Worlds and Adventures

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Worlds and Adventures
Book3 200px.jpg
Book 3
Publisher Game Designers Workshop
Version Classic Traveller
Author Marc Miller
Format LBB (Digest)
Canonical Yes
Edition 1st
Year Published 1977
Pages 48
Available from RPGNow
Table of Contents
Book 3 Worlds and Adventures created the UWP, and helped to flesh out the OTU of Classic Traveller.

Description (Specifications)[edit]

Book 3 concerns the alien worlds and star systems that can be encountered in the far reaches of the universe. The referee is concerned with that part as he or she generates those worlds before the travellers arrive. Later, the players are concerned with the same data as they explore and investigate the world they have travelled to. [1]

Table of Contents[edit]

Classic Traveller
Book 3: Worlds and Adventures
Section Page/s
Cover & Publication Information 1-2
Table of Contents 3
Worlds 4-16
Equipment 17-19
Vehicles 20-23
Encounters 24-27
Animal Encounters 28-37
Psionics 38-47
A Final Word 48

Library Data Entries (Public)[edit]

Selected Drugs (Pharmaceuticals)[edit]

Selected Equipment (Non-combat)[edit]

"Personal Equipment:"

  1. Artifical Gill
  2. Cold Weather Clothing
  3. Combination Filter Mask-Respirator [6]
  4. Filter Mask
  5. Oxygen Tank
  6. Protective Suit
  7. Respirator
  8. Swimming Equipment
  9. Underwater Air Tank
  10. Vacc Suit

"Personal Devices:"

  1. Artificial Psionic Shield Helmet
  2. Bull-Horn
  3. Hand Calculator
  4. Hand Computer
  5. Handcuffs
  6. Inertial Locator
  7. Long Range Communicator
  8. Magnetic Compass
  9. Medium Range Communicator
  10. Metal Detector
  11. Radiation Counter
  12. Short Range Communicator
  13. Wrist Watch


  1. Advanced Base
  2. Pre-Fabricated Cabin [7]
  3. Pressure Tent
  4. Tarpaulin
  5. Tent


  1. Carpentry Tool Set
  2. Chain Saw
  3. Disguise Kit
  4. Electronic Tool Set
  5. Lock Pick Set
  6. Mechanical Tool Set
  7. Medical Kit
  8. Metalwork Tool Set

"Vision Aids:"

  1. Binoculars
  2. Cold Light Lantern
  3. Electric Torches
  4. Gas Lamp
  5. IR Goggles
  6. Light Intensifier Goggles
  7. Oil Lamp
  8. Torches

Selected Form/s & Terms[edit]



  1. TBD

Selected Vehicles[edit]

  1. Groundcraft AKA Ground Vehicles
    1. AFV
    2. ATV
      1. Tracked ATV
      2. Wheeled ATV
    3. Ground Car
      1. Convertible Ground Car
      2. Limousine
      3. Motorcycle
      4. Sports Ground Car
      5. Truck
      6. Unicycle
      7. Van
    4. Hovercraft
  2. Gravcraft AKA Grav Vehicles
    1. Air/Raft
    2. GCarrier
    3. Grav Belt
    4. Speeder
  3. Primitive Craft AKA Primitive Transportation
    1. Animal-drawn Cart
    2. Beast of Burden
    3. Galley
    4. Riding Beast
    5. Sailing Ship
  4. Aircraft AKA Winged Craft
    1. Fixed Wing Aircraft
    2. Helicopter
    3. Primitive Biplane
  5. Watercraft
    1. Motor Boat
    2. Small Steamship
    3. Submersible

Meta-history & Background (Dossier)[edit]

Books 1, 2, and 3 came together to provide a great, well-developed sci-fi RPG.

Marc Miller. Worlds and Adventures (Game Designers Workshop, 1977), .(1977) created the UWP, which was later expanded with "Extended UWP Statistics", and was continued with the following products:

Credits (Primary Sources)[edit]

Credits (Primary Sources)
Credit Authors & Contributors
Original Concept and General Game Design Marc Miller
Supplemental Design Frank Chadwick, John Harshman, Loren Wiseman, Darryl Hany
Playtesting Winston Hamilton, Tony Svajlenka, Scott Renner, Doug Po, David MacDonald, Wayne Roth
Art Direction Paul R. Banner
Publisher Game Designers' Workshop

External Link/s[edit]


  3. EXTERNAL LINK: Library Thing Classic Traveller



References & Contributions (Sources)[edit]

This article was copied or excerpted from the following copyrighted sources and used under license from Far Future Enterprises or by permission of the author.

  1. Marc Miller. Characters and Combat (Game Designers Workshop, 1977), page/s 7.
  2. Marc Miller. Worlds and Adventures (Game Designers Workshop, 1977), page/s 38.
  3. Marc Miller. Worlds and Adventures (Game Designers Workshop, 1977), page/s 45.
  4. Marc Miller. Worlds and Adventures (Game Designers Workshop, 1977), page/s 45.
  5. Marc Miller. Worlds and Adventures (Game Designers Workshop, 1977), page/s 45-46.
  6. Marc Miller. Worlds and Adventures (Game Designers Workshop, 1977), page/s 17.
  7. Marc Miller. Worlds and Adventures (Game Designers Workshop, 1977), page/s 17.