Vargr Army & Milita

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Vargr Army & Milita are primarily planet-based forces mostly covering planetside and system defense missions.

Description (Specifications)[edit]

No information yet available

Mission (Goals)[edit]

No information yet available.

Doctrine & Strategy (Operations)[edit]

No information yet available.

Rank & Grade (Hierarchy)[edit]

Vargr Militia Ranks (Examples)
(Approximate Translations)
R15 (O9) » General (= Grand Overleader / Leader of Leaders)
R14 (O8) » Lieutenant General (= Overleader)
R13 (O7) » Brigadier / Major General (= War Leader)
R12 (O6) » Brigadier ("Senior Group Leader" (Large Band))
R11 (O5) » Colonel ("Group Leader" (Large Band))
R10 (O4) » Lt. Colonel ("Group Subleader" (Medium Band))
R9 (O3) » Force Commander / Major (Small Band Leader)
R8 (O2) » Captain ("Force Leader")
R7 (O1) » Lieutenant ("Force Subleader")
R6 (E6) » Leading / Gunnery Sergeant
R5 (E5) » Sergeant
R4 (E4) » Lance Sergeant (Staff Corporal)
R3 (E3) » Corporal
R2 (E2) » Lance Corporal (Private/Fighter/Soldier 1st Class)
R1 (E1) » Private (Fighter/Soldier)
R0 » Militia Recruit

There is no standard rank-terminology for the various Vargr military and para-military organizations found throughout the Extents. Different polities and individual organizations will often have their own independent terms and naming conventions. Various organizational ranks and grades used by the Vargr have been known to include, but are by no means limited to, an assortment of the terms shown in the table to the right.

(Note: The rank names in the accompanying table are common Galanglic renderings, but the actual Vargr-language terms may vary widely based on individual worlds' and polities' cultures, traditions, and language dialects. As a result, most Imperial observers use familiar rank-names and terms such as those in the accompanying table to render approximately corresponding Vargr rank-levels).

Note that there is typically far less of a rigid distinction between "commissioned" and "enlisted" ranks in Vargr services than is typical for Imperial services, and there is typically no "service-academy" that trains officers for commissioning upon graduation. Vargr officers are typically commissioned after having served in enlisted ranks for some prior period, or after having located a suitable officer-mentor to train them in officer-related skills while serving in an enlisted position. The latter comes as close to a service-academy as most Vargr polities have, and typically results in immediate commissioning up from the ranks upon completion of training by the mentor. [1]

Note that Vargr tend to experience both promotion and demotion with much greater frequency depending upon their individual successes in positions of leadership. While it is not possible to ascend to "officer" positions without a "commissioning", officers with a commission (should they be demoted back beyond Rank-O1) will be sent back to the enlisted grades at the rank-level they held prior to being commissioned. Note that there is nothing preventing them from being re-commissioned once again as a result of future successes. [1]



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History & Background (Dossier)[edit]

Militias are the armed ground forces of the various worlds of the Vargr polities of the Extents, and are tasked with defending their worlds from foreign aggression and invasion.

TO&E (Organization)[edit]

There is no standard terminology or organizational format for the various Vargr military and para-military organizations found throughout the Extents. Different polities and individual organizations will often have their own independent organizational structure and naming conventions that are ultimately derived from the cultural traditions and personal preferences of the organizers of the groups and units in question. Nevertheless, most organizations derive their overarching structure from the racial-psychology of the Vargr "pack" mentality, which is largely based upon the personal "charisma" of those individuals holding and maintaining positions of leadership. As a result, many Imperial observers will simply assign roughly equivalent Imperial ranks and titles (or at least familiar terminology) to Vargr groups and organizations as a matter of simple expediency.

Most Vargr organizations are assigned the following rough correspondences by Imperial observers:

  • Large Band/Group = ~1000-2000 Vargr
  • Medium Band/Group = ~500-1000 Vargr
  • Small Band/Group = ~200 Vargr
  • Force = ~100 Vargr

Militia (Army) Composition[edit]

Established military formations include: a field army with the equivalent of 500 TL–13 infantry battalions; three army corps, one with 100 TL–12 infantry battalions, another with 100 TL–13 infantry battalions and a third with 100 TL–12 armored battalions; four divisional sized commands, a TL–13 armored division, a TL–13 infantry division, a TL–10 armored cavalry division and a TL–10 cavalry division.

Selected Vehicle Classes[edit]

No information yet available.

Worlds & Sectors (Astrography)[edit]

These armies primarily operates in the following areas:

World Listing: 1105[edit]

These armies are primarily known to regularly operate within the following systems and worlds:

No world articles for Vargr Army & Milita

References & Contributors (Sources)[edit]

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This article was copied or excerpted from the following copyrighted sources and used under license from Far Future Enterprises or by permission of the author.

  1. 1.0 1.1 David BurdenStuart DollarAndy LillyJoseph Walsh. Aliens Volume 1 (Imperium Games, 1998), .