Windune class Sloop

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Windune class Sloop
Protectorate Logo.gif
Distant Fringe vessel.
Type: EE Escort
Agility {{{agility}}}
Also see Sloop
Architect Ronald B. Kline, Jr.
Blueprint No
Canon No. Unpublished, non-canon fan design.
Cargo 0.0 Tons
Cost MCr203.29 (base)
MCr162.632 (qty)
Crew 6
Enlisted 4
3 Marines
Officers 2
EOS {{{EOS}}}
Era 1105
Hardpoints 2
Hull [[Cone Hull]]
Illustration No
IOC TBD
Jump J-2
Maneuver 4 G
Manufacturer Various
Marines 3
Model Model/5 fib
Origin Protectorate of Leset
Passengers 0 High/Med
0 Low
QSP EE-BS24
Reference Ron Kline Design
Size 200 Tons
Size-cat ACS
Streamlining Streamlined Hull
Tech Level TL–12
USP TBD
Starships are designed with the Classic Traveller format, using High Guard Shipyard v1.13 written by Andrea Vallance.

The Windune class Sloop is a warship.

Description (Specifications)[edit]

The fully streamlined cone structure has fuel scoops and on board fuel refineries for wilderness ocean refueling. She has a Model/5 fib ship computer and is capable of 4G acceleration and a 2-Agility rating. The TL–12 hull has Jump-2 drives and carries enough internal fuel for two Jump-2s, and carry drop tanks with 28 days of power plant fuel and an additional Jump-2 as needed.

They are armed with a triple missile turret and a single pulse laser turret.

They can carry a 4 dton Air/Raft.

Image Repository[edit]

No information yet available.

General Description & Deck Plans[edit]

Tonnage: 200 tons (standard), 2,800 cubic meters.
Crew: Pilot, 2 gunners, 2 engineers, medic, 3 marines
Performance: Jump 2. 4G acceleration. Power plant-4. 8 EP. Agility 2.
Electronics: Model/5 fib ship computer
Hardpoints/Armament: One triple missile turret, one single pulse laser turret
Defenses: none
Craft: 4 ton Air Raft
Fuel Treatment: Fuel Scoops and On Board Fuel Purification
Cost: MCr 203.29 standard. MCr 162.632 in quantity.
Construction Time: 48 weeks standard. 39 weeks in quantity.

Basic Ship Characteristics[edit]

Following the Imperial Navy and IISS Universal Ship Profile and data, additional information is presented in the format shown here. The small craft factor indicates the number of squadrons (...of ten subcraft) carried on the ship. Tonnage on the universal ship profile is shown in kilotons (...thousands of tons) where necessary. [1]

Basic Ship Characteristics [2]
No. Category Remarks
1. Tonnage / Hull TBD tons.
2. Crew TBD crew.
3. Performance Propulsion:
  • Jump-TBD
  • TBD-G acceleration
  • Power Plant-TBD
  • TBD-EPs
  • Agility-TBD
4. Electronics Model/5 fib ship computer
5. Hardpoints xTBD hardpoints.
6. Armament The normal weapons fit-out for it is:
  • No information yet available.
7. Defenses No information yet available.
8. Craft TBD
9. Fuel Treatment TBD
10. Cost MCrTBD.
11. Construction Time TBD months to build, TBD months in quantity.
12. Comments TBD
  • Standard cargo capacity amounts to TBD.0 tons.

History & Background (Dossier)[edit]

5 in service. Designed and built at Leset for the Protectorate. These ships operate within the Far Home Sector. Serving as light convoy escorts for the Protectorate Naval Forces.

Distant Fringe Vessels[edit]

The Distant Fringe is said to be a far spinward-rimward area inhabited by colonists and refugees originating on Terra. The region is extremely isolated, separated from the rest of Charted Space by vast, almost uncrossable rifts that were once broached by a system of calibration Points and the use of tankers. Those few academics within Charted Space who have found references to the Distant Fringe regard it as little more than a tall tale. Likewise, many of the inhabitants of the Distant Fringe believe the existence of Charted Space to be mythical.[3]

Vessels originating within the Distant Fringe are very rarely encountered outside of the region. However, misjumps do occur and anomalies with bizarre spacetime and Jumpspace effects exist: as such, craft of this type are not entirely unknown within Charted Space.[4]

Class Naming Practice/s & Peculiarities[edit]

Each vessel within the class is named by the government of the state that produces it. They generally draw on traditional naming protocols and it is not uncommon for a historical class name to be reused.

  • Individual vessels within the class are issued specific serial numbers and transponder codes.
  • Naming a ship is considered a serious affair and is generally accompanied by a traditional ceremony, usually pouring a local beverage over the bows of the craft. Starfarers tend to be superstitious folk and a ship with a frivolous name is considered "unlucky".

Selected Variant Types & Classes[edit]

Paramilitary Vessel - Scout/Courier:

  1. Type S class Scout/Courier
    1. Asia class Scout

References & Contributors (Sources)[edit]

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This article was copied or excerpted from the following copyrighted sources and used under license from Far Future Enterprises or by permission of the author.

  1. Timothy B. Brown. Fighting Ships (Game Designers Workshop, 1981), 10.
  2. Timothy B. Brown. Fighting Ships (Game Designers Workshop, 1981), 10.
  3. An unpublished factoid written by Maksim-Smelchak
  4. An unpublished factoid written by Maksim-Smelchak