
<br />
== References & Contributors ([[Sources]]) ==<br />
{{Intermediate}}<br />
{{Detail}}<br />
{{Sources<br />
|S1= {{Ludography cite|name= Adventure Class Ships Volume 1 |page= TBD |article= Book 2 |version= Classic Traveller}}<br />
|S2= [[Traveller Wiki Editorial Team]]<br />
|S3= Author & Contributor: Lord (Marquis) and Master of Sophontology [[User:Maksim-Smelchak|Maksim-Smelchak]] of the [[Ministry of Science]] <br />
}}<br />
<br />
<br />
[[Category: Ship Equipment]]<br />
{{LEN|}}</div>174.222.154.182https://wiki.travellerrpg.com/index.php?title=Ship_Equipment&diff=476731Ship Equipment2019-03-05T12:42:31Z<p>174.222.154.182: /* Defensive Systems */</p>
<hr />
<div>[[File: Imperial Sunburst-Sun-IISS-Traveller.gif|right]]<br />
[[Ship Equipment]] is a generic term describing structures, [[device]]s, fittings, and [[equipment]] associated with [[spaceship]]s, [[starship]]s, [[big craft]], [[smallcraft]], and other [[vessel]]s.<br />
* They are also known as [[Starship Component]]s, Ship Fittings, Parts, and by other terms. <br />
* While their primary use is for [[Starship|void vessel]]s, they can also be used in many [[vehicle]]s, and fixed [[facilities]] among other uses. <br />
* Please also see the [[AAB]] [[Library Data]] article for '''[[Deck Plan]].''' <br />
<br />
== Description ([[Specifications]]) ==<br />
''Ship Equipment'' has been divided into a number of sections to facilitate ease of use:<br />
<br />
=== 1. Intrinsic Items (Hull & Structure) ===<br />
''Interior Details:'' The specific interior fittings for ships are fairly standardized, and are shown on the [[deck plan]] symbols chart and on many of the individual ship plans as well:{{Page cite|name= Adventure Class Ships Volume 1 |page= 4 |article= Book 2 |version= Classic Traveller}}<br />
# [[Airlock]]<br />
# [[Bulkhead Wall]] AKA [[Bulkhead]]<br />
# [[Cargo Hold]]<br />
## [[Cargo Container]]<br />
## [[Modular Cargo Container]]<br />
## [[Collapsible Fuel Tank]]<br />
# [[Fuel Scoop]]<br />
# [[Hardpoint]] AKA [[Ship's Hardpoint]]<br />
# [[Hatchway]]<br />
# [[Hull]]<br />
# [[Interior Wall]]<br />
# [[Iris Valve]]<br />
# [[Landing Gear]]<br />
# [[Lift Shaft]] AKA [[Lift Shaft|Elevator Shaft]]<br />
# [[Maintenance Hatch]]<br />
# [[Manual Hatch]]<br />
# [[Refrigerated Hold]]<br />
# [[Secret Cargo Hold]]<br />
# [[Ship Environmental Control]] ([[Ship Life Support]])<br />
# [[Sliding Door]]<br />
# [[Standard Door]] <br />
# [[Viewport]]<br />
<br />
=== 2. Machinery (Power & Propulsion) ===<br />
# [[Acceleration Compensator]]<br />
# [[Acceleration Couch]]<br />
# [[Alternative FTL Drive]]<br />
# [[Fuel Treatment Plant]]<br />
# [[Jump Drive]]<br />
## [[Lanthanum]]<br />
## [[Zuchai Crystal]]<br />
# [[Jump Governor]]<br />
# [[Maneuver Drive]]<br />
# [[Power Plant]]<br />
# [[Ship Fuel]]<br />
# [[Ship Hull Grid]]<br />
<br />
=== 3. Control & Electronics (Bridge & Electronics) ===<br />
# [[Astronics]]<br />
# [[Avionics]]<br />
# [[Bridge]]<br />
# [[Command Chair]]<br />
# [[CommCaster]]<br />
# [[Communications Equipment]]<br />
# [[Computer]]<br />
## [[Computer Control]]<br />
## [[Control Console]]<br />
## [[Control Panel]]<br />
## [[Fire Control Computer]]<br />
## [[Ship’s Computer]]<br />
# [[ECCM]]<br />
# [[ECM]]<br />
# [[Electronics]]<br />
# [[Engineering Section]]<br />
# [[Ship Bridge]]<br />
# [[Ship Sensor Suite]]<br />
# [[Ship Transponder]]<br />
# [[Workstation]]<br />
## [[Weapon Workstation]]<br />
<br />
=== 4. Armament & Defenses (Offense & Protection) ===<br />
==== Defensive Systems ====<br />
# [[Screen]]s & Defenses<br />
## [[Damper Series]]<br />
### [[Meson Screen]]<br />
### [[Nuclear Damper]]<br />
### [[Proton Screen]]<br />
## [[EMM]] (Hull Masking)<br />
## [[Force Field Generator]] ("Globe Series")<br />
### [[Black Globe Generator]] {{Page cite|name= T5 Core Rules |page= 400-403 }}<br />
#### [[Alpha class Black Globe Generator]] {{Page cite|name= T5 Core Rules |page= 403 }}<br />
#### [[Beta class Black Globe Generator]] {{Page cite|name= T5 Core Rules |page= 403 }}<br />
#### [[Gamma class Black Globe Generator]] {{Page cite|name= T5 Core Rules |page= 403 }} <br />
### [[Silver Globe Generator]] {{Page cite|name= T5 Core Rules |page= 400-403 }}<br />
### [[Stasis Globe Generator]] {{Page cite|name= T5 Core Rules |page= 400-403 }}<br />
### [[White Globe Generator]] {{Page cite|name= T5 Core Rules |page= 400-403 }}<br />
## [[Glacial Camouflage Generator]]<br />
## [[Repulsor]]<br />
## [[Sandcaster]]<br />
## [[Scrambler Series]]<br />
### [[Electronic Scrambler]]<br />
### [[Gravitic Scrambler]]<br />
### [[Magnetic Scrambler]]<br />
## [[Tractor]]/[[Pressor]]<br />
<br />
==== Equipment Mounts ====<br />
# [[Bolt-In Mount]]<br />
# [[Barbette]]s<br />
## Single (3 ton)<br />
## Dual (5 ton)<br />
# [[Weapon Battery|Battery]] AKA [[Weapon Battery]]<br />
# [[Bay]]s<br />
## Small (50 ton)<br />
## Large (100 ton)<br />
## Main (200 ton)<br />
# [[Casemate]] (Fixed Mount)<br />
# [[Deployable Mount]]<br />
# [[Extendable Mount]]<br />
# [[Ship's Hardpoint]]<br />
# [[Ship's Turret]]<br />
## Single (1 ton)<br />
## Dual (1 ton) <br />
## Triple (1 ton)<br />
## Quad (1 ton)<br />
# [[Spinal Weapons Mount]] AKA [[Spinal Mount]]s<br />
# [[Surface Mount]]<br />
<br />
==== Offensive Systems ====<br />
# [[Weapon]]s<br />
## [[Data Caster]]<br />
## [[Disintegrator]]<br />
## [[Disruptor]]<br />
## [[Fusion Gun]]<br />
## [[Inducer]] (aka "Jump Inducer")<br />
## [[Jump Damper]]<br />
## [[Jump Projector]]<br />
## [[Laser]]s<br />
### [[Beam Laser]] & [[Heavy Beam Laser]]<br />
### [[Mining Laser]]<br />
### [[Pulse Laser]] & [[Heavy Pulse Laser]]<br />
## [[Meson Gun]]<br />
## [[Missile]] (Conventional / Kinetic Kill / Nuclear / Antimatter)<br />
### [[AM Missile]]<br />
### [[KK Missile]]<br />
### [[Salvo Rack]]<br />
### [[Torpedo]] (Heavy Missile)<br />
## [[Particle Accelerator]]<br />
## [[Plasma Gun]]<br />
## [[Rail Gun]]<br />
## [[Slug Thrower]]<br />
## [[Stasis Projector]]<br />
## [[Tractor]]/[[Pressor]]<br />
<br />
=== 5. Fixtures & Fittings (Special Equipment) ===<br />
''Interior Fittings:'' The [[deck plan]]s show various furnishings and fittings which appear within the ship:{{Page cite|name= Adventure Class Ships Volume 1 |page= 5 |article= Book 2 |version= Classic Traveller}}<br />
# [[Common Room]]<br />
# [[Emergency Locker]]<br />
# [[Fresher]]<br />
# [[Galley]]<br />
# [[Grav Plate]]<br />
# [[Head]]<br />
# [[Hydroponics]]<br />
# [[Inertial Compensator]]<br />
# [[Lab Space]]<br />
# [[Life Support]]<br />
# [[Low Berth Rack]] AKA [[Cryo Capsule]] ([[Cold Sleep]])<br />
# [[Mail Vault]]<br />
# [[Mess]]<br />
# [[Ordinance Locker]]<br />
# [[Secure Locker]]<br />
# [[Ship Environmental Control]]<br />
# [[Ship Furnishing]]<br />
# [[Ship's Locker]]<br />
# [[Ship's Magazine]]<br />
# [[Ship Module]]<br />
# [[Sick Bay]]<br />
# [[Spin Habitat]]<br />
# [[Stateroom]]<br />
<br />
=== 6. Subcraft (Smallcraft, Bigcraft, Ship's Vehicles, etc.) ===<br />
# [[Drop Troop Pod Launcher]]<br />
## [[Drop Capsule]]<br />
### [[Drop Trooper]]<br />
# [[Hangar]]<br />
## [[Subcraft]]<br />
### Variety of subcraft including: [[Fighter]]s, [[Shuttle]]s, [[Cutter]]s, [[Bigcraft]], [[etc.]]<br />
# [[Launch Tube]]<br />
## [[Smallcraft]]<br />
### [[Fighter]], [[Shuttle]], [[etc.]]<br />
# [[Vehicle Bay]]<br />
## [[Ship's Vehicle]]<br />
### Variety of vehicles including: [[ATV]], [[Air/raft]], [[etc.]]<br />
<br />
== History & Background ([[Dossier]]) ==<br />
Vessel equipment has changed greatly over the years and it's a remarkable testament to [[Charted Space]] that many different kinds of equipment at many different [[tech level]]s is still widely used and serviced throughout inhabited space. {{Unpublished cite|author= Maksim-Smelchak }} <br />
<br />
[[World]]s can have widely varying [[technology]]. A [[high-tech world]] with [[contragravity]] and [[fusion power]] may exist just [[parsec]]s from one relying upon steam power - or stone [[axe]]s. There is no "prime directive" to prevent the sale of high technology to the savages - but what would they pay with? So [[Charted Space]] is a mix of [[industrial world]]s and hardly-explored backwaters. {{Page cite|name= The Traveller's Handbook |page=15 }} <br />
<br />
In such a tableau, ship equipment can be highly variable. A [[tramp freighter]] captain may be forced to repair a [[TL-15]] [[Ship's Computer]] with [[TL-6]] vacuum tubes or worse! Finicky [[jump drive]]s designed at [[TL-11]] might break down and be forced to be repaired with [[TL-14]] components that are both higher tech and designed for an entirely different technological base. In this manner, the [[ship]]s and [[technology]] of [[Charted Space]] eventually grow into a melange of cobbled together technologies and scientific approaches to sophontic advancement. A good ship's engineer or engine helmsman is worth their weight in [[gold]]... or [[lanthanum]]! {{Unpublished cite|author= Maksim-Smelchak }} <br />
<br />
=== Ship's Mascots & Pets ===<br />
A number of [[creature]]s have become popular with [[crew]] as ship's mascots or [[pet]]s:<br />
* [[Beaked Monkey]]<br />
* [[Tree Rat|Focaline Tree Rat]]<br />
* [[Screech (Chicacenmiztli)]]<br />
* [[Seedspitter]]<br />
* [[Ship's Cat|Terran Ship's Cat]] (specially bred species: vermin control, mascot)<br />
* [[Zh'a Cha'a]]<br />
<br />
== References & Contributors ([[Sources]]) ==<br />
{{Advanced}}<br />
{{Sources<br />
|S1= {{Ludography cite|name= Starships |page= TBD |version=Classic Traveller}} ([[Classic Traveller]] [[Book 2]]) <br />
|S2= {{Ludography cite|name= High Guard |page= TBD |version=Classic Traveller}} ([[Classic Traveller]] [[Book 5]]) <br />
|S3= {{Ludography cite|name= Referee's Manual |page= TBD}}<br />
|S4= {{Ludography cite|name= MegaTraveller Journal 4 |page= TBD}}<br />
|S5= {{Ludography cite|name= Fire, Fusion, & Steel |page= TBD}}<br />
|S6= {{Ludography cite|name= Fire, Fusion & Steel |page= TBD}}<br />
|S7= {{Ludography cite|name= High Guard |page= TBD |version=Mongoose Traveller}}<br />
|S8= {{Ludography cite|name= T5 Core Rules |page= TBD}}<br />
|S9= {{Ludography cite|name= High Guard |page= TBD |version=New Traveller}}<br />
|S10= [[Traveller Wiki Editorial Team]]<br />
|S11= Author & Contributor: Lord (Marquis) and Master Scout Emeritus [[Adie Alegoric Stewart]] of the [[IISS]]<br />
|S12= Author & Contributor: Lord (Marquis) and Master of Sophontology [[Maksim-Smelchak]] of the [[Ministry of Science]] <br />
}}<br />
<br />
<br />
{{LE|Ship Equipment}}<br />
{{LEN|}}</div>174.222.154.182https://wiki.travellerrpg.com/index.php?title=Talk:Black_Globe_Generator&diff=476730Talk:Black Globe Generator2019-03-05T12:40:09Z<p>174.222.154.182: /* MJn isn't MegaJoules (2018) */</p>
<hr />
<div><br />
== Links (2018) ==<br />
# EXTERNAL LINK: [https://www.facebook.com/groups/travellerrpg/permalink/1748615388589962/ Article feedback request on FB] <br />
: - [[User:Maksim-Smelchak|Maksim-Smelchak]] ([[User talk:Maksim-Smelchak|talk]]) 07:42, 19 July 2018 (EDT)<br />
<br />
== Notes (2019) ==<br />
T20 The Traveller's Handbook <br />
Pgs. 156-157<br />
<br />
== MJn isn't MegaJoules (2018) ==<br />
The MJn reference in this article isn't to MegaJoule. It is a formula for the Jump Drive capacitor size. 0.005 * M (Mass of ship in tons) * Jn (Jump drive number) = Capacitor size in tons. Each ton holds 36 Energy Points (EP). All of this is specific to the Book 5 interpretation of the Black Globes. None of the other versions of Traveller mention Black Globes except T5 which uses a completely different resolution mechanism (the whole ship get hotter). <br />
: - [[User:Tjoneslo|Tjoneslo]] ([[User talk:Tjoneslo|talk]]) 19:34, 20 December 2018 (EST)<br />
<br />
---- <br />
Please implement fixes and thank you.<br />
: - [[User:Maksim-Smelchak|Maksim-Smelchak]] ([[User talk:Maksim-Smelchak|talk]]) 20:54, 20 December 2018 (EST)</div>174.222.154.182https://wiki.travellerrpg.com/index.php?title=Black_Globe_Generator&diff=476729Black Globe Generator2019-03-05T12:35:38Z<p>174.222.154.182: /* History & Background (Dossier) */</p>
<hr />
<div>[[File:Globe-Symbol-MWM-Artist-T5-Core-Rules-Pg-400 18-July-2018a.jpg|right]]<br />
[[Black Globe Generator]]s are advanced force field projectors or defensive screen devices, which are more advanced the current [[TL-15]] [[technology level]] standard in [[Charted Space]]. {{Unpublished cite |author= Maksim-Smelchak}}<br />
* Black Globe Generators project a barrier which absorbs all energy, shunting it to on-board capacitors. The barrier prevents all transit across it, and a [[ship]] with its [[black globe]] activated cannot maneuver, fire its [[weapon]]s, or communicate. In addition, the field may be overloaded, causing the failure of the storage capacitors and destruction of the ship. {{Page cite|name= High Guard |page= 19 |version= Classic Traveller}}<br />
* It is a kind of high technology [[Ship Equipment]].<br />
<br />
== Description ([[Specifications]]) ==<br />
'''The Black Globe:''' The Black Globe blocks the entry of matter and absorbs all incoming energy (light, heat, radiation, impact). Absorbed energy becomes heat which raises the overall interior temperature. The globe is black because no energy is re-emitted or reflected. Because a black globe does not emit or reflect energy, it is undetectable by many [[sensors]]. {{Page cite|name= T5 Core Rules |page= 400 }}<br />
<br />
Since a black globe absorbs all energy, a [[ship]] with its field on is protected from all fire. Unfortunately, the force field works in both directions; the ship may not fire, maneuver, or even see out. These limitations would make the black globe of little value in battle if not for the ability of the field generator to flicker - switch the field on and off many times per second— giving the ship part-time protection while still allowing it to fire, maneuver, and track enemy ships during the "off" intervals. A black globe screen's Factor is its maximum rate of flicker; a screen may be on up to 10% of the time times its Factor. For instance, a screen with a Factor of 2 may flicker at a maximum rate of 20%; it is on 20% of the time in every second. Unlike normal [[armor]], a black globe also affects [[meson gun]]s. {{Page cite|name= High Guard |page= 42 |version= Classic Traveller}}<br />
<br />
Energy striking a black globe screen is diverted to the ship's capacitors. Each ton of capacitors will hold a large quantity of deflected energy from enemy fire. When the screen is flickering, a percentage of the incoming energy equal to the flicker rate is absorbed. The amount of energy a weapon transfers depends on its type and factor. {{Page cite|name= High Guard |page= 42 |version= Classic Traveller}}<br />
<br />
=== Black Globe Invisibility ===<br />
'''Invisibility:''' Since a black globe field absorbs all energy, a [[ship]] with its field completely activated is, at any range over a few kilometers, effectively invisible. In battle this will have no effect, since a [[ship]] that suddenly disappears from enemy [[sensor]]s in this way will have its course predicted on the basis of its last known position; since the ship cannot maneuver while in the field, the prediction will always be correct.<br />
<br />
However, the advantages to a fleet which has not yet been detected by the enemy are immense. Suppose, for instance, that a fleet were to jump into a [[system]] with its [[black globe]]s on and its velocity set upon a predetermined course. It could drift unseen past any defending fleet and drop its screens at a preplanned moment, to bombard a [[planet]] or to engage enemy fleets by surprise. Further tactical possibilities are left to the imaginations of admirals, [[spacer]]s, and ship captains lucky enough to possess such a [[device]]. {{Page cite|name= High Guard |page= 43 |version= Classic Traveller}}<br />
<br />
=== Ship Agility & Movement With a Black Globe ===<br />
A ship's agility is reduced by around 10.0% of its performance parameters for each 10.0% of flicker rate of its black globe. {{Page cite|name= High Guard |page= 42 |version= Classic Traveller}}<br />
<br />
Instead of flickering, any black globe may be completely activated. No enemy fire will affect it, but the ship may not fire or maneuver. While the black globe is on, all enemy fire automatically hits the screen, and 100% of its energy is absorbed. No energy may be removed from the ship's capacitors while the screen is on. If a ship absorbs enough energy to make a jump, and is supplied with sufficient [[fuel]], it may jump after deactivating its black globe generator. {{Page cite|name= High Guard |page= 43 |version= Classic Traveller}}<br />
<br />
=== Overcoming Black Globe Generators ===<br />
[[Missile|Non-nuclear missile]]s typically cannot overload a black globe unless in fired in large barrages; [[nuclear missile]]s can typically quickly overload a globe. [[Meson gun]]s, very large bay weapon batteries, and [[spinal mount]] [[weapon]]s can be very effective against them although a sufficiently powerful black globe can hold out for some time. {{Unpublished cite|author=Maksim-Smelchak}}<br />
<br />
If a black globe absorbs energy and the ship's capacitors are already full, the ship is destroyed. A ship without additional capacitors installed has capacitors (for the jump drive) equal to 0.5% capacity. {{Page cite|name= High Guard |page= 42 |version= Classic Traveller}}<br />
<br />
Stored energy may be removed from the capacitors by using it to power the ship. Energy may only leave the ship, however, when the black globe is off (…or during the off intervals of its flicker). During an inactive timespan, a ship with a black globe generator may dispose of its energy from its capacitors. The screen also affects a ship's ability to maneuver. {{Page cite|name= High Guard |page= 42 |version= Classic Traveller}}<br />
<br />
=== Known Globe Device Technologies ===<br />
The '''Globe Principle''' establishes a barrier which prohibits the entry of matter and absorbs (…or in some cases reflects) incoming energy. It derives its name from the characteristic globe-shaped field it establishes centered on the [[device]]. {{Page cite|name= T5 Core Rules |page= 400 }}<br />
# [[Screen]]s & Defenses<br />
## [[Force Field Generator]] ("Globe Series")<br />
### [[Black Globe Generator]] {{Page cite|name= T5 Core Rules |page= 400-403 }}<br />
#### [[Alpha class Black Globe Generator]] {{Page cite|name= T5 Core Rules |page= 403 }}<br />
#### [[Beta class Black Globe Generator]] {{Page cite|name= T5 Core Rules |page= 403 }}<br />
#### [[Gamma class Black Globe Generator]] {{Page cite|name= T5 Core Rules |page= 403 }} <br />
### [[Silver Globe Generator]] {{Page cite|name= T5 Core Rules |page= 400-403 }}<br />
### [[Stasis Globe Generator]] {{Page cite|name= T5 Core Rules |page= 400-403 }}<br />
### [[White Globe Generator]] {{Page cite|name= T5 Core Rules |page= 400-403 }}<br />
<br />
== History & Background ([[Dossier]]) ==<br />
Black globe generators are not available commercially; they are recovered [[artifact]]s installed on a makeshift basis or experimental versions installed on [[TL-15|Tech Level 15]] Imperial [[warship]]s. [[Black globe]]s have no energy point cost. The acquisition of any black globe generator is probably the result of a lucky find on the part of a [[government]], [[Traveller Gene|individual]], or [[corporation]]. {{Page cite|name= High Guard |page= 31 |version= Classic Traveller}}<br />
<br />
It is believed that several [[Imperial Research Station]]s are researching Black Globe Generator [[technology]]. {{Unpublished cite|author=Maksim-Smelchak}}<br />
<br />
=== Technological Overview of Defensive Ship Technology ===<br />
No information yet available. <br />
<br />
=== White Globe Generators ===<br />
A [[White Globe Generator]] is a more advanced force field projector or defensive screen device that possesses most of the advantages of a black globe generator, fewer of the disadvantages, and is far more capable. While black globe generators block the emission of all energy rendering a [[ship’s sensor suite]] blind, [[white globe generator]]s can selectively allow the entry or exit of electromagnetic emissions… meaning that [[sensor]]s can be used unlike the [[black globe]]s. <br />
<br />
The [[device]] is much higher tech than the [[black globe generator]]s, which current industry believes it can better understand and even manufacture within the upcoming [[TL:16-18]] epoch. This is not currently possible as of the year [[1105]] [[IC]]. [[TL-15]] industry cannot create black globe generator devices. [[White Globe Generator]]s are much more complex [[device]]s and might not be viable until the [[TL:19-21]] epoch or later. It is believed that [[Ancients]] and possibly several other advanced [[precursor]] sophont species possessed [[white globe generator]] [[technology]]. {{Unpublished cite|author=Maksim-Smelchak}}<br />
<br />
== References & Contributors ([[Sources]]) ==<br />
{{Metadata}}<br />
{{Advanced}}<br />
{{Sources<br />
|S1= {{Ludography cite |name= The Kinunir |page= 38 |version= Classic Traveller}}<br />
|S2= {{Ludography cite |name= High Guard |page= 19, 31, 42-43 |version= Classic Traveller}}<br />
|S3= {{Ludography cite |name= Research Station Gamma |page= TBD |version= Classic Traveller}}<br />
|S4= {{Ludography cite |name= Referee's Manual|page=60,80,95-96}}<br />
|S5= {{Ludography cite |name= The Traveller's Handbook |page= 156-157}}<br />
|S6= {{Ludography cite |name= T5 Core Rules |page= 400-403 |article= How Screens Work}}<br />
|S7= {{Ludography cite |name= Agent of the Imperium |page= TBD }}<br />
|S8= {{Ludography cite |name= Encyclopaedia Dagudashaag|page=49}}<br />
|S9= [[Traveller Wiki Editorial Team]]<br />
|S10= Author & Contributor: Lord (Marquis) and Master of Sophontology [[Maksim-Smelchak]] of the [[Ministry of Science]] <br />
}}<br />
<br />
<br />
[[Category: Ancients]]<br />
{{LE|Artifact|Defensive Technology}}</div>174.222.154.182https://wiki.travellerrpg.com/index.php?title=Black_Globe_Generator&diff=476728Black Globe Generator2019-03-05T12:34:29Z<p>174.222.154.182: /* References & Contributors (Sources) */</p>
<hr />
<div>[[File:Globe-Symbol-MWM-Artist-T5-Core-Rules-Pg-400 18-July-2018a.jpg|right]]<br />
[[Black Globe Generator]]s are advanced force field projectors or defensive screen devices, which are more advanced the current [[TL-15]] [[technology level]] standard in [[Charted Space]]. {{Unpublished cite |author= Maksim-Smelchak}}<br />
* Black Globe Generators project a barrier which absorbs all energy, shunting it to on-board capacitors. The barrier prevents all transit across it, and a [[ship]] with its [[black globe]] activated cannot maneuver, fire its [[weapon]]s, or communicate. In addition, the field may be overloaded, causing the failure of the storage capacitors and destruction of the ship. {{Page cite|name= High Guard |page= 19 |version= Classic Traveller}}<br />
* It is a kind of high technology [[Ship Equipment]].<br />
<br />
== Description ([[Specifications]]) ==<br />
'''The Black Globe:''' The Black Globe blocks the entry of matter and absorbs all incoming energy (light, heat, radiation, impact). Absorbed energy becomes heat which raises the overall interior temperature. The globe is black because no energy is re-emitted or reflected. Because a black globe does not emit or reflect energy, it is undetectable by many [[sensors]]. {{Page cite|name= T5 Core Rules |page= 400 }}<br />
<br />
Since a black globe absorbs all energy, a [[ship]] with its field on is protected from all fire. Unfortunately, the force field works in both directions; the ship may not fire, maneuver, or even see out. These limitations would make the black globe of little value in battle if not for the ability of the field generator to flicker - switch the field on and off many times per second— giving the ship part-time protection while still allowing it to fire, maneuver, and track enemy ships during the "off" intervals. A black globe screen's Factor is its maximum rate of flicker; a screen may be on up to 10% of the time times its Factor. For instance, a screen with a Factor of 2 may flicker at a maximum rate of 20%; it is on 20% of the time in every second. Unlike normal [[armor]], a black globe also affects [[meson gun]]s. {{Page cite|name= High Guard |page= 42 |version= Classic Traveller}}<br />
<br />
Energy striking a black globe screen is diverted to the ship's capacitors. Each ton of capacitors will hold a large quantity of deflected energy from enemy fire. When the screen is flickering, a percentage of the incoming energy equal to the flicker rate is absorbed. The amount of energy a weapon transfers depends on its type and factor. {{Page cite|name= High Guard |page= 42 |version= Classic Traveller}}<br />
<br />
=== Black Globe Invisibility ===<br />
'''Invisibility:''' Since a black globe field absorbs all energy, a [[ship]] with its field completely activated is, at any range over a few kilometers, effectively invisible. In battle this will have no effect, since a [[ship]] that suddenly disappears from enemy [[sensor]]s in this way will have its course predicted on the basis of its last known position; since the ship cannot maneuver while in the field, the prediction will always be correct.<br />
<br />
However, the advantages to a fleet which has not yet been detected by the enemy are immense. Suppose, for instance, that a fleet were to jump into a [[system]] with its [[black globe]]s on and its velocity set upon a predetermined course. It could drift unseen past any defending fleet and drop its screens at a preplanned moment, to bombard a [[planet]] or to engage enemy fleets by surprise. Further tactical possibilities are left to the imaginations of admirals, [[spacer]]s, and ship captains lucky enough to possess such a [[device]]. {{Page cite|name= High Guard |page= 43 |version= Classic Traveller}}<br />
<br />
=== Ship Agility & Movement With a Black Globe ===<br />
A ship's agility is reduced by around 10.0% of its performance parameters for each 10.0% of flicker rate of its black globe. {{Page cite|name= High Guard |page= 42 |version= Classic Traveller}}<br />
<br />
Instead of flickering, any black globe may be completely activated. No enemy fire will affect it, but the ship may not fire or maneuver. While the black globe is on, all enemy fire automatically hits the screen, and 100% of its energy is absorbed. No energy may be removed from the ship's capacitors while the screen is on. If a ship absorbs enough energy to make a jump, and is supplied with sufficient [[fuel]], it may jump after deactivating its black globe generator. {{Page cite|name= High Guard |page= 43 |version= Classic Traveller}}<br />
<br />
=== Overcoming Black Globe Generators ===<br />
[[Missile|Non-nuclear missile]]s typically cannot overload a black globe unless in fired in large barrages; [[nuclear missile]]s can typically quickly overload a globe. [[Meson gun]]s, very large bay weapon batteries, and [[spinal mount]] [[weapon]]s can be very effective against them although a sufficiently powerful black globe can hold out for some time. {{Unpublished cite|author=Maksim-Smelchak}}<br />
<br />
If a black globe absorbs energy and the ship's capacitors are already full, the ship is destroyed. A ship without additional capacitors installed has capacitors (for the jump drive) equal to 0.5% capacity. {{Page cite|name= High Guard |page= 42 |version= Classic Traveller}}<br />
<br />
Stored energy may be removed from the capacitors by using it to power the ship. Energy may only leave the ship, however, when the black globe is off (…or during the off intervals of its flicker). During an inactive timespan, a ship with a black globe generator may dispose of its energy from its capacitors. The screen also affects a ship's ability to maneuver. {{Page cite|name= High Guard |page= 42 |version= Classic Traveller}}<br />
<br />
=== Known Globe Device Technologies ===<br />
The '''Globe Principle''' establishes a barrier which prohibits the entry of matter and absorbs (…or in some cases reflects) incoming energy. It derives its name from the characteristic globe-shaped field it establishes centered on the [[device]]. {{Page cite|name= T5 Core Rules |page= 400 }}<br />
# [[Screen]]s & Defenses<br />
## [[Force Field Generator]] ("Globe Series")<br />
### [[Black Globe Generator]] {{Page cite|name= T5 Core Rules |page= 400-403 }}<br />
#### [[Alpha class Black Globe Generator]] {{Page cite|name= T5 Core Rules |page= 403 }}<br />
#### [[Beta class Black Globe Generator]] {{Page cite|name= T5 Core Rules |page= 403 }}<br />
#### [[Gamma class Black Globe Generator]] {{Page cite|name= T5 Core Rules |page= 403 }} <br />
### [[Silver Globe Generator]] {{Page cite|name= T5 Core Rules |page= 400-403 }}<br />
### [[Stasis Globe Generator]] {{Page cite|name= T5 Core Rules |page= 400-403 }}<br />
### [[White Globe Generator]] {{Page cite|name= T5 Core Rules |page= 400-403 }}<br />
<br />
== History & Background ([[Dossier]]) ==<br />
Black globe generators are not available commercially; they are recovered [[artifact]]s installed on a makeshift basis or experimental versions installed on [[TL-15|Tech Level 15]] Imperial [[warship]]s. [[Black globe]]s have no energy point cost. The acquisition of any black globe generator is probably the result of a lucky find on the part of a [[government]], [[Traveller Gene|individual]], or [[corporation]]. {{Page cite|name= High Guard |page= 31 |version= Classic Traveller}}<br />
<br />
It is believed that several [[Imperial Research Station]]s are researching Black Globe Generator [[technology]]. {{Unpublished cite|author=Maksim-Smelchak}}<br />
<br />
=== White Globe Generators ===<br />
A [[White Globe Generator]] is a more advanced force field projector or defensive screen device that possesses most of the advantages of a black globe generator, fewer of the disadvantages, and is far more capable. While black globe generators block the emission of all energy rendering a [[ship’s sensor suite]] blind, [[white globe generator]]s can selectively allow the entry or exit of electromagnetic emissions… meaning that [[sensor]]s can be used unlike the [[black globe]]s. <br />
<br />
The [[device]] is much higher tech than the [[black globe generator]]s, which current industry believes it can better understand and even manufacture within the upcoming [[TL:16-18]] epoch. This is not currently possible as of the year [[1105]] [[IC]]. [[TL-15]] industry cannot create black globe generator devices. [[White Globe Generator]]s are much more complex [[device]]s and might not be viable until the [[TL:19-21]] epoch or later. It is believed that [[Ancients]] and possibly several other advanced [[precursor]] sophont species possessed [[white globe generator]] [[technology]]. {{Unpublished cite|author=Maksim-Smelchak}}<br />
<br />
== References & Contributors ([[Sources]]) ==<br />
{{Metadata}}<br />
{{Advanced}}<br />
{{Sources<br />
|S1= {{Ludography cite |name= The Kinunir |page= 38 |version= Classic Traveller}}<br />
|S2= {{Ludography cite |name= High Guard |page= 19, 31, 42-43 |version= Classic Traveller}}<br />
|S3= {{Ludography cite |name= Research Station Gamma |page= TBD |version= Classic Traveller}}<br />
|S4= {{Ludography cite |name= Referee's Manual|page=60,80,95-96}}<br />
|S5= {{Ludography cite |name= The Traveller's Handbook |page= 156-157}}<br />
|S6= {{Ludography cite |name= T5 Core Rules |page= 400-403 |article= How Screens Work}}<br />
|S7= {{Ludography cite |name= Agent of the Imperium |page= TBD }}<br />
|S8= {{Ludography cite |name= Encyclopaedia Dagudashaag|page=49}}<br />
|S9= [[Traveller Wiki Editorial Team]]<br />
|S10= Author & Contributor: Lord (Marquis) and Master of Sophontology [[Maksim-Smelchak]] of the [[Ministry of Science]] <br />
}}<br />
<br />
<br />
[[Category: Ancients]]<br />
{{LE|Artifact|Defensive Technology}}</div>174.222.154.182https://wiki.travellerrpg.com/index.php?title=Traveller_Gene&diff=476727Traveller Gene2019-03-05T12:31:01Z<p>174.222.154.182: /* Famous Travellers of Charted Space */</p>
<hr />
<div>[[File: Imperial Sunburst-Sun-IISS-Traveller.gif|right]]<br />
[[Traveller Gene|The Traveller Gene]]: Most people (indeed, whole species) never leave their [[homeworld]]: they never venture out of their gravity well, content to work, play, and even thrive on their [[home planet]]. Some postulate that there is a genetic basis for the drive of some (and the lack of drive in others) to reach beyond the bounds of a single [[world]] into the greater [[universe]]: a ''Traveller Gene''. {{Page cite|name= Agent of the Imperium |page=TBD}}<br />
* The term is tantamount to dubbing someone a [[Spacer]] or [[Starfarer]].<br />
* They are also known as adventurers, coddiwomples, and by a plethora of other terms.<br />
* In the [[Vilani]] [[language]], they are known as [[Deraabelar]]s.<br />
---- <br />
Please see the following [[AAB]] articles for more information:<br />
* Interstellar Travelling ([[Travelling in Charted Space]])<br />
** [[First Meal]]<br />
** [[Jump Dimming]]<br />
** [[Signal-GK]]<br />
** [[Travel Passage]]<br />
** [[Travel Zone]]s<br />
*** [[Interdiction]]<br />
** [[Traveller Gene]]<br />
** [[Travelling Societies]]<br />
---- <br />
<br />
== Description ([[Specifications]]) ==<br />
Many, perhaps most, sophont species are composed of great demographic masses with little motivation to do more than eat, sleep, reproduce, and otherwise survive. Very successful [[sophont]] [[societies]] learn to encourage, foster, and otherwise support the members of their [[society]] who want to do more, who have that drive to succeed. <br />
<br />
[[Traveller Gene|Travellers]] travel. They move between [[world]]s as well as on their surfaces. The distances such travel covers may be interplanetary or interstellar in scale. {{Page cite|name= Starships |page=4 |version= Classic Traveller}}<br />
<br />
=== Major Race Traveller Matrix ===<br />
{| class="wikitable sortable" <br />
|+ Travelling [[Mindset]]s <br />
|-<br />
! Name<br />
! Race<br />
! Society<br />
! Remarks<br />
|-<br />
| [[Ihatei]]<br />
| [[Aslan]]<br />
| [[Aslan Hierate]]<br />
| ''Aslan Ihatei:'' TBD<br />
|-<br />
| [[Praytsirv]] <br />
| [[Droyne]]<br />
| [[Droyne Oytrip Yatroy]]<br />
| ''Droyne Dynamism :'' TBD<br />
|-<br />
| [[Topical Club]] <br />
| [[Hiver]]<br />
| [[Hive Federation]]<br />
| ''Hiver Enigmatism:'' TBD<br />
|-<br />
| [[Scout|Imperial Scout]] <br />
| [[Imperial Man]]<br />
| [[Third Imperium]]<br />
| ''Imperial Spirit:'' TBD<br />
|-<br />
| [[Steppelord]]<br />
| [[K'kree]]<br />
| [[Two Thousand Worlds]]<br />
| ''K'kree Gregariousness:''<br />
|-<br />
| [[Terra-Competitiveness]] <br />
| [[Solomani]]<br />
| [[Solomani Confederation]]<br />
| ''Solomani Soul:'' Tribalism...<br />
|-<br />
| [[Logaksu]] <br />
| [[Vargr]]<br />
| [[Vargr Extents]]<br />
| ''Vargr Wanderlust:'' TBD <br />
|-<br />
| [[Deraabelar]] <br />
| [[Vilani]]<br />
| [[Ziru Sirka]]<br />
| Vilani Enterprise <br />
|-<br />
| [[Divl Iadliavr]]<br />
| [[Zhodani]]<br />
| [[Zhodani Consulate]]<br />
| ''Zhodani Enigmas:'' TBD<br />
|-<br />
|}<br />
<br />
== History & Background ([[Dossier]]) ==<br />
Every generation seems to produce great Travellers, and yet a few are still widely remembered, even commemorated throughout [[Charted Space]] for their immense achievements.<br />
<br />
===Famous Travellers of Charted Space===<br />
The following individuals are among the best known Travellers that [[Charted Space]] has produced:<br />
<br />
{| class="wikitable sortable" <br />
|+ Famous Travellers of Charted Space<br />
|-<br />
! Name<br />
! Race<br />
! Society<br />
! Accomplishment/s<br />
! Remarks<br />
|-<br />
| [[Ktouwaatritoikh]]<br />
| [[Aslan]]<br />
| [[Aslan Hierate]]<br />
| Bridged the [[Great Rift]].<br />
| TBD<br />
|-<br />
| [[Yaskoydray]]<br />
| [[Droyne]]<br />
| [[Droyne Oytrip Yatroy]]<br />
| Mythical founder figure of the [[Droyne]].<br />
| [[Yaskoydray]] is a legendary figure to the Droyne and a little known and mythical figure to the other races. Before the present greater civilization of Charted Space existed, it is widely believed that Yaskoydray led a burgeoning space empire. And then he (maybe she?) disappeared... Some say that he was slain in the [[Final War]], but no one really knows except perhaps the Droyne and they are not telling. <br />
|-<br />
| [[M. Primus]]<br />
| [[Hiver]]<br />
| [[Hive Federation]]<br />
| Founder of modern [[Hiver]] [[culture]].<br />
| [[M. Primus]], master of the [[manipulation]], founded modern [[Hiver]] [[culture]] as we know it.<br />
|-<br />
| [[Cleon I]]<br />
| [[Human]]:<br />
* Imperial<br />
| [[Third Imperium]]<br />
| Founded the [[Third Imperium]].<br />
| [[Cleon I]] became the [[Grand Duke]] of the [[Sylean Federation]] transforming it into an expansive interstellar empire, bring disparate worlds out of the [[Long Night]] into a new sense of order. He proclaimed himself [[Emperor]] of the [[Third Imperium]] and established the existing interstellar order.<br />
|-<br />
| [[Hiroshi Tokugawa Estigarribia|Hiroshi Tokugawa <br>Estigarribia]]<br />
| [[Human]]:<br />
* [[Solomani]]<br />
| [[Solomani Confederation]]<br />
| Founded the [[Rule of Man]]<br />
| Strongman who overcame the Ziru Sirka and abolished the [[Terran Confederation]] in favor of the [[Rule of Man]].<br />
|-<br />
| [[Ushimkarun Primerius]]<br />
| [[Human]]:<br />
* [[Vilani]]<br />
| [[Ziru Sirka]]<br />
| Founded the [[Ziru Sirka]].<br />
| The first [[Shadow Emperor]].<br />
|-<br />
| [[Viepchakliashtikon]]<br />
| [[Human]]:<br />
* [[Zhodani]]<br />
| [[Zhodani Consulate]]<br />
| Helped to found the early [[Zhodani]] [[culture]]<br />
| One of the most influential men of learning, [[science]], and [[psionics]]. Helped to create the Zhodani Scientific Method.<br />
|-<br />
| [[Nightmane the Wise]]<br />
| [[K'kree]]<br />
| [[Two Thousand Worlds]]<br />
| Helped to unite early [[K'kree]]. <br />
| TBD<br />
|-<br />
| [[Knurroe|Knurroe the Great]]<br />
| [[Vargr]]<br />
| [[Vargr Extents]]<br />
| Helped to unite the early [[Vargr]].<br />
| TBD<br />
|-<br />
|}<br />
<br />
== References & Contributors ([[Sources]]) ==<br />
{{Intermediate}}<br />
{{Detail}}<br />
{{Sources<br />
|S1= {{CT}} Book 2 [[Starships]]<br />
|S2= [[T5 Core Rules]]<br />
|S3= Novel: [[Far Future Enterprises]] {{T5}} Edition [[Agent of the Imperium]]<br />
|S4= [[Traveller Wiki Editorial Team]]<br />
|S5= Author & Contributor: Lord (Marquis) and Master of Sophontology [[Maksim-Smelchak]] of the [[Ministry of Science]] <br />
}}<br />
<br />
<br />
{{LE|Charted Space|Vocation}}</div>174.222.154.182https://wiki.travellerrpg.com/index.php?title=Traveller_Gene&diff=476726Traveller Gene2019-03-05T12:28:25Z<p>174.222.154.182: </p>
<hr />
<div>[[File: Imperial Sunburst-Sun-IISS-Traveller.gif|right]]<br />
[[Traveller Gene|The Traveller Gene]]: Most people (indeed, whole species) never leave their [[homeworld]]: they never venture out of their gravity well, content to work, play, and even thrive on their [[home planet]]. Some postulate that there is a genetic basis for the drive of some (and the lack of drive in others) to reach beyond the bounds of a single [[world]] into the greater [[universe]]: a ''Traveller Gene''. {{Page cite|name= Agent of the Imperium |page=TBD}}<br />
* The term is tantamount to dubbing someone a [[Spacer]] or [[Starfarer]].<br />
* They are also known as adventurers, coddiwomples, and by a plethora of other terms.<br />
* In the [[Vilani]] [[language]], they are known as [[Deraabelar]]s.<br />
---- <br />
Please see the following [[AAB]] articles for more information:<br />
* Interstellar Travelling ([[Travelling in Charted Space]])<br />
** [[First Meal]]<br />
** [[Jump Dimming]]<br />
** [[Signal-GK]]<br />
** [[Travel Passage]]<br />
** [[Travel Zone]]s<br />
*** [[Interdiction]]<br />
** [[Traveller Gene]]<br />
** [[Travelling Societies]]<br />
---- <br />
<br />
== Description ([[Specifications]]) ==<br />
Many, perhaps most, sophont species are composed of great demographic masses with little motivation to do more than eat, sleep, reproduce, and otherwise survive. Very successful [[sophont]] [[societies]] learn to encourage, foster, and otherwise support the members of their [[society]] who want to do more, who have that drive to succeed. <br />
<br />
[[Traveller Gene|Travellers]] travel. They move between [[world]]s as well as on their surfaces. The distances such travel covers may be interplanetary or interstellar in scale. {{Page cite|name= Starships |page=4 |version= Classic Traveller}}<br />
<br />
=== Major Race Traveller Matrix ===<br />
{| class="wikitable sortable" <br />
|+ Travelling [[Mindset]]s <br />
|-<br />
! Name<br />
! Race<br />
! Society<br />
! Remarks<br />
|-<br />
| [[Ihatei]]<br />
| [[Aslan]]<br />
| [[Aslan Hierate]]<br />
| ''Aslan Ihatei:'' TBD<br />
|-<br />
| [[Praytsirv]] <br />
| [[Droyne]]<br />
| [[Droyne Oytrip Yatroy]]<br />
| ''Droyne Dynamism :'' TBD<br />
|-<br />
| [[Topical Club]] <br />
| [[Hiver]]<br />
| [[Hive Federation]]<br />
| ''Hiver Enigmatism:'' TBD<br />
|-<br />
| [[Scout|Imperial Scout]] <br />
| [[Imperial Man]]<br />
| [[Third Imperium]]<br />
| ''Imperial Spirit:'' TBD<br />
|-<br />
| [[Steppelord]]<br />
| [[K'kree]]<br />
| [[Two Thousand Worlds]]<br />
| ''K'kree Gregariousness:''<br />
|-<br />
| [[Terra-Competitiveness]] <br />
| [[Solomani]]<br />
| [[Solomani Confederation]]<br />
| ''Solomani Soul:'' Tribalism...<br />
|-<br />
| [[Logaksu]] <br />
| [[Vargr]]<br />
| [[Vargr Extents]]<br />
| ''Vargr Wanderlust:'' TBD <br />
|-<br />
| [[Deraabelar]] <br />
| [[Vilani]]<br />
| [[Ziru Sirka]]<br />
| Vilani Enterprise <br />
|-<br />
| [[Divl Iadliavr]]<br />
| [[Zhodani]]<br />
| [[Zhodani Consulate]]<br />
| ''Zhodani Enigmas:'' TBD<br />
|-<br />
|}<br />
<br />
== History & Background ([[Dossier]]) ==<br />
Every generation seems to produce great Travellers, and yet a few are still widely remembered, even commemorated throughout [[Charted Space]] for their immense achievements.<br />
<br />
===Famous Travellers of Charted Space===<br />
The following individuals are among the best known Travellers that [[Charted Space]] has produced:<br />
<br />
{| class="wikitable sortable" <br />
|+ Famous Travellers of Charted Space<br />
|-<br />
! Name<br />
! Race<br />
! Society<br />
! Accomplishment/s<br />
! Remarks<br />
|-<br />
| [[Ktouwaatritoikh]]<br />
| [[Aslan]]<br />
| [[Aslan Hierate]]<br />
| Bridged the [[Great Rift]].<br />
| TBD<br />
|-<br />
| [[Yaskoydray]]<br />
| [[Droyne]]<br />
| [[Droyne Oytrip Yatroy]]<br />
| Mythical founder figure of the [[Droyne]].<br />
| [[Yaskoydray]] is a legendary figure to the Droyne and a little known and mythical figure to the other races. Before the present greater civilization of Charted Space existed, it is widely believed that Yaskoydray led a burgeoning space empire. And then he (maybe she?) disappeared... Some say that he was slain in the [[Final War]], but no one really knows except perhaps the Droyne and they are not telling. <br />
|-<br />
| [[M. Primus]]<br />
| [[Hiver]]<br />
| [[Hive Federation]]<br />
| Founder of modern [[Hiver]] [[culture]].<br />
| [[M. Primus]], master of the [[manipulation]], founded modern [[Hiver]] [[culture]] as we know it.<br />
|-<br />
| [[Cleon I]]<br />
| [[Human]]:<br />
* Imperial<br />
| [[Third Imperium]]<br />
| Founded the [[Third Imperium]].<br />
| [[Cleon I]] became the [[Grand Duke]] of the [[Sylean Federation]] transforming it into an expansive interstellar empire, bring disparate worlds out of the [[Long Night]] into a new sense of order. He proclaimed himself [[Emperor]] of the [[Third Imperium]] and established the existing interstellar order.<br />
|-<br />
| [[Hiroshi Tokugawa Estigarribia|Hiroshi Tokugawa <br>Estigarribia]]<br />
| [[Human]]:<br />
* [[Solomani]]<br />
| [[Solomani Confederation]]<br />
| Founded the [[Rule of Man]]<br />
| Strongman who overcame the Ziru Sirka and abolished the [[Terran Confederation]] in favor of the [[Rule of Man]].<br />
|-<br />
| [[Ushimkarun Primerius]]<br />
| [[Human]]:<br />
* [[Vilani]]<br />
| [[Ziru Sirka]]<br />
| Founded the [[Ziru Sirka]].<br />
| The first Shadow Emperor.<br />
|-<br />
| [[Viepchakliashtikon]]<br />
| [[Human]]:<br />
* [[Zhodani]]<br />
| [[Zhodani Consulate]]<br />
| Helped to found the early [[Zhodani]] [[culture]]<br />
| One of the most influential men of learning, science, and psionics. Helped to create the Zhodani Scientific Method.<br />
|-<br />
| [[Nightmane the Wise]]<br />
| [[K'kree]]<br />
| [[Two Thousand Worlds]]<br />
| Helped to unite early [[K'kree]]. <br />
| TBD<br />
|-<br />
| [[Knurroe|Knurroe the Great]]<br />
| [[Vargr]]<br />
| [[Vargr Extents]]<br />
| Helped to unite the early [[Vargr]].<br />
| TBD<br />
|-<br />
|}<br />
<br />
== References & Contributors ([[Sources]]) ==<br />
{{Intermediate}}<br />
{{Detail}}<br />
{{Sources<br />
|S1= {{CT}} Book 2 [[Starships]]<br />
|S2= [[T5 Core Rules]]<br />
|S3= Novel: [[Far Future Enterprises]] {{T5}} Edition [[Agent of the Imperium]]<br />
|S4= [[Traveller Wiki Editorial Team]]<br />
|S5= Author & Contributor: Lord (Marquis) and Master of Sophontology [[Maksim-Smelchak]] of the [[Ministry of Science]] <br />
}}<br />
<br />
<br />
{{LE|Charted Space|Vocation}}</div>174.222.154.182https://wiki.travellerrpg.com/index.php?title=Home_planet&diff=476725Home planet2019-03-05T12:27:14Z<p>174.222.154.182: Redirected page to Homeworld</p>
<hr />
<div>#REDIRECT [[Homeworld]]</div>174.222.154.182https://wiki.travellerrpg.com/index.php?title=Traveller_Gene&diff=476724Traveller Gene2019-03-05T12:26:45Z<p>174.222.154.182: </p>
<hr />
<div>[[File: Imperial Sunburst-Sun-IISS-Traveller.gif|right]]<br />
[[Traveller Gene|The Traveller Gene]]: Most people (indeed, whole species) never leave their [[homeworld]]: they never venture out of their gravity well, content to work, play, and even thrive on their [[home planet]]. Some postulate that there is a genetic basis for the drive of some (and the lack of drive in others) to reach beyond the bounds of a single [[world]] into the greater [[universe]]: a ''Traveller Gene''. {{Page cite|name= Agent of the Imperium |page=TBD}}<br />
* The term is tantamount to dubbing someone a Space or Starfarer.<br />
* They are also known as adventurers, coddiwomples, and by a plethora of other terms.<br />
* In the [[Vilani]] [[language]], they are known as [[Deraabelar]]s.<br />
---- <br />
Please see the following [[AAB]] articles for more information:<br />
* Interstellar Travelling ([[Travelling in Charted Space]])<br />
** [[First Meal]]<br />
** [[Jump Dimming]]<br />
** [[Signal-GK]]<br />
** [[Travel Passage]]<br />
** [[Travel Zone]]s<br />
*** [[Interdiction]]<br />
** [[Traveller Gene]]<br />
** [[Travelling Societies]]<br />
---- <br />
<br />
== Description ([[Specifications]]) ==<br />
Many, perhaps most, sophont species are composed of great demographic masses with little motivation to do more than eat, sleep, reproduce, and otherwise survive. Very successful [[sophont]] [[societies]] learn to encourage, foster, and otherwise support the members of their [[society]] who want to do more, who have that drive to succeed. <br />
<br />
[[Traveller Gene|Travellers]] travel. They move between [[world]]s as well as on their surfaces. The distances such travel covers may be interplanetary or interstellar in scale. {{Page cite|name= Starships |page=4 |version= Classic Traveller}}<br />
<br />
=== Major Race Traveller Matrix ===<br />
{| class="wikitable sortable" <br />
|+ Travelling [[Mindset]]s <br />
|-<br />
! Name<br />
! Race<br />
! Society<br />
! Remarks<br />
|-<br />
| [[Ihatei]]<br />
| [[Aslan]]<br />
| [[Aslan Hierate]]<br />
| ''Aslan Ihatei:'' TBD<br />
|-<br />
| [[Praytsirv]] <br />
| [[Droyne]]<br />
| [[Droyne Oytrip Yatroy]]<br />
| ''Droyne Dynamism :'' TBD<br />
|-<br />
| [[Topical Club]] <br />
| [[Hiver]]<br />
| [[Hive Federation]]<br />
| ''Hiver Enigmatism:'' TBD<br />
|-<br />
| [[Scout|Imperial Scout]] <br />
| [[Imperial Man]]<br />
| [[Third Imperium]]<br />
| ''Imperial Spirit:'' TBD<br />
|-<br />
| [[Steppelord]]<br />
| [[K'kree]]<br />
| [[Two Thousand Worlds]]<br />
| ''K'kree Gregariousness:''<br />
|-<br />
| [[Terra-Competitiveness]] <br />
| [[Solomani]]<br />
| [[Solomani Confederation]]<br />
| ''Solomani Soul:'' Tribalism...<br />
|-<br />
| [[Logaksu]] <br />
| [[Vargr]]<br />
| [[Vargr Extents]]<br />
| ''Vargr Wanderlust:'' TBD <br />
|-<br />
| [[Deraabelar]] <br />
| [[Vilani]]<br />
| [[Ziru Sirka]]<br />
| Vilani Enterprise <br />
|-<br />
| [[Divl Iadliavr]]<br />
| [[Zhodani]]<br />
| [[Zhodani Consulate]]<br />
| ''Zhodani Enigmas:'' TBD<br />
|-<br />
|}<br />
<br />
== History & Background ([[Dossier]]) ==<br />
Every generation seems to produce great Travellers, and yet a few are still widely remembered, even commemorated throughout [[Charted Space]] for their immense achievements.<br />
<br />
===Famous Travellers of Charted Space===<br />
The following individuals are among the best known Travellers that [[Charted Space]] has produced:<br />
<br />
{| class="wikitable sortable" <br />
|+ Famous Travellers of Charted Space<br />
|-<br />
! Name<br />
! Race<br />
! Society<br />
! Accomplishment/s<br />
! Remarks<br />
|-<br />
| [[Ktouwaatritoikh]]<br />
| [[Aslan]]<br />
| [[Aslan Hierate]]<br />
| Bridged the [[Great Rift]].<br />
| TBD<br />
|-<br />
| [[Yaskoydray]]<br />
| [[Droyne]]<br />
| [[Droyne Oytrip Yatroy]]<br />
| Mythical founder figure of the [[Droyne]].<br />
| [[Yaskoydray]] is a legendary figure to the Droyne and a little known and mythical figure to the other races. Before the present greater civilization of Charted Space existed, it is widely believed that Yaskoydray led a burgeoning space empire. And then he (maybe she?) disappeared... Some say that he was slain in the [[Final War]], but no one really knows except perhaps the Droyne and they are not telling. <br />
|-<br />
| [[M. Primus]]<br />
| [[Hiver]]<br />
| [[Hive Federation]]<br />
| Founder of modern [[Hiver]] [[culture]].<br />
| [[M. Primus]], master of the [[manipulation]], founded modern [[Hiver]] [[culture]] as we know it.<br />
|-<br />
| [[Cleon I]]<br />
| [[Human]]:<br />
* Imperial<br />
| [[Third Imperium]]<br />
| Founded the [[Third Imperium]].<br />
| [[Cleon I]] became the [[Grand Duke]] of the [[Sylean Federation]] transforming it into an expansive interstellar empire, bring disparate worlds out of the [[Long Night]] into a new sense of order. He proclaimed himself [[Emperor]] of the [[Third Imperium]] and established the existing interstellar order.<br />
|-<br />
| [[Hiroshi Tokugawa Estigarribia|Hiroshi Tokugawa <br>Estigarribia]]<br />
| [[Human]]:<br />
* [[Solomani]]<br />
| [[Solomani Confederation]]<br />
| Founded the [[Rule of Man]]<br />
| Strongman who overcame the Ziru Sirka and abolished the [[Terran Confederation]] in favor of the [[Rule of Man]].<br />
|-<br />
| [[Ushimkarun Primerius]]<br />
| [[Human]]:<br />
* [[Vilani]]<br />
| [[Ziru Sirka]]<br />
| Founded the [[Ziru Sirka]].<br />
| The first Shadow Emperor.<br />
|-<br />
| [[Viepchakliashtikon]]<br />
| [[Human]]:<br />
* [[Zhodani]]<br />
| [[Zhodani Consulate]]<br />
| Helped to found the early [[Zhodani]] [[culture]]<br />
| One of the most influential men of learning, science, and psionics. Helped to create the Zhodani Scientific Method.<br />
|-<br />
| [[Nightmane the Wise]]<br />
| [[K'kree]]<br />
| [[Two Thousand Worlds]]<br />
| Helped to unite early [[K'kree]]. <br />
| TBD<br />
|-<br />
| [[Knurroe|Knurroe the Great]]<br />
| [[Vargr]]<br />
| [[Vargr Extents]]<br />
| Helped to unite the early [[Vargr]].<br />
| TBD<br />
|-<br />
|}<br />
<br />
== References & Contributors (Sources) ==<br />
{{Intermediate}}<br />
{{Detail}}<br />
{{Sources<br />
|S1= {{CT}} Book 2 [[Starships]]<br />
|S2= [[T5 Core Rules]]<br />
|S3= Novel: [[Far Future Enterprises]] {{T5}} Edition [[Agent of the Imperium]]<br />
|S4= [[Traveller Wiki Editorial Team]]<br />
|S5= Author & Contributor: Lord (Marquis) and Master of Sophontology [[User:Maksim-Smelchak|Maksim-Smelchak]] of the [[Ministry of Science]] <br />
}}<br />
<br />
<br />
{{LE|Charted Space|Vocation}}</div>174.222.154.182https://wiki.travellerrpg.com/index.php?title=Merchant_Prince&diff=476723Merchant Prince2019-03-05T12:25:40Z<p>174.222.154.182: </p>
<hr />
<div>[[File: Imperial Sunburst-Sun-IISS-Traveller.gif|right]]<br />
A [[Merchant Prince]] is a highly successful [[merchant]], a [[sophont]] of accomplishment and means.<br />
* Most are considered to possess the fabled [[Traveller Gene]], a mark of guts and prestige. <br />
* Most merchant princes are [[captain]]s of their own [[vessel]], a [[Merchant Vessel]].<br />
<br />
== Description ([[Specifications]]) ==<br />
No information yet available. <br />
<br />
== History & Background ([[Dossier]]) ==<br />
Many ''Merchant Princes'' have nothing to do with the [[Imperial Nobility]] or the nobility of any other [[polity]] or [[world]]. <br />
<br />
== References & Contributors ([[Sources]]) ==<br />
{{Intermediate}}<br />
{{Detail}}<br />
{{Sources<br />
|S1= [[Merchant Prince (book)]]<br />
|S2= [[Traveller Wiki Editorial Team]]<br />
|S3= Author & Contributor: Lord (Marquis) and Master of Sophontology [[Maksim-Smelchak]] of the [[Ministry of Science]] <br />
}}<br />
<br />
<br />
{{LE|Vocation}}</div>174.222.154.182https://wiki.travellerrpg.com/index.php?title=Merchant_Prince&diff=476722Merchant Prince2019-03-05T12:24:03Z<p>174.222.154.182: </p>
<hr />
<div>[[File: Imperial Sunburst-Sun-IISS-Traveller.gif|right]]<br />
A [[Merchant Prince]] is a highly successful [[merchant]], a [[sophont]] of accomplishment and means.<br />
* Most merchant princes are [[captain]]s of their own [[vessel]], a [[Merchant Vessel]].<br />
<br />
== Description ([[Specifications]]) ==<br />
No information yet available. <br />
<br />
== History & Background ([[Dossier]]) ==<br />
Many ''Merchant Princes'' have nothing to do with the [[Imperial Nobility]] or the nobility of any other [[polity]] or [[world]]. <br />
<br />
== References & Contributors ([[Sources]]) ==<br />
{{Intermediate}}<br />
{{Detail}}<br />
{{Sources<br />
|S1= [[Merchant Prince (book)]]<br />
|S2= [[Traveller Wiki Editorial Team]]<br />
|S3= Author & Contributor: Lord (Marquis) and Master of Sophontology [[Maksim-Smelchak]] of the [[Ministry of Science]] <br />
}}<br />
<br />
<br />
{{LE|Vocation}}</div>174.222.154.182https://wiki.travellerrpg.com/index.php?title=Merchant_Prince_(book)&diff=476721Merchant Prince (book)2019-03-05T12:22:54Z<p>174.222.154.182: /* Selected Form/s & Terms */</p>
<hr />
<div>{{InfoboxBook2<br />
|name = Merchant Prince<br />
|alsosee = [[Merchant Vessel]]<br />
|author = Marc Miller<br />
|available = Yes<br />
|canon = Yes<br />
|caption = Classic Traveller Book 7<br />
|contents = TBD<br />
|edition = 1st<br />
|footnote = Product No. 343<br />
|format = Book (Digest)<br />
|image = CTBook7.jpg<br />
|language = English<br />
|pages = 48<br />
|publisher = Game Designers Workshop<br />
|version = Classic Traveller<br />
|year = 1985<br />
}}<br />
[[Merchant Prince (book)]] is a [[Game Designers Workshop]] product.<br />
* It is a source book designed for [[Classic Traveller]].<br />
<br />
== Description ([[Specifications]]) ==<br />
The lure of merchant operations is easy profit, free travel, and high adventure. Now, Merchant Prince does for the [[merchant service]] what [[Mercenary (book)|Mercenary]], [[High Guard (book)|High Guard]] and [[Scouts (book)|Scouts]] did for the Traveller armed forces.<br />
<br />
Rules, essays, and data included in Merchant Prince are -<br />
* Merchant [[Corporation]]s ranging in size from [[Megacorporation]]s to [[Free Trader]]s<br />
* Merchant Character Generation<br />
* Trade and Commerce System.<br />
* TAS Form 14, Cargo Manifest. <br />
<br />
=== Table of Contents ===<br />
{| class="wikitable sortable" <br />
|+ Merchant Prince (book)<br />
|-<br />
! Section<br />
! Page/s<br />
|-<br />
| Introduction || align="right" |5<br />
|-<br />
| [[Merchant Line]]s || align="right" |6<br />
|-<br />
| Character Generation || align="right" |16<br />
|-<br />
| Trade System || align="right" |34<br />
|-<br />
| Trade [[Good]]s || align="right" |43<br />
|-<br />
| Cargo Manifest || align="right" |46<br />
|}<br />
<br />
=== [[Library Data|Library Data Entries (Public)]] ===<br />
# [[Cargo]]<br />
# [[Corporation]]<br />
# [[Free Trader]]<br />
# [[Good]]s<br />
# [[Megacorporation]] <br />
# [[Merchant]]<br />
# [[Merchant Line]]<br />
# [[Merchant Prince]]<br />
# [[Merchant Service]]<br />
# [[Merchant Ship]]<br />
# [[Star System]]<br />
<br />
=== [[Master Abbreviation List|Selected Form/s & Terms]] ===<br />
''Forms:''<br />
# [[TAS Form 14 Cargo Manifest]]<br />
<br />
''[[Master Abbreviation List|Terms]]:''<br />
# [[TBD]]<br />
<br />
== Meta-history & Background ([[Dossier]]) ==<br />
[[Merchant Prince (book)]] or [[Book 7]] is a [[Classic Traveller]] publication. <br><br />
--- <br><br />
The character generation rules for merchants in this book originally appeared (in a shorter form) in [[JTAS12|No. 12 of Journal of the Travellers' Aid Society]], as ''Special Supplement 1'', '' Merchant Prince'', by [[J. Andrew Keith]].<br />
<br />
=== Credits (Primary Sources) ===<br />
{| class="wikitable sortable" <br />
|+ Credits (Primary Sources)<br />
|-<br />
! Credit<br />
! Authors & Contributors<br />
|-<br />
| Design<br />
| [[Marc Miller]]<br />
|-<br />
| Additional Design<br />
| [[J. Andrew Keith]]<br />
|-<br />
| Art<br />
| [[William H. Keith, Jr.]]<br />
|-<br />
|}<br />
<br />
=== External Link/s ===<br />
''Commentary & Data articles:''<br />
# EXTERNAL LINK: [[TBD]]<br />
<br />
''Reviews:''<br />
# EXTERNAL LINK: [[TBD]]<br />
<br />
''Other articles:''<br />
# EXTERNAL LINK: [[TBD]]<br />
<br />
== References & Contributions ([[Sources]]) ==<br />
{{Intermediate}}<br />
{{Detail}}<br />
{{Sources<br />
|S1= [[Traveller Wiki Editorial Team]]<br />
|S2= Author & Contributor: Lord (Marquis) and Master of Sophontology [[User:Maksim-Smelchak|Maksim-Smelchak]] of the [[Ministry of Science]] <br />
}}<br />
<br />
<br />
[[Category: Cargo Source]]<br />
{{MET|}}</div>174.222.154.182https://wiki.travellerrpg.com/index.php?title=Merchant_Prince_(book)&diff=476720Merchant Prince (book)2019-03-05T12:21:41Z<p>174.222.154.182: /* References & Contributions (Sources) */</p>
<hr />
<div>{{InfoboxBook2<br />
|name = Merchant Prince<br />
|alsosee = [[Merchant Vessel]]<br />
|author = Marc Miller<br />
|available = Yes<br />
|canon = Yes<br />
|caption = Classic Traveller Book 7<br />
|contents = TBD<br />
|edition = 1st<br />
|footnote = Product No. 343<br />
|format = Book (Digest)<br />
|image = CTBook7.jpg<br />
|language = English<br />
|pages = 48<br />
|publisher = Game Designers Workshop<br />
|version = Classic Traveller<br />
|year = 1985<br />
}}<br />
[[Merchant Prince (book)]] is a [[Game Designers Workshop]] product.<br />
* It is a source book designed for [[Classic Traveller]].<br />
<br />
== Description ([[Specifications]]) ==<br />
The lure of merchant operations is easy profit, free travel, and high adventure. Now, Merchant Prince does for the [[merchant service]] what [[Mercenary (book)|Mercenary]], [[High Guard (book)|High Guard]] and [[Scouts (book)|Scouts]] did for the Traveller armed forces.<br />
<br />
Rules, essays, and data included in Merchant Prince are -<br />
* Merchant [[Corporation]]s ranging in size from [[Megacorporation]]s to [[Free Trader]]s<br />
* Merchant Character Generation<br />
* Trade and Commerce System.<br />
* TAS Form 14, Cargo Manifest. <br />
<br />
=== Table of Contents ===<br />
{| class="wikitable sortable" <br />
|+ Merchant Prince (book)<br />
|-<br />
! Section<br />
! Page/s<br />
|-<br />
| Introduction || align="right" |5<br />
|-<br />
| [[Merchant Line]]s || align="right" |6<br />
|-<br />
| Character Generation || align="right" |16<br />
|-<br />
| Trade System || align="right" |34<br />
|-<br />
| Trade [[Good]]s || align="right" |43<br />
|-<br />
| Cargo Manifest || align="right" |46<br />
|}<br />
<br />
=== [[Library Data|Library Data Entries (Public)]] ===<br />
# [[Cargo]]<br />
# [[Corporation]]<br />
# [[Free Trader]]<br />
# [[Good]]s<br />
# [[Megacorporation]] <br />
# [[Merchant]]<br />
# [[Merchant Line]]<br />
# [[Merchant Prince]]<br />
# [[Merchant Service]]<br />
# [[Merchant Ship]]<br />
# [[Star System]]<br />
<br />
=== [[Master Abbreviation List|Selected Form/s & Terms]] ===<br />
''Forms:''<br />
# [[TBD]]<br />
<br />
''[[Master Abbreviation List|Terms]]:''<br />
# [[TBD]]<br />
<br />
== Meta-history & Background ([[Dossier]]) ==<br />
[[Merchant Prince (book)]] or [[Book 7]] is a [[Classic Traveller]] publication. <br><br />
--- <br><br />
The character generation rules for merchants in this book originally appeared (in a shorter form) in [[JTAS12|No. 12 of Journal of the Travellers' Aid Society]], as ''Special Supplement 1'', '' Merchant Prince'', by [[J. Andrew Keith]].<br />
<br />
=== Credits (Primary Sources) ===<br />
{| class="wikitable sortable" <br />
|+ Credits (Primary Sources)<br />
|-<br />
! Credit<br />
! Authors & Contributors<br />
|-<br />
| Design<br />
| [[Marc Miller]]<br />
|-<br />
| Additional Design<br />
| [[J. Andrew Keith]]<br />
|-<br />
| Art<br />
| [[William H. Keith, Jr.]]<br />
|-<br />
|}<br />
<br />
=== External Link/s ===<br />
''Commentary & Data articles:''<br />
# EXTERNAL LINK: [[TBD]]<br />
<br />
''Reviews:''<br />
# EXTERNAL LINK: [[TBD]]<br />
<br />
''Other articles:''<br />
# EXTERNAL LINK: [[TBD]]<br />
<br />
== References & Contributions ([[Sources]]) ==<br />
{{Intermediate}}<br />
{{Detail}}<br />
{{Sources<br />
|S1= [[Traveller Wiki Editorial Team]]<br />
|S2= Author & Contributor: Lord (Marquis) and Master of Sophontology [[User:Maksim-Smelchak|Maksim-Smelchak]] of the [[Ministry of Science]] <br />
}}<br />
<br />
<br />
[[Category: Cargo Source]]<br />
{{MET|}}</div>174.222.154.182https://wiki.travellerrpg.com/index.php?title=Starport_A&diff=476719Starport A2019-03-05T12:20:00Z<p>174.222.154.182: Redirected page to Class A Starport</p>
<hr />
<div>#REDIRECT [[Class A Starport]]</div>174.222.154.182https://wiki.travellerrpg.com/index.php?title=Talk:Kanae_(world)&diff=476718Talk:Kanae (world)2019-03-05T12:19:04Z<p>174.222.154.182: /* Kanae-Figorurzaz Trade Run (2019) */</p>
<hr />
<div>== Kanae-Figorurzaz Trade Run (2019) ==<br />
Purchasing speculative [[cargo]] for Cr1100 per ton on Kanae can yield a base profit of Cr11,200 per ton when sold at adjacent Figorurzaz.<br />
Here are some pros:<br />
* Kanae is [[Starport A]]<br />
* Cr11,200 per ton in just two weeks jump time can pay for itself over time<br />
* The Trade run has the option for a secondary run to [[Garden world]] Kueots for a base profit of Cr4800 per ton.<br />
<br />
A con of this trade run:<br />
* Figorurzaz has a [[Corsair Base]] present. Merchants will need to work together, be armed and armored, or be very stealthy along the run.<br />
: - [[User:The Pakkrat|The Pakkrat]] ([[User talk:The Pakkrat|talk]]) 10:41, 12 February 2019 (EST)</div>174.222.154.182https://wiki.travellerrpg.com/index.php?title=Verant&diff=476717Verant2019-03-05T12:17:51Z<p>174.222.154.182: /* Description (Specifications) */</p>
<hr />
<div>{{Animal simple<br />
|name = Verant<br />
|alsosee = <br />
|armor = Fine scales<br />
|atmo = Standard<br />
|author = Ade Stewart <br />
|canon = No<br />
|caption = Unpublished, non-canon fan design.<br />
|code = TBD<br />
|era = 1105<br />
|extinct = Extant<br />
|footnote= Animals are designed using the "Beastmaker" format, part of the [[T5 Core Rules]].<br />
|gravity = Standard<br />
|home = {{World|Dhon|Far Home|Velous|1511}}<br />
|image = [[File: Distant Fringe Logo.gif]]<br />
|limbs = 6-ped<br />
|locomotion= Walker (motile)<br />
|multi = Yes<br />
|psi = Standard<br />
|quantity= Pack<br />
|ref = Ade Alagoric Stewart<br />
|size = 3.5m<br />
|speed = 60kph<br />
|strength= Strong<br />
|terrain = Clear<br />
|type = Carnivore-chaser<br />
|weapons = Peds<br />
|weight = 600kg<br />
}}<br />
The [[Verant]] is a [[creature]] [[lifeform]] that is not a [[sophont]].<br />
* Please also see: [[Vehicles of the Distant Fringe]]<br />
<br />
== Description ([[Specifications]]) ==<br />
The [[Verant]] is a [[riding beast]] found throughout the [[Distant Fringe]]. The species, descended from swift predators native to [[Dhon_(world)|Dhon]] (1511 [[Far Home Sector|Far Home]]), are loyal, hardy and aggressive. Verants are a popular choice of mount for specialist cavalry and scouting forces, particularly among units deployed to poorly developed or technologically backward areas.<br />
<br />
The [[Verant's Head Nebula]], in [[Argent Sector]], is named for its supposed resemblance to the creature.<br />
<br />
=== Image Repository ===<br />
[[File:Verant.jpg]] <br>An adult neuter Verant.<br />
<br />
=== Physiology & Ecology ===<br />
The Verant is a carnivore native to Forest terrain on [[Dhon (world)|Dhon]], in [[Far Home Sector]], but raised on worlds across the [[Distant Fringe]]. The Verant is a large standard chaser. It is a bilateral walker classified HS-TB-AN-LL-T: Verants have a beaked axe-shaped head, a long flexible neck with the brain case at its base, a torso with an anterior pair of grooming picks and two posterior pairs of motile legs, and a long flexible tail used to aid balance. Their primary weapons are their beak and their legs, which terminate in clawed three-toed feet. The body is characterised by a cartilage interior and is covered by fine dark shiny scales: the neck and rear of the head are covered by a mane of blue fleshy tissues that help to regulate internal temperature. Interior fluids are ichor. The Verant is a forest terrain walker. Based on its Profile: typical, standard and large, the Verant is typically 3.5m long, roughly 0.6 cubic meters, weighs approximately 600kg, and stands around 2m tall at the shoulder – the neck and head, when held upright, add another meter to its height. The Verant's speed is rated as standard: maximum speed is 80kph (termed "sprinting"). A typical Verant has an Endurance of 8.<br />
<br />
Verants live in small packs consisting of servile hunters dominated by a single powerful baron and serving a single queen. The pack spends much of its time patrolling a fixed territory in search of prey and seeing off intruders and rivals. When something of interest is discovered a Verant's primary instinct is to stalk and assess. If it is prey the hunters will launch an attack. Verants signal their position and intent to one another using loud clicks – an attack is not usually begun until the members of the pack are in suitable positions. When the moment is right the target is deliberately startled and as it flees the hunters chase it and match its pace, anchoring themselves onto the victim with bites from their powerful beaks and then raking with their claws to do as much damage as possible. Verants flee only if they are in immediate danger, preferring instead to retreat and observe from a safe distance. A hunter Verant is trainable: barons and queens are not.<br />
<br />
When they are not patrolling, Verants spend much of their time sleeping (curled into a tight ball) or grooming, using their spike-shaped anterior limbs to pick through scales and body creases in search of organic debris and parasites, which they consume. Hunters, barons and queens habitually groom one another, which both tidies up hard-to-reach body areas and reinforces their pack bonds. A domesticated Verant will attempt to groom its [[sophont]] in a similar way, forcefully checking through clothing and equipment. Scrubbing hard-to-reach areas of scales on a Verant (such as the base of the tail) with a tool like a stiff brush induces a state of euphoria in the creature.<br />
<br />
=== Life Cycle & Reproduction ===<br />
There are three genders: male (barons, 5%), female (queens, 5%) and asexual neuters (hunters, 90%). Both barons and queens are noticeably larger and stronger than hunters, typically weighing around 800kg. Queens lay leathery foetal sacs in camouflaged nests soon after fertilisation: the nesting area is called the ''court''. Whelps hatch after an incubation period of approximately 5 months and remain helpless for a further two months, relying on the baron and the queen to see to all of their needs during their development. Queens remain within the court at all times, though barons will occasionally move away to deal with threats and challenges.<br />
<br />
Whelps hatch as either females or neuters. Over the course of their first year, as they grow into adolescents, the neuters test and fight one another constantly. The strongest member of the litter becomes a new baron while the remainder become hunters. Queens may choose to kill female whelps and adolescent barons in order to avoid challenges for dominance within the pack. The adolescents continue to strengthen and develop until they reach sexual maturity at around 3 years of age. Hunters protect territories and hunt for food, returning a large part of their kill to the court. Hunter Verants typically live for 15–20 years: barons and queens may reach 40 years.<br />
<br />
=== Diet & Trophics ===<br />
Verants are carnivores, preferring to consume fresh meat from a large kill. The beak is used to tear lumps of flesh from the body, which are swallowed whole. They are not fussy eaters and will happily consume smaller animals if they can be caught, and if they are desperate they will also eat carrion. Verants are also partial to sweet morsels: in the wild they will supplement their diet with fruits and berries when they find them. Domesticated Verants have a reputation for getting into supplies, using their beak to split and tear through cases and packaging in order to get to candy or other treats.<br />
<br />
The beak is the Verants main manipulator. It can exert considerable pressure – large barons and queens have been shown to have a bite force in excess of 4000 newtons, enough to shear through armoured hides and large bones. The tip of the beak is hooked and the edges are sharp, allowing the Verant to slice deeply into the body of a prey animal and hold itself in place while it disables its victim with its legs. The beak is also capable of incredible dexterity: a Verant is able to pick up an item as delicate as an egg without damaging it.<br />
<br />
== History & Background ==<br />
Verants were first domesticated sometime after 2256AD, when [[Dhon_(world)|Dhon]] (1511 [[Far Home Sector|Far Home]]) was initially settled by humans. A formation of Verant riders became ''de rigeur'' for planetary armed forces during the [[Second Confederation]]: units of Verant-mounted Lancers and Dragoons were used during the [[Fringian Civil Wars|civil wars]]. There are now only a few thousand wild Verants remaining on their homeworld, all living within large protected forest reserves in the southern hemisphere of the planet, though millions of domesticated creatures are employed throughout the [[Distant Fringe]] as riding and draught animals. Small populations of Verants became feral during the [[Fringian Dark Age|Dark Age]] – on a few worlds their descendants still roam wild.<br />
<br />
=== Derived Products ([[Good]]s) ===<br />
The Verant is marginally edible by humans; its flesh, though nutritious, tastes bad and generally causes a gagging reflex. Strips of heavily seasoned dried meat are considered palatable. Consuming Verant meat can cause severe gastric distress in some [[human]]s.<br />
<br />
==== Trained Verants ====<br />
Only hunter Verants can be trained - barons and queens are too independent-minded. Hunter Verants are difficult and recalcitrant pupils, though training a group of Verants together is generally easier than training an individual animal - they are able to learn from one another as well as the trainer. Once the trainer has established themselves as the hunter's court (effectively forming a new pack with themselves as the baron) the creature becomes subservient and compliant. It also becomes generally tolerant of the trainers' [[sophont]] species.<br />
<br />
Verants are well-known for being surly and bad-tempered. They may snap at unfamiliar individuals – losing a finger to a grumpy Verant is not uncommon. Temperament and cooperativeness varies with individual creatures. Even the most well trained Verant should not be left unattended around other animals.<br />
<br />
They are commonly trained to at least three purposes:<br />
# '''Pack animal:''' a Verant can be comfortably loaded with up to 200kgs and can carry its burden at a speed of around 5kph for up to 8 hours.<br />
# '''Draft animal:''' a Verant suitably harnessed to a wagon can pull a load of up to 600kg for up to 8 hours. Teams of two or more Verants hitched together can pull correspondingly greater loads. A wagon-hitched Verant is capable of a burst of speed (up to 40kph) for around 8 minutes. Verants become noticeably more excitable when they are hitched to a wagon – they genuinely seem to enjoy the experience – and it may be difficult to prevent them from spontaneously sprinting.<br />
# '''Riding animal:''' the Verant can carry a rider and their personal equipment (to a maximum of 200kg) at a speed of 5kph for up to 8 hours. A ridden Verant is capable of a burst of speed (sprinting, at up to 60kph) for around 8 minutes an hour, or may be trotted (at around 20kph) for up to one hour in two. They can be trained to attack with their beak whilst trotting or sprinting. Verants are poor jumpers but may scramble over obstacles of less than their height. A ridden Verant requires an appropriate saddle and tack: the saddle is positioned on the shoulders of the grooming arms, just behind the brain case.<br />
<br />
== [[Travellers' Aid Society]] Advisory ==<br />
The [[Travellers' Aid Society]] (TAS) classifies the Verant as ''dangerous'' to most [[sophont]]s. ''Caution'' is advised regarding this [[creature]].<br />
<br />
== References & Contributors ([[Sources]]) ==<br />
{{Advanced}}<br />
{{Sources<br />
|S1= Author & Contributor: Lord (Marquis) and Master Scout Emeritus [[User: Alagoric|Adie Alegoric Stewart]] of the [[IISS]]<br />
|S2= Author & Contributor: Lord (Marquis) and Master of Sophontology [[User:Maksim-Smelchak|Maksim-Smelchak]] of the [[Ministry of Science]]<br />
}}<br />
<br />
<br />
{{LEA|Distant Fringe}}</div>174.222.154.182https://wiki.travellerrpg.com/index.php?title=Verant&diff=476716Verant2019-03-05T12:17:36Z<p>174.222.154.182: /* Description (Specifications) */</p>
<hr />
<div>{{Animal simple<br />
|name = Verant<br />
|alsosee = <br />
|armor = Fine scales<br />
|atmo = Standard<br />
|author = Ade Stewart <br />
|canon = No<br />
|caption = Unpublished, non-canon fan design.<br />
|code = TBD<br />
|era = 1105<br />
|extinct = Extant<br />
|footnote= Animals are designed using the "Beastmaker" format, part of the [[T5 Core Rules]].<br />
|gravity = Standard<br />
|home = {{World|Dhon|Far Home|Velous|1511}}<br />
|image = [[File: Distant Fringe Logo.gif]]<br />
|limbs = 6-ped<br />
|locomotion= Walker (motile)<br />
|multi = Yes<br />
|psi = Standard<br />
|quantity= Pack<br />
|ref = Ade Alagoric Stewart<br />
|size = 3.5m<br />
|speed = 60kph<br />
|strength= Strong<br />
|terrain = Clear<br />
|type = Carnivore-chaser<br />
|weapons = Peds<br />
|weight = 600kg<br />
}}<br />
The [[Verant]] is a [[creature]] [[lifeform]] that is not a [[sophont]].<br />
* Please also see: [[Vehicles of the Distant Fringe]]<br />
<br />
== Description ([[Specifications]]) ==<br />
The [[Verant]] is a [[riding animal]] found throughout the [[Distant Fringe]]. The species, descended from swift predators native to [[Dhon_(world)|Dhon]] (1511 [[Far Home Sector|Far Home]]), are loyal, hardy and aggressive. Verants are a popular choice of mount for specialist cavalry and scouting forces, particularly among units deployed to poorly developed or technologically backward areas.<br />
<br />
The [[Verant's Head Nebula]], in [[Argent Sector]], is named for its supposed resemblance to the creature.<br />
<br />
=== Image Repository ===<br />
[[File:Verant.jpg]] <br>An adult neuter Verant.<br />
<br />
=== Physiology & Ecology ===<br />
The Verant is a carnivore native to Forest terrain on [[Dhon (world)|Dhon]], in [[Far Home Sector]], but raised on worlds across the [[Distant Fringe]]. The Verant is a large standard chaser. It is a bilateral walker classified HS-TB-AN-LL-T: Verants have a beaked axe-shaped head, a long flexible neck with the brain case at its base, a torso with an anterior pair of grooming picks and two posterior pairs of motile legs, and a long flexible tail used to aid balance. Their primary weapons are their beak and their legs, which terminate in clawed three-toed feet. The body is characterised by a cartilage interior and is covered by fine dark shiny scales: the neck and rear of the head are covered by a mane of blue fleshy tissues that help to regulate internal temperature. Interior fluids are ichor. The Verant is a forest terrain walker. Based on its Profile: typical, standard and large, the Verant is typically 3.5m long, roughly 0.6 cubic meters, weighs approximately 600kg, and stands around 2m tall at the shoulder – the neck and head, when held upright, add another meter to its height. The Verant's speed is rated as standard: maximum speed is 80kph (termed "sprinting"). A typical Verant has an Endurance of 8.<br />
<br />
Verants live in small packs consisting of servile hunters dominated by a single powerful baron and serving a single queen. The pack spends much of its time patrolling a fixed territory in search of prey and seeing off intruders and rivals. When something of interest is discovered a Verant's primary instinct is to stalk and assess. If it is prey the hunters will launch an attack. Verants signal their position and intent to one another using loud clicks – an attack is not usually begun until the members of the pack are in suitable positions. When the moment is right the target is deliberately startled and as it flees the hunters chase it and match its pace, anchoring themselves onto the victim with bites from their powerful beaks and then raking with their claws to do as much damage as possible. Verants flee only if they are in immediate danger, preferring instead to retreat and observe from a safe distance. A hunter Verant is trainable: barons and queens are not.<br />
<br />
When they are not patrolling, Verants spend much of their time sleeping (curled into a tight ball) or grooming, using their spike-shaped anterior limbs to pick through scales and body creases in search of organic debris and parasites, which they consume. Hunters, barons and queens habitually groom one another, which both tidies up hard-to-reach body areas and reinforces their pack bonds. A domesticated Verant will attempt to groom its [[sophont]] in a similar way, forcefully checking through clothing and equipment. Scrubbing hard-to-reach areas of scales on a Verant (such as the base of the tail) with a tool like a stiff brush induces a state of euphoria in the creature.<br />
<br />
=== Life Cycle & Reproduction ===<br />
There are three genders: male (barons, 5%), female (queens, 5%) and asexual neuters (hunters, 90%). Both barons and queens are noticeably larger and stronger than hunters, typically weighing around 800kg. Queens lay leathery foetal sacs in camouflaged nests soon after fertilisation: the nesting area is called the ''court''. Whelps hatch after an incubation period of approximately 5 months and remain helpless for a further two months, relying on the baron and the queen to see to all of their needs during their development. Queens remain within the court at all times, though barons will occasionally move away to deal with threats and challenges.<br />
<br />
Whelps hatch as either females or neuters. Over the course of their first year, as they grow into adolescents, the neuters test and fight one another constantly. The strongest member of the litter becomes a new baron while the remainder become hunters. Queens may choose to kill female whelps and adolescent barons in order to avoid challenges for dominance within the pack. The adolescents continue to strengthen and develop until they reach sexual maturity at around 3 years of age. Hunters protect territories and hunt for food, returning a large part of their kill to the court. Hunter Verants typically live for 15–20 years: barons and queens may reach 40 years.<br />
<br />
=== Diet & Trophics ===<br />
Verants are carnivores, preferring to consume fresh meat from a large kill. The beak is used to tear lumps of flesh from the body, which are swallowed whole. They are not fussy eaters and will happily consume smaller animals if they can be caught, and if they are desperate they will also eat carrion. Verants are also partial to sweet morsels: in the wild they will supplement their diet with fruits and berries when they find them. Domesticated Verants have a reputation for getting into supplies, using their beak to split and tear through cases and packaging in order to get to candy or other treats.<br />
<br />
The beak is the Verants main manipulator. It can exert considerable pressure – large barons and queens have been shown to have a bite force in excess of 4000 newtons, enough to shear through armoured hides and large bones. The tip of the beak is hooked and the edges are sharp, allowing the Verant to slice deeply into the body of a prey animal and hold itself in place while it disables its victim with its legs. The beak is also capable of incredible dexterity: a Verant is able to pick up an item as delicate as an egg without damaging it.<br />
<br />
== History & Background ==<br />
Verants were first domesticated sometime after 2256AD, when [[Dhon_(world)|Dhon]] (1511 [[Far Home Sector|Far Home]]) was initially settled by humans. A formation of Verant riders became ''de rigeur'' for planetary armed forces during the [[Second Confederation]]: units of Verant-mounted Lancers and Dragoons were used during the [[Fringian Civil Wars|civil wars]]. There are now only a few thousand wild Verants remaining on their homeworld, all living within large protected forest reserves in the southern hemisphere of the planet, though millions of domesticated creatures are employed throughout the [[Distant Fringe]] as riding and draught animals. Small populations of Verants became feral during the [[Fringian Dark Age|Dark Age]] – on a few worlds their descendants still roam wild.<br />
<br />
=== Derived Products ([[Good]]s) ===<br />
The Verant is marginally edible by humans; its flesh, though nutritious, tastes bad and generally causes a gagging reflex. Strips of heavily seasoned dried meat are considered palatable. Consuming Verant meat can cause severe gastric distress in some [[human]]s.<br />
<br />
==== Trained Verants ====<br />
Only hunter Verants can be trained - barons and queens are too independent-minded. Hunter Verants are difficult and recalcitrant pupils, though training a group of Verants together is generally easier than training an individual animal - they are able to learn from one another as well as the trainer. Once the trainer has established themselves as the hunter's court (effectively forming a new pack with themselves as the baron) the creature becomes subservient and compliant. It also becomes generally tolerant of the trainers' [[sophont]] species.<br />
<br />
Verants are well-known for being surly and bad-tempered. They may snap at unfamiliar individuals – losing a finger to a grumpy Verant is not uncommon. Temperament and cooperativeness varies with individual creatures. Even the most well trained Verant should not be left unattended around other animals.<br />
<br />
They are commonly trained to at least three purposes:<br />
# '''Pack animal:''' a Verant can be comfortably loaded with up to 200kgs and can carry its burden at a speed of around 5kph for up to 8 hours.<br />
# '''Draft animal:''' a Verant suitably harnessed to a wagon can pull a load of up to 600kg for up to 8 hours. Teams of two or more Verants hitched together can pull correspondingly greater loads. A wagon-hitched Verant is capable of a burst of speed (up to 40kph) for around 8 minutes. Verants become noticeably more excitable when they are hitched to a wagon – they genuinely seem to enjoy the experience – and it may be difficult to prevent them from spontaneously sprinting.<br />
# '''Riding animal:''' the Verant can carry a rider and their personal equipment (to a maximum of 200kg) at a speed of 5kph for up to 8 hours. A ridden Verant is capable of a burst of speed (sprinting, at up to 60kph) for around 8 minutes an hour, or may be trotted (at around 20kph) for up to one hour in two. They can be trained to attack with their beak whilst trotting or sprinting. Verants are poor jumpers but may scramble over obstacles of less than their height. A ridden Verant requires an appropriate saddle and tack: the saddle is positioned on the shoulders of the grooming arms, just behind the brain case.<br />
<br />
== [[Travellers' Aid Society]] Advisory ==<br />
The [[Travellers' Aid Society]] (TAS) classifies the Verant as ''dangerous'' to most [[sophont]]s. ''Caution'' is advised regarding this [[creature]].<br />
<br />
== References & Contributors ([[Sources]]) ==<br />
{{Advanced}}<br />
{{Sources<br />
|S1= Author & Contributor: Lord (Marquis) and Master Scout Emeritus [[User: Alagoric|Adie Alegoric Stewart]] of the [[IISS]]<br />
|S2= Author & Contributor: Lord (Marquis) and Master of Sophontology [[User:Maksim-Smelchak|Maksim-Smelchak]] of the [[Ministry of Science]]<br />
}}<br />
<br />
<br />
{{LEA|Distant Fringe}}</div>174.222.154.182https://wiki.travellerrpg.com/index.php?title=Verant&diff=476715Verant2019-03-05T12:16:46Z<p>174.222.154.182: /* References & Contributors / Sources */</p>
<hr />
<div>{{Animal simple<br />
|name = Verant<br />
|alsosee = <br />
|armor = Fine scales<br />
|atmo = Standard<br />
|author = Ade Stewart <br />
|canon = No<br />
|caption = Unpublished, non-canon fan design.<br />
|code = TBD<br />
|era = 1105<br />
|extinct = Extant<br />
|footnote= Animals are designed using the "Beastmaker" format, part of the [[T5 Core Rules]].<br />
|gravity = Standard<br />
|home = {{World|Dhon|Far Home|Velous|1511}}<br />
|image = [[File: Distant Fringe Logo.gif]]<br />
|limbs = 6-ped<br />
|locomotion= Walker (motile)<br />
|multi = Yes<br />
|psi = Standard<br />
|quantity= Pack<br />
|ref = Ade Alagoric Stewart<br />
|size = 3.5m<br />
|speed = 60kph<br />
|strength= Strong<br />
|terrain = Clear<br />
|type = Carnivore-chaser<br />
|weapons = Peds<br />
|weight = 600kg<br />
}}<br />
The [[Verant]] is a [[creature]] [[lifeform]] that is not a [[sophont]].<br />
* Please also see: [[Vehicles of the Distant Fringe]]<br />
<br />
== Description ([[Specifications]]) ==<br />
The [[Verant]] is a riding animal found throughout the [[Distant Fringe]]. The species, descended from swift predators native to [[Dhon_(world)|Dhon]] (1511 [[Far Home Sector|Far Home]]), are loyal, hardy and aggressive. Verants are a popular choice of mount for specialist cavalry and scouting forces, particularly among units deployed to poorly developed or technologically backward areas.<br />
<br />
The [[Verant's Head Nebula]], in [[Argent Sector]], is named for its supposed resemblance to the creature.<br />
<br />
=== Image Repository ===<br />
[[File:Verant.jpg]] <br>An adult neuter Verant.<br />
<br />
=== Physiology & Ecology ===<br />
The Verant is a carnivore native to Forest terrain on [[Dhon (world)|Dhon]], in [[Far Home Sector]], but raised on worlds across the [[Distant Fringe]]. The Verant is a large standard chaser. It is a bilateral walker classified HS-TB-AN-LL-T: Verants have a beaked axe-shaped head, a long flexible neck with the brain case at its base, a torso with an anterior pair of grooming picks and two posterior pairs of motile legs, and a long flexible tail used to aid balance. Their primary weapons are their beak and their legs, which terminate in clawed three-toed feet. The body is characterised by a cartilage interior and is covered by fine dark shiny scales: the neck and rear of the head are covered by a mane of blue fleshy tissues that help to regulate internal temperature. Interior fluids are ichor. The Verant is a forest terrain walker. Based on its Profile: typical, standard and large, the Verant is typically 3.5m long, roughly 0.6 cubic meters, weighs approximately 600kg, and stands around 2m tall at the shoulder – the neck and head, when held upright, add another meter to its height. The Verant's speed is rated as standard: maximum speed is 80kph (termed "sprinting"). A typical Verant has an Endurance of 8.<br />
<br />
Verants live in small packs consisting of servile hunters dominated by a single powerful baron and serving a single queen. The pack spends much of its time patrolling a fixed territory in search of prey and seeing off intruders and rivals. When something of interest is discovered a Verant's primary instinct is to stalk and assess. If it is prey the hunters will launch an attack. Verants signal their position and intent to one another using loud clicks – an attack is not usually begun until the members of the pack are in suitable positions. When the moment is right the target is deliberately startled and as it flees the hunters chase it and match its pace, anchoring themselves onto the victim with bites from their powerful beaks and then raking with their claws to do as much damage as possible. Verants flee only if they are in immediate danger, preferring instead to retreat and observe from a safe distance. A hunter Verant is trainable: barons and queens are not.<br />
<br />
When they are not patrolling, Verants spend much of their time sleeping (curled into a tight ball) or grooming, using their spike-shaped anterior limbs to pick through scales and body creases in search of organic debris and parasites, which they consume. Hunters, barons and queens habitually groom one another, which both tidies up hard-to-reach body areas and reinforces their pack bonds. A domesticated Verant will attempt to groom its [[sophont]] in a similar way, forcefully checking through clothing and equipment. Scrubbing hard-to-reach areas of scales on a Verant (such as the base of the tail) with a tool like a stiff brush induces a state of euphoria in the creature.<br />
<br />
=== Life Cycle & Reproduction ===<br />
There are three genders: male (barons, 5%), female (queens, 5%) and asexual neuters (hunters, 90%). Both barons and queens are noticeably larger and stronger than hunters, typically weighing around 800kg. Queens lay leathery foetal sacs in camouflaged nests soon after fertilisation: the nesting area is called the ''court''. Whelps hatch after an incubation period of approximately 5 months and remain helpless for a further two months, relying on the baron and the queen to see to all of their needs during their development. Queens remain within the court at all times, though barons will occasionally move away to deal with threats and challenges.<br />
<br />
Whelps hatch as either females or neuters. Over the course of their first year, as they grow into adolescents, the neuters test and fight one another constantly. The strongest member of the litter becomes a new baron while the remainder become hunters. Queens may choose to kill female whelps and adolescent barons in order to avoid challenges for dominance within the pack. The adolescents continue to strengthen and develop until they reach sexual maturity at around 3 years of age. Hunters protect territories and hunt for food, returning a large part of their kill to the court. Hunter Verants typically live for 15–20 years: barons and queens may reach 40 years.<br />
<br />
=== Diet & Trophics ===<br />
Verants are carnivores, preferring to consume fresh meat from a large kill. The beak is used to tear lumps of flesh from the body, which are swallowed whole. They are not fussy eaters and will happily consume smaller animals if they can be caught, and if they are desperate they will also eat carrion. Verants are also partial to sweet morsels: in the wild they will supplement their diet with fruits and berries when they find them. Domesticated Verants have a reputation for getting into supplies, using their beak to split and tear through cases and packaging in order to get to candy or other treats.<br />
<br />
The beak is the Verants main manipulator. It can exert considerable pressure – large barons and queens have been shown to have a bite force in excess of 4000 newtons, enough to shear through armoured hides and large bones. The tip of the beak is hooked and the edges are sharp, allowing the Verant to slice deeply into the body of a prey animal and hold itself in place while it disables its victim with its legs. The beak is also capable of incredible dexterity: a Verant is able to pick up an item as delicate as an egg without damaging it.<br />
<br />
== History & Background ==<br />
Verants were first domesticated sometime after 2256AD, when [[Dhon_(world)|Dhon]] (1511 [[Far Home Sector|Far Home]]) was initially settled by humans. A formation of Verant riders became ''de rigeur'' for planetary armed forces during the [[Second Confederation]]: units of Verant-mounted Lancers and Dragoons were used during the [[Fringian Civil Wars|civil wars]]. There are now only a few thousand wild Verants remaining on their homeworld, all living within large protected forest reserves in the southern hemisphere of the planet, though millions of domesticated creatures are employed throughout the [[Distant Fringe]] as riding and draught animals. Small populations of Verants became feral during the [[Fringian Dark Age|Dark Age]] – on a few worlds their descendants still roam wild.<br />
<br />
=== Derived Products ([[Good]]s) ===<br />
The Verant is marginally edible by humans; its flesh, though nutritious, tastes bad and generally causes a gagging reflex. Strips of heavily seasoned dried meat are considered palatable. Consuming Verant meat can cause severe gastric distress in some [[human]]s.<br />
<br />
==== Trained Verants ====<br />
Only hunter Verants can be trained - barons and queens are too independent-minded. Hunter Verants are difficult and recalcitrant pupils, though training a group of Verants together is generally easier than training an individual animal - they are able to learn from one another as well as the trainer. Once the trainer has established themselves as the hunter's court (effectively forming a new pack with themselves as the baron) the creature becomes subservient and compliant. It also becomes generally tolerant of the trainers' [[sophont]] species.<br />
<br />
Verants are well-known for being surly and bad-tempered. They may snap at unfamiliar individuals – losing a finger to a grumpy Verant is not uncommon. Temperament and cooperativeness varies with individual creatures. Even the most well trained Verant should not be left unattended around other animals.<br />
<br />
They are commonly trained to at least three purposes:<br />
# '''Pack animal:''' a Verant can be comfortably loaded with up to 200kgs and can carry its burden at a speed of around 5kph for up to 8 hours.<br />
# '''Draft animal:''' a Verant suitably harnessed to a wagon can pull a load of up to 600kg for up to 8 hours. Teams of two or more Verants hitched together can pull correspondingly greater loads. A wagon-hitched Verant is capable of a burst of speed (up to 40kph) for around 8 minutes. Verants become noticeably more excitable when they are hitched to a wagon – they genuinely seem to enjoy the experience – and it may be difficult to prevent them from spontaneously sprinting.<br />
# '''Riding animal:''' the Verant can carry a rider and their personal equipment (to a maximum of 200kg) at a speed of 5kph for up to 8 hours. A ridden Verant is capable of a burst of speed (sprinting, at up to 60kph) for around 8 minutes an hour, or may be trotted (at around 20kph) for up to one hour in two. They can be trained to attack with their beak whilst trotting or sprinting. Verants are poor jumpers but may scramble over obstacles of less than their height. A ridden Verant requires an appropriate saddle and tack: the saddle is positioned on the shoulders of the grooming arms, just behind the brain case.<br />
<br />
== [[Travellers' Aid Society]] Advisory ==<br />
The [[Travellers' Aid Society]] (TAS) classifies the Verant as ''dangerous'' to most [[sophont]]s. ''Caution'' is advised regarding this [[creature]].<br />
<br />
== References & Contributors ([[Sources]]) ==<br />
{{Advanced}}<br />
{{Sources<br />
|S1= Author & Contributor: Lord (Marquis) and Master Scout Emeritus [[User: Alagoric|Adie Alegoric Stewart]] of the [[IISS]]<br />
|S2= Author & Contributor: Lord (Marquis) and Master of Sophontology [[User:Maksim-Smelchak|Maksim-Smelchak]] of the [[Ministry of Science]]<br />
}}<br />
<br />
<br />
{{LEA|Distant Fringe}}</div>174.222.154.182https://wiki.travellerrpg.com/index.php?title=File:Verant.jpg&diff=476714File:Verant.jpg2019-03-05T12:14:19Z<p>174.222.154.182: </p>
<hr />
<div>---- <br />
[[Verant]] AKA [[Creature]] AKA [[Riding Beast]]<br />
* ARTIST: [[Ade Stewart]]<br />
* FILE: File:Verant.jpg<br />
* NAME: Verant<br />
* REMARKS: A species of [[riding beast]] native to the [[Distant Fringe]].<br />
<br />
== References & Contributors ([[Sources]]) ==<br />
# ARTIST: [[Ade Stewart]]<br />
## Image owned by Mr. Stewart and used with permission. Those wanting to buy or use the image should contact [[Maksim-Smelchak]] or the [[artist]] directly.<br />
<br />
<br />
{{FanImage}}<br />
----</div>174.222.154.182https://wiki.travellerrpg.com/index.php?title=David_L._Pulver&diff=476633David L. Pulver2019-03-05T05:06:57Z<p>174.222.154.182: /* References & Contributions (Sources) */</p>
<hr />
<div>[[David L. Pulver]] is a Traveller author, contributor, and fan.<br />
* He is a game designer and author based in Kingston, Ontario. <br />
<br />
== Description (Biography) ==<br />
Born in Canada, he grew up in England and New Zealand before returning to the Great White North. <br />
* Traveller was the second role playing game David ever refereed (starting in 1979). <br />
* His own Traveller campaign lasted ten years, eventually mutating into a hybrid of GURPS Space and Traveller. <br />
* He is glad this eminently logical evolution has now been officially recognized as a ''Good Thing''<br />
<br />
David's published works includes over two dozen RPG sourcebooks including: <br />
* '''GURPS Bio-Tech'''<br />
* '''GURPS Vehicles'''<br />
* '''Bubblegum Crisis: Before and After''' (R.Talsorian) <br />
* '''Glory of Rome''' (TSR) <br />
* '''Aliens and Artifacts''' (ICE).<br />
<br />
=== External Links ===<br />
This person has the following external links available:<br />
* EXTERNAL LINK: http://www3.telus.net/dlpulver/<br />
<br />
== History & Background (Dossier) ==<br />
This person has been involved with Traveller in the following ways:<br />
* Author<br />
<br />
=== Traveller RPG Wiki Participation ===<br />
This person has not yet elected to participate at the wiki.<br />
<br />
=== Bibliography-Ludography (Published Products) ===<br />
This person has authored, contributed, playtested, or otherwise participated in the publication of the following products: <br />
{{BookList}}<br />
<br />
== References & Contributions ([[Sources]]) ==<br />
{{Intermediate}}<br />
{{Sources<br />
|S1= [[Traveller Wiki Editorial Team]]<br />
|S2= Author & Contributor: Lord (Marquis) and Master of Sophontology [[Maksim-Smelchak]] of the [[Ministry of Science]] <br />
}}<br />
<br />
<br />
[[Category:Authors|Pulver, David L.]]<br />
{{MET|Author}}</div>174.222.154.182https://wiki.travellerrpg.com/index.php?title=Crew&diff=476498Crew2019-03-04T23:56:26Z<p>174.222.154.182: </p>
<hr />
<div>[[File: Imperial Sunburst-Sun-IISS-Traveller.gif|right]]<br />
[[Crew]] are the sophonts which operate a [[vehicle]], [[smallcraft]], [[bigcraft]], [[NAFAL]] [[spacecraft]], or [[FTL]] [[Starship|interstellar starcraft]]. <br />
* Almost all crew are considered [[Spacer]]s, part of a minority of the inhabitants of [[Charted Space]] who experience the dangers of [[space]] firsthand.<br />
* Many are considered to possess the fabled [[Traveller Gene]], a mark of guts and respect.<br />
<br />
== Description ([[Specifications]]) ==<br />
Interstellar and intra-systemic vessels require crew for operations. [[Adventure Class Ship]]s often have to double up crew members in key roles, while [[Battle Class Ship]]s can frequently specialize crew members in ever more specialized roles. And some ships even maintain back-ups crews as a [[Frozen Watch]].<br />
<br />
=== Selected Crew Positions Common to Smaller Vessels ===<br />
These are the most common roles for [[ACS]] vessels:<br />
* [[Astrogator]] / [[Navigator]]<br />
* [[Captain]]<br />
* [[Corsair]] / [[Pirate]]<br />
* [[Doctor]] / [[Medic]]<br />
* [[Engineer]]<br />
* [[Gunner]] / [[Weapon Operator]]<br />
* [[Merchant Prince]] / [[Trader]] / [[Smuggler]]<br />
* [[Pilot]]<br />
* [[Prospector]]<br />
* [[Scout]]<br />
* [[Steward]]<br />
<br />
=== Selected Crew Positions Common to Larger Vessels ===<br />
These are the most common roles for [[BCS]] vessels:<br />
* [[Away Crew]]<br />
* [[Boarding Party]]<br />
* [[Colonist]]<br />
* [[Command Specialist]]<br />
* [[Communications Specialist]]<br />
* [[Computer Specialist]]<br />
* [[Corsair]] / [[Pirate]]<br />
* [[Diplomat]]<br />
* [[Drive Specialist]]<br />
* [[Emissary]]<br />
* [[Engineering Specialist]]<br />
* [[Explorer]]<br />
* [[Guard]]<br />
* [[Hull Specialist]]<br />
* [[Jump Drive Specialist]]<br />
* [[Loadmaster]]<br />
* [[Marine]]<br />
* [[Mercenary]]<br />
* [[Power Plant Specialist]]<br />
* [[Psion]]<br />
* [[Scientist]]<br />
* [[Security Specialist]]<br />
* [[Sensor Operator]]<br />
* [[Service Crew]]<br />
* [[Soldier]]<br />
* [[Trooper]]<br />
* [[Zero-G Specialist]]<br />
<br />
== History & Background ([[Dossier]]) ==<br />
[[Technology]] and [[culture]] are two of the biggest factors in determining crew sizes. Greater technology yields better capabilities for automation and artificial intelligence, which can greatly reduce crew size, and it is projected that such factors could one day eliminate crews altogether. [[Culture]] is another huge factor: Hivers are just fine with a maximal use of automation and artificial intelligence with claustrophillic crew accommodations while the K'kree are the opposite... they much prefer agoraphillic crew spaces and a maximal employment of live-bodied sophonts over machinery, computers, and automation. <br />
<br />
=== Vessels & Automation ===<br />
Some races ([[sophont]] species) use more automation than others. Good automation can reduce the number of crew required on a ship. Other races prefer the relative reliability of warm-bodied crew-sophonts.<br />
<br />
=== Vessels & Artificial Intelligence ===<br />
As of the [[TL:13-15]] [[technological epoch]], a [[ship's computer]] with advanced [[artificial intelligence]] cannot entirely operate a ship. ''Crew'' are still required. Advanced [[AI]] [[Ship's Computer]]s have been experimented with throughout [[Charted Space]], and no silver bullet has yet been found.<br />
<br />
=== Luxury vs. Efficiency ===<br />
Different races ([[sophont]] species) have different preferences for creature comforts or different tolerances for spartan living or operating conditions. Many races have distinct, identifiable preferences for which is more important: Ship Operational Efficiency or Personal Crew-sophont Comfort.<br />
<br />
==== Major Race Crewing Preferences ====<br />
No information yet available.<br />
* [[Big Nine]]<br />
** [[Aslan]]<br />
** [[Droyne]] <br />
** [[Hiver]]<br />
** [[Human]]<br />
** [[K'kree]] <br />
** [[Vargr]]<br />
<br />
==== Ship Crews of the Future ====<br />
It is projected that by the [[TL:19-27]] [[technological period]], advanced [[mind]]s with fully expressionistic [[artificial intelligence]] will be the norm and only a minimal crew will be required for ship operations. [[TL-15]] [[technology]] is not yet up to these aspirations.<br />
<br />
== References & Contributors ([[Sources]]) ==<br />
{{Intermediate}}<br />
{{Detail}}<br />
{{Sources<br />
|S1= {{CT}} Book 2 [[Starships]] ([[Game Designers Workshop]], 1977)<br />
|S2= {{CT}} Book 5 [[High Guard (book)|High Guard]] ([[Game Designers Workshop]], 1980)<br />
|S3= [[MegaTraveller]] core books ([[Game Designers Workshop]], 1987)<br />
|S4= [[The Traveller's Handbook]] [[Traveller D20]] ([[QuikLink Interactive]], 2002)<br />
|S5= [[T5 Core Rules]] ([[Far Future Enterprises]], 2013)<br />
|S6= [[Traveller Wiki Editorial Team]]<br />
|S7= Author & Contributor: Lord (Marquis) and Master of Sophontology [[Maksim-Smelchak]] of the [[Ministry of Science]] <br />
}}<br />
<br />
<br />
{{LE|Vocation}}</div>174.222.154.182https://wiki.travellerrpg.com/index.php?title=Dictionary:Steaakh&diff=476063Dictionary:Steaakh2019-03-04T09:43:57Z<p>174.222.154.182: /* References & Contributors (Sources) */</p>
<hr />
<div>“'''Steaakh'''” is a [[Trokh]] word that roughly means “protectorate”. <br />
<br />
== Description (Specifications) ==<br />
The term is applied to several polities located rimward of the [[Aslan Hierate]]. The steaakh are a sort of cooperative colony between an [[Aslan]] [[Aslan Clan|clan]] (or clans) (all the traditional steaakh were created by clans of [[Tlaukhu]] Bloc 6 – [[Uiktawa]], [[Iykyasea]] and [[Faowaou]], with the help of the [[Layaefui]] corporation) and a [[minor race]], founded on the idea that the clan(s) supply the minor race with stellar-level technology, and in turn the minor race supplies them with natural resources and allows them to be at least partially governed by the clan(s).<br />
<br />
== History & Background (Dossier) ==<br />
That is, however, only the theory – in practice steaakh do not always work that way. Other races, and even some other Aslan (especially the [[Tralyeaeawi]] clan) have criticised steaakh as being exploitative, and enslaving the minor races involved. The Faowaou are especially known for this mistreatment, though the Uiktawa and Iykyasea aren’t innocent of it, either. One particularly notorious incident involves the Faowaou attempting to create a Steaakh [[Etra]] in [[Hfiywitir Sector]] which the minor race did not agree to, leading to a war between the Bloc 6 clans on one side and the Etra and the Tralyeaeawi on the other, which eventually led to the formation of an independent (non-steaakh) Etra interstellar state.<br />
<br />
Extant steaakh states include [[Steaakh Yeasaol]] in Hfiywitir Sector, [[Steaakh Hlaia]] in [[Ahkiweahi' Sector]], and several more polities further rimward. There also exists a state in Hfiywitir and [[Irlaftalea Sector]]s called [[Steaak'heafera]], which roughly means “counter-steaakh state”. This polity was formed when the Tralyeaeawi militarily took over three separate, nearby steaakh. They then combined them into a single polity with more self-governance than the traditional steaakh, with the goal of countering the exploitation precipitated by the Bloc 6 clans.<br />
<br />
== References & Contributors ([[Sources]]) ==<br />
{{Sources<br />
|S1= External Link: [https://explorerbase.wordpress.com/steaakh/ Explorer Base]<br />
|S2= Author & Contributor: Lord (Marquis) and Master of Sophontology [[User:Maksim-Smelchak|Maksim-Smelchak]] of the [[Ministry of Science]]<br />
}}<br />
<br />
<br />
[[Category: Aslan]]<br />
[[Category: Institution]]<br />
{{LE|Aslan Dictionary}}<br />
{{LEN|Era: Milieu 1116}}</div>174.222.154.182https://wiki.travellerrpg.com/index.php?title=Dictionary:Steaakh&diff=476062Dictionary:Steaakh2019-03-04T09:43:14Z<p>174.222.154.182: /* References & Contributors (Sources) */</p>
<hr />
<div>“'''Steaakh'''” is a [[Trokh]] word that roughly means “protectorate”. <br />
<br />
== Description (Specifications) ==<br />
The term is applied to several polities located rimward of the [[Aslan Hierate]]. The steaakh are a sort of cooperative colony between an [[Aslan]] [[Aslan Clan|clan]] (or clans) (all the traditional steaakh were created by clans of [[Tlaukhu]] Bloc 6 – [[Uiktawa]], [[Iykyasea]] and [[Faowaou]], with the help of the [[Layaefui]] corporation) and a [[minor race]], founded on the idea that the clan(s) supply the minor race with stellar-level technology, and in turn the minor race supplies them with natural resources and allows them to be at least partially governed by the clan(s).<br />
<br />
== History & Background (Dossier) ==<br />
That is, however, only the theory – in practice steaakh do not always work that way. Other races, and even some other Aslan (especially the [[Tralyeaeawi]] clan) have criticised steaakh as being exploitative, and enslaving the minor races involved. The Faowaou are especially known for this mistreatment, though the Uiktawa and Iykyasea aren’t innocent of it, either. One particularly notorious incident involves the Faowaou attempting to create a Steaakh [[Etra]] in [[Hfiywitir Sector]] which the minor race did not agree to, leading to a war between the Bloc 6 clans on one side and the Etra and the Tralyeaeawi on the other, which eventually led to the formation of an independent (non-steaakh) Etra interstellar state.<br />
<br />
Extant steaakh states include [[Steaakh Yeasaol]] in Hfiywitir Sector, [[Steaakh Hlaia]] in [[Ahkiweahi' Sector]], and several more polities further rimward. There also exists a state in Hfiywitir and [[Irlaftalea Sector]]s called [[Steaak'heafera]], which roughly means “counter-steaakh state”. This polity was formed when the Tralyeaeawi militarily took over three separate, nearby steaakh. They then combined them into a single polity with more self-governance than the traditional steaakh, with the goal of countering the exploitation precipitated by the Bloc 6 clans.<br />
<br />
== References & Contributors ([[Sources]]) ==<br />
{{Sources<br />
|S1= External Link: [https://explorerbase.wordpress.com/steaakh/ Explorer Base]<br />
|S2= Author & Contributor: Lord (Marquis) and Master of Sophontology [[User:Maksim-Smelchak|Maksim-Smelchak]] of the [[Ministry of Science]]<br />
}}<br />
<br />
<br />
[[Category: Aslan]]<br />
[[Category: Institution]]<br />
{{LEN|Era: Milieu 1116}}</div>174.222.154.182https://wiki.travellerrpg.com/index.php?title=Technologically_elevated_dictator&diff=476061Technologically elevated dictator2019-03-04T09:41:49Z<p>174.222.154.182: Created page with "TBD"</p>
<hr />
<div>TBD</div>174.222.154.182https://wiki.travellerrpg.com/index.php?title=Larianz&diff=476060Larianz2019-03-04T09:41:10Z<p>174.222.154.182: /* Description (Specifications) */</p>
<hr />
<div>{{SophontData<br />
|name = Larianz<br />
|alsosee = <br />
|author = TBD <br />
|canon = Yes<br />
|caption = TBD<br />
|code = Lari<br />
|environ = TBD<br />
|era = 1105<br />
|extinct = Extant<br />
|footnote= TBD <br />
|home = {{WorldS|Byret|Spinward Marches|2523}}<br />
|image = Imperial Sunburst-Sun-IISS-Traveller.gif<br />
|lang = TBD<br />
|multi = No<br />
|psi = Standard<br />
|ref = {{Ludography ref|name= The Spinward Marches Campaign|page=18}}<br />
|size = 1.2 m<br />
|socstrct= TBD<br />
|status = Minor Race<br />
|TL = TL-2 <br />
|TLrange = TL:1-3 <br />
|type = Carnivore<br />
|weight = 35.0 kg<br />
}}<br />
The [[Larianz]] are a technologically sophisticated sophont species. <br />
* They are a [[Minor Non-Human Race]] with a [[Non-humanoid]] appearance.<br />
<br />
== Description ([[Specifications]]) ==<br />
The Larianz are descended from four-limbed flyers native to {{WorldS|Byret|Spinward Marches|2523}}. They stand approximately 1.2m tall, massing some 35kg on average. The upper limbs are large wings, which when folded are also used for ground locomotion (...the Larianz effectively stand, and walk, on their "elbows"). The lower pair of limbs are modified for manipulation.<br />
<br />
== History & Background (Dossier) ==<br />
The Larianz are a [[Minor Race]] native to {{WorldS|Byret|Spinward Marches|2523}}.<br />
<br />
== [[World]]s & [[Sector]]s ([[Astrography]]) ==<br />
This race ([[sophont]] species) is primarily located in the following areas:<br />
* [[Spinward Marches Sector]]<br />
** [[Mora Subsector]]<br />
<br />
=== Homeworld: 1105 ===<br />
The [[homeworld]] of this race (sophontic species) is:<br />
* [[Byret (world)]]<br />
<br />
=== World Listing: 1105 ===<br />
Significant communities of this race ([[sophont]] species) are known to exist within the following [[system]]s and [[world]]s: <br />
{{ClusterWorlds2}}<br />
<br />
== References & Contributors (Sources) ==<br />
{{Intermediate}}<br />
{{Detail}}<br />
{{Sources<br />
|S1= {{Ludography cite|name= The Spinward Marches Campaign|page=18}}<br />
|S2= {{Ludography cite|name= Meshan Saga 07|article=Spinward Marches Pre-Imperial History|page=16}}<br />
|S3= [[Traveller Wiki Editorial Team]]<br />
|S4= Author & Contributor: Lord (Marquis) and Master of Sophontology [[User:Maksim-Smelchak|Maksim-Smelchak]] of the [[Ministry of Science]]<br />
}}<br />
<br />
<br />
{{LE|Minor Race|Races|Sophont}}</div>174.222.154.182https://wiki.travellerrpg.com/index.php?title=BeastMaker&diff=476059BeastMaker2019-03-04T09:40:15Z<p>174.222.154.182: </p>
<hr />
<div>Placeholder <br />
* T5 Software<br />
<br />
<br />
{{Stub}}<br />
{{Incomplete}}<br />
<br />
<br />
{{MET}}</div>174.222.154.182https://wiki.travellerrpg.com/index.php?title=Dictionary:Danuuz&diff=476058Dictionary:Danuuz2019-03-04T09:39:37Z<p>174.222.154.182: </p>
<hr />
<div>==Vilani==<br />
===Noun===<br />
{{Vilani|Danuuz}}<br />
# the name of the enchanted sword of the legendary [[Vilani]] folk hero {{Vilani|Maashdikhe}}.<br />
<br />
===References===<br />
{{Sources<br />
|S3= [[GURPS Traveller: Sword Worlds]]<br />
}}<br />
<br />
<br />
{{LE|Vilani dictionary}}<br />
[[Category:Myth and Legend]]</div>174.222.154.182https://wiki.travellerrpg.com/index.php?title=Snake_class_Fleet_Defense_Fighter&diff=476057Snake class Fleet Defense Fighter2019-03-04T09:38:49Z<p>174.222.154.182: </p>
<hr />
<div>{{InfoboxShip<br />
|name= Snake class Fleet Defense Fighter<br />
|tdes=PL<br />
|type= Light Fighter<br />
|origin= Tellerian Cluster<br />
|TL=10<br />
|size=25<br />
|jump=0<br />
|g=6<br />
|hp=1<br />
|cargo=0<br />
|crew=1<br />
|hpass=0<br />
|lpass=0<br />
|cost= 51.025<br />Qty: MCr 40.82<br />
}}<br />
TBD<br />
* It is a [[smallcraft]].<br />
<br />
Designed and built for the CNS of the [[Tellerian Cluster]], this fighter is capable of 6 G's acceleration, and 6 agility. This is a result of the massive fusion power plant for a boat of its size. It is armed with a pair of beam lasers firing as a single battery. It is equipped with a model 2 computer without the benefit of a bridge. They rely on their agility and small size to escape destruction. They are streamlined and fitted with fuel scoops. Eight squadrons of ten of these fighters are carried aboard the [[Cluster Class Fleet Carrier]]s. <br />
<br />
<br />
{{Metadata}}<br />
{{Sources<br />
|S1= Author & Contributor: Lord (Marquis), Captain, and Lead Naval Architect [[User:Ronald B. Kline, Jr.|Ronald B. Kline, Jr.]] of the [[Imperial Navy]]<br />
}}<br />
<br />
<br />
[[Category: Smallcraft]]<br />
{{LEN|Ship}}</div>174.222.154.182https://wiki.travellerrpg.com/index.php?title=Clan_Sehaosti&diff=476056Clan Sehaosti2019-03-04T09:38:06Z<p>174.222.154.182: </p>
<hr />
<div>Placeholder <br />
* [[Aslan Clan]]<br />
<br />
<br />
{{Stub}} <br />
{{Incomplete}} <br />
{{Source}} <br />
<br />
<br />
{{LE|Aslan|Aslan Clan|Institution}}</div>174.222.154.182https://wiki.travellerrpg.com/index.php?title=Ensign_Phillips/layout_templates_4&diff=475950Ensign Phillips/layout templates 42019-03-04T02:54:37Z<p>174.222.154.182: /* Phillips World Layout (2018) */</p>
<hr />
<div><br />
== Phillips World Layout (2018) ==<br />
<pre><br />
This is a [[world-system]] ''under construction'' and is currently being input-programmed into the Traveller RPG Wiki.<br />
{{UWP <br />
|name= {{World|TBD|Daibei|Edge|####}}<br />
|image = <br />
|system= <br />
|uc = TBD<br />
|popc = TBD<br />
|zonec = TBD<br />
|alg = ImDi<br />
|class = TBD<br />
|trade = TBD<br />
|climate = TBD<br />
|orbit = TBD<br />
|gravity = TBD<br />
|worlds = ?<br />
|nblty = -<br />
|bases = ?<br />
|primary = ?<br />
|belts = ?<br />
|GGcount = ?<br />
}}<br />
{{World summary |name= TBD}}<br />
{{World summary comment|trade=TBD}}<br />
{{World summary ImDi|sector=Daibei|subsector=Edge}}<br />
{{World summary bases|bases=TBD}}<br />
* This [[world]] was colonized by and is controlled from [[TBD (world)|TBD]] ([[TBD Sector]], [[TBD Subsector]] ####)<br />
* This [[world]] has a colony at [[TBD (world)|TBD]] ([[TBD Sector]], [[TBD Subsector]] ####<br />
* This [[world]] has colonies at: <br />
** [[TBD (world)|TBD]] ([[TBD Sector]], [[TBD Subsector]] ####<br />
** [[TBD (world)|TBD]] ([[TBD Sector]], [[TBD Subsector]] ####<br />
<br />
== Description ([[Astrography]] & [[Planetology]]) == <br />
No information yet available. <br />
<br />
{{MonostellarSystem<br />
|name = TBD<br />
|primary = G3 V <br />
|PrimaryNotes = None<br />
}}<br />
{{BinaryStarSystem<br />
|name = TBD<br />
|primary = G3 V <br />
|secondary = G3 V <br />
|PrimaryNotes = None<br />
|SecondaryNotes = None<br />
}}<br />
{{TrinaryStarSystem<br />
|name = TBD<br />
|primary = G3 V <br />
|secondary = G3 V <br />
|tertiary = G3 V<br />
|PrimaryNotes = None<br />
|SecondaryNotes = None<br />
|TertiaryNotes = None<br />
}}<br />
{{QuaternaryStarSystem<br />
|name = TBD<br />
|primary = G3 V <br />
|secondary = G3 V <br />
|tertiary = G3 V<br />
|quaternary = G3 V<br />
|PrimaryNotes = None<br />
|SecondaryNotes = None<br />
|TertiaryNotes = None<br />
|QuaternaryNotes = None<br />
}}<br />
=== [[System|System Data]] ===<br />
System: <br />
* x# [[Gas Giant]]s<br />
* x# [[Planetoid Belt]]s<br />
* x# Other [[World]]s <br />
<br />
=== [[Importance Extension|System Importance]] ([[Ix]])===<br />
'''This [[world]]''' has an ''[[Importance Extension]] ([[Ix]]):'' of # (TBD).<br />
* ''(The Importance Extension (Ix) ranks worlds within a region. It governs the locations of [[capital]]s and [[trade route]]s.)''<br />
<br />
=== [[Mainworld|Mainworld Data]] ===<br />
No information yet available.<br />
<br />
==== [[Planetary Size|Mainworld Size]] (S) ====<br />
'''This [[world]]''' has a [[Planetary Size]] of TBD.<br />
* TBD km<br />
<br />
==== [[Atmosphere|Mainworld Atmosphere]] (A) ====<br />
{{WorldAtmo|name= This [[world]]|Atmosphere=TBD}}<br />
<br />
==== [[Hydrosphere|Mainworld Hydrosphere]] (H) ====<br />
'''This [[world]]''' has a [[Hydrosphere]] of TBD.<br />
* TBD % of the world's surface is covered in liquid.<br />
<br />
==== Mainworld Geography & Topography ====<br />
No information yet available.<br />
<br />
==== Mainworld Map ====<br />
No information yet available.<br />
<br />
=== [[Lifeform|Native Lifeforms]] ===<br />
No information yet available.<br />
<br />
== History & Background ([[Dossier]]) ==<br />
No information yet available. <br />
<br />
=== [[Imperial Nobility|Imperial Landed Nobility]] (N) ===<br />
{{Imperial Nobility|name= This [[world]]|Noble=B}}<br />
* This [[world]] is a member of the [[Solomani Confederation]] and has no Landed Nobility.<br />
<br />
=== [[Starport|World Starport]] (Sp) ===<br />
{{Starport|name= This [[world]]|Starport=B}}<br />
<br />
=== [[Population|World Population]] (P) ===<br />
'''This [[world]]''' has a [[Population]] rating of TBD.<br />
* App. TBD sentients <br />
<br />
==== World Demographics ====<br />
[[Humaniti]], population 100% <br />
<br />
=== [[Government|World Government]] (G) ===<br />
{{WorldGov|name= This [[world]]|Government=0}} <br />
<br />
=== [[Law Level|World Law Level]] (L) ===<br />
'''This [[world]]''' has a [[Law Level]] of TBD. <br />
* TBD <br />
<br />
=== [[Technology Level|World Technology Level]] (TL) ===<br />
{{WorldTech|name= This [[world]]|WorldTech=0}}<br />
<br />
=== [[Military|World Military]] ===<br />
No information yet available. <br />
<br />
=== [[Economic Extension|World Economy]] ([[Ex]]) ===<br />
''The world's economic measurements are'' TBD <br />
* [[Resource]]s: TBD (TBD)<br />
* [[Labor]]: TBD (TBD)<br />
* [[Infrastructure]]: TBD (TBD)<br />
* [[Efficiency]]: +/-TBD (TBD) <br />
* '''[[Economic Extension]]:''' +/- TBD<br />
* '''[[Resource Unit]]s'''- +/-TBD<br />
<br />
==== Trade Data ====<br />
''CLassifications''<br />
* TBD<br />
''Trade Lines with other worlds''<br />
* This world has # Route(s) TBD with the nearby world of [[TBD (world)]]. <br />
<br />
=== [[Cultural Extension|World Culture]] ([[Cx]]) ===<br />
''The world's cultural characteristics are'' TBD<br />
* [[Homogeneity]]: TBD (TBD)<br />
* [[Acceptance]]: TBD (TBD)<br />
* [[Strangeness]]: TBD (TBD)<br />
* [[Symbol]]s: TBD (TBD)<br />
<br />
==== [[Language|World Language/s]] ====<br />
* [[Anglic]]<br />
* [[Vilani (language)]]<br />
<br />
==== Urbanization ====<br />
No information yet available. <br />
<br />
==== [[Infrastructure|World Infrastructure]] ====<br />
'''This [[world]]''' possesses TBD infrastructure. <br />
<br />
=== Historical Data ===<br />
No information yet available. <br />
<br />
==== World Timeline ====<br />
No information yet available.<br />
<br />
==== [[UWP|UWP Listing]] ====<br />
[[UWP]]: <br />
* [[Starport]]: TBD (TBD) <br />
* [[Planetary Size|Size]]: TBD (TBD km) <br />
* [[Atmosphere]]: TBD (TBD) <br />
* [[Hydrosphere]]: TBD (TBD) <br />
* [[Population]]: TBD (app. TBD)<br />
* [[Government Type]]: TBD (TBD) <br />
* [[Law Level]]: TBD (TBD) <br />
* [[Technology Level]]: TBD (TBD)<br />
<br />
== References & Contributors (Sources) ==<br />
{{Intermediate}}<br />
{{Detail}}<br />
{{Sources<br />
|S1= {{Ludography cite|name= Atlas of the Imperium |page= TBD }} <br />
|S2= {{Ludography cite|name= The Travellers' Digest 15 |page= 22-25 |article= Daibei Sector: Library and Map}} <br />
|S3= {{Ludography cite|name= Vilani & Vargr |page= TBD }} (dotmap provided)<br />
|S4= {{Ludography cite|name= Solomani & Aslan |page= TBD }} (dotmap provided)<br />
|S5= {{Ludography cite|name= Survival Margin |page= TBD }} <br />
|S6= {{Ludography cite|name= Rim of Fire |page= TBD }} <br />
|S7= {{Ludography cite|name= Solomani |page= TBD |version= Mongoose Traveller}} <br />
|S8= EXTERNAL LINK: [http://111george.com/core/astrogat/hF.htm Goerge.com]<br />
|S9= EXTERNAL LINK: [http://www.rossmack.com/ab/rpg/traveller/ChartedSpace/DB/DB0326.asp Ross Mack] (dead link)<br />
|S10= [[Traveller Wiki Editorial Team]]<br />
|S11= Author & Contributor: [[IISS]] Junior Administrator and Master Astrographer [[User:Ensign Phillips|Ensign Phillips]]<br />
|S12= Author & Contributor: Lord (Marquis) and Master of Sophontology [[User:Maksim-Smelchak|Maksim-Smelchak]] of the [[Ministry of Science]] <br />
}}<br />
<br />
<br />
{{LE|T5 Second Survey worlds}}<br />
</pre></div>174.222.154.182https://wiki.travellerrpg.com/index.php?title=Traveller:Ethos&diff=475943Traveller:Ethos2019-03-04T01:25:08Z<p>174.222.154.182: /* Wiki Copyright Policy Goals */</p>
<hr />
<div>[[File: Imperial Sunburst-Sun-IISS-Traveller.gif|right]]<br />
The [[Traveller Ethos]] is the idea that ''almost anything goes.''<br />
* When trying to understand a Traveller idea or concept, [[MWM]] will invariably pick the least rulebound, least restraining option available, under most conditions. <br />
* The [[Emperor]] will not be fenced in unless absolutely forced to do so. <br />
* Some things may only be found as [[Niikiik Luur]] at the [[Galidumlar Dadaga]].<br />
<br />
== Description ([[Specifications]]) ==<br />
Traveller is a generic, universal [[RPG]] system. It can be used to simulate almost anything.<br />
* 1. It's loose and free because too much codification leads to simulationist gatekeeping.<br />
* 2. Traveller has a near fanatically nonconformist group of very passionate and all-too-often cranky [[grognard]] fans. The first generation of Traveller fans is aging and probably averages somewhere near or over 50yo in age.<br />
<br />
----<br />
At the same time, it is:<br />
* 3. Traveller is a specific [[setting]], the [[OTU]], with a very generalized yet firm set of [[canon]], with definite boundaries and conventions including specific [[game mechanic]]s and formulas for determining specific game results. Although many of the mechanics conflict and contradict each other. The story supersedes the [[game mechanic]]s. <br />
* 4. It's ok to try and make sense of the generalities of the [[OTU]]. Just be aware that some other fans will almost invariably and very passionately disagree with you. And the [[publication]]s are chocked full of conflicts and contradictions. Fans tend to be even more conflicted.<br />
<br />
----<br />
But that setting is swiss cheese, it has more holes than cheese: <br />
* 5. Ask a question and in most cases, there is no definitive answer, not even a subjective one. And it's near impossible to find an answer because there are nearly 40 years and 2,000 [[publication]]s to consult, more than any fan can reasonably research with only a dozen or so books to reference. Thus, the [[setting]] is constantly being re-invented and reinterpreted.<br />
* 6. A large part of the fun is in actually in playing the game and searching out the mysteries and inconsistencies!<br />
<br />
=== Wiki Mission Statement ===<br />
The [[Traveller]] [[setting]] is swiss cheese, it has more holes than cheese. Please also see: [[Setting]] and [[Theme]]<br />
<br />
However, part of the mission of the [[Traveller RPG Wiki]] is to explore and fill in as many of the holes in the swiss cheese as possible, trying to navigate the impossible line in-between under-definition and over-definition, acknowledging that:<br />
# The level of detail or lack of detail in any specific interpretation of the [[OTU]], in an [[ATU]] or [[IMTU]], is entirely subjective and highly open to interpretation. A fan can choose at anytime what to use in his or her own games. It's simply impossible to please all of the people even some of the time. And yet part of the mission of the wiki is to please as many fans as possible.<br />
# Another part of the mission is to build out the [[AAB]] [[Library Data]] articles here at the wiki and aggregate over 40 years and nearly 2,000 [[publication]]s worth of materials with the highest level of quality possible meeting the vaunted goal of [[Classic Traveller]] to make possible the ''Galactic Encyclopedia,'' which is also known as the [[Imperial Encyclopediopolis]].<br />
<br />
=== Wiki Copyright Policy Goals ===<br />
The goal of the [[Traveller RPG Wiki]] is to never outright or wholesale copy from any published Traveller materials, but to use illustrative and clever images, excerpts, and quotes from published Traveller [[canon]], with permission, to build a system reference here at the wiki as well as a [[setting]] reference for the [[Official Traveller Universe]]. So, go out and buy the original publications from [[Far Future Enterprises]] or an officially licensed Traveller [[publisher]].<br />
<br />
== History & Background ([[Dossier]]) ==<br />
As of 2019 [[CE]], Traveller has over forty years of publications including nearly 2,000 published products with more coming out every year. Keeping track of what is and isn't "official" or [[canon]] just about amounts to a fool's errand. Fans have literally been arguing over these matters for DECADES. Groups like [[HIWG]] and the [[TML]] made a fine art of discussing and arguing over [[Traveller]]. In as much as a central source for canon designation exists ...or can exist, the [[Traveller RPG Wiki]] serves that function. The bottom line is that [[Traveller]] is a [[Universe|very big universe]] and [[Charted Space]] has almost unimaginably large bounds. There is room for '''''almost anything''''' within the [[OTU]]. <br />
<br />
[[Don McKinney]], who served as the central lynch pin of the Traveller community for many years volunteering countless hours, wrote it most aptly as thus: <br />
"So, the moral is, don't throw rocks at other Traveller settings. We're all in the same tent, <br />
...even if we imagine we're not."<br />
<br />
=== Scope of Canon by Publisher ===<br />
This is a rough graphical overview of Traveller [[canon]] in ASCI chart form:<br />
<pre> LITERARY TRAVELLER CANON<br />
| Scopes |<---- Scope of Classic Traveller ---->|<---- Later Trav ---->| <br />
-----------------------------------------------------------------------------<br />
| Canon | Primary Canon | Not Primary |<br />
-----------------------------------------------------------------------------<br />
| Timeline | -5 bya to 1115 TI | 1116 to 1902+ TI |<br />
----------------------------------------------------------------------------- <br />
| 2010's CE | Traveller 5 (T5) | Galaxiad (1900) | <br />
| 2010's CE | New Traveller (MGT-2) | | <br />
-----------------------------------------------------------------------------<br />
| 2010's CE | Mongoose Traveller (MGT-2) | | | | <br />
| | MGT-2 = New Traveller | | | | <br />
| 2000's CE | Mongoose Traveller (MGT-1) | GURPS | TNE | 1248 | <br />
---------------------------------------------------| | T | S |<br />
| 2000's CE | Traveller D20 (T20) | | N | E | <br />
---------------------------------------------------| | E | C | <br />
| | | | O | <br />
| 2000's CE | GURPS: Traveller (GT) | TNE | N |<br />
| 1990's CE | Lorenverse / Imperium Eternal | | D |<br />
| |--------------------------------------- | | A |<br />
| 1990's CE | Marc Miller's Traveller (T4) | | TNE | R |<br />
| |--------------------------------------- | | Y |<br />
| 1990's CE | Clay Bush Writing Corpus / HIWG | | TNE | HIWG |<br />
---------------------------------------------------| |------------|<br />
| 1990's CE | | | | | |<br />
| 1980's CE | Classic | MegaTraveller | | GURPS | C GO |<br />
| 1970's CE | Traveller | (MT) | | | T JG |<br />
| | (CT) ------------------- | | PP | <br />
----------------------------------------------------------------------------- </pre><br />
<br />
That final, open-ended column to the far right, labelled "Later Trav," represents secondary sources, including 1248, [[HIWG]], [[Paranoia Press]], [[Group One]], [[Judges Guild]], et al. Things from which good ideas can come.<br />
* HIWG: [[History of the Imperium Working Group]]<br />
* GO: [[Group One]] <br />
* JG: [[Judges Guild]]<br />
* PP: [[Paranoia Press]]<br />
<br />
== References & Contributors ([[Sources]]) ==<br />
{{Metadata}}<br />
{{Advanced}}<br />
{{Sources<br />
|S1= [[Traveller Wiki Editorial Team]]<br />
|S2= Author & Contributor: [[Robert Eaglestone]]<br />
|S3= Author & Contributor: Lord (Marquis) and Master of Sophontology [[Maksim-Smelchak]] of the [[Ministry of Science]] <br />
}}<br />
<br />
<br />
{{MET|Community Resource}}</div>174.222.154.182