Zortakh Sector

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Zortakh Sector
Finggvakhou Uncharted Spangele
Zortakh style="width: 250px; height: 350px; border: solid 1px black;"
map from Travellermap.com
Rfigh
Subsectors
Unknown Unknown Unknown Unknown
Unknown Unknown Unknown Unknown
Unknown Unknown Unknown Unknown
Unknown Unknown Unknown Unknown
Sector Data
No. of Worlds 352
Population ? million
Majority Control Non-Aligned - ?%
Secondary Control Other - ?%
Domain Vargr Extents
Capital ?
Gross Sector Product BCr?
Trade Volume BCr?
Imperial Coordinate +4 / +5
This sector has a trade map
This sector has economic data
This sector has sector data
This sector has sector data

Zortakh style="width: 250px; height: 350px; border: solid 1px black; float: right; clear: left"

Zortakh Sector

Description (Specifications)[edit]

No information yet available.

Toponyms: 1116[edit]

This sector has been known by different names to different groups over its existence including the following:

Zortakh Sector Names
Culture Toponym Polity
Third Imperium Zortakh Third Imperium
Aslan Zortakh Aslan Hierate
Droyne Droyne Oytrip Yatroy
Hiver Zortakh Hive Federation
K'kree Two Thousand Worlds
Solomani Zortakh Solomani Confederation
Vargr Zortakh Vargr Extents
Vilani Zortakh Third Imperium
Zhodani Zortakh Zhodani Consulate

History & Background (Dossier)[edit]

No information yet available.

Native Sophonts: 1116[edit]

The following races (sophont species) are believed to have originated within this area:

  • Terragens (Non-Human Terran Races)
    • None

Demographics: 1116[edit]

Significant populations of the following races (sophont species) reside within this area:

  • Terragens (Non-Human Terran Races)
    • None

Historical Eras[edit]

No information yet available.

History: General Overview[edit]

No information yet available.

History-Era: Mileu 1100[edit]

No information yet available.

Major Historical Events Timeline: 1116[edit]

These are some of the more important historical events that have affected this sector:

  • No information yet available.

Politics & Diplomacy (Interstellar Relations)[edit]

No information yet available.

Polity Listing: 1116[edit]

The following polities can be found within this sector:

  • Independent Powers
    • None
  • Other Powers
    • None

Polity Descriptions: 1116[edit]

Here are several synopses of the polities found in this sector:

  • No information yet available.

Imperial Territory: 1116[edit]

This sector is not an Imperial possession.

  • 0.00% is controlled by the Third Imperium.
  • 100.00% is controlled by non-Imperial powers.

Trade Routes (Economic Astrography)[edit]

The following astrographic features and trade routes can be found within this area:

Greater Mains (Blue & Cyan Lines: 51+ destinations)[edit]

  • No information yet available.

Lesser Mains (Green & Yellow Lines: 11-50 destinations)[edit]

  • No information yet available.

Micro Mains (Red & Pink Lines: 0-10 destinations)[edit]

  • No information yet available.

Rifts, Voids & Jump Bridges[edit]

  • No information yet available.

Traces & Clusters[edit]

  • No information yet available.

Other Astrographic Features[edit]

  • No information yet available.

Worlds, Systems & Sectors (Political Astrography)[edit]

No information yet available.

Capital: 1116[edit]

  • No information yet available.

Sector Summary: 1116[edit]

The Zortakh sector has 352 worlds, of which 290 have native gas giants. The estimated population for the sector is less than 1 million sophonts (not necessarily humans). There are no High population (Hi) worlds, no Moderate population (Ph) worlds, 352 Non-industrial (Ni) worlds, 352 Low population (Lo) worlds, and 352 Barren (Ba) worlds. There are no Agricultural (Ag) worlds versus no Pre-Agricultural (Pa) worlds, and no Non-Agricultural (Na) worlds. There are no Rich (Ri) worlds versus no Industrial (In) worlds. There are ten Asteroid (As) belts, 26 Desert (De) worlds, no Garden (Ga) worlds, 17 Ice-capped (Ic) worlds, 53 Poor (Po) worlds, 34 Vacuum (Va) worlds, and 21 Water (Wa) or Ocean (Oc) worlds. There are no Naval bases in the sector, no Scout bases, and no Way stations. The highest population worlds are [[ (world)|]] (Zortakh 0103), [[ (world)|]] (Zortakh 0104), [[ (world)|]] (Zortakh 0107), [[ (world)|]] (Zortakh 0109), [[ (world)|]] (Zortakh 0204), and [[ (world)|]] (Zortakh 0205). The highest tech level is 0 at [[ (world)|]] (Zortakh 0103), [[ (world)|]] (Zortakh 0104), [[ (world)|]] (Zortakh 0107), [[ (world)|]] (Zortakh 0109), [[ (world)|]] (Zortakh 0204), and [[ (world)|]] (Zortakh 0205). The average technology level is 0 (with most between 0 and 0).

Polity Listing[edit]

There are 352 unclaimed or unexplored systems in Zortakh.

World Listing: 1116[edit]

The following systems and worlds can be found within this area:

No world articles for this Zortakh Sector

Subsector Listing: 1116[edit]

The following subsectors can be found within this sector:

  • No information yet available.

Territorial Overview: 1116[edit]

The following table details the subsectors within this area:

  • No information yet available.

Territorial Chart Key[edit]

No information yet available.

References & Contributors (Sources)[edit]

This article was copied or excerpted from the following copyrighted sources and used under license from Far Future Enterprises or by permission of the author.